///////////////////////////////////////////////////////////////////////////// // Name: _imaglist.i // Purpose: SWIG interface defs for wxImageList and releated classes // // Author: Robin Dunn // // Created: 7-July-1997 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %{ %} //--------------------------------------------------------------------------- %typemap(in) (int points, wxPoint* points_array ) { $2 = wxPoint_LIST_helper($input, &$1); if ($2 == NULL) SWIG_fail; } %typemap(freearg) (int points, wxPoint* points_array ) { if ($2) delete [] $2; } //--------------------------------------------------------------------------- %newgroup enum wxRegionContain { wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 }; MustHaveApp(wxRegion); class wxRegion : public wxGDIObject { public: wxRegion(wxCoord x=0, wxCoord y=0, wxCoord width=0, wxCoord height=0); %name(RegionFromBitmap)wxRegion(const wxBitmap& bmp); %name(RegionFromBitmapColour)wxRegion(const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0); %name(RegionFromPoints)wxRegion(int points, wxPoint* points_array, int fillStyle = wxWINDING_RULE); ~wxRegion(); void Clear(); bool Offset(wxCoord x, wxCoord y); wxRegionContain Contains(wxCoord x, wxCoord y); %name(ContainsPoint)wxRegionContain Contains(const wxPoint& pt); %name(ContainsRect)wxRegionContain Contains(const wxRect& rect); %name(ContainsRectDim)wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRect GetBox(); bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %name(IntersectRect)bool Intersect(const wxRect& rect); %name(IntersectRegion)bool Intersect(const wxRegion& region); bool IsEmpty(); bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %name(UnionRect)bool Union(const wxRect& rect); %name(UnionRegion)bool Union(const wxRegion& region); bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %name(SubtractRect)bool Subtract(const wxRect& rect); %name(SubtractRegion)bool Subtract(const wxRegion& region); bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %name(XorRect)bool Xor(const wxRect& rect); %name(XorRegion)bool Xor(const wxRegion& region); // Convert the region to a B&W bitmap with the white pixels being inside // the region. wxBitmap ConvertToBitmap(); // Use the non-transparent pixels of a wxBitmap for the region to combine // with this region. If the bitmap has a mask then it will be used, // otherwise the colour to be treated as transparent may be specified, // along with an optional tolerance value. %name(UnionBitmap)bool Union(const wxBitmap& bmp); %name(UnionBitmapColour)bool Union(const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0); }; MustHaveApp(wxRegionIterator); class wxRegionIterator : public wxObject { public: wxRegionIterator(const wxRegion& region); ~wxRegionIterator(); wxCoord GetX(); wxCoord GetY(); wxCoord GetW(); wxCoord GetWidth(); wxCoord GetH(); wxCoord GetHeight(); wxRect GetRect(); bool HaveRects(); void Reset(); %extend { void Next() { (*self) ++; } bool __nonzero__() { return self->operator bool(); } }; }; //--------------------------------------------------------------------------- //---------------------------------------------------------------------------