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$(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_stc.lib del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_stc.lib -if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_stc.lib del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_stc.lib -if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_VERSION_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl_vc$(VENDORTAG).dll del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_VERSION_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl_vc$(VENDORTAG).dll -if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_VERSION_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl_vc$(VENDORTAG).ilk del 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