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fixes to the new pointer array implementation
[wxWidgets.git] / include / wx / univ / toolbar.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/toolbar.h
3 // Purpose: wxToolBar declaration
4 // Author: Robert Roebling
5 // Modified by:
6 // Created: 10.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) Robert Roebling
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_TOOLBAR_H_
13 #define _WX_UNIV_TOOLBAR_H_
14
15 #ifdef __GNUG__
16 #pragma interface "univtoolbar.h"
17 #endif
18
19 #include "wx/button.h" // for wxStdButtonInputHandler
20
21 class WXDLLEXPORT wxToolBarTool;
22
23 // ----------------------------------------------------------------------------
24 // the actions supported by this control
25 // ----------------------------------------------------------------------------
26
27 #define wxACTION_TOOLBAR_TOGGLE wxACTION_BUTTON_TOGGLE
28 #define wxACTION_TOOLBAR_PRESS wxACTION_BUTTON_PRESS
29 #define wxACTION_TOOLBAR_RELEASE wxACTION_BUTTON_RELEASE
30 #define wxACTION_TOOLBAR_CLICK wxACTION_BUTTON_CLICK
31 #define wxACTION_TOOLBAR_ENTER _T("enter") // highlight the tool
32 #define wxACTION_TOOLBAR_LEAVE _T("leave") // unhighlight the tool
33
34 // ----------------------------------------------------------------------------
35 // wxToolBar
36 // ----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxToolBar : public wxToolBarBase
39 {
40 public:
41 // construction/destruction
42 wxToolBar() { Init(); }
43 wxToolBar(wxWindow *parent,
44 wxWindowID id,
45 const wxPoint& pos = wxDefaultPosition,
46 const wxSize& size = wxDefaultSize,
47 long style = 0,
48 const wxString& name = wxToolBarNameStr)
49 {
50 Init();
51
52 Create(parent, id, pos, size, style, name);
53 }
54
55 bool Create( wxWindow *parent,
56 wxWindowID id,
57 const wxPoint& pos = wxDefaultPosition,
58 const wxSize& size = wxDefaultSize,
59 long style = 0,
60 const wxString& name = wxToolBarNameStr );
61
62 virtual ~wxToolBar();
63
64 virtual bool Realize();
65
66 virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
67
68 virtual void SetToolShortHelp(int id, const wxString& helpString);
69
70 protected:
71 // common part of all ctors
72 void Init();
73
74 // implement base class pure virtuals
75 virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool);
76 virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool);
77
78 virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable);
79 virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle);
80 virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
81
82 virtual wxToolBarToolBase *CreateTool(int id,
83 const wxBitmap& bitmap1,
84 const wxBitmap& bitmap2,
85 bool toggle,
86 wxObject *clientData,
87 const wxString& shortHelpString,
88 const wxString& longHelpString);
89 virtual wxToolBarToolBase *CreateTool(wxControl *control);
90
91 // implement wxUniversal methods
92 virtual bool PerformAction(const wxControlAction& action,
93 long numArg = -1,
94 const wxString& strArg = wxEmptyString);
95 virtual wxSize DoGetBestClientSize() const;
96 virtual void DoDraw(wxControlRenderer *renderer);
97
98 // get the bounding rect for the given tool
99 wxRect GetToolRect(wxToolBarToolBase *tool) const;
100
101 // redraw the given tool
102 void RefreshTool(wxToolBarToolBase *tool);
103
104 // (re)calculate the tool positions, should only be called if it is
105 // necessary to do it, i.e. m_needsLayout == TRUE
106 void DoLayout();
107
108 // get the rect limits depending on the orientation: top/bottom for a
109 // vertical toolbar, left/right for a horizontal one
110 void GetRectLimits(const wxRect& rect, wxCoord *start, wxCoord *end) const;
111
112 // wxButton actions: all these use m_toolPressed and can only be called if
113 // we have one
114 void Toggle();
115 void Press();
116 void Release();
117
118 // this one used m_toolCurrent
119 void Click();
120
121 private:
122 // have we calculated the positions of our tools?
123 bool m_needsLayout;
124
125 // the width of a separator
126 wxCoord m_widthSeparator;
127
128 // the total size of all toolbar elements
129 wxCoord m_maxWidth,
130 m_maxHeight;
131
132 // the tool over which the mouse currently is or NULL
133 wxToolBarToolBase *m_toolCurrent;
134
135 // the tool which currently has the mouse capture (i.e. the one user is
136 // pressing) or NULL
137 wxToolBarTool *m_toolPressed;
138
139 DECLARE_DYNAMIC_CLASS(wxToolBar)
140 };
141
142 // ----------------------------------------------------------------------------
143 // wxStdToolbarInputHandler: translates SPACE and ENTER keys and the left mouse
144 // click into button press/release actions
145 // ----------------------------------------------------------------------------
146
147 class WXDLLEXPORT wxStdToolbarInputHandler : public wxStdButtonInputHandler
148 {
149 public:
150 wxStdToolbarInputHandler(wxInputHandler *inphand);
151
152 virtual bool HandleKey(wxInputConsumer *consumer,
153 const wxKeyEvent& event,
154 bool pressed);
155 virtual bool HandleMouse(wxInputConsumer *consumer,
156 const wxMouseEvent& event);
157 virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
158 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
159 virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
160 };
161
162 #endif // _WX_UNIV_TOOLBAR_H_