Somehow, setting a tint color makes gauge work :/.
[wxWidgets.git] / src / xrc / xh_animatctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/xrc/xh_animatctrl.cpp
3 // Purpose: XML resource handler for wxAnimationCtrl
4 // Author: Francesco Montorsi
5 // Created: 2006-10-15
6 // Copyright: (c) 2006 Francesco Montorsi
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // For compilers that support precompilation, includes "wx.h".
11 #include "wx/wxprec.h"
12
13 #ifdef __BORLANDC__
14 #pragma hdrstop
15 #endif
16
17 #if wxUSE_XRC && wxUSE_ANIMATIONCTRL
18
19 #include "wx/xrc/xh_animatctrl.h"
20 #include "wx/animate.h"
21 #include "wx/scopedptr.h"
22
23 IMPLEMENT_DYNAMIC_CLASS(wxAnimationCtrlXmlHandler, wxXmlResourceHandler)
24
25 wxAnimationCtrlXmlHandler::wxAnimationCtrlXmlHandler() : wxXmlResourceHandler()
26 {
27 XRC_ADD_STYLE(wxAC_NO_AUTORESIZE);
28 XRC_ADD_STYLE(wxAC_DEFAULT_STYLE);
29 AddWindowStyles();
30 }
31
32 wxObject *wxAnimationCtrlXmlHandler::DoCreateResource()
33 {
34 XRC_MAKE_INSTANCE(ctrl, wxAnimationCtrl)
35
36 wxScopedPtr<wxAnimation> animation(GetAnimation(wxT("animation")));
37
38 ctrl->Create(m_parentAsWindow,
39 GetID(),
40 animation ? *animation : wxNullAnimation,
41 GetPosition(), GetSize(),
42 GetStyle(wxT("style"), wxAC_DEFAULT_STYLE),
43 GetName());
44
45 // if no inactive-bitmap has been provided, GetBitmap() will return wxNullBitmap
46 // which just tells wxAnimationCtrl to use the default for inactive status
47 ctrl->SetInactiveBitmap(GetBitmap(wxT("inactive-bitmap")));
48
49 SetupWindow(ctrl);
50
51 return ctrl;
52 }
53
54 bool wxAnimationCtrlXmlHandler::CanHandle(wxXmlNode *node)
55 {
56 return IsOfClass(node, wxT("wxAnimationCtrl"));
57 }
58
59 #endif // wxUSE_XRC && wxUSE_ANIMATIONCTRL