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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: drawer.h
3 // Purpose: Drawer child window class.
4 // Drawer windows appear under their parent window and
5 // behave like a drawer, opening and closing to reveal
6 // content that does not need to be visible at all times.
7 // Author: Jason Bagley
8 // Modified by:
9 // Created: 2004-30-01
10 // RCS-ID: $Id$
11 // Copyright: (c) Jason Bagley; Art & Logic, Inc.
12 // Licence: wxWindows licence
13 /////////////////////////////////////////////////////////////////////////////
14
15 #ifndef _WX_DRAWERWINDOW_H_
16 #define _WX_DRAWERWINDOW_H_
17
18 #include "wx/toplevel.h"
19
20 //
21 // NB: This is currently a private undocumented class -
22 // it is stable, but the API is not and will change in the
23 // near future
24 //
25
26 #if ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
27
28 class WXDLLEXPORT wxDrawerWindow : public wxTopLevelWindow
29 {
30 DECLARE_DYNAMIC_CLASS(wxDrawerWindow)
31
32 public:
33
34 wxDrawerWindow();
35
36 wxDrawerWindow(wxWindow* parent,
37 wxWindowID id,
38 const wxString& title,
39 wxSize size = wxDefaultSize,
40 wxDirection edge = wxLEFT,
41 const wxString& name = wxT("drawerwindow"))
42 {
43 this->Create(parent, id, title, size, edge, name);
44 }
45
46 virtual ~wxDrawerWindow();
47
48 // Create a drawer window.
49 // If parent is NULL, create as a tool window.
50 // If parent is not NULL, then wxTopLevelWindow::Attach this window to parent.
51 bool Create(wxWindow *parent,
52 wxWindowID id,
53 const wxString& title,
54 wxSize size = wxDefaultSize,
55 wxDirection edge = wxLEFT,
56 const wxString& name = wxFrameNameStr);
57
58 bool Open(bool show = true); // open or close the drawer, possibility for async param, i.e. animate
59 bool Close() { return this->Open(false); }
60 bool IsOpen() const;
61
62 // Set the edge of the parent where the drawer attaches.
63 bool SetPreferredEdge(wxDirection edge);
64 wxDirection GetPreferredEdge() const;
65 wxDirection GetCurrentEdge() const; // not necessarily the preferred, due to screen constraints
66 };
67
68 #endif // defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
69
70 #endif // _WX_DRAWERWINDOW_H_