///////////////////////////////////////////////////////////////////////////// // Name: _spin.i // Purpose: SWIG interface defs for wxSpinButton and wxSpinCtrl // // Author: Robin Dunn // // Created: 10-June-1998 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- MAKE_CONST_WXSTRING(SPIN_BUTTON_NAME); MAKE_CONST_WXSTRING2(SpinCtrlNameStr, _T("wxSpinCtrl")); //--------------------------------------------------------------------------- %newgroup enum { wxSP_HORIZONTAL, wxSP_VERTICAL, wxSP_ARROW_KEYS, wxSP_WRAP }; // The wxSpinButton is like a small scrollbar than is often placed next // to a text control. // // Styles: // wxSP_HORIZONTAL: horizontal spin button // wxSP_VERTICAL: vertical spin button (the default) // wxSP_ARROW_KEYS: arrow keys increment/decrement value // wxSP_WRAP: value wraps at either end class wxSpinButton : public wxControl { public: %addtofunc wxSpinButton "self._setOORInfo(self)" %addtofunc wxSpinButton() "" wxSpinButton(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_HORIZONTAL, const wxString& name = wxPySPIN_BUTTON_NAME); %name(PreSpinButton)wxSpinButton(); bool Create(wxWindow* parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_HORIZONTAL, const wxString& name = wxPySPIN_BUTTON_NAME); virtual int GetValue() const; virtual int GetMin() const; virtual int GetMax() const; virtual void SetValue(int val); virtual void SetMin(int minVal); virtual void SetMax(int maxVal); virtual void SetRange(int minVal, int maxVal); // is this spin button vertically oriented? bool IsVertical() const; }; //--------------------------------------------------------------------------- // a spin ctrl is a text control with a spin button which is usually used to // prompt the user for a numeric input class wxSpinCtrl : public wxControl { public: %addtofunc wxSpinCtrl "self._setOORInfo(self)" %addtofunc wxSpinCtrl() "" wxSpinCtrl(wxWindow *parent, wxWindowID id = -1, const wxString& value = wxPyEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = wxPySpinCtrlNameStr); %name(PreSpinCtrl)wxSpinCtrl(); bool Create(wxWindow *parent, wxWindowID id = -1, const wxString& value = wxPyEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_ARROW_KEYS, int min = 0, int max = 100, int initial = 0, const wxString& name = wxPySpinCtrlNameStr); virtual int GetValue() const; virtual void SetValue( int value ); %name(SetValueString) void SetValue(const wxString& text); virtual void SetRange( int minVal, int maxVal ); virtual int GetMin() const; virtual int GetMax() const; #ifdef __WXGTK__ %extend { void SetSelection(long from, long to) { } } #else void SetSelection(long from, long to); #endif }; %constant wxEventType wxEVT_COMMAND_SPINCTRL_UPDATED; %pythoncode { EVT_SPINCTRL = wx.PyEventBinder( wxEVT_COMMAND_SPINCTRL_UPDATED, 1) } //---------------------------------------------------------------------------