#***************************************************************************** # * # Make file for VMS * # Author : J.Jansen (joukj@hrem.nano.tudelft.nl) * # Date : 5 October 2009 * # * #***************************************************************************** .first define wx [--.include.wx] .ifdef __WXMOTIF__ CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\ /assume=(nostdnew,noglobal_array_new) .else .ifdef __WXGTK__ CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\ /assume=(nostdnew,noglobal_array_new) .else CXX_DEFINE = .endif .endif .suffixes : .cpp .cpp.obj : cxx $(CXXFLAGS)$(CXX_DEFINE) $(MMS$TARGET_NAME).cpp all : .ifdef __WXMOTIF__ $(MMS)$(MMSQUALIFIERS) life.exe .else .ifdef __WXGTK__ $(MMS)$(MMSQUALIFIERS) life_gtk.exe .endif .endif OBJS=life.obj,dialogs.obj,game.obj,reader.obj .ifdef __WXMOTIF__ life.exe : $(OBJS) cxxlink/exec=life.exe $(OBJS),[--.lib]vms/opt .else .ifdef __WXGTK__ life_gtk.exe : $(OBJS) cxxlink/exec=life_gtk.exe $(OBJS),[--.lib]vms_gtk/opt .endif .endif life.obj : life.cpp dialogs.obj : dialogs.cpp game.obj : game.cpp reader.obj : reader.cpp