///////////////////////////////////////////////////////////////////////////// // Name: gizmos.i // Purpose: Wrappers for the "gizmo" classes in wx/contrib // // Author: Robin Dunn // // Created: 23-Nov-2001 // RCS-ID: $Id$ // Copyright: (c) 2001 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// %module gizmos %{ #include "wxPython.h" #include #include #include #include #include %} //--------------------------------------------------------------------------- %include typemaps.i %include my_typemaps.i %extern wx.i %extern windows.i %extern _defs.i %extern events.i %extern controls.i //---------------------------------------------------------------------- %{ // Put some wx default wxChar* values into wxStrings. static const wxString wxPyDynamicSashNameStr(wxT("dynamicSashWindow")); static const wxString wxPyEditableListBoxNameStr(wxT("editableListBox")); %} ///---------------------------------------------------------------------- enum { wxEVT_DYNAMIC_SASH_SPLIT, wxEVT_DYNAMIC_SASH_UNIFY, wxDS_MANAGE_SCROLLBARS, wxDS_DRAG_CORNER, }; /* wxDynamicSashSplitEvents are sent to your view by wxDynamicSashWindow whenever your view is being split by the user. It is your responsibility to handle this event by creating a new view window as a child of the wxDynamicSashWindow. wxDynamicSashWindow will automatically reparent it to the proper place in its window hierarchy. */ class wxDynamicSashSplitEvent : public wxCommandEvent { public: wxDynamicSashSplitEvent(wxObject *target); }; /* wxDynamicSashUnifyEvents are sent to your view by wxDynamicSashWindow whenever the sash which splits your view and its sibling is being reunified such that your view is expanding to replace its sibling. You needn't do anything with this event if you are allowing wxDynamicSashWindow to manage your view's scrollbars, but it is useful if you are managing the scrollbars yourself so that you can keep the scrollbars' event handlers connected to your view's event handler class. */ class wxDynamicSashUnifyEvent : public wxCommandEvent { public: wxDynamicSashUnifyEvent(wxObject *target); }; /* wxDynamicSashWindow wxDynamicSashWindow widgets manages the way other widgets are viewed. When a wxDynamicSashWindow is first shown, it will contain one child view, a viewport for that child, and a pair of scrollbars to allow the user to navigate the child view area. Next to each scrollbar is a small tab. By clicking on either tab and dragging to the appropriate spot, a user can split the view area into two smaller views separated by a draggable sash. Later, when the user wishes to reunify the two subviews, the user simply drags the sash to the side of the window. wxDynamicSashWindow will automatically reparent the appropriate child view back up the window hierarchy, and the wxDynamicSashWindow will have only one child view once again. As an application developer, you will simply create a wxDynamicSashWindow using either the Create() function or the more complex constructor provided below, and then create a view window whose parent is the wxDynamicSashWindow. The child should respond to wxDynamicSashSplitEvents -- perhaps with an OnSplit() event handler -- by constructing a new view window whose parent is also the wxDynamicSashWindow. That's it! Now your users can dynamically split and reunify the view you provided. If you wish to handle the scrollbar events for your view, rather than allowing wxDynamicSashWindow to do it for you, things are a bit more complex. (You might want to handle scrollbar events yourself, if, for instance, you wish to scroll a subwindow of the view you add to your wxDynamicSashWindow object, rather than scrolling the whole view.) In this case, you will need to construct your wxDynamicSashWindow without the wxDS_MANAGE_SCROLLBARS style and you will need to use the GetHScrollBar() and GetVScrollBar() methods to retrieve the scrollbar controls and call SetEventHanler() on them to redirect the scrolling events whenever your window is reparented by wxDyanmicSashWindow. You will need to set the scrollbars' event handler at three times: * When your view is created * When your view receives a wxDynamicSashSplitEvent * When your view receives a wxDynamicSashUnifyEvent See the dynsash_switch sample application for an example which does this. */ class wxDynamicSashWindow : public wxWindow { public: wxDynamicSashWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxDS_MANAGE_SCROLLBARS | wxDS_DRAG_CORNER, const wxString& name = wxPyDynamicSashNameStr); %name(wxPreDynamicSashWindow)wxDynamicSashWindow(); bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxCLIP_CHILDREN | wxDS_MANAGE_SCROLLBARS | wxDS_DRAG_CORNER, const wxString& name = wxPyDynamicSashNameStr); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" %pragma(python) addtomethod = "wxPreDynamicSashWindow:val._setOORInfo(val)" wxScrollBar *GetHScrollBar(const wxWindow *child) const; wxScrollBar *GetVScrollBar(const wxWindow *child) const; }; //---------------------------------------------------------------------- // Python functions to act like the event macros %pragma(python) code = " def EVT_DYNAMIC_SASH_SPLIT(win, id, func): win.Connect(id, -1, wxEVT_DYNAMIC_SASH_SPLIT, func) def EVT_DYNAMIC_SASH_UNIFY(win, id, func): win.Connect(id, -1, wxEVT_DYNAMIC_SASH_UNIFY, func) " //---------------------------------------------------------------------- //---------------------------------------------------------------------- enum { wxEL_ALLOW_NEW, wxEL_ALLOW_EDIT, wxEL_ALLOW_DELETE, }; // This class provides a composite control that lets the // user easily enter list of strings class wxEditableListBox : public wxPanel { public: wxEditableListBox(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxEL_ALLOW_NEW | wxEL_ALLOW_EDIT | wxEL_ALLOW_DELETE, const wxString& name = wxPyEditableListBoxNameStr); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" void SetStrings(const wxArrayString& strings); //void GetStrings(wxArrayString& strings); %addmethods { PyObject* GetStrings() { wxArrayString strings; self->GetStrings(strings); return wxArrayString2PyList_helper(strings); } } wxListCtrl* GetListCtrl() { return m_listCtrl; } wxBitmapButton* GetDelButton() { return m_bDel; } wxBitmapButton* GetNewButton() { return m_bNew; } wxBitmapButton* GetUpButton() { return m_bUp; } wxBitmapButton* GetDownButton() { return m_bDown; } wxBitmapButton* GetEditButton() { return m_bEdit; } }; //---------------------------------------------------------------------- /* * wxRemotelyScrolledTreeCtrl * * This tree control disables its vertical scrollbar and catches scroll * events passed by a scrolled window higher in the hierarchy. * It also updates the scrolled window vertical scrollbar as appropriate. */ %{ typedef wxTreeCtrl wxPyTreeCtrl; %} class wxRemotelyScrolledTreeCtrl: public wxPyTreeCtrl { public: wxRemotelyScrolledTreeCtrl(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxTR_HAS_BUTTONS); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" void HideVScrollbar(); // Adjust the containing wxScrolledWindow's scrollbars appropriately void AdjustRemoteScrollbars(); // Find the scrolled window that contains this control wxScrolledWindow* GetScrolledWindow() const; // Scroll to the given line (in scroll units where each unit is // the height of an item) void ScrollToLine(int posHoriz, int posVert); // The companion window is one which will get notified when certain // events happen such as node expansion void SetCompanionWindow(wxWindow* companion); wxWindow* GetCompanionWindow() const; }; /* * wxTreeCompanionWindow * * A window displaying values associated with tree control items. */ %{ class wxPyTreeCompanionWindow: public wxTreeCompanionWindow { public: wxPyTreeCompanionWindow(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0) : wxTreeCompanionWindow(parent, id, pos, size, style) {} virtual void DrawItem(wxDC& dc, wxTreeItemId id, const wxRect& rect) { bool found; wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "DrawItem"))) { PyObject* dcobj = wxPyMake_wxObject(&dc); PyObject* idobj = wxPyConstructObject((void*)&id, wxT("wxTreeItemId"), FALSE); PyObject* recobj= wxPyConstructObject((void*)&rect, wxT("wxRect"), FALSE); wxPyCBH_callCallback(m_myInst, Py_BuildValue("(OOO)", dcobj, idobj, recobj)); Py_DECREF(dcobj); Py_DECREF(idobj); Py_DECREF(recobj); } wxPyEndBlockThreads(); if (! found) wxTreeCompanionWindow::DrawItem(dc, id, rect); } PYPRIVATE; }; %} %name(wxTreeCompanionWindow) class wxPyTreeCompanionWindow: public wxWindow { public: wxPyTreeCompanionWindow(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0); void _setCallbackInfo(PyObject* self, PyObject* _class); %pragma(python) addtomethod = "__init__:self._setCallbackInfo(self, wxTreeCompanionWindow)" %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" wxRemotelyScrolledTreeCtrl* GetTreeCtrl() const; void SetTreeCtrl(wxRemotelyScrolledTreeCtrl* treeCtrl); }; /* * wxThinSplitterWindow * * Implements a splitter with a less obvious sash * than the usual one. */ class wxThinSplitterWindow: public wxSplitterWindow { public: wxThinSplitterWindow(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_3D | wxCLIP_CHILDREN); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" }; /* * wxSplitterScrolledWindow * * This scrolled window is aware of the fact that one of its * children is a splitter window. It passes on its scroll events * (after some processing) to both splitter children for them * scroll appropriately. */ class wxSplitterScrolledWindow: public wxScrolledWindow { public: wxSplitterScrolledWindow(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" }; //---------------------------------------------------------------------- //---------------------------------------------------------------------- enum wxLEDValueAlign { wxLED_ALIGN_LEFT, wxLED_ALIGN_RIGHT, wxLED_ALIGN_CENTER, wxLED_ALIGN_MASK, wxLED_DRAW_FADED, }; class wxLEDNumberCtrl : public wxControl { public: // Constructors. wxLEDNumberCtrl(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLED_ALIGN_LEFT | wxLED_DRAW_FADED); %name(wxPreLEDNumberCtrl) wxLEDNumberCtrl(); %pragma(python) addtomethod = "__init__:self._setOORInfo(self)" %pragma(python) addtomethod = "wxPreLEDNumberCtrl:val._setOORInfo(val)" // Create functions. bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLED_ALIGN_LEFT | wxLED_DRAW_FADED); wxLEDValueAlign GetAlignment() const { return m_Alignment; } bool GetDrawFaded() const { return m_DrawFaded; } const wxString &GetValue() const { return m_Value; } void SetAlignment(wxLEDValueAlign Alignment, bool Redraw = true); void SetDrawFaded(bool DrawFaded, bool Redraw = true); void SetValue(const wxString &Value, bool Redraw = true); }; //---------------------------------------------------------------------- //---------------------------------------------------------------------- %init %{ wxClassInfo::CleanUpClasses(); wxClassInfo::InitializeClasses(); wxPyPtrTypeMap_Add("wxTreeCompanionWindow", "wxPyTreeCompanionWindow"); %} %pragma(python) include="_gizmoextras.py"; //---------------------------------------------------------------------- //----------------------------------------------------------------------