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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dialog.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/dialog.h"
25 #include "wx/utils.h"
26 #include "wx/frame.h"
27 #include "wx/app.h"
28 #include "wx/settings.h"
29 #include "wx/intl.h"
30 #include "wx/log.h"
31 #endif
32
33 #include "wx/msw/private.h"
34 #include "wx/log.h"
35
36 #if wxUSE_COMMON_DIALOGS
37 #include <commdlg.h>
38 #endif
39
40 #define wxDIALOG_DEFAULT_X 300
41 #define wxDIALOG_DEFAULT_Y 300
42
43 // Lists to keep track of windows, so we can disable/enable them
44 // for modal dialogs
45 wxWindowList wxModalDialogs;
46 wxWindowList wxModelessWindows; // Frames and modeless dialogs
47 extern wxList WXDLLEXPORT wxPendingDelete;
48
49 #if !USE_SHARED_LIBRARY
50 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
51
52 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
53 EVT_SIZE(wxDialog::OnSize)
54 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
55 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
56 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
57 EVT_CHAR_HOOK(wxDialog::OnCharHook)
58 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
59 EVT_CLOSE(wxDialog::OnCloseWindow)
60 END_EVENT_TABLE()
61 #endif
62
63 wxDialog::wxDialog()
64 {
65 m_isShown = FALSE;
66 m_modalShowing = FALSE;
67
68 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
69 }
70
71 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
72 const wxString& title,
73 const wxPoint& pos,
74 const wxSize& size,
75 long style,
76 const wxString& name)
77 {
78 #if wxUSE_TOOLTIPS
79 m_hwndToolTip = 0;
80 #endif
81
82 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
83 SetName(name);
84
85 if (!parent)
86 wxTopLevelWindows.Append(this);
87
88 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
89
90 if (parent) parent->AddChild(this);
91
92 if ( id == -1 )
93 m_windowId = (int)NewControlId();
94 else
95 m_windowId = id;
96
97 int x = pos.x;
98 int y = pos.y;
99 int width = size.x;
100 int height = size.y;
101
102 if (x < 0) x = wxDIALOG_DEFAULT_X;
103 if (y < 0) y = wxDIALOG_DEFAULT_Y;
104
105 m_windowStyle = style;
106
107 m_isShown = FALSE;
108 m_modalShowing = FALSE;
109
110 if (width < 0)
111 width = 500;
112 if (height < 0)
113 height = 500;
114
115 // All dialogs should really have this style
116 m_windowStyle |= wxTAB_TRAVERSAL;
117
118 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
119 if (m_windowStyle & wxSTAY_ON_TOP)
120 extendedStyle |= WS_EX_TOPMOST;
121
122 // Allows creation of dialogs with & without captions under MSWindows,
123 // resizeable or not (but a resizeable dialog always has caption -
124 // otherwise it would look too strange)
125 const wxChar *dlg;
126 if ( style & wxTHICK_FRAME )
127 dlg = _T("wxResizeableDialog");
128 else if ( style & wxCAPTION )
129 dlg = _T("wxCaptionDialog");
130 else
131 dlg = _T("wxNoCaptionDialog");
132 MSWCreate(m_windowId, parent, NULL, this, NULL,
133 x, y, width, height,
134 0, // style is not used if we have dlg template
135 dlg,
136 extendedStyle);
137
138 HWND hwnd = (HWND)GetHWND();
139
140 if ( !hwnd )
141 {
142 wxLogError(_("Failed to create dialog."));
143
144 return FALSE;
145 }
146
147 SubclassWin(GetHWND());
148
149 SetWindowText(hwnd, title);
150 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
151
152 return TRUE;
153 }
154
155 void wxDialog::SetModal(bool flag)
156 {
157 if ( flag )
158 m_windowStyle |= wxDIALOG_MODAL ;
159 else
160 if ( m_windowStyle & wxDIALOG_MODAL )
161 m_windowStyle -= wxDIALOG_MODAL ;
162
163 wxModelessWindows.DeleteObject(this);
164 if (!flag)
165 wxModelessWindows.Append(this);
166 }
167
168 wxDialog::~wxDialog()
169 {
170 m_isBeingDeleted = TRUE;
171
172 wxTopLevelWindows.DeleteObject(this);
173
174 if (m_modalShowing)
175 {
176 Show(FALSE);
177 // For some reason, wxWindows can activate another task altogether
178 // when a frame is destroyed after a modal dialog has been invoked.
179 // Try to bring the parent to the top.
180 // dfgg: I moved this following line from end of function -
181 // must not call if another window is on top!!
182 // This can often happen with Close() and delayed deleting
183 if (GetParent() && GetParent()->GetHWND())
184 ::BringWindowToTop((HWND) GetParent()->GetHWND());
185 }
186
187 m_modalShowing = FALSE;
188 if ( GetHWND() )
189 ShowWindow((HWND) GetHWND(), SW_HIDE);
190
191 if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
192 wxModelessWindows.DeleteObject(this);
193
194 UnsubclassWin();
195
196 // If this is the last top-level window, exit.
197 if (wxTheApp && (wxTopLevelWindows.Number() == 0))
198 {
199 wxTheApp->SetTopWindow(NULL);
200
201 if (wxTheApp->GetExitOnFrameDelete())
202 {
203 PostQuitMessage(0);
204 }
205 }
206 }
207
208 // By default, pressing escape cancels the dialog
209 void wxDialog::OnCharHook(wxKeyEvent& event)
210 {
211 if (GetHWND())
212 {
213 if (event.m_keyCode == WXK_ESCAPE)
214 {
215 // Behaviour changed in 2.0: we'll send a Cancel message
216 // to the dialog instead of Close.
217 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
218 cancelEvent.SetEventObject( this );
219 GetEventHandler()->ProcessEvent(cancelEvent);
220
221 return;
222 }
223 }
224 // We didn't process this event.
225 event.Skip();
226 }
227
228 void wxDialog::OnPaint(wxPaintEvent& event)
229 {
230 // No: if you call the default procedure, it makes
231 // the following painting code not work.
232 // wxWindow::OnPaint(event);
233 }
234
235 void wxDialog::Fit()
236 {
237 wxWindow::Fit();
238 }
239
240 void wxDialog::Iconize(bool WXUNUSED(iconize))
241 {
242 // Windows dialog boxes can't be iconized
243 }
244
245 bool wxDialog::IsIconized() const
246 {
247 return FALSE;
248 }
249
250 void wxDialog::DoSetClientSize(int width, int height)
251 {
252 HWND hWnd = (HWND) GetHWND();
253 RECT rect;
254 ::GetClientRect(hWnd, &rect);
255
256 RECT rect2;
257 GetWindowRect(hWnd, &rect2);
258
259 // Find the difference between the entire window (title bar and all)
260 // and the client area; add this to the new client size to move the
261 // window
262 int actual_width = rect2.right - rect2.left - rect.right + width;
263 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
264
265 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
266
267 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
268 event.SetEventObject( this );
269 GetEventHandler()->ProcessEvent(event);
270 }
271
272 void wxDialog::GetPosition(int *x, int *y) const
273 {
274 HWND hWnd = (HWND) GetHWND();
275 RECT rect;
276 GetWindowRect(hWnd, &rect);
277
278 *x = rect.left;
279 *y = rect.top;
280 }
281
282 bool wxDialog::IsShown() const
283 {
284 return m_isShown;
285 }
286
287 bool wxDialog::Show(bool show)
288 {
289 m_isShown = show;
290
291 if (show)
292 InitDialog();
293
294 bool modal = ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL) ;
295
296 #if WXGARBAGE_COLLECTION_ON /* MATTHEW: GC */
297 if (!modal) {
298 if (show) {
299 if (!wxModelessWindows.Find(this))
300 wxModelessWindows.Append(this);
301 } else
302 wxModelessWindows.DeleteObject(this);
303 }
304 if (show) {
305 if (!wxTopLevelWindows.Find(this))
306 wxTopLevelWindows.Append(this);
307 } else
308 wxTopLevelWindows.DeleteObject(this);
309 #endif
310
311 if (modal)
312 {
313 if (show)
314 {
315 // find the top level window which had focus before - we will restore
316 // focus to it later
317 m_hwndOldFocus = 0;
318 for ( HWND hwnd = ::GetFocus(); hwnd; hwnd = ::GetParent(hwnd) )
319 {
320 m_hwndOldFocus = (WXHWND)hwnd;
321 }
322
323 if (m_modalShowing)
324 {
325 BringWindowToTop((HWND) GetHWND());
326 return TRUE;
327 }
328
329 m_modalShowing = TRUE;
330 wxNode *node = wxModalDialogs.First();
331 while (node)
332 {
333 wxDialog *box = (wxDialog *)node->Data();
334 if (box != this)
335 ::EnableWindow((HWND) box->GetHWND(), FALSE);
336 node = node->Next();
337 }
338
339 // if we don't do it, some window might be deleted while we have pointers
340 // to them in our disabledWindows list and the program will crash when it
341 // will try to reenable them after the modal dialog end
342 wxTheApp->DeletePendingObjects();
343 wxList disabledWindows;
344
345 node = wxModelessWindows.First();
346 while (node)
347 {
348 wxWindow *win = (wxWindow *)node->Data();
349 if (::IsWindowEnabled((HWND) win->GetHWND()))
350 {
351 ::EnableWindow((HWND) win->GetHWND(), FALSE);
352 disabledWindows.Append(win);
353 }
354 node = node->Next();
355 }
356
357 ShowWindow((HWND) GetHWND(), SW_SHOW);
358 EnableWindow((HWND) GetHWND(), TRUE);
359 BringWindowToTop((HWND) GetHWND());
360
361 if ( !wxModalDialogs.Find(this) )
362 wxModalDialogs.Append(this);
363
364 MSG msg;
365 // Must test whether this dialog still exists: we may not process
366 // a message before the deletion.
367 while (wxModalDialogs.Find(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0))
368 {
369 if ( m_acceleratorTable.Ok() &&
370 ::TranslateAccelerator((HWND)GetHWND(),
371 (HACCEL)m_acceleratorTable.GetHACCEL(),
372 &msg) )
373 {
374 // Have processed the message
375 }
376 else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) )
377 {
378 TranslateMessage(&msg);
379 DispatchMessage(&msg);
380 }
381
382 // If we get crashes (as per George Tasker's message) with nested modal dialogs,
383 // we should try removing the m_modalShowing test
384
385 if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE))
386 // dfgg: NB MUST test m_modalShowing again as the message loop could have triggered
387 // a Show(FALSE) in the mean time!!!
388 // Without the test, we might delete the dialog before the end of modal showing.
389 {
390 while (wxTheApp->ProcessIdle() && m_modalShowing)
391 {
392 // Keep going until we decide we've done enough
393 }
394 }
395 }
396 // dfgg: now must specifically re-enable all other app windows that we disabled earlier
397 node=disabledWindows.First();
398 while(node) {
399 wxWindow* win = (wxWindow*) node->Data();
400 if (wxModalDialogs.Find(win) || wxModelessWindows.Find(win))
401 {
402 HWND hWnd = (HWND) win->GetHWND();
403 if (::IsWindow(hWnd))
404 ::EnableWindow(hWnd,TRUE);
405 }
406 node=node->Next();
407 }
408 }
409 else // !show
410 {
411 ::SetFocus((HWND)m_hwndOldFocus);
412
413 wxModalDialogs.DeleteObject(this);
414
415 wxNode *last = wxModalDialogs.Last();
416
417 // If there's still a modal dialog active, we
418 // enable it, else we enable all modeless windows
419 if (last)
420 {
421 // VZ: I don't understand what this is supposed to do, so I'll leave
422 // it out for now and look for horrible consequences
423 wxDialog *box = (wxDialog *)last->Data();
424 HWND hwnd = (HWND) box->GetHWND();
425 #if 0
426 if (box->IsUserEnabled())
427 #endif // 0
428 EnableWindow(hwnd, TRUE);
429 BringWindowToTop(hwnd);
430 }
431 else
432 {
433 wxNode *node = wxModelessWindows.First();
434 while (node)
435 {
436 wxWindow *win = (wxWindow *)node->Data();
437 HWND hwnd = (HWND) win->GetHWND();
438 // Only enable again if not user-disabled.
439 #if 0
440 if (win->IsUserEnabled())
441 #endif // 0
442 EnableWindow(hwnd, TRUE);
443 node = node->Next();
444 }
445 }
446 // Try to highlight the correct window (the parent)
447 HWND hWndParent = 0;
448 if (GetParent())
449 {
450 hWndParent = (HWND) GetParent()->GetHWND();
451 if (hWndParent)
452 ::BringWindowToTop(hWndParent);
453 }
454 ShowWindow((HWND) GetHWND(), SW_HIDE);
455 m_modalShowing = FALSE;
456 }
457 }
458 else // !modal
459 {
460 if (show)
461 {
462 ShowWindow((HWND) GetHWND(), SW_SHOW);
463 BringWindowToTop((HWND) GetHWND());
464 }
465 else
466 {
467 // Try to highlight the correct window (the parent)
468 HWND hWndParent = 0;
469 if (GetParent())
470 {
471 hWndParent = (HWND) GetParent()->GetHWND();
472 if (hWndParent)
473 ::BringWindowToTop(hWndParent);
474 }
475 ShowWindow((HWND) GetHWND(), SW_HIDE);
476 }
477 }
478 return TRUE;
479 }
480
481 void wxDialog::SetTitle(const wxString& title)
482 {
483 SetWindowText((HWND) GetHWND(), title.c_str());
484 }
485
486 wxString wxDialog::GetTitle() const
487 {
488 GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
489 return wxString(wxBuffer);
490 }
491
492 void wxDialog::Centre(int direction)
493 {
494 int x_offset,y_offset ;
495 int display_width, display_height;
496 int width, height, x, y;
497 wxWindow *parent = GetParent();
498 if ((direction & wxCENTER_FRAME) && parent)
499 {
500 parent->GetPosition(&x_offset,&y_offset) ;
501 parent->GetSize(&display_width,&display_height) ;
502 }
503 else
504 {
505 wxDisplaySize(&display_width, &display_height);
506 x_offset = 0 ;
507 y_offset = 0 ;
508 }
509
510 GetSize(&width, &height);
511 GetPosition(&x, &y);
512
513 if (direction & wxHORIZONTAL)
514 x = (int)((display_width - width)/2);
515 if (direction & wxVERTICAL)
516 y = (int)((display_height - height)/2);
517
518 SetSize(x+x_offset, y+y_offset, width, height);
519 }
520
521 // Replacement for Show(TRUE) for modal dialogs - returns return code
522 int wxDialog::ShowModal()
523 {
524 m_windowStyle |= wxDIALOG_MODAL;
525 Show(TRUE);
526 return GetReturnCode();
527 }
528
529 void wxDialog::EndModal(int retCode)
530 {
531 SetReturnCode(retCode);
532 Show(FALSE);
533 }
534
535 // Define for each class of dialog and control
536 WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
537 WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
538 {
539 #if wxUSE_CTL3D
540 HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
541 return (WXHBRUSH) hbrush;
542 #else
543 return 0;
544 #endif
545 }
546
547 // Standard buttons
548 void wxDialog::OnOK(wxCommandEvent& event)
549 {
550 if ( Validate() && TransferDataFromWindow() )
551 {
552 if ( IsModal() )
553 EndModal(wxID_OK);
554 else
555 {
556 SetReturnCode(wxID_OK);
557 this->Show(FALSE);
558 }
559 }
560 }
561
562 void wxDialog::OnApply(wxCommandEvent& event)
563 {
564 if (Validate())
565 TransferDataFromWindow();
566 // TODO probably need to disable the Apply button until things change again
567 }
568
569 void wxDialog::OnCancel(wxCommandEvent& event)
570 {
571 if ( IsModal() )
572 EndModal(wxID_CANCEL);
573 else
574 {
575 SetReturnCode(wxID_CANCEL);
576 this->Show(FALSE);
577 }
578 }
579
580 void wxDialog::OnCloseWindow(wxCloseEvent& event)
581 {
582 // We'll send a Cancel message by default,
583 // which may close the dialog.
584 // Check for looping if the Cancel event handler calls Close().
585
586 // Note that if a cancel button and handler aren't present in the dialog,
587 // nothing will happen when you close the dialog via the window manager, or
588 // via Close().
589 // We wouldn't want to destroy the dialog by default, since the dialog may have been
590 // created on the stack.
591 // However, this does mean that calling dialog->Close() won't delete the dialog
592 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
593 // sure to destroy the dialog.
594 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
595
596 static wxList closing;
597
598 if ( closing.Member(this) )
599 return;
600
601 closing.Append(this);
602
603 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
604 cancelEvent.SetEventObject( this );
605 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
606
607 closing.DeleteObject(this);
608 }
609
610 // Destroy the window (delayed, if a managed window)
611 bool wxDialog::Destroy()
612 {
613 if (!wxPendingDelete.Member(this))
614 wxPendingDelete.Append(this);
615 return TRUE;
616 }
617
618 void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
619 {
620 // if we're using constraints - do use them
621 #if wxUSE_CONSTRAINTS
622 if ( GetAutoLayout() )
623 {
624 Layout();
625 }
626 #endif
627 }
628
629 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
630 {
631 #if wxUSE_CTL3D
632 Ctl3dColorChange();
633 #else
634 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
635 Refresh();
636 #endif
637 }
638
639 // ---------------------------------------------------------------------------
640 // dialog window proc
641 // ---------------------------------------------------------------------------
642
643 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
644 {
645 long rc = 0;
646 bool processed = FALSE;
647
648 switch ( message )
649 {
650 case WM_CLOSE:
651 // if we can't close, tell the system that we processed the
652 // message - otherwise it would close us
653 processed = !Close();
654 break;
655 }
656
657 if ( !processed )
658 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
659
660 return rc;
661 }