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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: dynarray.h
3 // Purpose: auto-resizable (i.e. dynamic) array support
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _DYNARRAY_H
13 #define _DYNARRAY_H
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "dynarray.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 /*
22 This header defines the dynamic arrays and object arrays (i.e. arrays which
23 own their elements). Dynamic means that the arrays grow automatically as
24 needed.
25
26 These macros are ugly (especially if you look in the sources ;-), but they
27 allow us to define "template" classes without actually using templates and so
28 this works with all compilers (and may be also much faster to compile even
29 with a compiler which does support templates). The arrays defined with these
30 macros are type-safe.
31
32 Range checking is performed in debug build for both arrays and objarrays but
33 not in release build - so using an invalid index will just lead to a crash
34 then.
35
36 Note about memory usage: arrays never shrink automatically (although you may
37 use Shrink() function explicitly), they only grow, so loading 10 millions in
38 an array only to delete them 2 lines below might be a bad idea if the array
39 object is not going to be destroyed soon. However, as it does free memory
40 when destroyed, it is ok if the array is a local variable.
41 */
42
43 // ----------------------------------------------------------------------------
44 // constants
45 // ----------------------------------------------------------------------------
46
47 /*
48 The initial size by which an array grows when an element is added default
49 value avoids allocate one or two bytes when the array is created which is
50 rather inefficient
51 */
52 #define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
53
54 // ----------------------------------------------------------------------------
55 // types
56 // ----------------------------------------------------------------------------
57
58 /*
59 Callback compare function for quick sort.
60
61 It must return negative value, 0 or positive value if the first item is
62 less than, equal to or greater than the second one.
63 */
64 extern "C"
65 {
66 typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
67 }
68
69 // ----------------------------------------------------------------------------
70 // Base class managing data having size of type 'long' (not used directly)
71 //
72 // NB: for efficiency this often used class has no virtual functions (hence no
73 // virtual table), even dtor is *not* virtual. If used as expected it
74 // won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
75 // at all, so it's not too important if it's not called (this happens when
76 // you cast "SomeArray *" as "BaseArray *" and then delete it)
77 // ----------------------------------------------------------------------------
78
79 #define _WX_DECLARE_BASEARRAY(T, name, classexp) \
80 classexp name \
81 { \
82 public: \
83 name(); \
84 name(const name& array); \
85 name& operator=(const name& src); \
86 ~name(); \
87 \
88 void Empty() { m_nCount = 0; } \
89 void Clear(); \
90 void Alloc(size_t uiSize); \
91 void Shrink(); \
92 \
93 size_t GetCount() const { return m_nCount; } \
94 void SetCount(size_t n, T defval = T(0)); \
95 bool IsEmpty() const { return m_nCount == 0; } \
96 size_t Count() const { return m_nCount; } \
97 \
98 typedef T base_type; \
99 \
100 protected: \
101 T& Item(size_t uiIndex) const \
102 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; } \
103 T& operator[](size_t uiIndex) const { return Item(uiIndex); } \
104 \
105 int Index(T lItem, bool bFromEnd = FALSE) const; \
106 int Index(T lItem, CMPFUNC fnCompare) const; \
107 size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const; \
108 void Add(T lItem, size_t nInsert = 1); \
109 void Add(T lItem, CMPFUNC fnCompare); \
110 void Insert(T lItem, size_t uiIndex, size_t nInsert = 1); \
111 void Remove(T lItem); \
112 void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
113 \
114 void Sort(CMPFUNC fnCompare); \
115 \
116 private: \
117 void Grow(size_t nIncrement = 0); \
118 bool Realloc(size_t nSize); \
119 \
120 size_t m_nSize, \
121 m_nCount; \
122 \
123 T *m_pItems; \
124 }
125
126 // ============================================================================
127 // The private helper macros containing the core of the array classes
128 // ============================================================================
129
130 // Implementation notes:
131 //
132 // JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
133 // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
134 // so using a temporary variable instead.
135 //
136 // The classes need a (even trivial) ~name() to link under Mac X
137 //
138 // _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
139 // macro and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
140
141 #define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
142
143 // ----------------------------------------------------------------------------
144 // _WX_DEFINE_TYPEARRAY: array for simple types
145 // ----------------------------------------------------------------------------
146
147 #define _WX_DEFINE_TYPEARRAY(T, name, base, classexp) \
148 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type), \
149 TypeTooBigToBeStoredIn##base, \
150 name); \
151 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
152 classexp name : public base \
153 { \
154 public: \
155 name() { } \
156 ~name() { } \
157 \
158 name& operator=(const name& src) \
159 { base* temp = (base*) this; \
160 (*temp) = ((const base&)src); \
161 return *this; } \
162 \
163 T& operator[](size_t uiIndex) const \
164 { return (T&)(base::Item(uiIndex)); } \
165 T& Item(size_t uiIndex) const \
166 { return (T&)(base::Item(uiIndex)); } \
167 T& Last() const \
168 { return (T&)(base::Item(Count() - 1)); } \
169 \
170 int Index(T Item, bool bFromEnd = FALSE) const \
171 { return base::Index(Item, bFromEnd); } \
172 \
173 void Add(T Item, size_t nInsert = 1) \
174 { base::Add(Item, nInsert); } \
175 void Insert(T Item, size_t uiIndex, size_t nInsert = 1) \
176 { base::Insert(Item, uiIndex, nInsert) ; } \
177 \
178 void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
179 { base::RemoveAt(uiIndex, nRemove); } \
180 void Remove(T Item) \
181 { int iIndex = Index(Item); \
182 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
183 _WX_ERROR_REMOVE); \
184 base::RemoveAt((size_t)iIndex); } \
185 \
186 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); } \
187 }
188
189 // ----------------------------------------------------------------------------
190 // _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
191 // cannot handle types with size greater than pointer because of sorting
192 // ----------------------------------------------------------------------------
193
194 #define _WX_DEFINE_SORTED_TYPEARRAY(T, name, base, defcomp, classexp) \
195 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(void *), \
196 TypeTooBigToBeStoredInSorted##base, \
197 name); \
198 typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
199 classexp name : public base \
200 { \
201 public: \
202 name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; } \
203 \
204 name& operator=(const name& src) \
205 { base* temp = (base*) this; \
206 (*temp) = ((const base&)src); \
207 m_fnCompare = src.m_fnCompare; \
208 return *this; } \
209 \
210 T& operator[](size_t uiIndex) const \
211 { return (T&)(base::Item(uiIndex)); } \
212 T& Item(size_t uiIndex) const \
213 { return (T&)(base::Item(uiIndex)); } \
214 T& Last() const \
215 { return (T&)(base::Item(Count() - 1)); } \
216 \
217 int Index(T Item) const \
218 { return base::Index(Item, (CMPFUNC)m_fnCompare); } \
219 \
220 size_t IndexForInsert(T Item) const \
221 { return base::IndexForInsert(Item, (CMPFUNC)m_fnCompare); } \
222 \
223 void AddAt(T item, size_t index) \
224 { base::Insert(item, index); } \
225 \
226 void Add(T Item) \
227 { base::Add(Item, (CMPFUNC)m_fnCompare); } \
228 \
229 void RemoveAt(size_t uiIndex, size_t nRemove = 1) \
230 { base::RemoveAt(uiIndex, nRemove); } \
231 void Remove(T Item) \
232 { int iIndex = Index(Item); \
233 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
234 _WX_ERROR_REMOVE ); \
235 base::RemoveAt((size_t)iIndex); } \
236 \
237 private: \
238 SCMPFUNC##T m_fnCompare; \
239 }
240
241 // ----------------------------------------------------------------------------
242 // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
243 // ----------------------------------------------------------------------------
244
245 #define _WX_DECLARE_OBJARRAY(T, name, base, classexp) \
246 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2); \
247 classexp name : public base \
248 { \
249 typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
250 public: \
251 name() { } \
252 name(const name& src); \
253 name& operator=(const name& src); \
254 \
255 ~name(); \
256 \
257 T& operator[](size_t uiIndex) const \
258 { return *(T*)base::Item(uiIndex); } \
259 T& Item(size_t uiIndex) const \
260 { return *(T*)base::Item(uiIndex); } \
261 T& Last() const \
262 { return *(T*)(base::Item(Count() - 1)); } \
263 \
264 int Index(const T& Item, bool bFromEnd = FALSE) const; \
265 \
266 void Add(const T& Item, size_t nInsert = 1); \
267 void Add(const T* pItem) \
268 { base::Add((T*)pItem); } \
269 \
270 void Insert(const T& Item, size_t uiIndex, size_t nInsert = 1); \
271 void Insert(const T* pItem, size_t uiIndex) \
272 { base::Insert((T*)pItem, uiIndex); } \
273 \
274 void Empty() { DoEmpty(); base::Empty(); } \
275 void Clear() { DoEmpty(); base::Clear(); } \
276 \
277 T* Detach(size_t uiIndex) \
278 { T* p = (T*)base::Item(uiIndex); \
279 base::RemoveAt(uiIndex); return p; } \
280 void RemoveAt(size_t uiIndex, size_t nRemove = 1); \
281 \
282 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); } \
283 \
284 private: \
285 void DoEmpty(); \
286 void DoCopy(const name& src); \
287 }
288
289 // ============================================================================
290 // The public macros for declaration and definition of the dynamic arrays
291 // ============================================================================
292
293 // Please note that for each macro WX_FOO_ARRAY we also have
294 // WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
295 // same except that they use an additional __declspec(dllexport) or equivalent
296 // under Windows if needed.
297 //
298 // The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL
299 // and so must be used used inside the library. The second kind (USER_EXPORTED)
300 // allow the user code to do it when it wants. This is needed if you have a dll
301 // that wants to export a wxArray daubed with your own import/export goo.
302 //
303 // Finally, you can define the macro below as something special to modify the
304 // arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
305 #define wxARRAY_DEFAULT_EXPORT
306
307 // ----------------------------------------------------------------------------
308 // WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
309 // the elements of type T
310 // ----------------------------------------------------------------------------
311
312 #define WX_DECLARE_BASEARRAY(T, name) \
313 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
314
315 #define WX_DECLARE_EXPORTED_BASEARRAY(T, name) \
316 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLEXPORT)
317
318 #define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode) \
319 typedef T _wxArray##name; \
320 _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
321
322 // ----------------------------------------------------------------------------
323 // WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
324 // from class "base" containing the elements of type T
325 //
326 // Note that the class defined has only inline function and doesn't take any
327 // space at all so there is no size penalty for defining multiple array classes
328 // ----------------------------------------------------------------------------
329
330 #define WX_DEFINE_TYPEARRAY(T, name, base) \
331 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, wxARRAY_DEFAULT_EXPORT)
332
333 #define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
334 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
335
336 #define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
337 typedef T _wxArray##name; \
338 _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, class expmode)
339
340 // ----------------------------------------------------------------------------
341 // WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
342 // defines a sorted array.
343 //
344 // Differences:
345 // 1) it must be given a COMPARE function in ctor which takes 2 items of type
346 // T* and should return -1, 0 or +1 if the first one is less/greater
347 // than/equal to the second one.
348 // 2) the Add() method inserts the item in such was that the array is always
349 // sorted (it uses the COMPARE function)
350 // 3) it has no Sort() method because it's always sorted
351 // 4) Index() method is much faster (the sorted arrays use binary search
352 // instead of linear one), but Add() is slower.
353 // 5) there is no Insert() method because you can't insert an item into the
354 // given position in a sorted array but there is IndexForInsert()/AddAt()
355 // pair which may be used to optimize a common operation of "insert only if
356 // not found"
357 //
358 // Note that you have to specify the comparison function when creating the
359 // objects of this array type. If, as in 99% of cases, the comparison function
360 // is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
361 // is more convenient.
362 //
363 // Summary: use this class when the speed of Index() function is important, use
364 // the normal arrays otherwise.
365 // ----------------------------------------------------------------------------
366
367 #define wxARRAY_EMPTY_CMP
368
369 #define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
370 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
371 wxARRAY_DEFAULT_EXPORT)
372
373 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
374 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
375
376 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
377 typedef T _wxArray##name; \
378 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, \
379 wxARRAY_EMPTY_CMP, class expmode)
380
381 // ----------------------------------------------------------------------------
382 // WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
383 // function is provided by this macro and the objects of this class have a
384 // default constructor which just uses it.
385 //
386 // The arguments are: the element type, the comparison function and the array
387 // name
388 //
389 // NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
390 // from the very beginning - unfortunately I didn't think about this earlier
391 // ----------------------------------------------------------------------------
392
393 #define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
394 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
395 wxARRAY_DEFAULT_EXPORT)
396
397 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
398 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
399 WXDLLEXPORT)
400
401 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
402 expmode) \
403 typedef T _wxArray##name; \
404 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, = cmpfunc, \
405 class expmode)
406
407 // ----------------------------------------------------------------------------
408 // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
409 // named "name" which owns the objects of type T it contains, i.e. it will
410 // delete them when it is destroyed.
411 //
412 // An element is of type T*, but arguments of type T& are taken (see below!)
413 // and T& is returned.
414 //
415 // Don't use this for simple types such as "int" or "long"!
416 //
417 // Note on Add/Insert functions:
418 // 1) function(T*) gives the object to the array, i.e. it will delete the
419 // object when it's removed or in the array's dtor
420 // 2) function(T&) will create a copy of the object and work with it
421 //
422 // Also:
423 // 1) Remove() will delete the object after removing it from the array
424 // 2) Detach() just removes the object from the array (returning pointer to it)
425 //
426 // NB1: Base type T should have an accessible copy ctor if Add(T&) is used
427 // NB2: Never ever cast a array to it's base type: as dtor is not virtual
428 // and so you risk having at least the memory leaks and probably worse
429 //
430 // Some functions of this class are not inline, so it takes some space to
431 // define new class from this template even if you don't use it - which is not
432 // the case for the simple (non-object) array classes
433 //
434 // To use an objarray class you must
435 // #include "dynarray.h"
436 // WX_DECLARE_OBJARRAY(element_type, list_class_name)
437 // #include "arrimpl.cpp"
438 // WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
439 //
440 // This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
441 // element_type must be fully defined (i.e. forward declaration is not
442 // enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
443 // two allows to break cicrcular dependencies with classes which have member
444 // variables of objarray type.
445 // ----------------------------------------------------------------------------
446
447 #define WX_DECLARE_OBJARRAY(T, name) \
448 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
449
450 #define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
451 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
452
453 #define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
454 typedef T _wxObjArray##name; \
455 _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, class expmode)
456
457 // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
458 // try to provoke a human-understandable error if it used incorrectly.
459 //
460 // there is no real need for 3 different macros in the DEFINE case but do it
461 // anyhow for consistency
462 #define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
463 #define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
464 #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
465
466 // ----------------------------------------------------------------------------
467 // Some commonly used predefined base arrays
468 // ----------------------------------------------------------------------------
469
470 WX_DECLARE_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid);
471 WX_DECLARE_EXPORTED_BASEARRAY(short, wxBaseArrayShort);
472 WX_DECLARE_EXPORTED_BASEARRAY(int, wxBaseArrayInt);
473 WX_DECLARE_EXPORTED_BASEARRAY(long, wxBaseArrayLong);
474 WX_DECLARE_EXPORTED_BASEARRAY(double, wxBaseArrayDouble);
475
476 // ----------------------------------------------------------------------------
477 // Convenience macros to define arrays from base arrays
478 // ----------------------------------------------------------------------------
479
480 #define WX_DEFINE_ARRAY(T, name) \
481 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
482 #define WX_DEFINE_EXPORTED_ARRAY(T, name) \
483 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
484 #define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
485 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
486
487 #define WX_DEFINE_ARRAY_SHORT(T, name) \
488 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayShort)
489 #define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
490 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
491 #define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
492 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
493
494 #define WX_DEFINE_ARRAY_INT(T, name) \
495 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayInt)
496 #define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
497 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
498 #define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
499 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
500
501 #define WX_DEFINE_ARRAY_LONG(T, name) \
502 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayLong)
503 #define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
504 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
505 #define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
506 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
507
508 #define WX_DEFINE_ARRAY_DOUBLE(T, name) \
509 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayDouble)
510 #define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
511 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble)
512 #define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
513 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble, expmode)
514
515 // ----------------------------------------------------------------------------
516 // Convenience macros to define sorted arrays from base arrays
517 // ----------------------------------------------------------------------------
518
519 #define WX_DEFINE_SORTED_ARRAY(T, name) \
520 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
521 #define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
522 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
523 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
524 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
525
526 #define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
527 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
528 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
529 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
530 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
531 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
532
533 #define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
534 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
535 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
536 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
537 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
538 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
539
540 #define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
541 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
542 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
543 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
544 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
545 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
546
547 // ----------------------------------------------------------------------------
548 // Convenience macros to define sorted arrays from base arrays
549 // ----------------------------------------------------------------------------
550
551 #define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
552 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
553 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
554 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
555 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
556 name, expmode) \
557 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
558 wxBaseArrayPtrVoid, expmode)
559
560 #define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
561 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
562 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
563 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
564 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
565 name, expmode) \
566 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
567 wxBaseArrayShort, expmode)
568
569 #define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
570 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
571 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
572 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
573 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
574 name, expmode) \
575 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
576 wxBaseArrayInt, expmode)
577
578 #define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
579 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
580 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
581 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
582 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
583 name, expmode) \
584 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
585 wxBaseArrayLong, expmode)
586
587 // ----------------------------------------------------------------------------
588 // Some commonly used predefined arrays
589 // ----------------------------------------------------------------------------
590
591 WX_DEFINE_EXPORTED_ARRAY_SHORT (short, wxArrayShort);
592 WX_DEFINE_EXPORTED_ARRAY_INT (int, wxArrayInt);
593 WX_DEFINE_EXPORTED_ARRAY_LONG (long, wxArrayLong);
594 WX_DEFINE_EXPORTED_ARRAY (void *, wxArrayPtrVoid);
595
596 // -----------------------------------------------------------------------------
597 // convenience macros
598 // -----------------------------------------------------------------------------
599
600 // append all element of one array to another one
601 #define WX_APPEND_ARRAY(array, other) \
602 { \
603 size_t count = (other).Count(); \
604 for ( size_t n = 0; n < count; n++ ) \
605 { \
606 (array).Add((other)[n]); \
607 } \
608 }
609
610 // delete all array elements
611 //
612 // NB: the class declaration of the array elements must be visible from the
613 // place where you use this macro, otherwise the proper destructor may not
614 // be called (a decent compiler should give a warning about it, but don't
615 // count on it)!
616 #define WX_CLEAR_ARRAY(array) \
617 { \
618 size_t count = (array).Count(); \
619 for ( size_t n = 0; n < count; n++ ) \
620 { \
621 delete (array)[n]; \
622 } \
623 \
624 (array).Empty(); \
625 }
626
627 #endif // _DYNARRAY_H
628