1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxTreeCtrl base header
4 // Author: Karsten Ballueder
7 // Copyright: (c) Karsten Ballueder
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_TREECTRL_H_BASE_
13 #define _WX_TREECTRL_H_BASE_
15 #include "wx/control.h"
16 #include "wx/treebase.h"
17 #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
19 class WXDLLEXPORT wxImageList
;
21 // ----------------------------------------------------------------------------
23 // ----------------------------------------------------------------------------
25 class WXDLLEXPORT wxTreeCtrlBase
: public wxControl
31 m_imageListState
= NULL
;
32 m_ownsImageListNormal
=
33 m_ownsImageListState
= false;
39 virtual ~wxTreeCtrlBase();
44 // get the total number of items in the control
45 virtual size_t GetCount() const = 0;
47 // indent is the number of pixels the children are indented relative to
48 // the parents position. SetIndent() also redraws the control
50 virtual unsigned int GetIndent() const = 0;
51 virtual void SetIndent(unsigned int indent
) = 0;
53 // spacing is the number of pixels between the start and the Text
54 // (has no effect under wxMSW)
55 unsigned int GetSpacing() const { return m_spacing
; }
56 void SetSpacing(unsigned int spacing
) { m_spacing
= spacing
; }
58 // image list: these functions allow to associate an image list with
59 // the control and retrieve it. Note that the control does _not_ delete
60 // the associated image list when it's deleted in order to allow image
61 // lists to be shared between different controls.
63 // The normal image list is for the icons which correspond to the
64 // normal tree item state (whether it is selected or not).
65 // Additionally, the application might choose to show a state icon
66 // which corresponds to an app-defined item state (for example,
67 // checked/unchecked) which are taken from the state image list.
68 wxImageList
*GetImageList() const { return m_imageListNormal
; }
69 wxImageList
*GetStateImageList() const { return m_imageListState
; }
71 virtual void SetImageList(wxImageList
*imageList
) = 0;
72 virtual void SetStateImageList(wxImageList
*imageList
) = 0;
73 void AssignImageList(wxImageList
*imageList
)
75 SetImageList(imageList
);
76 m_ownsImageListNormal
= true;
78 void AssignStateImageList(wxImageList
*imageList
)
80 SetStateImageList(imageList
);
81 m_ownsImageListState
= true;
85 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
86 // member functions of wxTreeItem because they must know the tree the item
87 // belongs to for Windows implementation and storing the pointer to
88 // wxTreeCtrl in each wxTreeItem is just too much waste.
93 // retrieve items label
94 virtual wxString
GetItemText(const wxTreeItemId
& item
) const = 0;
95 // get one of the images associated with the item (normal by default)
96 virtual int GetItemImage(const wxTreeItemId
& item
,
97 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) const = 0;
98 // get the data associated with the item
99 virtual wxTreeItemData
*GetItemData(const wxTreeItemId
& item
) const = 0;
101 // get the item's text colour
102 virtual wxColour
GetItemTextColour(const wxTreeItemId
& item
) const = 0;
104 // get the item's background colour
105 virtual wxColour
GetItemBackgroundColour(const wxTreeItemId
& item
) const = 0;
107 // get the item's font
108 virtual wxFont
GetItemFont(const wxTreeItemId
& item
) const = 0;
114 virtual void SetItemText(const wxTreeItemId
& item
, const wxString
& text
) = 0;
115 // get one of the images associated with the item (normal by default)
116 virtual void SetItemImage(const wxTreeItemId
& item
,
118 wxTreeItemIcon which
= wxTreeItemIcon_Normal
) = 0;
119 // associate some data with the item
120 virtual void SetItemData(const wxTreeItemId
& item
, wxTreeItemData
*data
) = 0;
122 // force appearance of [+] button near the item. This is useful to
123 // allow the user to expand the items which don't have any children now
124 // - but instead add them only when needed, thus minimizing memory
125 // usage and loading time.
126 virtual void SetItemHasChildren(const wxTreeItemId
& item
,
127 bool has
= true) = 0;
129 // the item will be shown in bold
130 virtual void SetItemBold(const wxTreeItemId
& item
, bool bold
= true) = 0;
132 // the item will be shown with a drop highlight
133 virtual void SetItemDropHighlight(const wxTreeItemId
& item
,
134 bool highlight
= true) = 0;
136 // set the items text colour
137 virtual void SetItemTextColour(const wxTreeItemId
& item
,
138 const wxColour
& col
) = 0;
140 // set the items background colour
141 virtual void SetItemBackgroundColour(const wxTreeItemId
& item
,
142 const wxColour
& col
) = 0;
144 // set the items font (should be of the same height for all items)
145 virtual void SetItemFont(const wxTreeItemId
& item
,
146 const wxFont
& font
) = 0;
148 // item status inquiries
149 // ---------------------
151 // is the item visible (it might be outside the view or not expanded)?
152 virtual bool IsVisible(const wxTreeItemId
& item
) const = 0;
153 // does the item has any children?
154 virtual bool ItemHasChildren(const wxTreeItemId
& item
) const = 0;
156 bool HasChildren(const wxTreeItemId
& item
) const
157 { return ItemHasChildren(item
); }
158 // is the item expanded (only makes sense if HasChildren())?
159 virtual bool IsExpanded(const wxTreeItemId
& item
) const = 0;
160 // is this item currently selected (the same as has focus)?
161 virtual bool IsSelected(const wxTreeItemId
& item
) const = 0;
162 // is item text in bold font?
163 virtual bool IsBold(const wxTreeItemId
& item
) const = 0;
165 // number of children
166 // ------------------
168 // if 'recursively' is false, only immediate children count, otherwise
169 // the returned number is the number of all items in this branch
170 virtual size_t GetChildrenCount(const wxTreeItemId
& item
,
171 bool recursively
= true) const = 0;
176 // wxTreeItemId.IsOk() will return false if there is no such item
178 // get the root tree item
179 virtual wxTreeItemId
GetRootItem() const = 0;
181 // get the item currently selected (may return NULL if no selection)
182 virtual wxTreeItemId
GetSelection() const = 0;
184 // get the items currently selected, return the number of such item
186 // NB: this operation is expensive and can take a long time for a
187 // control with a lot of items (~ O(number of items)).
188 virtual size_t GetSelections(wxArrayTreeItemIds
& selections
) const = 0;
190 // get the parent of this item (may return NULL if root)
191 virtual wxTreeItemId
GetItemParent(const wxTreeItemId
& item
) const = 0;
193 // for this enumeration function you must pass in a "cookie" parameter
194 // which is opaque for the application but is necessary for the library
195 // to make these functions reentrant (i.e. allow more than one
196 // enumeration on one and the same object simultaneously). Of course,
197 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
200 // get the first child of this item
201 virtual wxTreeItemId
GetFirstChild(const wxTreeItemId
& item
,
202 wxTreeItemIdValue
& cookie
) const = 0;
203 // get the next child
204 virtual wxTreeItemId
GetNextChild(const wxTreeItemId
& item
,
205 wxTreeItemIdValue
& cookie
) const = 0;
206 // get the last child of this item - this method doesn't use cookies
207 virtual wxTreeItemId
GetLastChild(const wxTreeItemId
& item
) const = 0;
209 // get the next sibling of this item
210 virtual wxTreeItemId
GetNextSibling(const wxTreeItemId
& item
) const = 0;
211 // get the previous sibling
212 virtual wxTreeItemId
GetPrevSibling(const wxTreeItemId
& item
) const = 0;
214 // get first visible item
215 virtual wxTreeItemId
GetFirstVisibleItem() const = 0;
216 // get the next visible item: item must be visible itself!
217 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
218 virtual wxTreeItemId
GetNextVisible(const wxTreeItemId
& item
) const = 0;
219 // get the previous visible item: item must be visible itself!
220 virtual wxTreeItemId
GetPrevVisible(const wxTreeItemId
& item
) const = 0;
225 // add the root node to the tree
226 virtual wxTreeItemId
AddRoot(const wxString
& text
,
227 int image
= -1, int selImage
= -1,
228 wxTreeItemData
*data
= NULL
) = 0;
230 // insert a new item in as the first child of the parent
231 wxTreeItemId
PrependItem(const wxTreeItemId
& parent
,
232 const wxString
& text
,
233 int image
= -1, int selImage
= -1,
234 wxTreeItemData
*data
= NULL
)
236 return DoInsertItem(parent
, 0u, text
, image
, selImage
, data
);
239 // insert a new item after a given one
240 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
241 const wxTreeItemId
& idPrevious
,
242 const wxString
& text
,
243 int image
= -1, int selImage
= -1,
244 wxTreeItemData
*data
= NULL
)
246 return DoInsertAfter(parent
, idPrevious
, text
, image
, selImage
, data
);
249 // insert a new item before the one with the given index
250 wxTreeItemId
InsertItem(const wxTreeItemId
& parent
,
252 const wxString
& text
,
253 int image
= -1, int selImage
= -1,
254 wxTreeItemData
*data
= NULL
)
256 return DoInsertItem(parent
, pos
, text
, image
, selImage
, data
);
259 // insert a new item in as the last child of the parent
260 wxTreeItemId
AppendItem(const wxTreeItemId
& parent
,
261 const wxString
& text
,
262 int image
= -1, int selImage
= -1,
263 wxTreeItemData
*data
= NULL
)
265 return DoInsertItem(parent
, (size_t)-1, text
, image
, selImage
, data
);
268 // delete this item and associated data if any
269 virtual void Delete(const wxTreeItemId
& item
) = 0;
270 // delete all children (but don't delete the item itself)
271 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
272 virtual void DeleteChildren(const wxTreeItemId
& item
) = 0;
273 // delete all items from the tree
274 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
275 virtual void DeleteAllItems() = 0;
278 virtual void Expand(const wxTreeItemId
& item
) = 0;
279 // collapse the item without removing its children
280 virtual void Collapse(const wxTreeItemId
& item
) = 0;
281 // collapse the item and remove all children
282 virtual void CollapseAndReset(const wxTreeItemId
& item
) = 0;
283 // toggles the current state
284 virtual void Toggle(const wxTreeItemId
& item
) = 0;
286 // remove the selection from currently selected item (if any)
287 virtual void Unselect() = 0;
288 // unselect all items (only makes sense for multiple selection control)
289 virtual void UnselectAll() = 0;
291 virtual void SelectItem(const wxTreeItemId
& item
, bool select
= true) = 0;
292 // unselect this item
293 void UnselectItem(const wxTreeItemId
& item
) { SelectItem(item
, false); }
294 // toggle item selection
295 void ToggleItemSelection(const wxTreeItemId
& item
)
297 SelectItem(item
, !IsSelected(item
));
300 // make sure this item is visible (expanding the parent item and/or
301 // scrolling to this item if necessary)
302 virtual void EnsureVisible(const wxTreeItemId
& item
) = 0;
303 // scroll to this item (but don't expand its parent)
304 virtual void ScrollTo(const wxTreeItemId
& item
) = 0;
306 // start editing the item label: this (temporarily) replaces the item
307 // with a one line edit control. The item will be selected if it hadn't
308 // been before. textCtrlClass parameter allows you to create an edit
309 // control of arbitrary user-defined class deriving from wxTextCtrl.
310 virtual wxTextCtrl
*EditLabel(const wxTreeItemId
& item
,
311 wxClassInfo
* textCtrlClass
= CLASSINFO(wxTextCtrl
)) = 0;
312 // returns the same pointer as StartEdit() if the item is being edited,
313 // NULL otherwise (it's assumed that no more than one item may be
314 // edited simultaneously)
315 virtual wxTextCtrl
*GetEditControl() const = 0;
316 // end editing and accept or discard the changes to item label
317 virtual void EndEditLabel(const wxTreeItemId
& item
,
318 bool discardChanges
= false) = 0;
323 // this function is called to compare 2 items and should return -1, 0
324 // or +1 if the first item is less than, equal to or greater than the
325 // second one. The base class version performs alphabetic comparaison
326 // of item labels (GetText)
327 virtual int OnCompareItems(const wxTreeItemId
& item1
,
328 const wxTreeItemId
& item2
)
330 return wxStrcmp(GetItemText(item1
), GetItemText(item2
));
333 // sort the children of this item using OnCompareItems
335 // NB: this function is not reentrant and not MT-safe (FIXME)!
336 virtual void SortChildren(const wxTreeItemId
& item
) = 0;
341 // determine to which item (if any) belongs the given point (the
342 // coordinates specified are relative to the client area of tree ctrl)
343 // and, in the second variant, fill the flags parameter with a bitmask
344 // of wxTREE_HITTEST_xxx constants.
345 wxTreeItemId
HitTest(const wxPoint
& point
)
346 { int dummy
; return DoHitTest(point
, dummy
); }
347 wxTreeItemId
HitTest(const wxPoint
& point
, int& flags
)
348 { return DoHitTest(point
, flags
); }
350 // get the bounding rectangle of the item (or of its label only)
351 virtual bool GetBoundingRect(const wxTreeItemId
& item
,
353 bool textOnly
= false) const = 0;
359 virtual bool ShouldInheritColours() const { return false; }
362 virtual wxSize
DoGetBestSize() const;
364 // common part of Append/Prepend/InsertItem()
366 // pos is the position at which to insert the item or (size_t)-1 to append
368 virtual wxTreeItemId
DoInsertItem(const wxTreeItemId
& parent
,
370 const wxString
& text
,
371 int image
, int selImage
,
372 wxTreeItemData
*data
) = 0;
374 // and this function implements overloaded InsertItem() taking wxTreeItemId
375 // (it can't be called InsertItem() as we'd have virtual function hiding
376 // problem in derived classes then)
377 virtual wxTreeItemId
DoInsertAfter(const wxTreeItemId
& parent
,
378 const wxTreeItemId
& idPrevious
,
379 const wxString
& text
,
380 int image
= -1, int selImage
= -1,
381 wxTreeItemData
*data
= NULL
) = 0;
383 // real HitTest() implementation: again, can't be called just HitTest()
384 // because it's overloaded and so the non-virtual overload would be hidden
385 virtual wxTreeItemId
DoHitTest(const wxPoint
& point
, int& flags
) = 0;
388 wxImageList
*m_imageListNormal
, // images for tree elements
389 *m_imageListState
; // special images for app defined states
390 bool m_ownsImageListNormal
,
391 m_ownsImageListState
;
393 // spacing between left border and the text
394 unsigned short m_spacing
;
397 DECLARE_NO_COPY_CLASS(wxTreeCtrlBase
)
400 // ----------------------------------------------------------------------------
401 // include the platform-dependent wxTreeCtrl class
402 // ----------------------------------------------------------------------------
404 #if defined(__WXUNIVERSAL__)
405 #include "wx/generic/treectlg.h"
406 #elif defined(__WXPALMOS__)
407 #include "wx/palmos/treectrl.h"
408 #elif defined(__WXMSW__)
409 #include "wx/msw/treectrl.h"
410 #elif defined(__WXMOTIF__)
411 #include "wx/generic/treectlg.h"
412 #elif defined(__WXGTK__)
413 #include "wx/generic/treectlg.h"
414 #elif defined(__WXMAC__)
415 #include "wx/generic/treectlg.h"
416 #elif defined(__WXCOCOA__)
417 #include "wx/generic/treectlg.h"
418 #elif defined(__WXPM__)
419 #include "wx/generic/treectlg.h"
422 #endif // _WX_TREECTRL_H_BASE_