///////////////////////////////////////////////////////////////////////////// // Name: _window.i // Purpose: SWIG interface for wxPanel and wxScrolledWindow // // Author: Robin Dunn // // Created: 24-June-1997 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %{ %} //--------------------------------------------------------------------------- %newgroup class wxPanel : public wxWindow { public: %addtofunc wxPanel "self._setOORInfo(self)" %addtofunc wxPanel() "" wxPanel(wxWindow* parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL | wxNO_BORDER, const wxString& name = wxPyPanelNameStr); %name(PrePanel)wxPanel(); bool Create(wxWindow* parent, const wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTAB_TRAVERSAL | wxNO_BORDER, const wxString& name = wxPyPanelNameStr); void InitDialog(); }; //--------------------------------------------------------------------------- %newgroup // TODO: Add wrappers for the wxScrollHelper class, make wxScrolledWindow // derive from it and wxPanel. But what to do about wxGTK where this // is not true? class wxScrolledWindow : public wxPanel { public: %addtofunc wxScrolledWindow "self._setOORInfo(self)" %addtofunc wxScrolledWindow() "" wxScrolledWindow(wxWindow* parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxHSCROLL | wxVSCROLL, const wxString& name = wxPyPanelNameStr); %name(PreScrolledWindow)wxScrolledWindow(); bool Create(wxWindow* parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxHSCROLL | wxVSCROLL, const wxString& name = wxPyPanelNameStr); // configure the scrolling virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, int noUnitsX, int noUnitsY, int xPos = 0, int yPos = 0, bool noRefresh = FALSE ); // scroll to the given (in logical coords) position virtual void Scroll(int x, int y); // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL) int GetScrollPageSize(int orient) const; void SetScrollPageSize(int orient, int pageSize); // Set the x, y scrolling increments. void SetScrollRate( int xstep, int ystep ); // get the size of one logical unit in physical ones virtual void GetScrollPixelsPerUnit(int *OUTPUT, int *OUTPUT) const; // Enable/disable Windows scrolling in either direction. If TRUE, wxWindows // scrolls the canvas and only a bit of the canvas is invalidated; no // Clear() is necessary. If FALSE, the whole canvas is invalidated and a // Clear() is necessary. Disable for when the scroll increment is used to // actually scroll a non-constant distance virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); // Get the view start virtual void GetViewStart(int *OUTPUT, int *OUTPUT) const; // Set the scale factor, used in PrepareDC void SetScale(double xs, double ys); double GetScaleX() const; double GetScaleY() const; %nokwargs CalcScrolledPosition; %nokwargs CalcUnscrolledPosition; // translate between scrolled and unscrolled coordinates void CalcScrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const; wxPoint CalcScrolledPosition(const wxPoint& pt) const; void CalcUnscrolledPosition(int x, int y, int *OUTPUT, int *OUTPUT) const; wxPoint CalcUnscrolledPosition(const wxPoint& pt) const; // TODO: use directors? // virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const; // virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const; // Adjust the scrollbars virtual void AdjustScrollbars(); // Calculate scroll increment virtual int CalcScrollInc(wxScrollWinEvent& event); // Normally the wxScrolledWindow will scroll itself, but in some rare // occasions you might want it to scroll [part of] another window (e.g. a // child of it in order to scroll only a portion the area between the // scrollbars (spreadsheet: only cell area will move). virtual void SetTargetWindow(wxWindow *target); virtual wxWindow *GetTargetWindow() const; #ifndef __WXGTK__ void SetTargetRect(const wxRect& rect); wxRect GetTargetRect() const; #endif }; //---------------------------------------------------------------------------