# Microsoft Developer Studio Project File - Name="wxWin" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=wxWin - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Wxwin.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Wxwin.mak" CFG="wxWin - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxWin - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "wxWin - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe !IF "$(CFG)" == "wxWin - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /G5 /MD /w /W0 /GX /O2 /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D "__WINDOWS__" /YX"wx\wxprec.h" /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo # Begin Custom Build InputPath=.\Release\Wxwin.lib SOURCE=$(InputPath) BuildCmds= \ copy src\common\doslex.c src\common\lex_yy.c \ copy src\common\dosyacc.c src\common\y_tab.c \ "src\common\lex_yy.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "src\common\y_tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /G5 /MDd /w /W0 /GX /Z7 /Od /Gf /Gy /I ".\include" /I ".\include\wx\msw" /I ".\include\wx\generic" /I ".\include\wx\other" /I ".\src\png" /I ".\src\zlib" /D "__WXDEBUG__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WXDEBUG=1 /D "__WINDOWS__" /YX"wx\wxprec.h" /FD /c BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo # Begin Custom Build InputPath=.\Debug\Wxwin.lib SOURCE=$(InputPath) BuildCmds= \ copy src\common\doslex.c src\common\lex_yy.c \ copy src\common\dosyacc.c src\common\y_tab.c \ "src\common\lex_yy.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) "src\common\y_tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" $(BuildCmds) # End Custom Build !ENDIF # Begin Target # Name "wxWin - Win32 Release" # Name "wxWin - Win32 Debug" # Begin Group "Resources" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\include\wx\msw\wx.rc # End Source File # End Group # Begin Group "win-sources" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\msw\accel.cpp # End Source File # Begin Source File SOURCE=.\src\msw\app.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\bitmap.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\bmpbuttn.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\brush.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\button.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\checkbox.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\checklst.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\choice.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\clipbrd.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\colordlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\colour.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\combobox.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\control.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\curico.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\cursor.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\data.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dc.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dcclient.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dcmemory.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dcprint.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dcscreen.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dde.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dialog.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dib.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dibutils.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dirdlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\dummy.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\filedlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\font.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\fontdlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\frame.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\gauge95.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\gaugemsw.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\gdiobj.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\helpwin.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\icon.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\imaglist.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\iniconf.cpp # End Source File # Begin Source File SOURCE=.\src\msw\joystick.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\listbox.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\listctrl.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\main.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\mdi.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\menu.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\menuitem.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\metafile.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\minifram.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\msgdlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\nativdlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\notebook.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\ownerdrw.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\palette.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\pen.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\penwin.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\pnghand.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\printdlg.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\printwin.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\radiobox.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\radiobut.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\regconf.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\region.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\registry.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\scrolbar.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\settings.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\slider95.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\slidrmsw.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\spinbutt.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\statbmp.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\statbox.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\statbr95.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\stattext.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\tabctrl.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\taskbar.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\tbar95.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\tbarmsw.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\textctrl.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\thread.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\timer.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\treectrl.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\utils.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\utilsexc.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\wave.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # Begin Source File SOURCE=.\src\msw\window.cpp !IF "$(CFG)" == "wxWin - Win32 Release" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "STRICT" !ENDIF # End Source File # End Group # Begin Group "win-header" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\wx\msw\accel.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\app.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\bitmap.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\bmpbuttn.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\brush.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\button.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\checkbox.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\checklst.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\choice.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\clipbrd.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\colordlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\colour.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\combobox.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\control.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\curico.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\curicop.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\cursor.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dc.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dcclient.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dcmemory.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dcprint.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dcscreen.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dde.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dialog.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dib.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dibutils.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\dirdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\filedlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\font.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\fontdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\frame.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\gauge.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\gauge95.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\gaugemsw.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\gdiobj.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\helpwin.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\icon.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\imaglist.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\iniconf.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\joystick.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\listbox.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\listctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\mdi.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\menu.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\menuitem.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\metafile.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\minifram.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\msgdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\notebook.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\palette.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\pen.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\pnghand.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\pngread.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\printdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\printwin.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\private.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\radiobox.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\radiobut.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\regconf.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\region.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\registry.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\scrolbar.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\settings.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\setup.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\slider.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\slider95.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\slidrmsw.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\spinbutt.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\statbmp.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\statbox.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\statbr95.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\stattext.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\tabctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\taskbar.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\tbar95.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\tbarmsw.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\textctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\timer.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\treectrl.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\wave.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\window.h # End Source File # End Group # Begin Group "generic-sources" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\generic\choicdgg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\colrdlgg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\fontdlgg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\gridg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\helpxlp.cpp # End Source File # Begin Source File SOURCE=.\src\generic\msgdlgg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\panelg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\printps.cpp # End Source File # Begin Source File SOURCE=.\src\generic\prntdlgg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\scrolwin.cpp # End Source File # Begin Source File SOURCE=.\src\generic\splitter.cpp # End Source File # Begin Source File SOURCE=.\src\generic\statusbr.cpp # End Source File # Begin Source File SOURCE=.\src\generic\tabg.cpp # End Source File # Begin Source File SOURCE=.\src\generic\textdlgg.cpp # End Source File # End Group # Begin Group "generic-header" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\wx\generic\choicdgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\colrdlgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\fontdlgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\gridg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\helpxlp.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\imaglist.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\listctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\msgdlgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\panelg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\printps.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\prntdlgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\scrolwin.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\splitter.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\statusbr.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\tabg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\textdlgg.h # End Source File # Begin Source File SOURCE=.\include\wx\generic\treectrl.h # End Source File # End Group # Begin Group "common-sources" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\common\cmndata.cpp # End Source File # Begin Source File SOURCE=.\src\common\config.cpp # End Source File # Begin Source File SOURCE=.\src\common\date.cpp # End Source File # Begin Source File SOURCE=.\src\common\db.cpp # End Source File # Begin Source File SOURCE=.\src\common\dbtable.cpp # End Source File # Begin Source File SOURCE=.\src\common\docmdi.cpp # End Source File # Begin Source File SOURCE=.\src\common\docview.cpp # End Source File # Begin Source File SOURCE=.\src\common\dynarray.cpp # End Source File # Begin Source File SOURCE=.\src\common\event.cpp # End Source File # Begin Source File SOURCE=.\src\common\extended.c # End Source File # Begin Source File SOURCE=.\src\common\file.cpp # End Source File # Begin Source File SOURCE=.\src\common\fileconf.cpp # End Source File # Begin Source File SOURCE=.\src\common\filefn.cpp # End Source File # Begin Source File SOURCE=.\src\common\framecmn.cpp # End Source File # Begin Source File SOURCE=.\src\common\gdicmn.cpp # End Source File # Begin Source File SOURCE=.\src\common\hash.cpp # End Source File # Begin Source File SOURCE=.\src\common\helpbase.cpp # End Source File # Begin Source File SOURCE=.\src\common\intl.cpp # End Source File # Begin Source File SOURCE=.\src\common\ipcbase.cpp # End Source File # Begin Source File SOURCE=.\src\common\layout.cpp # End Source File # Begin Source File SOURCE=.\src\common\list.cpp # End Source File # Begin Source File SOURCE=.\src\common\log.cpp # End Source File # Begin Source File SOURCE=.\src\common\matrix.cpp # End Source File # Begin Source File SOURCE=.\src\common\memory.cpp # End Source File # Begin Source File SOURCE=.\src\common\module.cpp # End Source File # Begin Source File SOURCE=.\src\common\object.cpp # End Source File # Begin Source File SOURCE=.\src\common\odbc.cpp # End Source File # Begin Source File SOURCE=.\src\common\postscrp.cpp # End Source File # Begin Source File SOURCE=.\src\common\prntbase.cpp # End Source File # Begin Source File SOURCE=.\src\common\process.cpp # End Source File # Begin Source File SOURCE=.\src\common\resource.cpp # End Source File # Begin Source File SOURCE=.\src\common\serbase.cpp # End Source File # Begin Source File SOURCE=.\src\common\string.cpp # End Source File # Begin Source File SOURCE=.\src\common\tbarbase.cpp # End Source File # Begin Source File SOURCE=.\src\common\tbarsmpl.cpp # End Source File # Begin Source File SOURCE=.\src\common\textfile.cpp # End Source File # Begin Source File SOURCE=.\src\common\time.cpp # End Source File # Begin Source File SOURCE=.\src\common\timercmn.cpp # End Source File # Begin Source File SOURCE=.\src\common\utilscmn.cpp # End Source File # Begin Source File SOURCE=.\src\common\validate.cpp # End Source File # Begin Source File SOURCE=.\src\common\valtext.cpp # End Source File # Begin Source File SOURCE=.\src\common\wincmn.cpp # End Source File # Begin Source File SOURCE=.\src\common\wxexpr.cpp # End Source File # Begin Source File SOURCE=.\src\common\Y_tab.c !IF "$(CFG)" == "wxWin - Win32 Release" # ADD CPP /D "YY_USE_PROTOS" /D "USE_DEFINE" !ELSEIF "$(CFG)" == "wxWin - Win32 Debug" # ADD CPP /D "USE_DEFINE" /D "YY_USE_PROTOS" !ENDIF # End Source File # Begin Source File SOURCE=.\src\common\zstream.cpp # End Source File # End Group # Begin Group "ole-sources" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\msw\ole\dataobj.cpp # End Source File # Begin Source File SOURCE=.\src\msw\ole\dropsrc.cpp # End Source File # Begin Source File SOURCE=.\src\msw\ole\droptgt.cpp # End Source File # Begin Source File SOURCE=.\src\msw\ole\oleutils.cpp # End Source File # Begin Source File SOURCE=.\src\msw\ole\uuid.cpp # End Source File # End Group # Begin Group "png" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\png\png.c # End Source File # Begin Source File SOURCE=.\src\png\pngerror.c # End Source File # Begin Source File SOURCE=.\src\png\pngget.c # End Source File # Begin Source File SOURCE=.\src\png\pngmem.c # End Source File # Begin Source File SOURCE=.\src\png\pngpread.c # End Source File # Begin Source File SOURCE=.\src\png\pngread.c # End Source File # Begin Source File SOURCE=.\src\png\pngrio.c # End Source File # Begin Source File SOURCE=.\src\png\pngrtran.c # End Source File # Begin Source File SOURCE=.\src\png\pngrutil.c # End Source File # Begin Source File SOURCE=.\src\png\pngset.c # End Source File # Begin Source File SOURCE=.\src\png\pngtrans.c # End Source File # Begin Source File SOURCE=.\src\png\pngwio.c # End Source File # Begin Source File SOURCE=.\src\png\pngwrite.c # End Source File # Begin Source File SOURCE=.\src\png\pngwtran.c # End Source File # Begin Source File SOURCE=.\src\png\pngwutil.c # End Source File # End Group # Begin Group "zlib" # PROP Default_Filter "" # Begin Source File SOURCE=.\src\zlib\adler32.c # End Source File # Begin Source File SOURCE=.\src\zlib\compress.c # End Source File # Begin Source File SOURCE=.\src\zlib\crc32.c # End Source File # Begin Source File SOURCE=.\src\zlib\deflate.c # End Source File # Begin Source File SOURCE=.\src\zlib\gzio.c # End Source File # Begin Source File SOURCE=.\src\zlib\infblock.c # End Source File # Begin Source File SOURCE=.\src\zlib\infcodes.c # End Source File # Begin Source File SOURCE=.\src\zlib\inffast.c # End Source File # Begin Source File SOURCE=.\src\zlib\inflate.c # End Source File # Begin Source File SOURCE=.\src\zlib\inftrees.c # End Source File # Begin Source File SOURCE=.\src\zlib\infutil.c # End Source File # Begin Source File SOURCE=.\src\zlib\trees.c # End Source File # Begin Source File SOURCE=.\src\zlib\uncompr.c # End Source File # Begin Source File SOURCE=.\src\zlib\zutil.c # End Source File # End Group # Begin Group "ole-header" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\wx\msw\ole\dataobj.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\ole\dropsrc.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\ole\droptgt.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\ole\oleutils.h # End Source File # Begin Source File SOURCE=.\include\wx\msw\ole\uuid.h # End Source File # End Group # Begin Group "common-header" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\wx\app.h # End Source File # Begin Source File SOURCE=.\include\wx\bitmap.h # End Source File # Begin Source File SOURCE=.\include\wx\bmpbuttn.h # End Source File # Begin Source File SOURCE=.\include\wx\brush.h # End Source File # Begin Source File SOURCE=.\include\wx\button.h # End Source File # Begin Source File SOURCE=.\include\wx\checkbox.h # End Source File # Begin Source File SOURCE=.\include\wx\choicdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\choice.h # End Source File # Begin Source File SOURCE=.\include\wx\clipbrd.h # End Source File # Begin Source File SOURCE=.\include\wx\cmndata.h # End Source File # Begin Source File SOURCE=.\include\wx\colour.h # End Source File # Begin Source File SOURCE=.\include\wx\combobox.h # End Source File # Begin Source File SOURCE=.\include\wx\confbase.h # End Source File # Begin Source File SOURCE=.\include\wx\config.h # End Source File # Begin Source File SOURCE=.\include\wx\control.h # End Source File # Begin Source File SOURCE=.\include\wx\cursor.h # End Source File # Begin Source File SOURCE=.\include\wx\date.h # End Source File # Begin Source File SOURCE=.\include\wx\dc.h # End Source File # Begin Source File SOURCE=.\include\wx\dcclient.h # End Source File # Begin Source File SOURCE=.\include\wx\dcmemory.h # End Source File # Begin Source File SOURCE=.\include\wx\dcprint.h # End Source File # Begin Source File SOURCE=.\include\wx\dcscreen.h # End Source File # Begin Source File SOURCE=.\include\wx\debug.h # End Source File # Begin Source File SOURCE=.\include\wx\defs.h # End Source File # Begin Source File SOURCE=.\include\wx\dialog.h # End Source File # Begin Source File SOURCE=.\include\wx\dirdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\docmdi.h # End Source File # Begin Source File SOURCE=.\include\wx\docview.h # End Source File # Begin Source File SOURCE=.\include\wx\dynarray.h # End Source File # Begin Source File SOURCE=.\include\wx\dynlib.h # End Source File # Begin Source File SOURCE=.\include\wx\event.h # End Source File # Begin Source File SOURCE=.\include\wx\expr.h # End Source File # Begin Source File SOURCE=.\include\wx\file.h # End Source File # Begin Source File SOURCE=.\include\wx\fileconf.h # End Source File # Begin Source File SOURCE=.\include\wx\filedlg.h # End Source File # Begin Source File SOURCE=.\include\wx\filefn.h # End Source File # Begin Source File SOURCE=.\include\wx\font.h # End Source File # Begin Source File SOURCE=.\include\wx\fontdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\frame.h # End Source File # Begin Source File SOURCE=.\include\wx\gauge.h # End Source File # Begin Source File SOURCE=.\include\wx\gdicmn.h # End Source File # Begin Source File SOURCE=.\include\wx\gdiobj.h # End Source File # Begin Source File SOURCE=.\src\common\glob.inc # End Source File # Begin Source File SOURCE=.\include\wx\hash.h # End Source File # Begin Source File SOURCE=.\include\wx\helpbase.h # End Source File # Begin Source File SOURCE=.\include\wx\icon.h # End Source File # Begin Source File SOURCE=.\include\wx\imaglist.h # End Source File # Begin Source File SOURCE=.\include\wx\intl.h # End Source File # Begin Source File SOURCE=.\include\wx\ipcbase.h # End Source File # Begin Source File SOURCE=.\include\wx\layout.h # End Source File # Begin Source File SOURCE=.\include\wx\list.h # End Source File # Begin Source File SOURCE=.\include\wx\listbox.h # End Source File # Begin Source File SOURCE=.\include\wx\listctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\log.h # End Source File # Begin Source File SOURCE=.\include\wx\matrix.h # End Source File # Begin Source File SOURCE=.\include\wx\mdi.h # End Source File # Begin Source File SOURCE=.\include\wx\menu.h # End Source File # Begin Source File SOURCE=.\include\wx\menuitem.h # End Source File # Begin Source File SOURCE=.\include\wx\metafile.h # End Source File # Begin Source File SOURCE=.\include\wx\minifram.h # End Source File # Begin Source File SOURCE=.\include\wx\module.h # End Source File # Begin Source File SOURCE=.\include\wx\msgdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\notebook.h # End Source File # Begin Source File SOURCE=.\include\wx\object.h # End Source File # Begin Source File SOURCE=.\include\wx\ownerdrw.h # End Source File # Begin Source File SOURCE=.\include\wx\palette.h # End Source File # Begin Source File SOURCE=.\include\wx\panel.h # End Source File # Begin Source File SOURCE=.\include\wx\pen.h # End Source File # Begin Source File SOURCE=.\include\wx\postscrp.h # End Source File # Begin Source File SOURCE=.\include\wx\print.h # End Source File # Begin Source File SOURCE=.\include\wx\printdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\prntbase.h # End Source File # Begin Source File SOURCE=.\include\wx\radiobox.h # End Source File # Begin Source File SOURCE=.\include\wx\radiobut.h # End Source File # Begin Source File SOURCE=.\include\wx\region.h # End Source File # Begin Source File SOURCE=.\include\wx\resource.h # End Source File # Begin Source File SOURCE=.\include\wx\scrolbar.h # End Source File # Begin Source File SOURCE=.\include\wx\scrolwin.h # End Source File # Begin Source File SOURCE=.\include\wx\serbase.h # End Source File # Begin Source File SOURCE=.\include\wx\settings.h # End Source File # Begin Source File SOURCE=.\include\wx\setup.h # End Source File # Begin Source File SOURCE=.\include\wx\slider.h # End Source File # Begin Source File SOURCE=.\include\wx\spinbutt.h # End Source File # Begin Source File SOURCE=.\include\wx\splitter.h # End Source File # Begin Source File SOURCE=.\include\wx\statbmp.h # End Source File # Begin Source File SOURCE=.\include\wx\statbox.h # End Source File # Begin Source File SOURCE=.\include\wx\stattext.h # End Source File # Begin Source File SOURCE=.\include\wx\statusbr.h # End Source File # Begin Source File SOURCE=.\include\wx\stream.h # End Source File # Begin Source File SOURCE=.\include\wx\tab.h # End Source File # Begin Source File SOURCE=.\include\wx\tbar95.h # End Source File # Begin Source File SOURCE=.\include\wx\tbarbase.h # End Source File # Begin Source File SOURCE=.\include\wx\tbarmsw.h # End Source File # Begin Source File SOURCE=.\include\wx\tbarsmpl.h # End Source File # Begin Source File SOURCE=.\include\wx\textctrl.h # End Source File # Begin Source File SOURCE=.\include\wx\textdlg.h # End Source File # Begin Source File SOURCE=.\include\wx\textfile.h # End Source File # Begin Source File SOURCE=.\include\wx\thread.h # End Source File # Begin Source File SOURCE=.\include\wx\timer.h # End Source File # Begin Source File SOURCE=.\include\wx\toolbar.h # End Source File # Begin Source File SOURCE=.\include\wx\treectrl.h # End Source File # Begin Source File SOURCE=.\include\wx\utils.h # End Source File # Begin Source File SOURCE=.\include\wx\validate.h # End Source File # Begin Source File SOURCE=.\include\wx\valtext.h # End Source File # Begin Source File SOURCE=.\include\wx\version.h # End Source File # Begin Source File SOURCE=.\include\wx\window.h # End Source File # Begin Source File SOURCE=.\include\wx\wx.h # End Source File # Begin Source File SOURCE=.\include\wx\wxexpr.h # End Source File # Begin Source File SOURCE=.\include\wx\wxprec.h # End Source File # End Group # End Target # End Project