# ========================================================================= # This makefile was generated by # Bakefile 0.1.1 (http://bakefile.sourceforge.net) # Do not modify, all changes will be overwritten! # ========================================================================= # ------------------------------------------------------------------------- # These are configurable options: # ------------------------------------------------------------------------- # Type of compiled binaries [debug,release] BUILD = release # Name of your custom configuration. This affects directory # where object files are stored as well as the location of # compiled .lib files and setup.h under the lib/ toplevel directory. CFG = # Standard preprocessor flags (common for CC and CXX) CPPFLAGS = /DWIN32 /D_WINDOWS # C++ compiler CXX = cl # Standard flags for C++ CXXFLAGS = # Standard linker flags LDFLAGS = # Multiple libraries or single huge monolithic one? [0,1] MONOLITHIC = 1 # Is this official build by wxWindows developers? [0,1] OFFICIAL_BUILD = 0 # What type of library to build? [0,1] SHARED = 1 # Compile Unicode build of wxWindows? [0,1] UNICODE = 0 # Build GUI libraries? [0,1] USE_GUI = 1 # Build wxUniversal instead of native port? [0,1] WXUNIV = 0 # ------------------------------------------------------------------------- # Do not modify the rest of this file! # ------------------------------------------------------------------------- ### Variables: ### OBJS = vc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) CONSOLE_CXXFLAGS = $(CPPFLAGS) /MD /D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) /I./../../include /I./../../lib\vc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) /I./../../src/tiff /I./../../src/jpeg /I./../../src/png /I./../../src/zlib /I./../../src/regex /I. $(__DLLFLAG_p) $(__MULTILIB_FLAG_p) $(CXXFLAGS) ### Conditionally set variables: ### !if "$(USE_GUI)" == "0" PORTNAME = base !endif !if "$(USE_GUI)" == "1" PORTNAME = msw !endif !if "$(BUILD)" == "debug" WXDEBUGFLAG = d !endif !if "$(SHARED)" == "1" WXDLLFLAG = dll !endif !if "$(UNICODE)" == "1" WXUNICODEFLAG = u !endif !if "$(WXUNIV)" == "1" WXUNIVNAME = univ !endif !if "$(BUILD)" == "debug" __DEBUG_DEFINE_p = /D__WXDEBUG__ !endif !if "$(SHARED)" == "1" __DLLFLAG_p = /DWXUSINGDLL !endif !if "$(MONOLITHIC)" == "0" __MULTILIB_FLAG_p = /DwxUSE_GUI=0 !endif !if "$(UNICODE)" == "1" __UNICODE_DEFINE_p = /DwxUSE_UNICODE=1 !endif !if "$(MONOLITHIC)" == "0" __WXLIB_BASE_p = wxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif !if "$(MONOLITHIC)" == "1" __WXLIB_MONO_p = wx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG).lib !endif !if "$(WXUNIV)" == "1" __WXUNIV_DEFINE_p = /D__WXUNIVERSAL__ !endif all: $(OBJS) $(OBJS): -if not exist $(OBJS) mkdir $(OBJS) ### Targets: ### all: $(OBJS)\console.exe data $(OBJS)\console_console.obj: .\console.cpp $(CXX) /c /nologo /TP /Fo$@ $(CONSOLE_CXXFLAGS) $** clean: -if exist $(OBJS)\*.obj del $(OBJS)\*.obj -if exist $(OBJS)\*.res del $(OBJS)\*.res -if exist $(OBJS)\console.exe del $(OBJS)\console.exe -if exist $(OBJS)\testdata.fc del $(OBJS)\testdata.fc $(OBJS)\console.exe: $(OBJS)\console_console.obj link /NOLOGO /OUT:$@ $(LDFLAGS) /LIBPATH:.\..\..\lib\vc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG) /SUBSYSTEM:CONSOLE /SUBSYSTEM:CONSOLE @<< $(OBJS)\console_console.obj $(__WXLIB_MONO_p) $(__WXLIB_BASE_p) wxtiff$(WXDEBUGFLAG).lib wxjpeg$(WXDEBUGFLAG).lib wxpng$(WXDEBUGFLAG).lib wxzlib$(WXDEBUGFLAG).lib wxregex$(WXDEBUGFLAG).lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib << data: if not exist $(OBJS) mkdir $(OBJS) for %f in (testdata.fc) do if not exist $(OBJS)\%f copy .\%f $(OBJS) install: all uninstall: