///////////////////////////////////////////////////////////////////////////// // Name: _timer.i // Purpose: SWIG interface definitions wxTimer // // Author: Robin Dunn // // Created: 18-June-1999 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %newgroup enum { // generate notifications periodically until the timer is stopped (default) wxTIMER_CONTINUOUS, // only send the notification once and then stop the timer wxTIMER_ONE_SHOT, }; // Timer event type %constant wxEventType wxEVT_TIMER; //--------------------------------------------------------------------------- %{ //IMP_PYCALLBACK__(wxPyTimer, wxTimer, Notify); void wxPyTimer::Notify() { bool found; wxPyBeginBlockThreads(); if ((found = wxPyCBH_findCallback(m_myInst, "Notify"))) wxPyCBH_callCallback(m_myInst, Py_BuildValue("()")); wxPyEndBlockThreads(); if (! found) wxTimer::Notify(); } void wxPyTimer::base_Notify() { wxTimer::Notify(); } %} %name(Timer) class wxPyTimer : public wxEvtHandler { public: %pythonAppend wxPyTimer "self._setCallbackInfo(self, Timer, 0)" // %pythonAppend wxTimer // "if hasattr(self, 'Notify'): // print 'bound EVT_TIMER to self.Notify' // self.Bind(EVT_TIMER, self.Notify) // self.SetOwner(self)"; // if you don't call SetOwner() or provide an owner in the contstructor // then you must override Notify() inorder to receive the timer // notification. If the owner is set then it will get the timer // notifications which can be handled with EVT_TIMER. wxPyTimer(wxEvtHandler *owner=NULL, int id = -1); virtual ~wxPyTimer(); void _setCallbackInfo(PyObject* self, PyObject* _class, int incref=1); // Set the owner instance that will receive the EVT_TIMER events using the // given id. void SetOwner(wxEvtHandler *owner, int id = -1); // start the timer: if milliseconds == -1, use the same value as for the // last Start() // // it is now valid to call Start() multiple times: this just restarts the // timer if it is already running virtual bool Start(int milliseconds = -1, bool oneShot = False); // stop the timer virtual void Stop(); // override this in your wxTimer-derived class if you want to process timer // messages in it, use non default ctor or SetOwner() otherwise //virtual void Notify(); // return True if the timer is running virtual bool IsRunning() const; // get the (last) timer interval in the milliseconds int GetInterval() const; // return True if the timer is one shot bool IsOneShot() const; // return the timer ID int GetId() const; }; %pythoncode { %# For backwards compatibility with 2.4 class PyTimer(Timer): def __init__(self, notify): Timer.__init__(self) self.notify = notify def Notify(self): if self.notify: self.notify() EVT_TIMER = wx.PyEventBinder( wxEVT_TIMER, 1 ) }; class wxTimerEvent : public wxEvent { public: wxTimerEvent(int timerid = 0, int interval = 0); int GetInterval() const; }; // wxTimerRunner: starts the timer in its ctor, stops in the dtor class wxTimerRunner { public: %nokwargs wxTimerRunner; wxTimerRunner(wxTimer& timer); wxTimerRunner(wxTimer& timer, int milli, bool oneShot = False); ~wxTimerRunner(); void Start(int milli, bool oneShot = False); }; //---------------------------------------------------------------------------