# Microsoft Developer Studio Project File - Name="regex" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=regex - Win32 Debug Unicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "regex.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "regex.mak" CFG="regex - Win32 Debug Unicode" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "regex - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Release Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Debug Unicode" (based on "Win32 (x86) Static Library") !MESSAGE "regex - Win32 Release With Debug Info" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "regex - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /MD /W4 /O1 /I "." /I "../lib/msw" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\lib\regex.lib" !ELSEIF "$(CFG)" == "regex - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../lib/mswd" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\lib\regexd.lib" !ELSEIF "$(CFG)" == "regex - Win32 Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "regex___Win32_Release_Unicode" # PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "regex___Win32_Release_Unicode" # PROP Intermediate_Dir "regex___Win32_Release_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MD /W4 /O1 /I "." /I "../lib/mswu" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib" # ADD LIB32 /nologo /out:"..\..\lib\regexu.lib" !ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "regex___Win32_Debug_Unicode" # PROP BASE Intermediate_Dir "regex___Win32_Debug_Unicode" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "regex___Win32_Debug_Unicode" # PROP Intermediate_Dir "regex___Win32_Debug_Unicode" # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../lib/mswud" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c # ADD BASE RSC /l 0x809 /d "_DEBUG" # ADD RSC /l 0x809 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\regexd.lib" # ADD LIB32 /nologo /out:"..\..\lib\regexud.lib" !ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "regex___Win32_Release_With_Debug_Info" # PROP BASE Intermediate_Dir "regex___Win32_Release_With_Debug_Info" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "regex___Win32_Release_With_Debug_Info" # PROP Intermediate_Dir "regex___Win32_Release_With_Debug_Info" # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../lib/msw" /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c # ADD BASE RSC /l 0x809 /d "NDEBUG" # ADD RSC /l 0x809 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib" # ADD LIB32 /nologo /out:"..\..\lib\regex.lib" !ENDIF # Begin Target # Name "regex - Win32 Release" # Name "regex - Win32 Debug" # Name "regex - Win32 Release Unicode" # Name "regex - Win32 Debug Unicode" # Name "regex - Win32 Release With Debug Info" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\regcomp.c # End Source File # Begin Source File SOURCE=.\regerror.c # End Source File # Begin Source File SOURCE=.\regexec.c # End Source File # Begin Source File SOURCE=.\regfree.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\regcustom.h # End Source File # Begin Source File SOURCE=.\regerrs.h # End Source File # Begin Source File SOURCE=.\regex.h # End Source File # Begin Source File SOURCE=.\regguts.h # End Source File # Begin Source File SOURCE=..\..\include\wx\msw\setup.h !IF "$(CFG)" == "regex - Win32 Release" # Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) InputPath=..\..\include\wx\msw\setup.h "../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\lib\msw\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Debug" # Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath) InputPath=..\..\include\wx\msw\setup.h "../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\lib\mswd\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Release Unicode" # Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath) InputPath=..\..\include\wx\msw\setup.h "../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\lib\mswu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode" # Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath) InputPath=..\..\include\wx\mswud\setup.h "../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\lib\mswud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info" # Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath) InputPath=..\..\include\wx\msw\setup.h "../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\lib\msw\wx\setup.h # End Custom Build !ENDIF # End Source File # End Group # End Target # End Project