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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: stackwalk.h
3 // Purpose: interface of wxStackWalker
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 This is the default value of the wxStackWalker::Walk function.
10 */
11 #define wxSTACKWALKER_MAX_DEPTH (200)
12
13 /**
14 @class wxStackWalker
15
16 wxStackWalker allows an application to enumerate, or walk, the stack frames
17 (the function callstack).
18
19 It is mostly useful in only two situations: inside wxApp::OnFatalException
20 function to programmatically get the location of the crash and, in debug builds,
21 in wxApp::OnAssertFailure to report the caller of the failed assert.
22
23 wxStackWalker works by repeatedly calling the wxStackWalker::OnStackFrame
24 method for each frame in the stack, so to use it you must derive your own
25 class from it and override this method.
26
27 This class will not return anything except raw stack frame addresses if the
28 debug information is not available. Under Win32 this means that the PDB file
29 matching the program being executed should be present.
30 Note that if you use Microsoft Visual C++ compiler, you can create PDB files
31 even for the programs built in release mode and it doesn't affect the program
32 size (at least if you don't forget to add @c /opt:ref option which is suppressed
33 by using @c /debug linker option by default but should be always enabled for
34 release builds).
35 Under Unix, you need to compile your program with debugging information
36 (usually using @c -g compiler and linker options) to get the file and line
37 numbers information, however function names should be available even without it.
38 Of course, all this is only @true if you build using a recent enough version
39 of GNU libc which provides the @c backtrace() function needed to walk the stack.
40
41 See @ref overview_debugging for how to make it available.
42
43 @library{wxbase}
44 @category{debugging}
45
46 @see wxStackFrame
47 */
48 class wxStackWalker
49 {
50 public:
51 /**
52 Constructor does nothing, use Walk() to walk the stack.
53 */
54 wxStackWalker(const char* argv0 = NULL);
55
56 /**
57 Destructor does nothing neither but should be virtual as this class is used as
58 a base one.
59 */
60 virtual ~wxStackWalker();
61
62 /**
63 Enumerate stack frames from the current location, skipping the initial
64 number of them (this can be useful when Walk() is called from some known
65 location and you don't want to see the first few frames anyhow; also
66 notice that Walk() frame itself is not included if skip = 1).
67
68 Up to @a maxDepth frames are walked from the innermost to the outermost one.
69 It defaults to ::wxSTACKWALKER_MAX_DEPTH.
70 */
71 virtual void Walk(size_t skip = 1, size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
72
73 /**
74 Enumerate stack frames from the location of uncaught exception.
75 This method can only be called from wxApp::OnFatalException().
76
77 Up to @a maxDepth frames are walked from the innermost to the outermost one.
78 It defaults to ::wxSTACKWALKER_MAX_DEPTH.
79 */
80 virtual void WalkFromException(size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
81
82 protected:
83 /**
84 This function must be overrided to process the given frame.
85 */
86 virtual void OnStackFrame(const wxStackFrame& frame) = 0;
87 };
88
89
90
91 /**
92 @class wxStackFrame
93
94 wxStackFrame represents a single stack frame, or a single function in the call
95 stack, and is used exclusively together with wxStackWalker, see there for a more
96 detailed discussion.
97
98 @library{wxbase}
99 @category{debugging}
100
101 @see wxStackWalker
102 */
103 class wxStackFrame
104 {
105 public:
106 /**
107 Return the address of this frame.
108 */
109 void* GetAddress() const;
110
111 /**
112 Return the name of the file containing this frame, empty if unavailable
113 (typically because debug info is missing).
114
115 Use HasSourceLocation() to check whether the file name is available.
116 */
117 wxString GetFileName() const;
118
119 /**
120 Get the level of this frame (deepest/innermost one is 0).
121 */
122 size_t GetLevel() const;
123
124 /**
125 Return the line number of this frame, 0 if unavailable.
126
127 @see GetFileName()
128 */
129 size_t GetLine() const;
130
131 /**
132 Get the module this function belongs to (empty if not available).
133 */
134 wxString GetModule() const;
135
136 /**
137 Return the unmangled (if possible) name of the function containing this frame.
138 */
139 wxString GetName() const;
140
141 /**
142 Return the return address of this frame.
143 */
144 size_t GetOffset() const;
145
146 /**
147 Get the name, type and value (in text form) of the given parameter.
148 Any pointer may be @NULL if you're not interested in the corresponding value.
149
150 Return @true if at least some values could be retrieved.
151 This function currently is only implemented under Win32 and requires a PDB file.
152 */
153 virtual bool GetParam(size_t n, wxString* type, wxString* name,
154 wxString* value) const;
155
156 /**
157 Return the number of parameters of this function (may return 0 if we
158 can't retrieve the parameters info even although the function does have
159 parameters).
160 */
161 virtual size_t GetParamCount() const;
162
163 /**
164 Return @true if we have the file name and line number for this frame.
165 */
166 bool HasSourceLocation() const;
167 };
168