///////////////////////////////////////////////////////////////////////////// // Name: aui.i // Purpose: Wrappers for the wxAUI classes. // // Author: Robin Dunn // // Created: 5-July-2006 // RCS-ID: $Id$ // Copyright: (c) 2006 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// %define DOCSTRING "The wx.aui moduleis an Advanced User Interface library that aims to implement \"cutting-edge\" interface usability and design features so developers can quickly and easily create beautiful and usable application interfaces. **Vision and Design Principles** wx.aui attempts to encapsulate the following aspects of the user interface: * Frame Management: Frame management provides the means to open, move and hide common controls that are needed to interact with the document, and allow these configurations to be saved into different perspectives and loaded at a later time. * Toolbars: Toolbars are a specialized subset of the frame management system and should behave similarly to other docked components. However, they also require additional functionality, such as \"spring-loaded\" rebar support, \"chevron\" buttons and end-user customizability. * Modeless Controls: Modeless controls expose a tool palette or set of options that float above the application content while allowing it to be accessed. Usually accessed by the toolbar, these controls disappear when an option is selected, but may also be \"torn off\" the toolbar into a floating frame of their own. * Look and Feel: Look and feel encompasses the way controls are drawn, both when shown statically as well as when they are being moved. This aspect of user interface design incorporates \"special effects\" such as transparent window dragging as well as frame animation. **wx.aui adheres to the following principles** - Use native floating frames to obtain a native look and feel for all platforms; - Use existing wxPython code where possible, such as sizer implementation for frame management; - Use standard wxPython coding conventions. **Usage** The following example shows a simple implementation that utilizes `wx.aui.FrameManager` to manage three text controls in a frame window:: import wx import wx.aui class MyFrame(wx.Frame): def __init__(self, parent, id=-1, title='wx.aui Test', size=(800, 600), style=wx.DEFAULT_FRAME_STYLE): wx.Frame.__init__(self, parent, id, title, pos, size, style) self._mgr = wx.aui.AuiManager(self) # create several text controls text1 = wx.TextCtrl(self, -1, 'Pane 1 - sample text', wx.DefaultPosition, wx.Size(200,150), wx.NO_BORDER | wx.TE_MULTILINE) text2 = wx.TextCtrl(self, -1, 'Pane 2 - sample text', wx.DefaultPosition, wx.Size(200,150), wx.NO_BORDER | wx.TE_MULTILINE) text3 = wx.TextCtrl(self, -1, 'Main content window', wx.DefaultPosition, wx.Size(200,150), wx.NO_BORDER | wx.TE_MULTILINE) # add the panes to the manager self._mgr.AddPane(text1, wx.LEFT, 'Pane Number One') self._mgr.AddPane(text2, wx.BOTTOM, 'Pane Number Two') self._mgr.AddPane(text3, wx.CENTER) # tell the manager to 'commit' all the changes just made self._mgr.Update() self.Bind(wx.EVT_CLOSE, self.OnClose) def OnClose(self, event): # deinitialize the frame manager self._mgr.UnInit() # delete the frame self.Destroy() app = wx.App() frame = MyFrame(None) frame.Show() app.MainLoop() " %enddef %module(package="wx", docstring=DOCSTRING) aui %{ #include "wx/wxPython/wxPython.h" #include "wx/wxPython/pyclasses.h" #include %} //--------------------------------------------------------------------------- %import core.i %import windows.i %pythoncode { wx = _core } %pythoncode { __docfilter__ = wx.__DocFilter(globals()) } %include _aui_docstrings.i //--------------------------------------------------------------------------- // Preprocessor stuff so SWIG doesn't get confused when %include-ing // the aui .h files. %ignore wxUSE_AUI; %ignore wxUSE_MENUS; %ignore wxABI_VERSION; #define wxUSE_AUI 1 #define wxUSE_MENUS 1 #define wxABI_VERSION 99999 #define WXDLLIMPEXP_AUI #define unsigned #define wxDEPRECATED(decl) #define DECLARE_EVENT_TABLE() #define DECLARE_DYNAMIC_CLASS(foo) // We'll skip making wrappers for these, they have overloads that take a // wxSize or wxPoint %ignore wxAuiPaneInfo::MaxSize(int x, int y); %ignore wxAuiPaneInfo::MinSize(int x, int y); %ignore wxAuiPaneInfo::BestSize(int x, int y); %ignore wxAuiPaneInfo::FloatingPosition(int x, int y); %ignore wxAuiPaneInfo::FloatingSize(int x, int y); // But for these we will do the overloading (see %pythoncode below) so let's // rename the C++ versions %rename(_GetPaneByWidget) wxAuiManager::GetPane(wxWindow* window); %rename(_GetPaneByName) wxAuiManager::GetPane(const wxString& name); %rename(_AddPane1) wxAuiManager::AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); %rename(_AddPane2) wxAuiManager::AddPane(wxWindow* window, int direction = wxLEFT, const wxString& caption = wxEmptyString); %rename(AddPaneAtPos) wxAuiManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info, const wxPoint& drop_pos); // A typemap for the return value of wxFrameManager::GetAllPanes %typemap(out) wxAuiPaneInfoArray& { $result = PyList_New(0); for (size_t i=0; i < $1->GetCount(); i++) { PyObject* pane_obj = SWIG_NewPointerObj((void*)(&$1->Item(i)), SWIGTYPE_p_wxAuiPaneInfo, 0); PyList_Append($result, pane_obj); } } %nokwargs wxAuiTabContainer::SetActivePage; %pythonAppend wxAuiTabCtrl::wxAuiTabCtrl "self._setOORInfo(self)"; %pythonAppend wxAuiNotebook::wxAuiNotebook "self._setOORInfo(self)"; %pythonAppend wxAuiNotebook::wxAuiNotebook() "val._setOORInfo(val)"; %ignore wxAuiiNotebook::~wxAuiNotebook; %rename(PreAuiNotebook) wxAuiNotebook::wxAuiNotebook(); // Link error... %ignore wxAuiDefaultTabArt::SetWindow; // ignore this overload %ignore wxAuiTabContainer::GetPage(size_t idx) const; %pythonAppend wxAuiMDIParentFrame::wxAuiMDIParentFrame "self._setOORInfo(self)"; %pythonAppend wxAuiMDIParentFrame::wxAuiMDIParentFrame() "val._setOORInfo(val)"; %ignore wxAuiMDIParentFrame::~wxAuiMDIParentFrame; %rename(PreAuiMDIParentFrame) wxAuiMDIParentFrame::wxAuiMDIParentFrame(); %pythonAppend wxAuiMDIChildFrame::wxAuiMDIChildFrame "self._setOORInfo(self)"; %pythonAppend wxAuiMDIChildFrame::wxAuiMDIChildFrame() "val._setOORInfo(val)"; %ignore wxAuiMDIChildFrame::~wxAuiMDIChildFrame; %rename(PreAuiMDIChildFrame) wxAuiMDIChildFrame::wxAuiMDIChildFrame(); %pythonAppend wxAuiMDIClientWindow::wxAuiMDIClientWindow "self._setOORInfo(self)"; %pythonAppend wxAuiMDIClientWindow::wxAuiMDIClientWindow() "val._setOORInfo(val)"; %ignore wxAuiMDIClientWindow::~wxAuiMDIClientWindow; %rename(PreAuiMDIClientWindow) wxAuiMDIClientWindow::wxAuiMDIClientWindow(); //--------------------------------------------------------------------------- // Get all our defs from the REAL header files. #define wxColor wxColour // fix problem in dockart.h %include framemanager.h %include dockart.h %include floatpane.h %include auibook.h %include tabmdi.h #undef wxColor //--------------------------------------------------------------------------- // Methods to inject into the FrameManager class that will sort out calls to // the overloaded versions of GetPane and AddPane %extend wxAuiManager { %pythoncode { def GetPane(self, item): """ GetPane(self, window_or_info item) -> PaneInfo GetPane is used to search for a `PaneInfo` object either by widget reference or by pane name, which acts as a unique id for a window pane. The returned `PaneInfo` object may then be modified to change a pane's look, state or position. After one or more modifications to the `PaneInfo`, `FrameManager.Update` should be called to realize the changes to the user interface. If the lookup failed (meaning the pane could not be found in the manager) GetPane returns an empty `PaneInfo`, a condition which can be checked by calling `PaneInfo.IsOk`. """ if isinstance(item, wx.Window): return self._GetPaneByWidget(item) else: return self._GetPaneByName(item) def AddPane(self, window, info=None, caption=None): """ AddPane(self, window, info=None, caption=None) -> bool AddPane tells the frame manager to start managing a child window. There are two versions of this function. The first verison accepts a `PaneInfo` object for the ``info`` parameter and allows the full spectrum of pane parameter possibilities. (Say that 3 times fast!) The second version is used for simpler user interfaces which do not require as much configuration. In this case the ``info`` parameter specifies the direction property of the pane info, and defaults to ``wx.LEFT``. The pane caption may also be specified as an extra parameter in this form. """ if type(info) == AuiPaneInfo: return self._AddPane1(window, info) else: # This Is AddPane2 if info is None: info = wx.LEFT if caption is None: caption = "" return self._AddPane2(window, info, caption) } // For backwards compatibility %pythoncode { SetFrame = wx._deprecated(SetManagedWindow, "SetFrame is deprecated, use `SetManagedWindow` instead.") GetFrame = wx._deprecated(GetManagedWindow, "GetFrame is deprecated, use `GetManagedWindow` instead.") } } %extend wxAuiDockInfo { ~wxAuiDockInfo() {} } %extend wxAuiDockUIPart { ~wxAuiDockUIPart() {} } %extend wxAuiPaneButton { ~wxAuiPaneButton() {} } //--------------------------------------------------------------------------- %{ // A wxDocArt class that knows how to forward virtuals to Python methods class wxPyAuiDockArt : public wxAuiDefaultDockArt { public: wxPyAuiDockArt() : wxAuiDefaultDockArt() {} DEC_PYCALLBACK_INT_INT(GetMetric); DEC_PYCALLBACK_VOID_INTINT(SetMetric); DEC_PYCALLBACK__INTFONT(SetFont); DEC_PYCALLBACK_FONT_INT(GetFont); DEC_PYCALLBACK_COLOUR_INT(GetColour); DEC_PYCALLBACK__INTCOLOUR(SetColour); virtual void DrawSash(wxDC& dc, wxWindow* window, int orientation, const wxRect& rect) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawSash"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)", odc, owin, orientation, orect)); Py_DECREF(odc); Py_DECREF(owin); Py_DECREF(orect); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawSash(dc, window, orientation, rect); } virtual void DrawBackground(wxDC& dc, wxWindow* window, int orientation, const wxRect& rect) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawBackground"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiO)", odc, owin, orientation, orect)); Py_DECREF(odc); Py_DECREF(owin); Py_DECREF(orect); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawBackground(dc, window, orientation, rect); } virtual void DrawCaption(wxDC& dc, wxWindow* window, const wxString& text, const wxRect& rect, wxAuiPaneInfo& pane) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawCaption"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* otext = wx2PyString(text); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxAuiPaneInfo"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOOO)", odc, owin, otext, orect, opane)); Py_DECREF(odc); Py_DECREF(owin); Py_DECREF(otext); Py_DECREF(orect); Py_DECREF(opane); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawCaption(dc, window, text, rect, pane); } virtual void DrawGripper(wxDC& dc, wxWindow* window, const wxRect& rect, wxAuiPaneInfo& pane) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawGripper"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxAuiPaneInfo"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOOO)", odc, owin, orect, opane)); Py_DECREF(odc); Py_DECREF(orect); Py_DECREF(opane); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawGripper(dc, window, rect, pane); } virtual void DrawBorder(wxDC& dc, wxWindow* window, const wxRect& rect, wxAuiPaneInfo& pane) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawBorder"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxAuiPaneInfo"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, orect, opane)); Py_DECREF(odc); Py_DECREF(owin); Py_DECREF(orect); Py_DECREF(opane); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawBorder(dc, window, rect, pane); } virtual void DrawPaneButton(wxDC& dc, wxWindow* window, int button, int button_state, const wxRect& rect, wxAuiPaneInfo& pane) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawPaneButton"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* owin = wxPyMake_wxObject(window, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxAuiPaneInfo"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOiIOO)", odc, owin, button, button_state, orect, opane)); Py_DECREF(odc); Py_DECREF(owin); Py_DECREF(orect); Py_DECREF(opane); } wxPyEndBlockThreads(blocked); if (! found) wxAuiDefaultDockArt::DrawPaneButton(dc, window, button, button_state, rect, pane); } PYPRIVATE; }; IMP_PYCALLBACK_INT_INT(wxPyAuiDockArt, wxAuiDefaultDockArt, GetMetric); IMP_PYCALLBACK_VOID_INTINT(wxPyAuiDockArt, wxAuiDefaultDockArt, SetMetric); IMP_PYCALLBACK__INTFONT(wxPyAuiDockArt, wxAuiDefaultDockArt, SetFont); IMP_PYCALLBACK_FONT_INT(wxPyAuiDockArt, wxAuiDefaultDockArt, GetFont); IMP_PYCALLBACK_COLOUR_INT(wxPyAuiDockArt, wxAuiDefaultDockArt, GetColour); IMP_PYCALLBACK__INTCOLOUR(wxPyAuiDockArt, wxAuiDefaultDockArt, SetColour); %} DocStr(wxPyAuiDockArt, "This version of the `AuiDockArt` class has been instrumented to be subclassable in Python and to reflect all calls to the C++ base class methods to the Python methods implemented in the derived class.", ""); class wxPyAuiDockArt : public wxAuiDefaultDockArt { public: %pythonAppend wxPyAuiDockArt setCallbackInfo(PyAuiDockArt) wxPyAuiDocArt(); }; //--------------------------------------------------------------------------- %extend wxAuiNotebook { %property(PageCount, GetPageCount, doc="See `GetPageCount`"); %property(Selection, GetSelection, SetSelection, doc="See `GetSelection` and `SetSelection`"); } %extend wxAuiNotebookEvent { %property(OldSelection, GetOldSelection, SetOldSelection, doc="See `GetOldSelection` and `SetOldSelection`"); %property(Selection, GetSelection, SetSelection, doc="See `GetSelection` and `SetSelection`"); } %extend wxAuiTabContainer { %property(ActivePage, GetActivePage, SetActivePage, doc="See `GetActivePage` and `SetActivePage`"); %property(PageCount, GetPageCount, doc="See `GetPageCount`"); %property(Pages, GetPages, doc="See `GetPages`"); } %extend wxAuiManager { %property(AllPanes, GetAllPanes, doc="See `GetAllPanes`"); %property(ArtProvider, GetArtProvider, SetArtProvider, doc="See `GetArtProvider` and `SetArtProvider`"); %property(Flags, GetFlags, SetFlags, doc="See `GetFlags` and `SetFlags`"); %property(ManagedWindow, GetManagedWindow, SetManagedWindow, doc="See `GetManagedWindow` and `SetManagedWindow`"); } %extend wxAuiManagerEvent { %property(Button, GetButton, SetButton, doc="See `GetButton` and `SetButton`"); %property(DC, GetDC, SetDC, doc="See `GetDC` and `SetDC`"); %property(Pane, GetPane, SetPane, doc="See `GetPane` and `SetPane`"); } //--------------------------------------------------------------------------- %{ // A wxTabArt class that knows how to forward virtuals to Python methods class wxPyAuiTabArt : public wxAuiDefaultTabArt { public: wxPyAuiTabArt() : wxAuiDefaultTabArt() {} virtual void DrawBackground( wxDC& dc, wxWindow* wnd, const wxRect& rect ) { bool found; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawBackground"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* ownd = wxPyMake_wxObject(wnd, false); PyObject* orect = wxPyConstructObject((void*)&rect, wxT("wxRect"), 0); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", odc, ownd, orect)); Py_DECREF(odc); Py_DECREF(ownd); Py_DECREF(orect); } wxPyEndBlockThreads(blocked); if (!found) wxAuiDefaultTabArt::DrawBackground(dc, wnd, rect); } virtual void DrawTab( wxDC& dc, wxWindow* wnd, const wxAuiNotebookPage& pane, const wxRect& in_rect, int close_button_state, wxRect* out_tab_rect, wxRect* out_button_rect, int* x_extent) { bool found; const char* errmsg = "DrawTab should return a sequence containing (tab_rect, button_rect, x_extent)"; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawTab"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* ownd = wxPyMake_wxObject(wnd, false); PyObject* opane = wxPyConstructObject((void*)&pane, wxT("wxAuiNotebookPage"), 0); PyObject* orect = wxPyConstructObject((void*)&in_rect, wxT("wxRect"), 0); PyObject* ro; ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue( "(OOOOOii)", odc, ownd, orect, opane, close_button_state)); if (ro) { if (PySequence_Check(ro) && PyObject_Length(ro) == 3) { PyObject* o1 = PySequence_GetItem(ro, 0); PyObject* o2 = PySequence_GetItem(ro, 1); PyObject* o3 = PySequence_GetItem(ro, 2); if (!wxRect_helper(o1, &out_tab_rect)) PyErr_SetString(PyExc_TypeError, errmsg); else if (!wxRect_helper(o2, &out_button_rect)) PyErr_SetString(PyExc_TypeError, errmsg); else if (!PyInt_Check(o3)) PyErr_SetString(PyExc_TypeError, errmsg); else *x_extent = PyInt_AsLong(o3); Py_DECREF(o1); Py_DECREF(o2); Py_DECREF(o3); } else { PyErr_SetString(PyExc_TypeError, errmsg); } Py_DECREF(ro); } Py_DECREF(odc); Py_DECREF(ownd); Py_DECREF(orect); Py_DECREF(opane); } wxPyEndBlockThreads(blocked); if (!found) wxAuiDefaultTabArt::DrawTab(dc, wnd, pane, in_rect, close_button_state, out_tab_rect, out_button_rect, x_extent); } virtual void DrawButton( wxDC& dc, wxWindow* wnd, const wxRect& in_rect, int bitmap_id, int button_state, int orientation, wxRect* out_rect) { bool found; const char* errmsg = "DrawButton should return a wxRect"; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawButton"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* ownd = wxPyMake_wxObject(wnd, false); PyObject* orect = wxPyConstructObject((void*)&in_rect, wxT("wxRect"), 0); PyObject* ro; ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue("(OOOiiiO)", odc, ownd, orect, bitmap_id, button_state, orientation)); if (ro) { if (!wxRect_helper(ro, &out_rect)) PyErr_SetString(PyExc_TypeError, errmsg); Py_DECREF(ro); } Py_DECREF(odc); Py_DECREF(ownd); Py_DECREF(orect); } wxPyEndBlockThreads(blocked); if (!found) wxAuiDefaultTabArt::DrawButton(dc, wnd, in_rect, bitmap_id, button_state, orientation, out_rect); } virtual wxSize GetTabSize( wxDC& dc, wxWindow* wnd, const wxString& caption, const wxBitmap& bitmap, bool active, int close_button_state, int* x_extent) { bool found; wxSize rv, *prv = &rv; const char* errmsg = "GetTabSize should return a sequence containing (size, x_extent)"; wxPyBlock_t blocked = wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "GetTabSize"))) { PyObject* odc = wxPyMake_wxObject(&dc, false); PyObject* ownd = wxPyMake_wxObject(wnd, false); PyObject* otext = wx2PyString(caption); PyObject* obmp = wxPyMake_wxObject((wxObject*)&bitmap, false); PyObject* ro; ro = wxPyCBH_callCallbackObj(m_myInst, Py_BuildValue( "(OOOOii)", odc, ownd, otext, obmp, (int)active, close_button_state)); if (ro) { if (PySequence_Check(ro) && PyObject_Length(ro) == 2) { PyObject* o1 = PySequence_GetItem(ro, 0); PyObject* o2 = PySequence_GetItem(ro, 1); if (!wxSize_helper(o1, &prv)) PyErr_SetString(PyExc_TypeError, errmsg); else if (!PyInt_Check(o2)) PyErr_SetString(PyExc_TypeError, errmsg); else *x_extent = PyInt_AsLong(o2); Py_DECREF(o1); Py_DECREF(o2); } else { PyErr_SetString(PyExc_TypeError, errmsg); } Py_DECREF(ro); } Py_DECREF(odc); Py_DECREF(ownd); Py_DECREF(otext); Py_DECREF(obmp); } wxPyEndBlockThreads(blocked); if (!found) rv = wxAuiDefaultTabArt::GetTabSize(dc, wnd, caption, bitmap, active, close_button_state, x_extent); return rv; } // TODO // virtual int ShowDropDown( // wxWindow* wnd, // const wxAuiNotebookPageArray& items, // int active_idx); // virtual int GetIndentSize(); // virtual int GetBestTabCtrlSize(wxWindow* wnd, // const wxAuiNotebookPageArray& pages, // const wxSize& required_bmp_size); // virtual wxAuiTabArt* Clone(); // virtual void SetFlags(unsigned int flags); // virtual void SetSizingInfo(const wxSize& tab_ctrl_size, // size_t tab_count); // virtual int GetIndentSize(); DEC_PYCALLBACK__FONT(SetNormalFont); DEC_PYCALLBACK__FONT(SetSelectedFont); DEC_PYCALLBACK__FONT(SetMeasuringFont); // DEC_PYCALLBACK_INT_WIN(GetBestTabCtrlSize); PYPRIVATE; }; IMP_PYCALLBACK__FONT(wxPyAuiTabArt, wxAuiDefaultTabArt, SetNormalFont); IMP_PYCALLBACK__FONT(wxPyAuiTabArt, wxAuiDefaultTabArt, SetSelectedFont); IMP_PYCALLBACK__FONT(wxPyAuiTabArt, wxAuiDefaultTabArt, SetMeasuringFont); //IMP_PYCALLBACK_INT_WIN(wxPyAuiTabArt, wxAuiDefaultTabArt, GetBestTabCtrlSize); %} DocStr(wxPyAuiTabArt, "This version of the `TabArt` class has been instrumented to be subclassable in Python and to reflect all calls to the C++ base class methods to the Python methods implemented in the derived class.", ""); class wxPyAuiTabArt : public wxAuiDefaultTabArt { public: %pythonAppend wxPyAuiTabArt setCallbackInfo(PyAuiTabArt) wxPyAuiTabArt(); }; //---------------------------------------------------------------------------