///////////////////////////////////////////////////////////////////////////// // Name: _stdpaths.i // Purpose: SWIG interface for wxStandardPaths // // Author: Robin Dunn // // Created: 10-Nov-2004 // RCS-ID: $Id$ // Copyright: (c) 2004 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %{ #include %} //--------------------------------------------------------------------------- %newgroup DocStr(wxStandardPaths, "wx.StandardPaths returns standard locations in the file system and should be used by programs to find their data files in a portable way. In the description of the methods below, the example return values are given for the Unix, Windows and Mac OS X systems, however please note that these are just examples and the actual values may differ. For example, under Windows the system administrator may change the standard directories locations, i.e. the Windows directory may be named W:\Win2003 instead of the default C:\Windows. The strings appname and username should be replaced with the value returned by `wx.App.GetAppName` and the name of the currently logged in user, respectively. The string prefix is only used under Unix and is /usr/local by default but may be changed using `SetInstallPrefix`. The directories returned by the methods of this class may or may not exist. If they don't exist, it's up to the caller to create them, wx.StandardPaths doesn't do it. Finally note that these functions only work with standardly packaged applications. I.e. under Unix you should follow the standard installation conventions and under Mac you should create your application bundle according to the Apple guidelines. Again, this class doesn't help you to do it.", ""); class wxStandardPaths { public: // possible resources categorires enum ResourceCat { // no special category ResourceCat_None, // message catalog resources ResourceCat_Messages, // end of enum marker ResourceCat_Max }; DocStr( Get, "Return the global standard paths singleton", ""); %extend { static wxStandardPaths* Get() { return (wxStandardPaths*) &wxStandardPaths::Get(); } } DocDeclStr( virtual wxString , GetExecutablePath() const, "Return the path (directory+filename) of the running executable or an empty string if it couldn't be determined. The path is returned as an absolute path whenever possible.", ""); DocDeclStr( virtual wxString , GetConfigDir() const, "Return the directory with system config files: /etc under Unix, 'c:\\Documents and Settings\\All Users\\Application Data' under Windows, /Library/Preferences for Mac", ""); DocDeclStr( virtual wxString , GetUserConfigDir() const, "Return the directory for the user config files: $HOME under Unix, 'c:\\Documents and Settings\\username' under Windows, and ~/Library/Preferences under Mac Only use this if you have a single file to put there, otherwise `GetUserDataDir` is more appropriate", ""); DocDeclStr( virtual wxString , GetDataDir() const, "Return the location of the application's global, (i.e. not user-specific,) data files: prefix/share/appname under Unix, 'c:\\Program Files\\appname' under Windows, appname.app/Contents/SharedSupport app bundle directory under Mac.", ""); DocDeclStr( virtual wxString , GetLocalDataDir() const, "Return the location for application data files which are host-specific. Same as `GetDataDir` except under Unix where it is /etc/appname", ""); DocDeclStr( virtual wxString , GetUserDataDir() const, "Return the directory for the user-dependent application data files: $HOME/.appname under Unix, c:\\Documents and Settings\\username\\Application Data\\appname under Windows and ~/Library/Application Support/appname under Mac", ""); DocDeclStr( virtual wxString , GetUserLocalDataDir() const, "Return the directory for user data files which shouldn't be shared with the other machines Same as `GetUserDataDir` for all platforms except Windows where it is the 'Local Settings\\Application Data\\appname' directory.", ""); DocDeclStr( virtual wxString , GetPluginsDir() const, "Return the directory where the loadable modules (plugins) live: prefix/lib/appname under Unix, program directory under Windows and Contents/Plugins app bundle subdirectory under Mac", ""); // get resources directory: resources are auxiliary files used by the // application and include things like image and sound files // // same as GetDataDir() for all platforms except Mac where it returns // Contents/Resources subdirectory of the app bundle DocDeclStr( virtual wxString , GetResourcesDir() const, "Get resources directory. Resources are auxiliary files used by the application and include things like image and sound files. Same as `GetDataDir` for all platforms except Mac where it returns Contents/Resources subdirectory of the app bundle.", ""); DocDeclStr( virtual wxString , GetLocalizedResourcesDir(const wxString& lang, ResourceCat category = ResourceCat_None) const, "Get localized resources directory containing the resource files of the specified category for the given language. In general this is just GetResourcesDir()/lang under Windows and Unix and GetResourcesDir()/lang.lproj under Mac but is something quite different under Unix for the message catalog category (namely the standard prefix/share/locale/lang/LC_MESSAGES.)", ""); DocDeclStr( virtual wxString , GetDocumentsDir() const, "Return the Documents directory for the current user. C:\Documents and Settings\username\Documents under Windows, $HOME under Unix and ~/Documents under Mac", ""); DocDeclStr( virtual wxString , GetTempDir() const, "Return the user's directory for temporary files.", ""); DocStr(SetInstallPrefix, "Set the program installation directory which is /usr/local by default. This value will be used by other methods such as `GetDataDir` and `GetPluginsDir` as the prefix for what they return. (This function only has meaning on Unix systems.)", ""); DocStr(GetInstallPrefix, "Get the program installation prefix. The default is the prefix where Python is installed. (This function only has meaning on Unix systems.)", ""); #ifdef __WXGTK__ void SetInstallPrefix(const wxString& prefix); wxString GetInstallPrefix() const; #else %extend { void SetInstallPrefix(const wxString& prefix) {} wxString GetInstallPrefix() { return wxEmptyString; } } #endif }; //---------------------------------------------------------------------------