///////////////////////////////////////////////////////////////////////////// // Name: windows3.i // Purpose: SWIG definitions of MORE window classes // // Author: Robin Dunn // // Created: 22-Dec-1998 // RCS-ID: $Id$ // Copyright: (c) 1998 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// %module windows3 %{ #include "helpers.h" #include <wx/sashwin.h> #include <wx/laywin.h> %} //---------------------------------------------------------------------- %include typemaps.i %include my_typemaps.i // Import some definitions of other classes, etc. %import _defs.i %import misc.i %import gdi.i %import windows.i %import windows2.i %import mdi.i %import events.i %pragma(python) code = "import wx" //--------------------------------------------------------------------------- enum wxSashEdgePosition { wxSASH_TOP = 0, wxSASH_RIGHT, wxSASH_BOTTOM, wxSASH_LEFT, wxSASH_NONE = 100 }; enum { wxEVT_SASH_DRAGGED, wxSW_3D, wxSW_3DSASH, wxSW_3DBORDER, wxSW_BORDER }; enum wxSashDragStatus { wxSASH_STATUS_OK, wxSASH_STATUS_OUT_OF_RANGE }; class wxSashEvent : public wxCommandEvent { public: wxSashEvent(int id = 0, wxSashEdgePosition edge = wxSASH_NONE); void SetEdge(wxSashEdgePosition edge); wxSashEdgePosition GetEdge(); void SetDragRect(const wxRect& rect); wxRect GetDragRect(); void SetDragStatus(wxSashDragStatus status); wxSashDragStatus GetDragStatus(); }; class wxSashWindow: public wxWindow { public: wxSashWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxSW_3D, const char* name = "sashWindow"); %name(wxPreSashWindow)wxSashWindow(); bool Create(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxSW_3D, const char* name = "sashWindow"); bool GetSashVisible(wxSashEdgePosition edge); int GetDefaultBorderSize(); int GetEdgeMargin(wxSashEdgePosition edge); int GetExtraBorderSize(); int GetMaximumSizeX(); int GetMaximumSizeY(); int GetMinimumSizeX(); int GetMinimumSizeY(); bool HasBorder(wxSashEdgePosition edge); void SetDefaultBorderSize(int width); void SetExtraBorderSize(int width); void SetMaximumSizeX(int min); void SetMaximumSizeY(int min); void SetMinimumSizeX(int min); void SetMinimumSizeY(int min); void SetSashVisible(wxSashEdgePosition edge, bool visible); void SetSashBorder(wxSashEdgePosition edge, bool hasBorder); }; //--------------------------------------------------------------------------- enum wxLayoutOrientation { wxLAYOUT_HORIZONTAL, wxLAYOUT_VERTICAL }; enum wxLayoutAlignment { wxLAYOUT_NONE, wxLAYOUT_TOP, wxLAYOUT_LEFT, wxLAYOUT_RIGHT, wxLAYOUT_BOTTOM, }; enum { wxEVT_QUERY_LAYOUT_INFO, wxEVT_CALCULATE_LAYOUT, }; class wxQueryLayoutInfoEvent: public wxEvent { public: wxQueryLayoutInfoEvent(wxWindowID id = 0); void SetRequestedLength(int length); int GetRequestedLength(); void SetFlags(int flags); int GetFlags(); void SetSize(const wxSize& size); wxSize GetSize(); void SetOrientation(wxLayoutOrientation orient); wxLayoutOrientation GetOrientation(); void SetAlignment(wxLayoutAlignment align); wxLayoutAlignment GetAlignment(); }; class wxCalculateLayoutEvent: public wxEvent { public: wxCalculateLayoutEvent(wxWindowID id = 0); void SetFlags(int flags); int GetFlags(); void SetRect(const wxRect& rect); wxRect GetRect(); }; class wxSashLayoutWindow: public wxSashWindow { public: wxSashLayoutWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxSW_3D, const char* name = "layoutWindow"); %name(wxPreSashLayoutWindow)wxSashLayoutWindow(); bool Create(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxSW_3D, const char* name = "layoutWindow"); wxLayoutAlignment GetAlignment(); wxLayoutOrientation GetOrientation(); void SetAlignment(wxLayoutAlignment alignment); void SetDefaultSize(const wxSize& size); void SetOrientation(wxLayoutOrientation orientation); }; //--------------------------------------------------------------------------- class wxLayoutAlgorithm : public wxObject { public: wxLayoutAlgorithm(); ~wxLayoutAlgorithm(); bool LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* rect = NULL); bool LayoutFrame(wxFrame* frame, wxWindow* mainWindow = NULL); bool LayoutWindow(wxWindow* parent, wxWindow* mainWindow = NULL); }; //---------------------------------------------------------------------------