///////////////////////////////////////////////////////////////////////////// // Name: _accel.i // Purpose: SWIG interface for wxAcceleratorTable // // Author: Robin Dunn // // Created: 03-July-1997 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %typemap(in) (int n, const wxAcceleratorEntry* entries) { $2 = wxAcceleratorEntry_LIST_helper($input); if ($2) $1 = PyList_Size($input); else $1 = 0; } %typemap(freearg) wxAcceleratorEntry* entries { delete [] $1; } //--------------------------------------------------------------------------- %newgroup; DocStr(wxAcceleratorEntry, "A class used to define items in an `wx.AcceleratorTable`. wxPython programs can choose to use wx.AcceleratorEntry objects, but using a list of 3-tuple of integers (flags, keyCode, cmdID) usually works just as well. See `__init__` for details of the tuple values. :see: `wx.AcceleratorTable`"); class wxAcceleratorEntry { public: DocCtorStr( wxAcceleratorEntry(int flags = 0, int keyCode = 0, int cmdID = 0/*, wxMenuItem *menuitem = NULL*/), "Construct a wx.AcceleratorEntry. :param flags: A bitmask of wx.ACCEL_ALT, wx.ACCEL_SHIFT, wx.ACCEL_CTRL or wx.ACCEL_NORMAL used to specify which modifier keys are held down. :param keyCode: The keycode to be detected :param cmdID: The menu or control command ID to use for the accellerator event. "); ~wxAcceleratorEntry(); DocDeclStr( void , Set(int flags, int keyCode, int cmd/*, wxMenuItem *menuItem = NULL*/), "(Re)set the attributes of a wx.AcceleratorEntry. :see `__init__`"); // void SetMenuItem(wxMenuItem *item); // wxMenuItem *GetMenuItem() const; DocDeclStr( int , GetFlags(), "Get the AcceleratorEntry's flags."); DocDeclStr( int , GetKeyCode(), "Get the AcceleratorEntry's keycode."); DocDeclStr( int , GetCommand(), "Get the AcceleratorEntry's command ID."); }; DocStr(wxAcceleratorTable, "An accelerator table allows the application to specify a table of keyboard shortcuts for menus or other commands. On Windows, menu or button commands are supported; on GTK, only menu commands are supported. The object ``wx.NullAcceleratorTable`` is defined to be a table with no data, and is the initial accelerator table for a window. An accelerator takes precedence over normal processing and can be a convenient way to program some event handling. For example, you can use an accelerator table to make a hotkey generate an event no matter which window within a frame has the focus. Foe example:: aTable = wx.AcceleratorTable([(wx.ACCEL_ALT, ord('X'), exitID), (wx.ACCEL_CTRL, ord('H'), helpID), (wx.ACCEL_CTRL, ord('F'), findID), (wx.ACCEL_NORMAL, wx.WXK_F3, findnextID) ]) self.SetAcceleratorTable(aTable) :see: `wx.AcceleratorEntry`, `wx.Window.SetAcceleratorTable` "); class wxAcceleratorTable : public wxObject { public: DocAStr(wxAcceleratorTable, "__init__(entries) -> AcceleratorTable", "Construct an AcceleratorTable from a list of `wx.AcceleratorEntry` items or or of 3-tuples (flags, keyCode, cmdID) :see: `wx.AcceleratorEntry`"); wxAcceleratorTable(int n, const wxAcceleratorEntry* entries); ~wxAcceleratorTable(); bool Ok() const; }; %immutable; // See also wxPy_ReinitStockObjects in helpers.cpp const wxAcceleratorTable wxNullAcceleratorTable; %mutable; wxAcceleratorEntry *wxGetAccelFromString(const wxString& label); //---------------------------------------------------------------------------