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fixes to the new pointer array implementation
[wxWidgets.git] / include / wx / html / htmlproc.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: htmlprep.h
3 // Purpose: HTML processor
4 // Author: Vaclav Slavik
5 // RCS-ID: $Id$
6 // Copyright: (c) 2001 Vaclav Slavik
7 // Licence: wxWindows Licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifndef _WX_HTMLPREP_H_
12 #define _WX_HTMLPREP_H_
13
14 #ifdef __GNUG__
15 #pragma interface "htmlproc.h"
16 // (implementation is in htmlwin.cpp, there's no htmlprep.cpp!)
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_HTML
22
23 #include "wx/string.h"
24
25 // Priority of preprocessor in the chain. The higher, the earlier it is used
26 enum
27 {
28 wxHTML_PRIORITY_DONTCARE = 128, // if the order doesn't matter, use this
29 // priority
30 wxHTML_PRIORITY_SYSTEM = 256 // >=256 is only for wxHTML's internals
31 };
32
33 // Classes derived from this class serve as simple text processors for
34 // wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered
35 // processors before displaying it, thus allowing for on-the-fly
36 // modifications of the markup.
37
38 class WXDLLEXPORT wxHtmlProcessor : public wxObject
39 {
40 DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
41
42 public:
43 wxHtmlProcessor() : wxObject(), m_enabled(TRUE) {}
44 virtual ~wxHtmlProcessor() {}
45
46 // Process input text and return processed result
47 virtual wxString Process(const wxString& text) const = 0;
48
49 // Return priority value of this processor. The higher, the sooner
50 // is the processor applied to the text.
51 virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
52
53 // Enable/disable the processor. wxHtmlWindow won't use a disabled
54 // processor even if it is in its processors queue.
55 virtual void Enable(bool enable = TRUE) { m_enabled = enable; }
56 bool IsEnabled() const { return m_enabled; }
57
58 protected:
59 bool m_enabled;
60 };
61
62 #endif // wxUSE_HTML
63
64 #endif // _WX_HTMLPROC_H_