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1 \chapter{Introduction}\label{introduction}
2 \pagenumbering{arabic}%
3 \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
4 \setfooter{\thepage}{}{}{}{}{\thepage}%
5
6 \section{What is wxWindows?}
7
8 wxWindows is a C++ framework providing GUI (Graphical User
9 Interface) and other facilities on more than one platform. Version 2 currently
10 supports MS Windows (16-bit, Windows 95 and Windows NT), Unix with GTK+, Unix with Motif,
11 and Mac. An OS/2 port is in progress.
12
13 wxWindows was originally developed at the Artificial Intelligence
14 Applications Institute, University of Edinburgh, for internal use,
15 and was first made publicly available in 1993.
16 Version 2 is a vastly improved version written and maintained by
17 Julian Smart, Robert Roebling, Vadim Zeitlin and many others.
18
19 This manual discusses wxWindows in the context of multi-platform
20 development.\helpignore{For more detail on the wxWindows version 2.0 API
21 (Application Programming Interface) please refer to the separate
22 wxWindows reference manual.}
23
24 Please note that in the following, ``MS Windows" often refers to all
25 platforms related to Microsoft Windows, including 16-bit and 32-bit
26 variants, unless otherwise stated. All trademarks are acknowledged.
27
28 \section{Why another cross-platform development tool?}
29
30 wxWindows was developed to provide a cheap and flexible way to maximize
31 investment in GUI application development. While a number of commercial
32 class libraries already existed for cross-platform development,
33 none met all of the following criteria:
34
35 \begin{enumerate}\itemsep=0pt
36 \item low price;
37 \item source availability;
38 \item simplicity of programming;
39 \item support for a wide range of compilers.
40 \end{enumerate}
41
42 Since wxWindows was started, several other free or almost-free GUI frameworks have
43 emerged. However, none has the range of features, flexibility, documentation and the
44 well-established development team that wxWindows has.
45
46 As open source software, wxWindows has
47 benefited from comments, ideas, bug fixes, enhancements and the sheer
48 enthusiasm of users. This gives wxWindows a
49 certain advantage over its commercial competitors (and over free libraries
50 without an independent development team), plus a robustness against
51 the transience of one individual or company. This openness and
52 availability of source code is especially important when the future of
53 thousands of lines of application code may depend upon the longevity of
54 the underlying class library.
55
56 Version 2 goes much further than previous versions in terms of generality and features,
57 allowing applications to be produced
58 that are often indistinguishable from those produced using single-platform
59 toolkits such as Motif, GTK+ and MFC.
60
61 The importance of using a platform-independent class library cannot be
62 overstated, since GUI application development is very time-consuming,
63 and sustained popularity of particular GUIs cannot be guaranteed.
64 Code can very quickly become obsolete if it addresses the wrong
65 platform or audience. wxWindows helps to insulate the programmer from
66 these winds of change. Although wxWindows may not be suitable for
67 every application (such as an OLE-intensive program), it provides access to most of the functionality a
68 GUI program normally requires, plus many extras such as network programming,
69 PostScript output, and HTML rendering; and it can of course be extended as needs dictate. As a bonus, it provides
70 a far cleaner and easier programming interface than the native
71 APIs. Programmers may find it worthwhile to use wxWindows even if they
72 are developing on only one platform.
73
74 It is impossible to sum up the functionality of wxWindows in a few paragraphs, but
75 here are some of the benefits:
76
77 \begin{itemize}\itemsep=0pt
78 \item Low cost (free, in fact!)
79 \item You get the source.
80 \item Available on a variety of popular platforms.
81 \item Works with almost all popular C++ compilers and Python.
82 \item Over 50 example programs.
83 \item Over 1000 pages of printable and on-line documentation.
84 \item Includes Tex2RTF, to allow you to produce your own documentation
85 in Windows Help, HTML and Word RTF formats.
86 \item Simple-to-use, object-oriented API.
87 \item Flexible event system.
88 \item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
89 \item Constraint-based and sizer-based layouts.
90 \item Print/preview and document/view architectures.
91 \item Toolbar, notebook, tree control, advanced list control classes.
92 \item PostScript generation under Unix, normal MS Windows printing on the PC.
93 \item MDI (Multiple Document Interface) support.
94 \item Can be used to create DLLs under Windows, dynamic libraries on Unix.
95 \item Common dialogs for file browsing, printing, colour selection, etc.
96 \item Under MS Windows, support for creating metafiles and copying
97 them to the clipboard.
98 \item An API for invoking help from applications.
99 \item Ready-to-use HTML window (supporting a subset of HTML).
100 \item Dialog Editor for building dialogs.
101 \item Network support via a family of socket and protocol classes.
102 \item Support for platform independent image processing.
103 \item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
104 \end{itemize}
105
106 \section{Changes from version 1.xx}\label{versionchanges}
107
108 These are a few of the major differences between versions 1.xx and 2.0.
109
110 Removals:
111
112 \begin{itemize}\itemsep=0pt
113 \item XView is no longer supported;
114 \item all controls (panel items) no longer have labels attached to them;
115 \item wxForm has been removed;
116 \item wxCanvasDC, wxPanelDC removed (replaced by wxClientDC, wxWindowDC, wxPaintDC which
117 can be used for any window);
118 \item wxMultiText, wxTextWindow, wxText removed and replaced by wxTextCtrl;
119 \item classes no longer divided into generic and platform-specific parts, for efficiency.
120 \end{itemize}
121
122 Additions and changes:
123
124 \begin{itemize}\itemsep=0pt
125 \item class hierarchy changed, and restrictions about subwindow nesting lifted;
126 \item header files reorganized to conform to normal C++ standards;
127 \item classes less dependent on each another, to reduce executable size;
128 \item wxString used instead of char* wherever possible;
129 \item the number of separate but mandatory utilities reduced;
130 \item the event system has been overhauled, with
131 virtual functions and callbacks being replaced with MFC-like event tables;
132 \item new controls, such as wxTreeCtrl, wxListCtrl, wxSpinButton;
133 \item less inconsistency about what events can be handled, so for example
134 mouse clicks or key presses on controls can now be intercepted;
135 \item the status bar is now a separate class, wxStatusBar, and is
136 implemented in generic wxWindows code;
137 \item some renaming of controls for greater consistency;
138 \item wxBitmap has the notion of bitmap handlers to allow for extension to new formats
139 without ifdefing;
140 \item new dialogs: wxPageSetupDialog, wxFileDialog, wxDirDialog,
141 wxMessageDialog, wxSingleChoiceDialog, wxTextEntryDialog;
142 \item GDI objects are reference-counted and are now passed to most functions
143 by reference, making memory management far easier;
144 \item wxSystemSettings class allows querying for various system-wide properties
145 such as dialog font, colours, user interface element sizes, and so on;
146 \item better platform look and feel conformance;
147 \item toolbar functionality now separated out into a family of classes with the
148 same API;
149 \item device contexts are no longer accessed using wxWindow::GetDC - they are created
150 temporarily with the window as an argument;
151 \item events from sliders and scrollbars can be handled more flexibly;
152 \item the handling of window close events has been changed in line with the new
153 event system;
154 \item the concept of {\it validator} has been added to allow much easier coding of
155 the relationship between controls and application data;
156 \item the documentation has been revised, with more cross-referencing.
157 \end{itemize}
158
159 Platform-specific changes:
160
161 \begin{itemize}\itemsep=0pt
162 \item The Windows header file (windows.h) is no longer included by wxWindows headers;
163 \item wx.dll supported under Visual C++;
164 \item the full range of Windows 95 window decorations are supported, such as modal frame
165 borders;
166 \item MDI classes brought out of wxFrame into separate classes, and made more flexible.
167 \end{itemize}
168
169
170 \section{Changes from version 2.0}\label{versionchanges20}
171
172 These are a few of the differences between versions 2.0 and 2.2.
173
174 Removals:
175
176 \begin{itemize}\itemsep=0pt
177 \item GTK 1.0 no longer supported.
178 \end{itemize}
179
180 Additions and changes:
181
182 \begin{itemize}\itemsep=0pt
183 \item Corrected many classes to conform better to documented behaviour.
184 \item Added handlers for more image formats (Now GIF, JPEG, PCX, BMP, XPM, PNG, PNM).
185 \item Improved support for socket and network functions.
186 \item Support for different national font encodings.
187 \item Sizer based layout system.
188 \item HTML widget and help system.
189 \item Added some controls (e.g. wxSpinCtrl) and supplemented many.
190 \item Many optical improvements to GTK port.
191 \item Support for menu accelerators in GTK port.
192 \item Enhanced and improved support for scrolling, including child windows.
193 \item Complete rewrite of clipboard and drag and drop classes.
194 \item Improved support for ODBC databases.
195 \item Improved tab traversal in dialogs.
196 \end{itemize}
197
198
199 \section{wxWindows requirements}\label{requirements}
200
201 To make use of wxWindows, you currently need one of the following setups.
202
203 (a) MS-Windows:
204
205 \begin{enumerate}\itemsep=0pt
206 \item A 486 or higher PC running MS Windows.
207 \item A Windows compiler: most are supported, but please see {\tt install.txt} for
208 details. Supported compilers include Microsoft Visual C++ 4.0 or higher, Borland C++, Cygwin,
209 Metrowerks CodeWarrior.
210 \item At least 60 MB of disk space.
211 \end{enumerate}
212
213 (b) Unix:
214
215 \begin{enumerate}\itemsep=0pt
216 \item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
217 \item Almost any Unix workstation, and one of: GTK+ 1.2, Motif 1.2 or higher, Lesstif.
218 \item At least 60 MB of disk space.
219 \end{enumerate}
220
221 (c) Mac OS/Mac OS X:
222
223 \begin{enumerate}\itemsep=0pt
224 \item A PowerPC Mac running Mac OS 8.6/9.x (eg. Classic) or Mac OS X 10.x.
225 \item CodeWarrior 5.3, 6 or 7 for Classic Mac OS.
226 \item The Apple Developer Tools (eg. GNU C++) or CodeWarrior 7 for Mac OS X.
227 \item At least 60 MB of disk space.
228 \end{enumerate}
229
230 \section{Availability and location of wxWindows}
231
232 \winhelponly{wxWindows is available by anonymous FTP and World Wide Web
233 from ftp://www.remstar.com/pub/wxwin and/or http://www.wxwindows.org.}
234 \winhelpignore{wxWindows is available by anonymous FTP and World Wide Web
235 from \urlref{ftp://www.remstar.com/pub/wxwin}{ftp://www.remstar.com/pub/wxwin}
236 and/or \urlref{http://www.wxwindows.org}{http://www.wxwindows.org}.}
237
238 You can also buy a CD-ROM using the form on the Web site, or by contacting:
239
240 Julian Smart\\
241 12 North Street West\\
242 Uppingham\\
243 Rutland\\
244 LE15 9SG\\
245 julian.smart@btopenworld.com
246
247 \section{Acknowledgments}
248
249 Thanks are due to AIAI for being willing to release the original version of
250 wxWindows into the public domain, and to our patient partners.
251
252 We would particularly like to thank the following for their contributions to wxWindows, and the many others who have been involved in
253 the project over the years. Apologies for any unintentional omissions from this list.
254
255 Yiorgos Adamopoulos, Jamshid Afshar, Alejandro Aguilar-Sierra, AIAI, Patrick Albert, Karsten Ballueder, Michael Bedward, Kai Bendorf, Yura Bidus, Keith
256 Gary Boyce, Chris Breeze, Pete Britton, Ian Brown, C. Buckley, Dmitri Chubraev, Robin Corbet, Cecil Coupe, Andrew Davison, Neil Dudman, Robin
257 Dunn, Hermann Dunkel, Jos van Eijndhoven, Tom Felici, Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries, Dominic Gallagher,
258 Guillermo Rodriguez Garcia, Wolfram Gloger, Norbert Grotz, Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle, Harco de Hilster, Cord Hockemeyer, Markus
259 Holzem, Olaf Klein, Leif Jensen, Bart Jourquin, Guilhem Lavaux, Jan Lessner, Nicholas Liebmann, Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu
260 M\"{a}nnist\"{o}, Scott Maxwell, Thomas Myers, Oliver Niedung, Stefan Neis, Hernan Otero, Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
261 Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella, Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Vaclav Slavik, Stein Somers, Petr Smilauer, Neil Smith,
262 Kari Syst\"{a}, Arthur Tetzlaff-Deas, Jonathan Tonberg, Jyrki Tuomi, David Webster, Janos Vegh, Andrea Venturoli, Vadim Zeitlin, Xiaokun Zhu, Edward Zimmermann.
263
264 `Graphplace', the basis for the wxGraphLayout library, is copyright Dr. Jos
265 T.J. van Eijndhoven of Eindhoven University of Technology. The code has
266 been used in wxGraphLayout with his permission.
267
268 We also acknowledge the author of XFIG, the excellent Unix drawing tool,
269 from the source of which we have borrowed some spline drawing code.
270 His copyright is included below.
271
272 {\it XFig2.1 is copyright (c) 1985 by Supoj Sutanthavibul. Permission to
273 use, copy, modify, distribute, and sell this software and its
274 documentation for any purpose is hereby granted without fee, provided
275 that the above copyright notice appear in all copies and that both that
276 copyright notice and this permission notice appear in supporting
277 documentation, and that the name of M.I.T. not be used in advertising or
278 publicity pertaining to distribution of the software without specific,
279 written prior permission. M.I.T. makes no representations about the
280 suitability of this software for any purpose. It is provided ``as is''
281 without express or implied warranty.}
282
283 \chapter{Multi-platform development with wxWindows}\label{multiplat}
284 \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
285 \setfooter{\thepage}{}{}{}{}{\thepage}%
286
287 This chapter describes the practical details of using wxWindows. Please
288 see the file install.txt for up-to-date installation instructions, and
289 changes.txt for differences between versions.
290
291 \section{Include files}
292
293 The main include file is {\tt "wx/wx.h"}; this includes the most commonly
294 used modules of wxWindows.
295
296 To save on compilation time, include only those header files relevant to the
297 source file. If you are using precompiled headers, you should include
298 the following section before any other includes:
299
300 \begin{verbatim}
301 // For compilers that support precompilation, includes "wx.h".
302 #include <wx/wxprec.h>
303
304 #ifdef __BORLANDC__
305 #pragma hdrstop
306 #endif
307
308 #ifndef WX_PRECOMP
309 // Include your minimal set of headers here, or wx.h
310 #include <wx/wx.h>
311 #endif
312
313 ... now your other include files ...
314 \end{verbatim}
315
316 The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
317 may seem quirky, it is in fact the end result of a lot of experimentation,
318 and several Windows compilers to use precompilation (those tested are Microsoft Visual C++, Borland C++
319 and Watcom C++).
320
321 Borland precompilation is largely automatic. Visual C++ requires specification of {\tt "wx/wxprec.h"} as
322 the file to use for precompilation. Watcom C++ is automatic apart from the specification of
323 the .pch file. Watcom C++ is strange in requiring the precompiled header to be used only for
324 object files compiled in the same directory as that in which the precompiled header was created.
325 Therefore, the wxWindows Watcom C++ makefiles go through hoops deleting and recreating
326 a single precompiled header file for each module, thus preventing an accumulation of many
327 multi-megabyte .pch files.
328
329 \section{Libraries}
330
331 The GTK and Motif ports of wxWindow can create either a static library or a shared
332 library on most Unix or Unix-like systems. The static library is called libwx\_gtk.a
333 and libwx\_motif.a whereas the name of the shared library is dependent on the
334 system it is created on and the version you are using. The library name for the
335 GTK version of wxWindows 2.2 on Linux and Solaris will be libwx\_gtk-2.2.so.0.0.0,
336 on HP-UX, it will be libwx\_gtk-2.2.sl, on AIX just libwx\_gtk.a etc.
337
338 Under Windows, use the library wx.lib (release) or wxd.lib (debug) for stand-alone Windows
339 applications, or wxdll.lib (wxdlld.lib) for creating DLLs.
340
341 \section{Configuration}
342
343 Options are configurable in the file
344 \rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some
345 settings are a matter of taste, some help with platform-specific problems, and
346 others can be set to minimize the size of the library. Please see the setup.h file
347 and {\tt install.txt} files for details on configuration.
348
349 Under Unix (GTK and Motif) the corresponding setup.h files are generated automatically
350 when configuring the wxWindows using the "configure" script. When using the RPM packages
351 for installing wxWindows on Linux, a correct setup.h is shipped in the package and
352 this must not be changed.
353
354 \section{Makefiles}
355
356 At the moment there is no attempt to make Unix makefiles and
357 PC makefiles compatible, i.e. one makefile is required for
358 each environment. The Unix ports use a sophisticated system based
359 on the GNU autoconf tool and this system will create the
360 makefiles as required on the respective platform. Although the
361 makefiles are not identical in Windows, Mac and Unix, care has
362 been taken to make them relatively similar so that moving from
363 one platform to another will be painless.
364
365 Sample makefiles for Unix (suffix .unx), MS C++ (suffix .DOS and .NT), Borland
366 C++ (.BCC and .B32) and Symantec C++ (.SC) are included for the library, demos
367 and utilities.
368
369 The controlling makefile for wxWindows is in the MS-Windows
370 directory {\tt src/msw} for the different Windows compiler and
371 in the build directory when using the Unix ports. The build
372 directory can be chosen by the user. It is the directory in
373 which the "configure" script is run. This can be the normal
374 base directory (by running {\tt ./configure} there) or any other
375 directory (e.g. {\tt ../configure} after creating a build-directory
376 in the directory level above the base directory).
377
378 Please see the platform-specific {\tt install.txt} file for further details.
379
380 \section{Windows-specific files}
381
382 wxWindows application compilation under MS Windows requires at least two
383 extra files, resource and module definition files.
384
385 \subsection{Resource file}\label{resources}
386
387 The least that must be defined in the Windows resource file (extension RC)
388 is the following statement:
389
390 \begin{verbatim}
391 rcinclude "wx/msw/wx.rc"
392 \end{verbatim}
393
394 which includes essential internal wxWindows definitions. The resource script
395 may also contain references to icons, cursors, etc., for example:
396
397 \begin{verbatim}
398 wxicon icon wx.ico
399 \end{verbatim}
400
401 The icon can then be referenced by name when creating a frame icon. See
402 the MS Windows SDK documentation.
403
404 \normalbox{Note: include wx.rc {\it after} any ICON statements
405 so programs that search your executable for icons (such
406 as the Program Manager) find your application icon first.}
407
408 \subsection{Module definition file}
409
410 A module definition file (extension DEF) is required for 16-bit applications, and
411 looks like the following:
412
413 \begin{verbatim}
414 NAME Hello
415 DESCRIPTION 'Hello'
416 EXETYPE WINDOWS
417 STUB 'WINSTUB.EXE'
418 CODE PRELOAD MOVEABLE DISCARDABLE
419 DATA PRELOAD MOVEABLE MULTIPLE
420 HEAPSIZE 1024
421 STACKSIZE 8192
422 \end{verbatim}
423
424 The only lines which will usually have to be changed per application are
425 NAME and DESCRIPTION.
426
427 \section{Allocating and deleting wxWindows objects}
428
429 In general, classes derived from wxWindow must dynamically allocated
430 with {\it new} and deleted with {\it delete}. If you delete a window,
431 all of its children and descendants will be automatically deleted,
432 so you don't need to delete these descendants explicitly.
433
434 When deleting a frame or dialog, use {\bf Destroy} rather than {\bf delete} so
435 that the wxWindows delayed deletion can take effect. This waits until idle time
436 (when all messages have been processed) to actually delete the window, to avoid
437 problems associated with the GUI sending events to deleted windows.
438
439 Don't create a window on the stack, because this will interfere
440 with delayed deletion.
441
442 If you decide to allocate a C++ array of objects (such as wxBitmap) that may
443 be cleaned up by wxWindows, make sure you delete the array explicitly
444 before wxWindows has a chance to do so on exit, since calling {\it delete} on
445 array members will cause memory problems.
446
447 wxColour can be created statically: it is not automatically cleaned
448 up and is unlikely to be shared between other objects; it is lightweight
449 enough for copies to be made.
450
451 Beware of deleting objects such as a wxPen or wxBitmap if they are still in use.
452 Windows is particularly sensitive to this: so make sure you
453 make calls like wxDC::SetPen(wxNullPen) or wxDC::SelectObject(wxNullBitmap) before deleting
454 a drawing object that may be in use. Code that doesn't do this will probably work
455 fine on some platforms, and then fail under Windows.
456
457 \section{Architecture dependency}
458
459 A problem which sometimes arises from writing multi-platform programs is that
460 the basic C types are not defined the same on all platforms. This holds true
461 for both the length in bits of the standard types (such as int and long) as
462 well as their byte order, which might be little endian (typically
463 on Intel computers) or big endian (typically on some Unix workstations). wxWindows
464 defines types and macros that make it easy to write architecture independent
465 code. The types are:
466
467 wxInt32, wxInt16, wxInt8, wxUint32, wxUint16 = wxWord, wxUint8 = wxByte
468
469 where wxInt32 stands for a 32-bit signed integer type etc. You can also check
470 which architecture the program is compiled on using the wxBYTE\_ORDER define
471 which is either wxBIG\_ENDIAN or wxLITTLE\_ENDIAN (in the future maybe wxPDP\_ENDIAN
472 as well).
473
474 The macros handling bit-swapping with respect to the applications endianness
475 are described in the \helpref{Macros}{macros} section.
476
477 \section{Conditional compilation}
478
479 One of the purposes of wxWindows is to reduce the need for conditional
480 compilation in source code, which can be messy and confusing to follow.
481 However, sometimes it is necessary to incorporate platform-specific
482 features (such as metafile use under MS Windows). The symbols
483 listed in the file {\tt symbols.txt} may be used for this purpose,
484 along with any user-supplied ones.
485
486 \section{C++ issues}
487
488 The following documents some miscellaneous C++ issues.
489
490 \subsection{Templates}
491
492 wxWindows does not use templates since it is a notoriously unportable feature.
493
494 \subsection{RTTI}
495
496 wxWindows does not use run-time type information since wxWindows provides
497 its own run-time type information system, implemented using macros.
498
499 \subsection{Type of NULL}
500
501 Some compilers (e.g. the native IRIX cc) define NULL to be 0L so that
502 no conversion to pointers is allowed. Because of that, all these
503 occurrences of NULL in the GTK port use an explicit conversion such
504 as
505
506 {\small
507 \begin{verbatim}
508 wxWindow *my_window = (wxWindow*) NULL;
509 \end{verbatim}
510 }
511
512 It is recommended to adhere to this in all code using wxWindows as
513 this make the code (a bit) more portable.
514
515 \subsection{Precompiled headers}
516
517 Some compilers, such as Borland C++ and Microsoft C++, support
518 precompiled headers. This can save a great deal of compiling time. The
519 recommended approach is to precompile {\tt "wx.h"}, using this
520 precompiled header for compiling both wxWindows itself and any
521 wxWindows applications. For Windows compilers, two dummy source files
522 are provided (one for normal applications and one for creating DLLs)
523 to allow initial creation of the precompiled header.
524
525 However, there are several downsides to using precompiled headers. One
526 is that to take advantage of the facility, you often need to include
527 more header files than would normally be the case. This means that
528 changing a header file will cause more recompilations (in the case of
529 wxWindows, everything needs to be recompiled since everything includes {\tt "wx.h"}!)
530
531 A related problem is that for compilers that don't have precompiled
532 headers, including a lot of header files slows down compilation
533 considerably. For this reason, you will find (in the common
534 X and Windows parts of the library) conditional
535 compilation that under Unix, includes a minimal set of headers;
536 and when using Visual C++, includes {\tt wx.h}. This should help provide
537 the optimal compilation for each compiler, although it is
538 biased towards the precompiled headers facility available
539 in Microsoft C++.
540
541 \section{File handling}
542
543 When building an application which may be used under different
544 environments, one difficulty is coping with documents which may be
545 moved to different directories on other machines. Saving a file which
546 has pointers to full pathnames is going to be inherently unportable. One
547 approach is to store filenames on their own, with no directory
548 information. The application searches through a number of locally
549 defined directories to find the file. To support this, the class {\bf
550 wxPathList} makes adding directories and searching for files easy, and
551 the global function {\bf wxFileNameFromPath} allows the application to
552 strip off the filename from the path if the filename must be stored.
553 This has undesirable ramifications for people who have documents of the
554 same name in different directories.
555
556 As regards the limitations of DOS 8+3 single-case filenames versus
557 unrestricted Unix filenames, the best solution is to use DOS filenames
558 for your application, and also for document filenames {\it if} the user
559 is likely to be switching platforms regularly. Obviously this latter
560 choice is up to the application user to decide. Some programs (such as
561 YACC and LEX) generate filenames incompatible with DOS; the best
562 solution here is to have your Unix makefile rename the generated files
563 to something more compatible before transferring the source to DOS.
564 Transferring DOS files to Unix is no problem, of course, apart from EOL
565 conversion for which there should be a utility available (such as
566 dos2unix).
567
568 See also the File Functions section of the reference manual for
569 descriptions of miscellaneous file handling functions.
570
571 \begin{comment}
572 \chapter{Utilities supplied with wxWindows}\label{utilities}
573 \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
574 \setfooter{\thepage}{}{}{}{}{\thepage}%
575
576 A number of `extras' are supplied with wxWindows, to complement
577 the GUI functionality in the main class library. These are found
578 below the utils directory and usually have their own source, library
579 and documentation directories. For other user-contributed packages,
580 see the directory ftp://www.remstar.com/pub/wxwin/contrib, which is
581 more easily accessed via the Contributions page on the Web site.
582
583 \section{wxHelp}\label{wxhelp}
584
585 wxHelp is a stand-alone program, written using wxWindows,
586 for displaying hypertext help. It is necessary since not all target
587 systems (notably X) supply an adequate
588 standard for on-line help. wxHelp is modeled on the MS Windows help
589 system, with contents, search and browse buttons, but does not reformat
590 text to suit the size of window, as WinHelp does, and its input files
591 are uncompressed ASCII with some embedded font commands and an .xlp
592 extension. Most wxWindows documentation (user manuals and class
593 references) is supplied in wxHelp format, and also in Windows Help
594 format. The wxWindows 2.0 project will presently use an HTML widget
595 in a new and improved wxHelp implementation, under X.
596
597 Note that an application can be programmed to use Windows Help under
598 MS Windows, and wxHelp under X. An alternative help viewer under X is
599 Mosaic, a World Wide Web viewer that uses HTML as its native hypertext
600 format. However, this is not currently integrated with wxWindows
601 applications.
602
603 wxHelp works in two modes---edit and end-user. In edit mode, an ASCII
604 file may be marked up with different fonts and colours, and divided into
605 sections. In end-user mode, no editing is possible, and the user browses
606 principally by clicking on highlighted blocks.
607
608 When an application invokes wxHelp, subsequent sections, blocks or
609 files may be viewed using the same instance of wxHelp since the two
610 programs are linked using wxWindows interprocess communication
611 facilities. When the application exits, that application's instance of
612 wxHelp may be made to exit also. See the {\bf wxHelpControllerBase} entry in the
613 reference section for how an application controls wxHelp.
614
615 \section{Tex2RTF}\label{textortf}
616
617 Supplied with wxWindows is a utility called Tex2RTF for converting\rtfsp
618 \LaTeX\ manuals to the following formats:
619
620 \begin{description}
621 \item[wxHelp]
622 wxWindows help system format (XLP).
623 \item[Linear RTF]
624 Rich Text Format suitable for importing into a word processor.
625 \item[Windows Help RTF]
626 Rich Text Format suitable for compiling into a WinHelp HLP file with the
627 help compiler.
628 \item[HTML]
629 HTML is the native format for Mosaic, the main hypertext viewer for
630 the World Wide Web. Since it is freely available it is a good candidate
631 for being the wxWindows help system under X, as an alternative to wxHelp.
632 \end{description}
633
634 Tex2RTF is used for the wxWindows manuals and can be used independently
635 by authors wishing to create on-line and printed manuals from the same\rtfsp
636 \LaTeX\ source. Please see the separate documentation for Tex2RTF.
637
638 \section{wxTreeLayout}
639
640 This is a simple class library for drawing trees in a reasonably pretty
641 fashion. It provides only minimal default drawing capabilities, since
642 the algorithm is meant to be used for implementing custom tree-based
643 tools.
644
645 Directed graphs may also be drawn using this library, if cycles are
646 removed before the nodes and arcs are passed to the algorithm.
647
648 Tree displays are used in many applications: directory browsers,
649 hypertext systems, class browsers, and decision trees are a few
650 possibilities.
651
652 See the separate manual and the directory utils/wxtree.
653
654 \section{wxGraphLayout}
655
656 The wxGraphLayout class is based on a tool called `graphplace' by Dr.
657 Jos T.J. van Eijndhoven of Eindhoven University of Technology. Given a
658 (possibly cyclic) directed graph, it does its best to lay out the nodes
659 in a sensible manner. There are many applications (such as diagramming)
660 where it is required to display a graph with no human intervention. Even
661 if manual repositioning is later required, this algorithm can make a good
662 first attempt.
663
664 See the separate manual and the directory utils/wxgraph.
665
666 \section{Colours}\label{coloursampler}
667
668 A colour sampler for viewing colours and their names on each
669 platform.
670
671 %
672 \chapter{Tutorial}\label{tutorial}
673 \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
674 \setfooter{\thepage}{}{}{}{}{\thepage}%
675
676 To be written.
677 \end{comment}
678
679 \chapter{Programming strategies}\label{strategies}
680 \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
681 \setfooter{\thepage}{}{}{}{}{\thepage}%
682
683 This chapter is intended to list strategies that may be useful when
684 writing and debugging wxWindows programs. If you have any good tips,
685 please submit them for inclusion here.
686
687 \section{Strategies for reducing programming errors}
688
689 \subsection{Use ASSERT}
690
691 Although I haven't done this myself within wxWindows, it is good
692 practice to use ASSERT statements liberally, that check for conditions that
693 should or should not hold, and print out appropriate error messages.
694 These can be compiled out of a non-debugging version of wxWindows
695 and your application. Using ASSERT is an example of `defensive programming':
696 it can alert you to problems later on.
697
698 \subsection{Use wxString in preference to character arrays}
699
700 Using wxString can be much safer and more convenient than using char *.
701 Again, I haven't practiced what I'm preaching, but I'm now trying to use
702 wxString wherever possible. You can reduce the possibility of memory
703 leaks substantially, and it is much more convenient to use the overloaded
704 operators than functions such as strcmp. wxString won't add a significant
705 overhead to your program; the overhead is compensated for by easier
706 manipulation (which means less code).
707
708 The same goes for other data types: use classes wherever possible.
709
710 \section{Strategies for portability}
711
712 \subsection{Use relative positioning or constraints}
713
714 Don't use absolute panel item positioning if you can avoid it. Different GUIs have
715 very differently sized panel items. Consider using the constraint system, although this
716 can be complex to program.
717
718 Alternatively, you could use alternative .wrc (wxWindows resource files) on different
719 platforms, with slightly different dimensions in each. Or space your panel items out
720 to avoid problems.
721
722 \subsection{Use wxWindows resource files}
723
724 Use .wrc (wxWindows resource files) where possible, because they can be easily changed
725 independently of source code. Bitmap resources can be set up to load different
726 kinds of bitmap depending on platform (see the section on resource files).
727
728 \section{Strategies for debugging}\label{debugstrategies}
729
730 \subsection{Positive thinking}
731
732 It is common to blow up the problem in one's imagination, so that it seems to threaten
733 weeks, months or even years of work. The problem you face may seem insurmountable:
734 but almost never is. Once you have been programming for some time, you will be able
735 to remember similar incidents that threw you into the depths of despair. But
736 remember, you always solved the problem, somehow!
737
738 Perseverance is often the key, even though a seemingly trivial problem
739 can take an apparently inordinate amount of time to solve. In the end,
740 you will probably wonder why you worried so much. That's not to say it
741 isn't painful at the time. Try not to worry -- there are many more important
742 things in life.
743
744 \subsection{Simplify the problem}
745
746 Reduce the code exhibiting the problem to the smallest program possible
747 that exhibits the problem. If it is not possible to reduce a large and
748 complex program to a very small program, then try to ensure your code
749 doesn't hide the problem (you may have attempted to minimize the problem
750 in some way: but now you want to expose it).
751
752 With luck, you can add a small amount of code that causes the program
753 to go from functioning to non-functioning state. This should give a clue
754 to the problem. In some cases though, such as memory leaks or wrong
755 deallocation, this can still give totally spurious results!
756
757 \subsection{Use a debugger}
758
759 This sounds like facetious advice, but it is surprising how often people
760 don't use a debugger. Often it is an overhead to install or learn how to
761 use a debugger, but it really is essential for anything but the most
762 trivial programs.
763
764 \subsection{Use logging functions}
765
766 There is a variety of logging functions that you can use in your program:
767 see \helpref{Logging functions}{logfunctions}.
768
769 Using tracing statements may be more convenient than using the debugger
770 in some circumstances (such as when your debugger doesn't support a lot
771 of debugging code, or you wish to print a bunch of variables).
772
773 \subsection{Use the wxWindows debugging facilities}
774
775 You can use wxDebugContext to check for
776 memory leaks and corrupt memory: in fact in debugging mode, wxWindows will
777 automatically check for memory leaks at the end of the program if wxWindows is suitably
778 configured. Depending on the operating system and compiler, more or less
779 specific information about the problem will be logged.
780
781 You should also use \helpref{debug macros}{debugmacros} as part of a `defensive programming' strategy,
782 scattering wxASSERTs liberally to test for problems in your code as early as possible. Forward thinking
783 will save a surprising amount of time in the long run.
784
785 See the \helpref{debugging overview}{debuggingoverview} for further information.
786
787 \subsection{Check Windows debug messages}
788
789 Under Windows, it is worth running your program with
790 \urlref{DbgView}{http://www.sysinternals.com} running or
791 some other program that shows Windows-generated debug messages. It is
792 possible it will show invalid handles being used. You may have fun seeing
793 what commercial programs cause these normally hidden errors! Microsoft
794 recommend using the debugging version of Windows, which shows up even
795 more problems. However, I doubt it is worth the hassle for most
796 applications. wxWindows is designed to minimize the possibility of such
797 errors, but they can still happen occasionally, slipping through unnoticed
798 because they are not severe enough to cause a crash.
799
800 \subsection{Genetic mutation}
801
802 If we had sophisticated genetic algorithm tools that could be applied
803 to programming, we could use them. Until then, a common -- if rather irrational --
804 technique is to just make arbitrary changes to the code until something
805 different happens. You may have an intuition why a change will make a difference;
806 otherwise, just try altering the order of code, comment lines out, anything
807 to get over an impasse. Obviously, this is usually a last resort.
808