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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: log.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_log wxLog Classes Overview
12
13 Classes:
14 @li wxLog
15 @li wxLogStderr
16 @li wxLogStream
17 @li wxLogTextCtrl
18 @li wxLogWindow
19 @li wxLogGui
20 @li wxLogNull
21 @li wxLogBuffer
22 @li wxLogChain
23 @li wxLogInterposer
24 @li wxLogInterposerTemp
25 @li wxStreamToTextRedirector
26
27 This is a general overview of logging classes provided by wxWidgets. The word
28 logging here has a broad sense, including all of the program output, not only
29 non-interactive messages. The logging facilities included in wxWidgets provide
30 the base wxLog class which defines the standard interface for a @e log target
31 as well as several standard implementations of it and a family of functions to
32 use with them.
33
34 First of all, no knowledge of wxLog classes is needed to use them. For this,
35 you should only know about @e wxLogXXX() functions. All of them have the same
36 syntax as @e printf() or @e vprintf() , i.e. they take the format string as the
37 first argument and respectively a variable number of arguments or a variable
38 argument list pointer. Here are all of them:
39
40 @li wxLogFatalError which is like wxLogError, but also terminates the program
41 with the exit code 3 (using @e abort() standard function). Unlike for all
42 the other logging functions, this function can't be overridden by a log
43 target.
44 @li wxLogError is the function to use for error messages, i.e. the messages
45 that must be shown to the user. The default processing is to pop up a
46 message box to inform the user about it.
47 @li wxLogWarning for warnings. They are also normally shown to the user, but
48 don't interrupt the program work.
49 @li wxLogMessage is for all normal, informational messages. They also appear in
50 a message box by default (but it can be changed, see below).
51 @li wxLogVerbose is for verbose output. Normally, it is suppressed, but might
52 be activated if the user wishes to know more details about the program
53 progress (another, but possibly confusing name for the same function is
54 wxLogInfo).
55 @li wxLogStatus is for status messages. They will go into the status bar of the
56 active or specified (as the first argument) wxFrame if it has one.
57 @li wxLogSysError is mostly used by wxWidgets itself, but might be handy for
58 logging errors after system call (API function) failure. It logs the
59 specified message text as well as the last system error code (@e errno or
60 ::GetLastError() depending on the platform) and the corresponding error
61 message. The second form of this function takes the error code explicitly
62 as the first argument.
63 @li wxLogDebug is @b the right function for debug output. It only does anything
64 at all in the debug mode (when the preprocessor symbol __WXDEBUG__ is
65 defined) and expands to nothing in release mode (otherwise). @b Tip: under
66 Windows, you must either run the program under debugger or use a 3rd party
67 program such as DebugView to actually see the debug output.
68 - DebugView: http://www.microsoft.com/technet/sysinternals/Miscellaneous/DebugView.mspx
69 @li wxLogTrace as wxLogDebug only does something in debug build. The reason for
70 making it a separate function from it is that usually there are a lot of
71 trace messages, so it might make sense to separate them from other debug
72 messages which would be flooded in them. Moreover, the second version of
73 this function takes a trace mask as the first argument which allows to
74 further restrict the amount of messages generated.
75
76 The usage of these functions should be fairly straightforward, however it may
77 be asked why not use the other logging facilities, such as C standard stdio
78 functions or C++ streams. The short answer is that they're all very good
79 generic mechanisms, but are not really adapted for wxWidgets, while the log
80 classes are. Some of advantages in using wxWidgets log functions are:
81
82 @li @b Portability: It is a common practice to use @e printf() statements or
83 cout/cerr C++ streams for writing out some (debug or otherwise)
84 information. Although it works just fine under Unix, these messages go
85 strictly nowhere under Windows where the stdout of GUI programs is not
86 assigned to anything. Thus, you might view wxLogMessage() as a simple
87 substitute for @e printf().
88 You can also redirect the @e wxLogXXX calls to @e cout by just writing:
89 @code
90 wxLog* logger = new wxLogStream(&cout);
91 wxLog::SetActiveTarget(logger);
92 @endcode
93 Finally, there is also a possibility to redirect the output sent to @e cout
94 to a wxTextCtrl by using the wxStreamToTextRedirector class.
95 @li @b Flexibility: The output of wxLog functions can be redirected or
96 suppressed entirely based on their importance, which is either impossible
97 or difficult to do with traditional methods. For example, only error
98 messages, or only error messages and warnings might be logged, filtering
99 out all informational messages.
100 @li @b Completeness: Usually, an error message should be presented to the user
101 when some operation fails. Let's take a quite simple but common case of a
102 file error: suppose that you're writing your data file on disk and there is
103 not enough space. The actual error might have been detected inside
104 wxWidgets code (say, in wxFile::Write), so the calling function doesn't
105 really know the exact reason of the failure, it only knows that the data
106 file couldn't be written to the disk. However, as wxWidgets uses
107 wxLogError() in this situation, the exact error code (and the corresponding
108 error message) will be given to the user together with "high level" message
109 about data file writing error.
110
111 After having enumerated all the functions which are normally used to log the
112 messages, and why would you want to use them we now describe how all this
113 works.
114
115 wxWidgets has the notion of a <em>log target</em>: it is just a class deriving
116 from wxLog. As such, it implements the virtual functions of the base class
117 which are called when a message is logged. Only one log target is @e active at
118 any moment, this is the one used by @e wxLogXXX() functions. The normal usage
119 of a log object (i.e. object of a class derived from wxLog) is to install it as
120 the active target with a call to @e SetActiveTarget() and it will be used
121 automatically by all subsequent calls to @e wxLogXXX() functions.
122
123 To create a new log target class you only need to derive it from wxLog and
124 implement one (or both) of @e DoLog() and @e DoLogString() in it. The second
125 one is enough if you're happy with the standard wxLog message formatting
126 (prepending "Error:" or "Warning:", timestamping @&c) but just want to send
127 the messages somewhere else. The first one may be overridden to do whatever
128 you want but you have to distinguish between the different message types
129 yourself.
130
131 There are some predefined classes deriving from wxLog and which might be
132 helpful to see how you can create a new log target class and, of course, may
133 also be used without any change. There are:
134
135 @li wxLogStderr: This class logs messages to a <tt>FILE *</tt>, using stderr by
136 default as its name suggests.
137 @li wxLogStream: This class has the same functionality as wxLogStderr, but uses
138 @e ostream and cerr instead of <tt>FILE *</tt> and stderr.
139 @li wxLogGui: This is the standard log target for wxWidgets applications (it is
140 used by default if you don't do anything) and provides the most reasonable
141 handling of all types of messages for given platform.
142 @li wxLogWindow: This log target provides a "log console" which collects all
143 messages generated by the application and also passes them to the previous
144 active log target. The log window frame has a menu allowing user to clear
145 the log, close it completely or save all messages to file.
146 @li wxLogBuffer: This target collects all the logged messages in an internal
147 buffer allowing to show them later to the user all at once.
148 @li wxLogNull: The last log class is quite particular: it doesn't do anything.
149 The objects of this class may be instantiated to (temporarily) suppress
150 output of @e wxLogXXX() functions. As an example, trying to open a
151 non-existing file will usually provoke an error message, but if for some
152 reasons it is unwanted, just use this construction:
153 @code
154 wxFile file;
155
156 // wxFile.Open() normally complains if file can't be opened, we don't want it
157 {
158 wxLogNull logNo;
159 if ( !file.Open("bar") )
160 {
161 // ... process error ourselves ...
162 }
163 } // ~wxLogNull called, old log sink restored
164
165 wxLogMessage("..."); // ok
166 @endcode
167
168 The log targets can also be combined: for example you may wish to redirect the
169 messages somewhere else (for example, to a log file) but also process them as
170 normally. For this the wxLogChain, wxLogInterposer, and wxLogInterposerTemp can
171 be used.
172
173 */
174