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added macros to avoid code repetition when defining comparison operators; use them...
[wxWidgets.git] / include / wx / gtk / dcmemory.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcmemory.h
3 // Purpose:
4 // Author: Robert Roebling
5 // RCS-ID: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_GTK_DCMEMORY_H_
11 #define _WX_GTK_DCMEMORY_H_
12
13 #include "wx/dcclient.h"
14
15 //-----------------------------------------------------------------------------
16 // wxMemoryDC
17 //-----------------------------------------------------------------------------
18
19 class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC, public wxMemoryDCBase
20 {
21 public:
22 wxMemoryDC() : wxWindowDC() { Init(); }
23 wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); }
24 wxMemoryDC( wxDC *dc ); // Create compatible DC
25 virtual ~wxMemoryDC();
26
27 // these get reimplemented for mono-bitmaps to behave
28 // more like their Win32 couterparts. They now interpret
29 // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0
30 // and everything else as drawing 1.
31 virtual void SetPen( const wxPen &pen );
32 virtual void SetBrush( const wxBrush &brush );
33 virtual void SetBackground( const wxBrush &brush );
34 virtual void SetTextForeground( const wxColour &col );
35 virtual void SetTextBackground( const wxColour &col );
36
37 // implementation
38 virtual wxBitmap GetSelectedBitmap() const { return m_selected; }
39 wxBitmap m_selected;
40
41 protected:
42 void DoGetSize( int *width, int *height ) const;
43 virtual void DoSelect(const wxBitmap& bitmap);
44 virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const
45 { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmap(*subrect); }
46
47 private:
48 void Init();
49
50 DECLARE_DYNAMIC_CLASS(wxMemoryDC)
51 };
52
53 #endif // _WX_GTK_DCMEMORY_H_