Announcing wxWidgets 2.6.0: a cross-platform GUI toolkit ---------------------------------------------------------------- April 18th, 2004 -- the wxWidgets team is pleased to announce a new official release of the mature cross-platform C++ application framework. The following platforms are supported: - Windows 95/98/ME, Windows NT, Windows 2000, Windows XP - Windows CE, including Pocket PC 2003 and Smartphone 2003 - Linux/Unix/VMS with GTK+ 1.x and 2.0 - Linux/Unix with X11 (beta) - Linux/Unix with Motif/Lesstif - Mac OS 9.x and 10.2 and above using Carbon - Mac OS 10.x using Cocoa (beta) - OS/2 (beta) - MGL for Linux and DOS - Palm OS (alpha) A non-GUI subset of wxWidgets called wxBase is also supported on most of these platforms. To get wxWidgets, go to the Download page at: http://www.wxwidgets.org Since 2.4.2, we have added support for Windows Mobile devices, enhanced GTK+ 2 support, radically overhauled the Mac OS X port, replaced the build system with Bakefile, added better integration with STL, and added a CppUnit-based test suite. Other changes include sizer improvements, new Gnome printing features, ODBC enhancements such as BLOB support and Unicode support on Windows, wxTaskBarIcon support on Mac OS X and Linux as well as Windows, top-level windows can have arbitrary shapes, images can have alpha channels, plus many API enhancements and bug fixes to existing classes. New classes include wxVScrolledWindow, wxVListBox, wxHtmlListbox, wxPropertySheetDialog, wxGridBagSizer, wxMediaCtrl, wxDatePickerCtrl, wxArchiveInputStream/wxArchiveOutputStream (including zip archive read/write support), wxListbook, wxChoicebook, wxDebugReport, and more. *** About wxWidgets wxWidgets is a comprehensive open-source, multi-platform C++ GUI framework, that can be used to build commercial and free software. First released in 1992 under the name wxWindows, it's increasingly used by organisations and individuals all over the world due to its winning combination of sophistication, wide platform coverage, ease of use, unrestrictive licence and vibrant user community. For most ports, wxWidgets adopts the native look and feel of each platform since it uses the native widget sets. There is also a generic widget set, used for example by the wxX11 port - no other widget set is required, giving the potential for embedded use. An extraordinary range of classes is provided - but don't be put off by this because most people find wxWidgets easier to learn and use than MFC and other frameworks. As well as comprehensive support for the usual widgets, advanced features include: HTML viewing/printing, wxImage class providing handlers for reading and writing many image types, resizeable panels and dialogs on all platforms, document/view, OpenGL support, HTML-based and context-sensitive help, wizards, drag and drop, a grid class, ODBC support, threads, sockets, container classes, a styled text control, and much more. A 2,000 page reference manual is provided in HTML, MS HTML Help, WinHelp, wxWidgets Help and PDF formats, and there are over eighty samples and demos. If you're an MFC user, you'll find many wxWidgets concepts reassuringly familiar, while often clearer and more consistent. If you're not, you should still find it intuitive from the start. wxWidgets bindings for several other languages are available, including Python, Perl, Basic, Lua, JavaScript and Eiffel. If you're considering wxWidgets, do check out some of these links: http://www.wxwidgets.org/feedback.htm ; Comments from users http://www.wxwidgets.org/screensh.htm ; Screenshots http://www.wxwidgets.org/users.htm ; A list of some of our ; users Have fun! The wxWidgets team