# # File: makefile.unx # Author: Julian Smart # Created: 1993 # Updated: # Copyright: (c) 1993, AIAI, University of Edinburgh # # "%W% %G%" # # Makefile for Forty Thieves example (UNIX). WXDIR = ../.. # All common UNIX compiler flags and options are now in # this central makefile. include $(WXDIR)/src/makeg95.env OBJECTS = $(OBJDIR)/forty.$(OBJSUFF) $(OBJDIR)/canvas.$(OBJSUFF) $(OBJDIR)/card.$(OBJSUFF)\ $(OBJDIR)/game.$(OBJSUFF) $(OBJDIR)/pile.$(OBJSUFF) $(OBJDIR)/playerdg.$(OBJSUFF)\ $(OBJDIR)/scoredg.$(OBJSUFF) $(OBJDIR)/scorefil.$(OBJSUFF)\ $(OBJDIR)/forty_resources.$(OBJSUFF) all: $(OBJDIR) forty$(GUISUFFIX)$(EXESUFF) wx: $(OBJDIR): mkdir $(OBJDIR) forty$(GUISUFFIX)$(EXESUFF): $(OBJECTS) $(WXLIB) $(CC) $(LDFLAGS) -o forty$(GUISUFFIX)$(EXESUFF) $(OBJECTS) $(LDLIBS) $(OBJDIR)/forty.$(OBJSUFF): forty.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ forty.$(SRCSUFF) $(OBJDIR)/canvas.$(OBJSUFF): canvas.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ canvas.$(SRCSUFF) $(OBJDIR)/card.$(OBJSUFF): card.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ card.$(SRCSUFF) $(OBJDIR)/playerdg.$(OBJSUFF): playerdg.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ playerdg.$(SRCSUFF) $(OBJDIR)/scoredg.$(OBJSUFF): scoredg.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ scoredg.$(SRCSUFF) $(OBJDIR)/scorefil.$(OBJSUFF): scorefil.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ scorefil.$(SRCSUFF) $(OBJDIR)/pile.$(OBJSUFF): pile.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ pile.$(SRCSUFF) $(OBJDIR)/game.$(OBJSUFF): game.$(SRCSUFF) $(CC) -c $(CPPFLAGS) -o $@ game.$(SRCSUFF) $(OBJDIR)/forty_resources.o: forty.rc $(RESCOMP) -i forty.rc -o $(OBJDIR)/forty_resources.o $(RESFLAGS) clean: rm -f $(OBJECTS) forty$(GUISUFFIX).exe core *.rsc *.res