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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: interface of wxList<T>
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 The wxList<T> class provides linked list functionality.
10
11 This class has been rewritten to be type safe and to provide the full API of
12 the STL std::list container and should be used like it.
13 The exception is that wxList<T> actually stores pointers and therefore its
14 iterators return pointers and not references to the actual objects in the list
15 (see example below) and @e value_type is defined as @e T*.
16 wxList<T> destroys an object after removing it only if wxList<T>::DeleteContents
17 has been called.
18
19 wxList<T> is not a real template and it requires that you declare and define
20 each wxList<T> class in your program. This is done with @e WX_DECLARE_LIST
21 and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able to
22 provide a proper template class providing both the STL @c std::list and the old
23 wxList API in the future.
24
25 Please refer to the STL @c std::list documentation (see http://www.cppreference.com/wiki/stl/list/start)
26 for further information on how to use the class.
27 Below we documented both the supported STL and the legacy API
28 that originated from the old wxList class and which can still be used alternatively
29 for the same class.
30
31 Note that if you compile wxWidgets in STL mode (@c wxUSE_STL defined as 1)
32 then wxList<T> will actually derive from @c std::list and just add a legacy
33 compatibility layer for the old wxList class.
34
35 @code
36 // this part might be in a header or source (.cpp) file
37 class MyListElement
38 {
39 ... // whatever
40 };
41
42 // this macro declares and partly implements MyList class
43 WX_DECLARE_LIST(MyListElement, MyList);
44
45 ...
46
47 // the only requirement for the rest is to be AFTER the full declaration of
48 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
49 // usually it will be found in the source file and not in the header
50
51 #include <wx/listimpl.cpp>
52 WX_DEFINE_LIST(MyList);
53
54
55 MyList list;
56 MyListElement element;
57 list.Append(&element); // ok
58 list.Append(17); // error: incorrect type
59
60 // let's iterate over the list in STL syntax
61 MyList::iterator iter;
62 for (iter = list.begin(); iter != list.end(); ++iter)
63 {
64 MyListElement *current = *iter;
65
66 ...process the current element...
67 }
68
69 // the same with the legacy API from the old wxList class
70 MyList::compatibility_iterator node = list.GetFirst();
71 while (node)
72 {
73 MyListElement *current = node->GetData();
74
75 ...process the current element...
76
77 node = node->GetNext();
78 }
79 @endcode
80
81 For compatibility with previous versions wxList and wxStringList classes are
82 still defined, but their usage is deprecated and they will disappear in the
83 future versions completely.
84 The use of the latter is especially discouraged as it is not only unsafe but
85 is also much less efficient than wxArrayString class.
86
87 @tparam T
88 The type stored in the wxList nodes.
89
90 @library{wxbase}
91 @category{containers}
92
93 @see wxArray<T>, wxVector<T>, wxNode<T>
94 */
95 template<typename T>
96 class wxList<T>
97 {
98 public:
99 /**
100 Default constructor.
101 */
102 wxList<T>();
103
104 /**
105 Constructor which initialized the list with an array of @a count elements.
106 */
107 wxList<T>(size_t count, T* elements[]);
108
109 /**
110 Destroys the list, but does not delete the objects stored in the list
111 unless you called DeleteContents(@true ).
112 */
113 ~wxList<T>();
114
115 /**
116 Appends the pointer to @a object to the list.
117 */
118 wxList<T>::compatibility_iterator Append(T* object);
119
120 /**
121 Clears the list.
122 Deletes the actual objects if DeleteContents( @true ) was called previously.
123 */
124 void Clear();
125
126 /**
127 If @a destroy is @true, instructs the list to call @e delete
128 on objects stored in the list whenever they are removed.
129 The default is @false.
130 */
131 void DeleteContents(bool destroy);
132
133 /**
134 Deletes the given element referred to by @a iter from the list
135 if @a iter is a valid iterator. Returns @true if successful.
136
137 Deletes the actual object if DeleteContents( @true ) was called previously.
138 */
139 bool DeleteNode(const compatibility_iterator& iter);
140
141 /**
142 Finds the given @a object and removes it from the list, returning
143 @true if successful.
144
145 Deletes @a object if DeleteContents( @true ) was called previously.
146 */
147 bool DeleteObject(T* object);
148
149 /**
150 Removes element referred to be @a iter.
151
152 Deletes the actual object if DeleteContents( @true ) was called previously.
153 */
154 void Erase(const compatibility_iterator& iter);
155
156 /**
157 Returns the iterator referring to @a object or @NULL if none found.
158 */
159 wxList<T>::compatibility_iterator Find(T* object) const;
160
161 /**
162 Returns the number of elements in the list.
163 */
164 size_t GetCount() const;
165
166 /**
167 Returns the first iterator in the list (@NULL if the list is empty).
168 */
169 wxList<T>::compatibility_iterator GetFirst() const;
170
171 /**
172 Returns the last iterator in the list (@NULL if the list is empty).
173 */
174 wxList<T>::compatibility_iterator GetLast() const;
175
176 /**
177 Returns the index of @a obj within the list or @c wxNOT_FOUND if
178 @a obj is not found in the list.
179 */
180 int IndexOf(T* obj) const;
181
182 /**
183 Inserts @a object at the beginning of the list.
184 */
185 wxList<T>::compatibility_iterator Insert(T* object);
186
187 /**
188 Inserts @a object at @a position.
189 */
190 wxList<T>::compatibility_iterator Insert(size_t position,
191 T* object);
192
193 /**
194 Inserts @a object before the object referred to be @a iter.
195 */
196 wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
197 T* object);
198
199 /**
200 Returns @true if the list is empty, @false otherwise.
201 */
202 bool IsEmpty() const;
203
204 /**
205 Returns the iterator referring to the object at the given
206 @a index in the list.
207 */
208 wxList<T>::compatibility_iterator Item(size_t index) const;
209
210 /**
211 Check if the object is present in the list.
212
213 @see Find()
214 */
215 bool Member(T* object) const;
216
217 /**
218 @deprecated This function is deprecated, use Item() instead.
219 */
220 wxList<T>::compatibility_iterator Nth(int n) const;
221
222 /**
223 @deprecated This function is deprecated, use wxList::GetCount instead.
224 Returns the number of elements in the list.
225 */
226 int Number() const;
227
228 /**
229 Allows the sorting of arbitrary lists by giving a function to compare
230 two list elements. We use the system @b qsort function for the actual
231 sorting process.
232 */
233 void Sort(wxSortCompareFunction compfunc);
234
235 /**
236 Clears the list and item from @a first to @a last from another list to it.
237 */
238 void assign(const_iterator first, const const_iterator& last);
239
240 /**
241 Clears the list and adds @a n items with value @a v to it.
242 */
243 void assign(size_type n, const_reference v = value_type());
244
245 /**
246 Returns the last item of the list.
247 */
248 reference back();
249
250 /**
251 Returns the last item of the list as a const reference.
252 */
253 const_reference back() const;
254
255 /**
256 Returns an iterator pointing to the beginning of the list.
257 */
258 iterator begin();
259
260 /**
261 Returns a const iterator pointing to the beginning of the list.
262 */
263 const_iterator begin() const;
264
265 /**
266 Removes all items from the list.
267 */
268 void clear();
269
270 /**
271 Returns @e @true if the list is empty.
272 */
273 bool empty() const;
274
275 /**
276 Returns a const iterator pointing at the end of the list.
277 */
278 const_iterator end() const;
279
280 /**
281 Returns a iterator pointing at the end of the list.
282 */
283 iterator end() const;
284
285 /**
286 Erases the given item
287 */
288 iterator erase(const iterator& it);
289
290 /**
291 Erases the items from @e first to @e last.
292 */
293 iterator erase(const iterator& first,
294 const iterator& last);
295
296 /**
297 Returns the first item in the list.
298 */
299 reference front() const;
300
301 /**
302 Returns the first item in the list as a const reference.
303 */
304 const_reference front() const;
305
306 /**
307 Inserts an item at the head of the list
308 */
309 iterator insert(const iterator& it);
310
311 /**
312 Inserts an item at the given position
313 */
314 void insert(const iterator& it, size_type n);
315
316 /**
317 Inserts several items at the given position.
318 */
319 void insert(const iterator& it, const_iterator first,
320 const const_iterator& last);
321
322 /**
323 Returns the largest possible size of the list.
324 */
325 size_type max_size() const;
326
327 /**
328 Removes the last item from the list.
329 */
330 void pop_back();
331
332 /**
333 Removes the first item from the list.
334 */
335 void pop_front();
336
337 /**
338 Adds an item to end of the list.
339 */
340 void push_back(const_reference v = value_type());
341
342 /**
343 Adds an item to the front of the list.
344 */
345 void push_front(const_reference v = value_type());
346
347 /**
348 Returns a reverse iterator pointing to the beginning of the
349 reversed list.
350 */
351 reverse_iterator rbegin();
352
353 /**
354 Returns a const reverse iterator pointing to the beginning of the
355 reversed list.
356 */
357 const_reverse_iterator rbegin() const;
358
359 /**
360 Removes an item from the list.
361 */
362 void remove(const_reference v);
363
364 /**
365 Returns a reverse iterator pointing to the end of the reversed list.
366 */
367 reverse_iterator rend();
368
369 /**
370 Returns a const reverse iterator pointing to the end of the reversed list.
371 */
372 const_reverse_iterator rend() const;
373
374 /**
375 Resizes the list.
376
377 If the list is longer than @a n, then items are removed until the list
378 becomes long @a n.
379 If the list is shorter than @a n items with the value @a v are appended
380 to the list until the list becomes long @a n.
381 */
382 void resize(size_type n, value_type v = value_type());
383
384 /**
385 Reverses the list.
386 */
387 void reverse();
388
389 /**
390 Returns the size of the list.
391 */
392 size_type size() const;
393
394 /**
395 Returns a wxVector holding the list elements.
396
397 @since 2.9.5
398 */
399 wxVector<T> AsVector() const;
400 };
401
402
403
404 /**
405 wxNode<T> is the node structure used in linked lists (see wxList) and derived
406 classes. You should never use wxNode<T> class directly, however, because it
407 works with untyped (@c void *) data and this is unsafe.
408 Use wxNode<T>-derived classes which are automatically defined by WX_DECLARE_LIST
409 and WX_DEFINE_LIST macros instead as described in wxList documentation
410 (see example there).
411
412 Also note that although there is a class called wxNode, it is defined for backwards
413 compatibility only and usage of this class is strongly deprecated.
414
415 In the documentation below, the type @c T should be thought of as a
416 "template" parameter: this is the type of data stored in the linked list or,
417 in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
418 written as wxNodeT even though it isn't really a template class -- but it
419 helps to think of it as if it were.
420
421 @tparam T
422 The type stored in the wxNode.
423
424 @library{wxbase}
425 @category{data}
426
427 @see wxList<T>, wxHashTable
428 */
429 template<typename T>
430 class wxNode<T>
431 {
432 public:
433 /**
434 Retrieves the client data pointer associated with the node.
435 */
436 T* GetData() const;
437
438 /**
439 Retrieves the next node or @NULL if this node is the last one.
440 */
441 wxNode<T>* GetNext() const;
442
443 /**
444 Retrieves the previous node or @NULL if this node is the first one in the list.
445 */
446 wxNode<T>* GetPrevious();
447
448 /**
449 Returns the zero-based index of this node within the list. The return value
450 will be @c wxNOT_FOUND if the node has not been added to a list yet.
451 */
452 int IndexOf();
453
454 /**
455 Sets the data associated with the node (usually the pointer will have been
456 set when the node was created).
457 */
458 void SetData(T* data);
459 };
460