# Microsoft Developer Studio Project File - Name="wx_core" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=core - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wx_core.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wx_core.mak" CFG="core - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "core - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "core - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "core - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "core - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "core - Win32 Universal Release" (based on "Win32 (x86) Static Library") !MESSAGE "core - Win32 Universal Debug" (based on "Win32 (x86) Static Library") !MESSAGE "core - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "core - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "core - Win32 DLL Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivudll\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivudll\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290u_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 # ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290u_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.pdb" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv290u_core_vc_custom.pdb" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswunivuddll\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswunivuddll\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290ud_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290ud_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.pdb" # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmswuniv290ud_core_vc_custom.pdb" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswudll\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswudll\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw290u_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw290u_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290u_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 # ADD RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290u_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw290u_core_vc_custom.pdb" # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290u_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw290u_core_vc_custom.pdb" !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_dll" # PROP BASE Intermediate_Dir "vc_mswuddll\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_dll" # PROP Intermediate_Dir "vc_mswuddll\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_coredll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /c # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_CORE" /D wxUSE_BASE=0 /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290ud_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290ud_core_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d "WXMAKINGDLL_CORE" /d wxUSE_BASE=0 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.pdb" # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib ..\..\lib\vc_dll\wxbase29ud.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_core.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw290ud_core_vc_custom.pdb" !ELSEIF "$(CFG)" == "core - Win32 Universal Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswunivu\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswunivu\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_corelib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D wxUSE_BASE=0 /c # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29u_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_corelib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D wxUSE_BASE=0 /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_core.lib" # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_core.lib" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "..\..\lib\vc_lib" # PROP BASE Intermediate_Dir "vc_mswunivud\core" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\..\lib\vc_lib" # PROP Intermediate_Dir "vc_mswunivud\core" # PROP Target_Dir "" # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmswuniv29ud_core.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_corelib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D wxUSE_BASE=0 /c # 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PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\scrolbar.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\scrthumb.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\settingsuniv.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\slider.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\spinbutt.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\statbmp.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\statbox.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\statline.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\stattext.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\statusbr.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\stdrend.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\textctrl.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\tglbtn.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\theme.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\toolbar.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\topluniv.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\themes\win32.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\src\univ\winuniv.cpp !IF "$(CFG)" == "core - Win32 DLL Universal Release" !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Universal Release" !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" !ELSEIF "$(CFG)" == "core - Win32 Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "core - Win32 Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Group "Setup Headers" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\include\wx\msw\setup.h !IF "$(CFG)" == "core - Win32 DLL Universal Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h InputPath=..\..\include\wx\msw\setup.h "..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h InputPath=..\..\include\wx\msw\setup.h "..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h InputPath=..\..\include\wx\msw\setup.h "..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h InputPath=..\..\include\wx\msw\setup.h "..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\include\wx\univ\setup.h !IF "$(CFG)" == "core - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h InputPath=..\..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h InputPath=..\..\include\wx\univ\setup.h "..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h InputPath=..\..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h InputPath=..\..\include\wx\univ\setup.h "..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - # End Custom Build !ENDIF # End Source File # End Group # Begin Group "MSW Headers" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\include\wx\msw\accel.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\access.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\activex.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\app.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\automtn.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\bitmap.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\bmpbuttn.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\bmpcbox.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\brush.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\button.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\calctrl.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\caret.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\checkbox.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\checklst.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\choice.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\clipbrd.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\colordlg.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\colour.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\combo.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\combobox.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\control.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ctrlsub.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\cursor.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\dataform.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\dataobj.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\dataobj2.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\datecontrols.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\datectrl.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dc.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dcclient.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dcmemory.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dcprint.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dcscreen.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dialog.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dib.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dirdlg.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\dragimag.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\dropsrc.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\ole\droptgt.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\enhmeta.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\evtloop.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\fdrepdlg.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\filedlg.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\font.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\fontdlg.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\frame.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\gauge.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\gdiimage.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\genrcdefs.h !IF "$(CFG)" == "core - Win32 DLL Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivu\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivud\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Release" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 DLL Debug" # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivu\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Universal Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivud\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Release" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" # End Custom Build !ELSEIF "$(CFG)" == "core - Win32 Debug" # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h InputPath=..\..\include\wx\msw\genrcdefs.h "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw" cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\glcanvas.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\headerctrl.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\helpbest.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\helpchm.h # 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