1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
138 #include "wx/clipbrd.h"
140 #include "wx/textfile.h"
142 #include "wx/caret.h"
144 #include "wx/univ/inphand.h"
145 #include "wx/univ/renderer.h"
146 #include "wx/univ/colschem.h"
147 #include "wx/univ/theme.h"
149 #include "wx/cmdproc.h"
152 #include "wx/dataobj.h"
155 // turn extra wxTextCtrl-specific debugging on/off
158 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
159 #define WXDEBUG_TEXT_REPLACE
163 #undef WXDEBUG_TEXT_REPLACE
166 // wxStringTokenize only needed for debug checks
167 #ifdef WXDEBUG_TEXT_REPLACE
168 #include "wx/tokenzr.h"
169 #endif // WXDEBUG_TEXT_REPLACE
171 // ----------------------------------------------------------------------------
173 // ----------------------------------------------------------------------------
175 // exchange two positions so that from is always less than or equal to to
176 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
180 wxTextPos tmp
= from
;
186 // ----------------------------------------------------------------------------
188 // ----------------------------------------------------------------------------
190 // names of text ctrl commands
191 #define wxTEXT_COMMAND_INSERT _T("insert")
192 #define wxTEXT_COMMAND_REMOVE _T("remove")
194 // the value which is never used for text position, even not -1 which is
195 // sometimes used for some special meaning
196 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
198 // overlap between pages (when using PageUp/Dn) in lines
199 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
201 // ----------------------------------------------------------------------------
202 // private data of wxTextCtrl
203 // ----------------------------------------------------------------------------
205 // the data only used by single line text controls
206 struct WXDLLEXPORT wxTextSingleLineData
208 // the position of the first visible pixel and the first visible column
210 wxTextCoord m_colStart
;
212 // and the last ones (m_posLastVisible is the width but m_colLastVisible
213 // is an absolute value)
214 wxCoord m_posLastVisible
;
215 wxTextCoord m_colLastVisible
;
218 wxTextSingleLineData()
223 m_colLastVisible
= -1;
224 m_posLastVisible
= -1;
229 // the data only used by multi line text controls
230 struct WXDLLEXPORT wxTextMultiLineData
233 wxArrayString m_lines
;
235 // the current ranges of the scrollbars
239 // should we adjust the horz/vert scrollbar?
240 bool m_updateScrollbarX
,
243 // the max line length in pixels
246 // the index of the line which has the length of m_widthMax
247 wxTextCoord m_lineLongest
;
249 // the rect in which text appears: it is even less than m_rectText because
250 // only the last _complete_ line is shown, hence there is an unoccupied
251 // horizontal band at the bottom of it
252 wxRect m_rectTextReal
;
254 // the x-coordinate of the caret before we started moving it vertically:
255 // this is used to ensure that moving the caret up and then down will
256 // return it to the same position as if we always round it in one direction
257 // we would shift it in that direction
259 // when m_xCaret == -1, we don't have any remembered position
263 wxTextMultiLineData()
269 m_updateScrollbarY
= false;
278 // the data only used by multi line text controls in line wrap mode
279 class WXDLLEXPORT wxWrappedLineData
281 // these functions set all our values, so give them access to them
282 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
283 wxWrappedLineData
& lineData
) const;
284 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
293 // get the start of any row (remember that accessing m_rowsStart doesn't work
294 // for the first one)
295 wxTextCoord
GetRowStart(wxTextCoord row
) const
297 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
299 return row
? m_rowsStart
[row
- 1] : 0;
302 // get the length of the row (using the total line length which we don't
303 // have here but need to calculate the length of the last row, so it must
305 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
307 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
309 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
310 // slightly more efficient) and lenLine is the same as the start of the
311 // first row of the next line
312 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
316 // return the width of the row in pixels
317 wxCoord
GetRowWidth(wxTextCoord row
) const
319 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
321 return m_rowsWidth
[row
];
324 // return the number of rows
325 size_t GetRowCount() const
327 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
329 return m_rowsStart
.GetCount() + 1;
332 // return the number of additional (i.e. after the first one) rows
333 size_t GetExtraRowCount() const
335 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
337 return m_rowsStart
.GetCount();
340 // return the first row of this line
341 wxTextCoord
GetFirstRow() const
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348 // return the first row of the next line
349 wxTextCoord
GetNextRow() const
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
353 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
356 // this just provides direct access to m_rowsStart aerray for efficiency
357 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
361 return m_rowsStart
[row
];
364 // this code is unused any longer
366 // return true if the column is in the start of the last row (hence the row
367 // it is in is not wrapped)
368 bool IsLastRow(wxTextCoord colRowStart
) const
370 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
373 // return true if the column is the last column of the row starting in
375 bool IsLastColInRow(wxTextCoord colRowStart
,
376 wxTextCoord colRowEnd
,
377 wxTextCoord lenLine
) const
379 // find the row which starts with colRowStart
380 size_t nRows
= GetRowCount();
381 for ( size_t n
= 0; n
< nRows
; n
++ )
383 if ( GetRowStart(n
) == colRowStart
)
385 wxTextCoord colNextRowStart
= n
== nRows
- 1
387 : GetRowStart(n
+ 1);
389 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
390 _T("this column is not in this row at all!") );
392 return colRowEnd
== colNextRowStart
- 1;
396 // caller got it wrong
397 wxFAIL_MSG( _T("this column is not in the start of the row!") );
403 // is this row the last one in its line?
404 bool IsLastRow(wxTextCoord row
) const
406 return (size_t)row
== GetExtraRowCount();
409 // the line is valid if it had been laid out correctly: note that just
410 // shiwting the line (because one of previous lines changed) doesn't make
412 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
414 // invalidating line will relayout it
415 void Invalidate() { m_rowsWidth
.Empty(); }
418 // for each line we remember the starting columns of all its rows after the
419 // first one (which always starts at 0), i.e. if a line is wrapped twice
420 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
421 wxArrayLong m_rowsStart
;
423 // and the width of each row in pixels (this array starts from 0, as usual)
424 wxArrayInt m_rowsWidth
;
426 // and also its starting row (0 for the first line, first lines'
427 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
428 // and this means that the struct hadn't yet been initialized
429 wxTextCoord m_rowFirst
;
431 // the last modification "time"-stamp used by LayoutLines()
435 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
436 #include "wx/arrimpl.cpp"
437 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
439 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
441 // the width of the column to the right of the text rect used for the
442 // indicator mark display for the wrapped lines
445 // the data for each line
446 wxArrayWrappedLinesData m_linesData
;
448 // flag telling us to recalculate all starting rows starting from this line
449 // (if it is -1, we don't have to recalculate anything) - it is set when
450 // the number of the rows in the middle of the control changes
451 wxTextCoord m_rowFirstInvalid
;
453 // the current timestamp used by LayoutLines()
456 // invalidate starting rows of all lines (NOT rows!) after this one
457 void InvalidateLinesBelow(wxTextCoord line
)
459 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
461 m_rowFirstInvalid
= line
;
465 // check if this line is valid: i.e. before the first invalid one
466 bool IsValidLine(wxTextCoord line
) const
468 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
469 m_linesData
[line
].IsValid();
476 m_rowFirstInvalid
= -1;
481 // ----------------------------------------------------------------------------
482 // private classes for undo/redo management
483 // ----------------------------------------------------------------------------
486 We use custom versions of wxWidgets command processor to implement undo/redo
487 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
488 itself: this is a waste of memory as all commands in the given command
489 processor always have the same associated wxTextCtrl and so it makes sense
490 to store the backpointer there.
492 As for the rest of the implementation, it's fairly standard: we have 2
493 command classes corresponding to adding and removing text.
496 // a command corresponding to a wxTextCtrl action
497 class wxTextCtrlCommand
: public wxCommand
500 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
502 // we don't use these methods as they don't make sense for us as we need a
503 // wxTextCtrl to be applied
504 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
505 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
507 // instead, our command processor uses these methods
508 virtual bool Do(wxTextCtrl
*text
) = 0;
509 virtual bool Undo(wxTextCtrl
*text
) = 0;
512 // insert text command
513 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
516 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
517 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
522 // combine the 2 commands together
523 void Append(wxTextCtrlInsertCommand
*other
);
525 virtual bool CanUndo() const;
526 virtual bool Do(wxTextCtrl
*text
);
527 virtual bool Do() { return wxTextCtrlCommand::Do(); }
528 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Do() { return wxTextCtrlCommand::Do(); }
553 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
554 virtual bool Undo(wxTextCtrl
*text
);
557 // the range of text to delete
561 // the text which was deleted when this command was Do()ne
562 wxString m_textDeleted
;
565 // a command processor for a wxTextCtrl
566 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
569 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
571 m_compressInserts
= false;
576 // override Store() to compress multiple wxTextCtrlInsertCommand into one
577 virtual void Store(wxCommand
*command
);
579 // stop compressing insert commands when this is called
580 void StopCompressing() { m_compressInserts
= false; }
583 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
584 bool IsCompressing() const { return m_compressInserts
; }
587 virtual bool DoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
589 virtual bool UndoCommand(wxCommand
& cmd
)
590 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
592 // check if this command is a wxTextCtrlInsertCommand and return it casted
593 // to the right type if it is or NULL otherwise
594 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
597 // the control we're associated with
600 // if the flag is true we're compressing subsequent insert commands into
601 // one so that the entire typing could be undone in one call to Undo()
602 bool m_compressInserts
;
605 // ============================================================================
607 // ============================================================================
609 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
610 EVT_CHAR(wxTextCtrl::OnChar
)
612 EVT_SIZE(wxTextCtrl::OnSize
)
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
617 // ----------------------------------------------------------------------------
619 // ----------------------------------------------------------------------------
621 void wxTextCtrl::Init()
627 m_isModified
= false;
638 // init the undo manager
639 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
645 bool wxTextCtrl::Create(wxWindow
*parent
,
647 const wxString
& value
,
651 const wxValidator
& validator
,
652 const wxString
&name
)
654 if ( style
& wxTE_MULTILINE
)
656 // for compatibility with wxMSW we create the controls with vertical
657 // scrollbar always shown unless they have wxTE_RICH style (because
658 // Windows text controls always has vert scrollbar but richedit one
660 if ( !(style
& wxTE_RICH
) )
662 style
|= wxALWAYS_SHOW_SB
;
665 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
666 // we won't have horizontal scrollbar automatically, no need to do
669 // TODO: support wxTE_NO_VSCROLL (?)
671 // create data object for normal multiline or for controls with line
673 if ( style
& wxHSCROLL
)
674 m_data
.mdata
= new wxTextMultiLineData
;
676 m_data
.wdata
= new wxTextWrappedData
;
680 // this doesn't make sense for single line controls
683 // create data object for single line controls
684 m_data
.sdata
= new wxTextSingleLineData
;
687 #if wxUSE_TWO_WINDOWS
688 if ((style
& wxBORDER_MASK
) == 0)
689 style
|= wxBORDER_SUNKEN
;
692 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
698 SetCursor(wxCURSOR_IBEAM
);
700 if ( style
& wxTE_MULTILINE
)
702 // we should always have at least one line in a multiline control
703 MData().m_lines
.Add(wxEmptyString
);
705 if ( !(style
& wxHSCROLL
) )
707 WData().m_linesData
.Add(new wxWrappedLineData
);
708 WData().InvalidateLinesBelow(0);
711 // we might support it but it's quite useless and other ports don't
713 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
714 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
721 m_isEditable
= !(style
& wxTE_READONLY
);
724 InitInsertionPoint();
726 // we can't show caret right now as we're not shown yet and so it would
727 // result in garbage on the screen - we'll do it after first OnPaint()
730 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
732 wxSizeEvent
sizeEvent(GetSize(), GetId());
733 GetEventHandler()->ProcessEvent(sizeEvent
);
738 wxTextCtrl::~wxTextCtrl()
740 delete m_cmdProcessor
;
744 if ( IsSingleLine() )
746 else if ( WrapLines() )
753 // ----------------------------------------------------------------------------
755 // ----------------------------------------------------------------------------
757 void wxTextCtrl::SetValue(const wxString
& value
)
759 if ( IsSingleLine() && (value
== GetValue()) )
765 Replace(0, GetLastPosition(), value
);
767 if ( IsSingleLine() )
769 SetInsertionPoint(0);
772 // TODO: should we generate the event or not, finally?
775 const wxArrayString
& wxTextCtrl::GetLines() const
777 return MData().m_lines
;
780 size_t wxTextCtrl::GetLineCount() const
782 return MData().m_lines
.GetCount();
785 wxString
wxTextCtrl::GetValue() const
787 // for multiline controls we don't always store the total value but only
788 // recompute it when asked - and to invalidate it we just empty it in
790 if ( !IsSingleLine() && m_value
.empty() )
792 // recalculate: note that we always do it for empty multilien control,
793 // but then it's so quick that it's not important
795 // the first line is special as there is no \n before it, so it's
797 const wxArrayString
& lines
= GetLines();
798 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
799 self
->m_value
<< lines
[0u];
800 size_t count
= lines
.GetCount();
801 for ( size_t n
= 1; n
< count
; n
++ )
803 self
->m_value
<< _T('\n') << lines
[n
];
810 void wxTextCtrl::Clear()
812 SetValue(wxEmptyString
);
815 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
816 const wxString
& text
)
820 // first, we have to relayout the line entirely
822 // OPT: we might try not to recalc the unchanged part of line
824 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
826 // if we had some number of rows before, use this number, otherwise
827 // just make sure that the test below (rowsNew != rowsOld) will be true
829 if ( lineData
.IsValid() )
831 rowsOld
= lineData
.GetExtraRowCount();
833 else // line wasn't laid out yet
835 // assume it changed entirely as we can't do anything better
839 // now change the line
840 MData().m_lines
[line
] = text
;
842 // OPT: we choose to lay it our immediately instead of delaying it
843 // until it is needed because it allows us to avoid invalidating
844 // lines further down if the number of rows didn't chnage, but
845 // maybe we can imporve this even further?
846 LayoutLine(line
, lineData
);
848 int rowsNew
= lineData
.GetExtraRowCount();
850 if ( rowsNew
!= rowsOld
)
852 // we have to update the line wrap marks as this is normally done
853 // by LayoutLines() which we bypassed by calling LayoutLine()
855 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
856 rowCount
= wxMax(rowsOld
, rowsNew
);
857 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
859 // next, if this is not the last line, as the number of rows in it
860 // changed, we need to shift all the lines below it
861 if ( (size_t)line
< WData().m_linesData
.GetCount() )
863 // number of rows changed shifting all lines below
864 WData().InvalidateLinesBelow(line
+ 1);
867 // the number of rows changed
873 MData().m_lines
[line
] = text
;
876 // the number of rows didn't change
880 void wxTextCtrl::RemoveLine(wxTextCoord line
)
882 MData().m_lines
.RemoveAt(line
);
885 // we need to recalculate all the starting rows from this line, but we
886 // can avoid doing it if this line was never calculated: this means
887 // that we will recalculate all lines below it anyhow later if needed
888 if ( WData().IsValidLine(line
) )
890 WData().InvalidateLinesBelow(line
);
893 WData().m_linesData
.RemoveAt(line
);
897 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
899 MData().m_lines
.Insert(text
, line
);
902 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
904 // invalidate everything below it
905 WData().InvalidateLinesBelow(line
);
909 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
911 wxTextCoord colStart
, colEnd
,
915 !PositionToXY(from
, &colStart
, &lineStart
) ||
916 !PositionToXY(to
, &colEnd
, &lineEnd
) )
918 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
923 #ifdef WXDEBUG_TEXT_REPLACE
924 // a straighforward (but very inefficient) way of calculating what the new
926 wxString textTotal
= GetValue();
927 wxString
textTotalNew(textTotal
, (size_t)from
);
928 textTotalNew
+= text
;
929 if ( (size_t)to
< textTotal
.length() )
930 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
931 #endif // WXDEBUG_TEXT_REPLACE
933 // remember the old selection and reset it immediately: we must do it
934 // before calling Refresh(anything) as, at least under GTK, this leads to
935 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
936 // text would be redrawn as selected if we didn't reset the selection
937 int selStartOld
= m_selStart
,
938 selEndOld
= m_selEnd
;
943 if ( IsSingleLine() )
945 // replace the part of the text with the new value
946 wxString
valueNew(m_value
, (size_t)from
);
948 // remember it for later use
949 wxCoord startNewText
= GetTextWidth(valueNew
);
952 if ( (size_t)to
< m_value
.length() )
954 valueNew
+= m_value
.c_str() + (size_t)to
;
957 // we usually refresh till the end of line except of the most common case
958 // when some text is appended to the end of the string in which case we
960 wxCoord widthNewText
;
962 if ( (size_t)from
< m_value
.length() )
964 // refresh till the end of line
967 else // text appended, not replaced
969 // refresh only the new text
970 widthNewText
= GetTextWidth(text
);
975 // force SData().m_colLastVisible update
976 SData().m_colLastVisible
= -1;
979 RefreshPixelRange(0, startNewText
, widthNewText
);
983 //OPT: special case for replacements inside single line?
986 Join all the lines in the replacement range into one string, then
987 replace a part of it with the new text and break it into lines again.
990 // (0) we want to know if this replacement changes the number of rows
991 // as if it does we need to refresh everything below the changed
992 // text (it will be shifted...) and we can avoid it if there is no
994 bool rowsNumberChanged
= false;
997 const wxArrayString
& linesOld
= GetLines();
1000 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1002 if ( line
> lineStart
)
1004 // from the previous line
1005 textOrig
+= _T('\n');
1008 textOrig
+= linesOld
[line
];
1011 // we need to append the '\n' for the last line unless there is no
1013 size_t countOld
= linesOld
.GetCount();
1015 // (2) replace text in the combined string
1017 // (2a) leave the part before replaced area unchanged
1018 wxString
textNew(textOrig
, colStart
);
1020 // these values will be used to refresh the changed area below
1021 wxCoord widthNewText
,
1022 startNewText
= GetTextWidth(textNew
);
1023 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1025 // text appended, refresh just enough to show the new text
1026 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1028 else // text inserted, refresh till the end of line
1033 // (2b) insert new text
1036 // (2c) and append the end of the old text
1038 // adjust for index shift: to is relative to colStart, not 0
1039 size_t toRel
= (size_t)((to
- from
) + colStart
);
1040 if ( toRel
< textOrig
.length() )
1042 textNew
+= textOrig
.c_str() + toRel
;
1045 // (3) break it into lines
1047 wxArrayString lines
;
1048 const wxChar
*curLineStart
= textNew
.c_str();
1049 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1051 // end of line/text?
1052 if ( !*p
|| *p
== _T('\n') )
1054 lines
.Add(wxString(curLineStart
, p
));
1058 curLineStart
= p
+ 1;
1062 #ifdef WXDEBUG_TEXT_REPLACE
1063 // (3a) all empty tokens should be counted as replacing with "foo" and
1064 // with "foo\n" should have different effects
1065 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1066 wxTOKEN_RET_EMPTY_ALL
);
1068 if ( lines2
.IsEmpty() )
1070 lines2
.Add(wxEmptyString
);
1073 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1074 _T("Replace() broken") );
1075 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1077 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1079 #endif // WXDEBUG_TEXT_REPLACE
1081 // (3b) special case: if we replace everything till the end we need to
1082 // keep an empty line or the lines would disappear completely
1083 // (this also takes care of never leaving m_lines empty)
1084 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1086 lines
.Add(wxEmptyString
);
1089 size_t nReplaceCount
= lines
.GetCount(),
1092 // (4) merge into the array
1095 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1097 if ( nReplaceLine
< nReplaceCount
)
1099 // we have the replacement line for this one
1100 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1102 rowsNumberChanged
= true;
1105 UpdateMaxWidth(line
);
1107 else // no more replacement lines
1109 // (4b) delete all extra lines (note that we need to delete
1110 // them backwards because indices shift while we do it)
1111 bool deletedLongestLine
= false;
1112 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1114 if ( lineDel
== MData().m_lineLongest
)
1116 // we will need to recalc the max line width
1117 deletedLongestLine
= true;
1120 RemoveLine(lineDel
);
1123 if ( deletedLongestLine
)
1128 // even the line number changed
1129 rowsNumberChanged
= true;
1131 // update line to exit the loop
1136 // (4c) insert the new lines
1137 if ( nReplaceLine
< nReplaceCount
)
1139 // even the line number changed
1140 rowsNumberChanged
= true;
1144 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1146 UpdateMaxWidth(lineEnd
);
1148 while ( nReplaceLine
< nReplaceCount
);
1151 // (5) now refresh the changed area
1153 // update the (cached) last position first as refresh functions use it
1154 m_posLast
+= text
.length() - to
+ from
;
1156 // we may optimize refresh if the number of rows didn't change - but if
1157 // it did we have to refresh everything below the part we chanegd as
1158 // well as it might have moved
1159 if ( !rowsNumberChanged
)
1161 // refresh the line we changed
1164 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1168 //OPT: we shouldn't refresh the unchanged part of the line in
1169 // this case, but instead just refresh the tail of it - the
1170 // trouble is that we don't know here where does this tail
1174 // number of rows didn't change, refresh the updated rows and the
1176 if ( lineStart
<= lineEnd
)
1177 RefreshLineRange(lineStart
, lineEnd
);
1179 else // rows number did change
1183 // refresh only part of the first line
1184 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1186 //else: we have to refresh everything as some part of the text
1187 // could be in the previous row before but moved to the next
1188 // one now (due to word wrap)
1190 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1191 if ( lineStart
<= lineEnd
)
1192 RefreshLineRange(lineStart
, lineEnd
);
1194 // refresh text rect left below
1195 RefreshLineRange(lineEnd
+ 1, 0);
1197 // the vert scrollbar might [dis]appear
1198 MData().m_updateScrollbarY
= true;
1201 // must recalculate it - will do later
1205 #ifdef WXDEBUG_TEXT_REPLACE
1206 // optimized code above should give the same result as straightforward
1207 // computation in the beginning
1208 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1209 #endif // WXDEBUG_TEXT_REPLACE
1211 // update the current position: note that we always put the cursor at the
1212 // end of the replacement text
1213 DoSetInsertionPoint(from
+ text
.length());
1215 // and the selection: this is complicated by the fact that selection coords
1216 // must be first updated to reflect change in text coords, i.e. if we had
1217 // selection from 17 to 19 and we just removed this range, we don't have to
1218 // refresh anything, so we can't just use ClearSelection() here
1219 if ( selStartOld
!= -1 )
1221 // refresh the parst of the selection outside the changed text (which
1222 // we already refreshed)
1223 if ( selStartOld
< from
)
1224 RefreshTextRange(selStartOld
, from
);
1225 if ( to
< selEndOld
)
1226 RefreshTextRange(to
, selEndOld
);
1230 // now call it to do the rest (not related to refreshing)
1234 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1236 // Replace() only works with correctly ordered arguments, so exchange them
1238 OrderPositions(from
, to
);
1240 Replace(from
, to
, wxEmptyString
);
1243 void wxTextCtrl::WriteText(const wxString
& text
)
1245 // replace the selection with the new text
1248 Replace(m_curPos
, m_curPos
, text
);
1251 void wxTextCtrl::AppendText(const wxString
& text
)
1253 SetInsertionPointEnd();
1257 // ----------------------------------------------------------------------------
1259 // ----------------------------------------------------------------------------
1261 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1263 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1264 _T("insertion point position out of range") );
1266 // don't do anything if it didn't change
1267 if ( pos
!= m_curPos
)
1269 DoSetInsertionPoint(pos
);
1272 if ( !IsSingleLine() )
1274 // moving cursor should reset the stored abscissa (even if the cursor
1275 // position didn't actually change!)
1276 MData().m_xCaret
= -1;
1282 void wxTextCtrl::InitInsertionPoint()
1284 // so far always put it in the beginning
1285 DoSetInsertionPoint(0);
1287 // this will also set the selection anchor correctly
1291 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1293 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1294 _T("DoSetInsertionPoint() can only be called with valid pos") );
1297 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1300 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1302 MoveInsertionPoint(pos
);
1307 void wxTextCtrl::SetInsertionPointEnd()
1309 SetInsertionPoint(GetLastPosition());
1312 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1317 wxTextPos
wxTextCtrl::GetLastPosition() const
1320 if ( IsSingleLine() )
1322 pos
= m_value
.length();
1328 size_t nLineCount
= GetLineCount();
1329 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1331 // +1 is because the positions at the end of this line and of the
1332 // start of the next one are different
1333 pos
+= GetLines()[nLine
].length() + 1;
1338 // the last position is at the end of the last line, not in the
1339 // beginning of the next line after it
1343 // more probable reason of this would be to forget to update m_posLast
1344 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1345 #endif // WXDEBUG_TEXT
1353 // ----------------------------------------------------------------------------
1355 // ----------------------------------------------------------------------------
1357 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1365 wxString
wxTextCtrl::GetSelectionText() const
1369 if ( HasSelection() )
1371 if ( IsSingleLine() )
1373 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1377 wxTextCoord colStart
, lineStart
,
1379 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1380 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1382 // as always, we need to check for the special case when the start
1383 // and end line are the same
1384 if ( lineEnd
== lineStart
)
1386 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1388 else // sel on multiple lines
1390 // take the end of the first line
1391 sel
= GetLines()[lineStart
].c_str() + colStart
;
1394 // all intermediate ones
1395 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1397 sel
<< GetLines()[line
] << _T('\n');
1400 // and the start of the last one
1401 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1409 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1411 // selecting till -1 is the same as selecting to the end
1412 if ( to
== -1 && from
!= -1 )
1414 to
= GetLastPosition();
1417 if ( from
== -1 || to
== from
)
1421 else // valid sel range
1423 // remember the 'to' position as the current position, used to move the
1424 // caret there later
1425 wxTextPos toOrig
= to
;
1427 OrderPositions(from
, to
);
1429 wxCHECK_RET( to
<= GetLastPosition(),
1430 _T("invalid range in wxTextCtrl::SetSelection") );
1432 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1434 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1435 // directly and so m_selStart/End must be reset by then
1436 wxTextPos selStartOld
= m_selStart
,
1437 selEndOld
= m_selEnd
;
1442 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1443 m_selStart
, m_selEnd
);
1445 // refresh only the part of text which became (un)selected if
1447 if ( selStartOld
== m_selStart
)
1449 RefreshTextRange(selEndOld
, m_selEnd
);
1451 else if ( selEndOld
== m_selEnd
)
1453 RefreshTextRange(m_selStart
, selStartOld
);
1457 // OPT: could check for other cases too but it is probably not
1458 // worth it as the two above are the most common ones
1459 if ( selStartOld
!= -1 )
1460 RefreshTextRange(selStartOld
, selEndOld
);
1461 if ( m_selStart
!= -1 )
1462 RefreshTextRange(m_selStart
, m_selEnd
);
1465 // we need to fully repaint the invalidated areas of the window
1466 // before scrolling it (from DoSetInsertionPoint which is typically
1467 // called after SetSelection()), otherwise they may stay unpainted
1468 m_targetWindow
->Update();
1470 //else: nothing to do
1472 // the insertion point is put at the location where the caret was moved
1473 DoSetInsertionPoint(toOrig
);
1477 void wxTextCtrl::ClearSelection()
1479 if ( HasSelection() )
1481 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1482 // directly (see above as well)
1483 wxTextPos selStart
= m_selStart
,
1486 // no selection any more
1490 // refresh the old selection
1491 RefreshTextRange(selStart
, selEnd
);
1494 // the anchor should be moved even if there was no selection previously
1495 m_selAnchor
= m_curPos
;
1498 void wxTextCtrl::RemoveSelection()
1500 if ( !HasSelection() )
1503 Remove(m_selStart
, m_selEnd
);
1506 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1507 wxTextPos
*start
, wxTextPos
*end
) const
1514 if ( !HasSelection() )
1516 // no selection at all, hence no selection in this line
1520 wxTextCoord lineStart
, colStart
;
1521 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1522 if ( lineStart
> line
)
1524 // this line is entirely above the selection
1528 wxTextCoord lineEnd
, colEnd
;
1529 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1530 if ( lineEnd
< line
)
1532 // this line is entirely below the selection
1536 if ( line
== lineStart
)
1541 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1543 else if ( line
== lineEnd
)
1546 *start
= lineEnd
== lineStart
? colStart
: 0;
1550 else // the line is entirely inside the selection
1555 *end
= GetLineLength(line
);
1561 // ----------------------------------------------------------------------------
1563 // ----------------------------------------------------------------------------
1565 bool wxTextCtrl::IsModified() const
1567 return m_isModified
;
1570 bool wxTextCtrl::IsEditable() const
1572 // disabled control can never be edited
1573 return m_isEditable
&& IsEnabled();
1576 void wxTextCtrl::MarkDirty()
1578 m_isModified
= true;
1581 void wxTextCtrl::DiscardEdits()
1583 m_isModified
= false;
1586 void wxTextCtrl::SetEditable(bool editable
)
1588 if ( editable
!= m_isEditable
)
1590 m_isEditable
= editable
;
1592 // the caret (dis)appears
1595 // the appearance of the control might have changed
1600 // ----------------------------------------------------------------------------
1601 // col/lines <-> position correspondence
1602 // ----------------------------------------------------------------------------
1605 A few remarks about this stuff:
1607 o The numbering of the text control columns/rows starts from 0.
1608 o Start of first line is position 0, its last position is line.length()
1609 o Start of the next line is the last position of the previous line + 1
1612 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1614 if ( IsSingleLine() )
1616 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1618 return m_value
.length();
1622 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1623 _T("line index out of range") );
1625 return GetLines()[line
].length();
1629 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1631 if ( IsSingleLine() )
1633 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1639 //this is called during DoGetBestSize
1640 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1642 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1643 _T("line index out of range") );
1645 return GetLines()[line
];
1649 int wxTextCtrl::GetNumberOfLines() const
1651 // there is always 1 line, even if the text is empty
1652 return IsSingleLine() ? 1 : GetLineCount();
1655 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1657 // note that this method should accept any values of x and y and return -1
1658 // if they are out of range
1659 if ( IsSingleLine() )
1661 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1665 if ( (size_t)y
>= GetLineCount() )
1667 // this position is below the text
1668 return GetLastPosition();
1672 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1674 // +1 is because the positions at the end of this line and of the
1675 // start of the next one are different
1676 pos
+= GetLines()[nLine
].length() + 1;
1679 // take into account also the position in line
1680 if ( (size_t)x
> GetLines()[y
].length() )
1682 // don't return position in the next line
1683 x
= GetLines()[y
].length();
1690 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1691 wxTextCoord
*x
, wxTextCoord
*y
) const
1693 if ( IsSingleLine() )
1695 if ( (size_t)pos
> m_value
.length() )
1707 wxTextPos posCur
= 0;
1708 size_t nLineCount
= GetLineCount();
1709 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1711 // +1 is because the start the start of the next line is one
1712 // position after the end of this one
1713 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1716 // we've found the line, now just calc the column
1724 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1725 _T("XYToPosition() or PositionToXY() broken") );
1726 #endif // WXDEBUG_TEXT
1730 else // go further down
1736 // beyond the last line
1741 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1743 // a normal line has one row
1744 wxTextCoord numRows
= 1;
1748 // add the number of additional rows
1749 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1755 wxTextCoord
wxTextCtrl::GetRowCount() const
1757 wxTextCoord count
= GetLineCount();
1762 count
= GetFirstRowOfLine(count
- 1) +
1763 WData().m_linesData
[count
- 1].GetRowCount();
1769 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1774 if ( !WData().IsValidLine(line
) )
1779 return WData().m_linesData
[line
].GetNextRow();
1782 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1787 if ( !WData().IsValidLine(line
) )
1792 return WData().m_linesData
[line
].GetFirstRow();
1795 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1797 wxCoord
*yOut
) const
1799 wxTextCoord col
, line
;
1801 // optimization for special (but common) case when we already have the col
1803 if ( pos
== m_curPos
)
1808 else // must really calculate col/line from pos
1810 if ( !PositionToXY(pos
, &col
, &line
) )
1814 int hLine
= GetLineHeight();
1816 wxString textLine
= GetLineText(line
);
1817 if ( IsSingleLine() || !WrapLines() )
1819 x
= GetTextWidth(textLine
.Left(col
));
1822 else // difficult case: multline control with line wrap
1824 y
= GetFirstRowOfLine(line
);
1826 wxTextCoord colRowStart
;
1827 y
+= GetRowInLine(line
, col
, &colRowStart
);
1831 // x is the width of the text before this position in this row
1832 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1843 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1845 wxCoord
*yOut
) const
1848 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1851 // finally translate the logical text rect coords into physical client
1853 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1858 wxPoint
wxTextCtrl::GetCaretPosition() const
1860 wxCoord xCaret
, yCaret
;
1861 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1863 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1866 return wxPoint(xCaret
, yCaret
);
1869 // pos may be -1 to show the current position
1870 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1872 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1876 if ( IsSingleLine() )
1878 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1880 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1883 GetViewStart(&xStart
, &yStart
);
1889 PositionToLogicalXY(pos
, &x
, &y
);
1891 wxRect rectText
= GetRealTextArea();
1893 // scroll the position vertically into view: if it is currently above
1894 // it, make it the first one, otherwise the last one
1895 if ( MData().m_scrollRangeY
)
1897 y
/= GetLineHeight();
1903 else // we are currently in or below the view area
1905 // find the last row currently shown
1910 // to find the last row we need to use the generic HitTest
1913 // OPT this is a bit silly: we undo this in HitTest(), so
1914 // it would be better to factor out the common
1915 // functionality into a separate function (OTOH it
1916 // won't probably save us that much)
1917 wxPoint
pt(0, rectText
.height
- 1);
1918 pt
+= GetClientAreaOrigin();
1919 pt
+= m_rectText
.GetPosition();
1920 HitTest(pt
, &col
, &yEnd
);
1922 // find the row inside the line
1923 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1927 // finding the last line is easy if each line has exactly
1929 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1934 // scroll down: the current item should appear at the
1935 // bottom of the view
1936 Scroll(0, y
- (yEnd
- yStart
));
1941 // scroll the position horizontally into view
1943 // we follow what I believe to be Windows behaviour here, that is if
1944 // the position is already entirely in the view we do nothing, but if
1945 // we do have to scroll the window to bring it into view, we scroll it
1946 // not just enough to show the position but slightly more so that this
1947 // position is at 1/3 of the window width from the closest border to it
1948 // (I'm not sure that Windows does exactly this but it looks like this)
1949 if ( MData().m_scrollRangeX
)
1951 // unlike for the rows, xStart doesn't correspond to the starting
1952 // column as they all have different widths, so we need to
1953 // translate everything to pixels
1955 // we want the text between x and x2 be entirely inside the view
1956 // (i.e. the current character)
1958 // make xStart the first visible pixel (and not position)
1959 int wChar
= GetAverageWidth();
1964 // we want the position of this column be 1/3 to the right of
1966 x
-= rectText
.width
/ 3;
1969 Scroll(x
/ wChar
, y
);
1971 else // maybe we're beyond the right border of the view?
1973 wxTextCoord col
, row
;
1974 if ( PositionToXY(pos
, &col
, &row
) )
1976 wxString lineText
= GetLineText(row
);
1977 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1978 if ( x2
> xStart
+ rectText
.width
)
1980 // we want the position of this column be 1/3 to the
1981 // left of the right edge, i.e. 2/3 right of the left
1983 x2
-= (2*rectText
.width
)/3;
1986 Scroll(x2
/ wChar
, row
);
1992 //else: multiline but no scrollbars, hence nothing to do
1998 // ----------------------------------------------------------------------------
2000 // ----------------------------------------------------------------------------
2003 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2004 distinguish between inlusive/exclusive words and between words and
2005 WORDS (in vim sense) and also, finally, make the set of characters
2006 which make up a word configurable - currently we use the exclusive
2007 WORDS only (coincidentally, this is what Windows edit control does)
2009 For future references, here is what vim help says:
2011 A word consists of a sequence of letters, digits and underscores, or
2012 a sequence of other non-blank characters, separated with white space
2013 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2016 A WORD consists of a sequence of non-blank characters, separated with
2017 white space. An empty line is also considered to be a word and a
2021 static inline bool IsWordChar(wxChar ch
)
2023 return !wxIsspace(ch
);
2026 wxTextPos
wxTextCtrl::GetWordStart() const
2028 if ( m_curPos
== -1 || m_curPos
== 0 )
2031 if ( m_curCol
== 0 )
2033 // go to the end of the previous line
2034 return m_curPos
- 1;
2037 // it shouldn't be possible to learn where the word starts in the password
2042 // start at the previous position
2043 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2044 const wxChar
*p
= p0
+ m_curCol
- 1;
2046 // find the end of the previous word
2047 while ( (p
> p0
) && !IsWordChar(*p
) )
2050 // now find the beginning of this word
2051 while ( (p
> p0
) && IsWordChar(*p
) )
2054 // we might have gone too far
2055 if ( !IsWordChar(*p
) )
2058 return (m_curPos
- m_curCol
) + p
- p0
;
2061 wxTextPos
wxTextCtrl::GetWordEnd() const
2063 if ( m_curPos
== -1 )
2066 wxString line
= GetLineText(m_curRow
);
2067 if ( (size_t)m_curCol
== line
.length() )
2069 // if we're on the last position in the line, go to the next one - if
2071 wxTextPos pos
= m_curPos
;
2072 if ( pos
< GetLastPosition() )
2078 // it shouldn't be possible to learn where the word ends in the password
2081 return GetLastPosition();
2083 // start at the current position
2084 const wxChar
*p0
= line
.c_str();
2085 const wxChar
*p
= p0
+ m_curCol
;
2087 // find the start of the next word
2088 while ( *p
&& !IsWordChar(*p
) )
2091 // now find the end of it
2092 while ( *p
&& IsWordChar(*p
) )
2095 // and find the start of the next word
2096 while ( *p
&& !IsWordChar(*p
) )
2099 return (m_curPos
- m_curCol
) + p
- p0
;
2102 // ----------------------------------------------------------------------------
2104 // ----------------------------------------------------------------------------
2106 void wxTextCtrl::Copy()
2109 if ( HasSelection() )
2111 wxClipboardLocker clipLock
;
2113 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2114 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2115 wxTextDataObject
*data
= new wxTextDataObject(text
);
2116 wxTheClipboard
->SetData(data
);
2118 #endif // wxUSE_CLIPBOARD
2121 void wxTextCtrl::Cut()
2126 bool wxTextCtrl::DoCut()
2128 if ( !HasSelection() )
2138 void wxTextCtrl::Paste()
2143 bool wxTextCtrl::DoPaste()
2146 wxClipboardLocker clipLock
;
2148 wxTextDataObject data
;
2149 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2150 && wxTheClipboard
->GetData(data
) )
2152 // reverse transformation: '\r\n\" -> '\n'
2153 wxString text
= wxTextFile::Translate(data
.GetText(),
2154 wxTextFileType_Unix
);
2155 if ( !text
.empty() )
2162 #endif // wxUSE_CLIPBOARD
2167 // ----------------------------------------------------------------------------
2169 // ----------------------------------------------------------------------------
2171 wxTextCtrlInsertCommand
*
2172 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2174 return (wxTextCtrlInsertCommand
*)
2175 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2179 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2181 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2184 if ( IsCompressing() )
2186 wxTextCtrlInsertCommand
*
2187 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2189 // it is possible that we don't have any last command at all if,
2190 // for example, it was undone since the last Store(), so deal with
2194 cmdInsLast
->Append(cmdIns
);
2198 // don't need to call the base class version
2203 // append the following insert commands to this one
2204 m_compressInserts
= true;
2206 // let the base class version will do the job normally
2208 else // not an insert command
2210 // stop compressing insert commands - this won't work with the last
2211 // command not being an insert one anyhow
2214 // let the base class version will do the job normally
2217 wxCommandProcessor::Store(command
);
2220 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2222 m_text
+= other
->m_text
;
2225 bool wxTextCtrlInsertCommand::CanUndo() const
2227 return m_from
!= -1;
2230 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2232 // the text is going to be inserted at the current position, remember where
2234 m_from
= text
->GetInsertionPoint();
2236 // and now do insert it
2237 text
->WriteText(m_text
);
2242 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2244 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2246 // remove the text from where we inserted it
2247 text
->Remove(m_from
, m_from
+ m_text
.length());
2252 bool wxTextCtrlRemoveCommand::CanUndo() const
2254 // if we were executed, we should have the text we removed
2255 return !m_textDeleted
.empty();
2258 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2260 text
->SetSelection(m_from
, m_to
);
2261 m_textDeleted
= text
->GetSelectionText();
2262 text
->RemoveSelection();
2267 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2269 // it is possible that the text was deleted and that we can't restore text
2270 // at the same position we removed it any more
2271 wxTextPos posLast
= text
->GetLastPosition();
2272 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2273 text
->WriteText(m_textDeleted
);
2278 void wxTextCtrl::Undo()
2280 // the caller must check it
2281 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2283 m_cmdProcessor
->Undo();
2286 void wxTextCtrl::Redo()
2288 // the caller must check it
2289 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2291 m_cmdProcessor
->Redo();
2294 bool wxTextCtrl::CanUndo() const
2296 return IsEditable() && m_cmdProcessor
->CanUndo();
2299 bool wxTextCtrl::CanRedo() const
2301 return IsEditable() && m_cmdProcessor
->CanRedo();
2304 // ----------------------------------------------------------------------------
2306 // ----------------------------------------------------------------------------
2308 wxSize
wxTextCtrl::DoGetBestClientSize() const
2310 // when we're called for the very first time from Create() we must
2311 // calculate the font metrics here because we can't do it before calling
2312 // Create() (there is no window yet and wxGTK crashes) but we need them
2314 if ( m_heightLine
== -1 )
2316 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2320 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2322 int wChar
= GetAverageWidth(),
2323 hChar
= GetLineHeight();
2325 int widthMin
= wxMax(10*wChar
, 100);
2331 if ( !IsSingleLine() )
2333 // let the control have a reasonable number of lines
2334 int lines
= GetNumberOfLines();
2337 else if ( lines
> 10 )
2344 rectText
.height
= h
;
2345 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2346 return wxSize(rectTotal
.width
, rectTotal
.height
);
2349 void wxTextCtrl::UpdateTextRect()
2351 wxRect
rectTotal(GetClientSize());
2352 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2353 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2355 // code elsewhere is confused by negative rect size
2356 if ( m_rectText
.width
<= 0 )
2357 m_rectText
.width
= 1;
2358 if ( m_rectText
.height
<= 0 )
2359 m_rectText
.height
= 1;
2361 if ( !IsSingleLine() )
2363 // invalidate it so that GetRealTextArea() will recalc it
2364 MData().m_rectTextReal
.width
= 0;
2366 // only scroll this rect when the window is scrolled: note that we have
2367 // to scroll not only the text but the line wrap marks too if we show
2369 wxRect rectText
= GetRealTextArea();
2370 if ( extraSpace
&& *extraSpace
)
2372 rectText
.width
+= *extraSpace
;
2374 SetTargetRect(rectText
);
2376 // relayout all lines
2379 WData().m_rowFirstInvalid
= 0;
2381 // increase timestamp: this means that the lines which had been
2382 // laid out before will be relayd out the next time LayoutLines()
2383 // is called because their timestamp will be smaller than the
2385 WData().m_timestamp
++;
2389 UpdateLastVisible();
2392 void wxTextCtrl::UpdateLastVisible()
2394 // this method is only used for horizontal "scrollbarless" scrolling which
2395 // is used only with single line controls
2396 if ( !IsSingleLine() )
2399 // use (efficient) HitTestLine to find the last visible character
2400 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2402 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2404 case wxTE_HT_BEYOND
:
2405 // everything is visible
2406 SData().m_colLastVisible
= text
.length();
2409 SData().m_posLastVisible
= -1;
2413 case wxTE_HT_BEFORE:
2417 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2420 case wxTE_HT_ON_TEXT
:
2423 // the last entirely seen character is the previous one because
2424 // this one is only partly visible - unless the width of the
2425 // string is exactly the max width
2426 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2427 if ( SData().m_posLastVisible
> m_rectText
.width
)
2429 // this character is not entirely visible, take the
2434 SData().m_posLastVisible
= -1;
2436 //else: we can just see it
2438 SData().m_colLastVisible
= col
;
2443 // calculate the width of the text really shown
2444 if ( SData().m_posLastVisible
== -1 )
2446 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2449 // current value is relative the start of the string text which starts at
2450 // SData().m_colStart, we need an absolute offset into string
2451 SData().m_colLastVisible
+= SData().m_colStart
;
2453 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2454 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2457 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2461 if ( !IsSingleLine() )
2464 // update them immediately because if we are called for the first time,
2465 // we need to create them in order for the base class version to
2466 // position the scrollbars correctly - if we don't do it now, it won't
2467 // happen at all if we don't get more size events
2471 MData().m_updateScrollbarX
=
2472 MData().m_updateScrollbarY
= true;
2478 wxCoord
wxTextCtrl::GetTotalWidth() const
2481 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2485 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2488 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2492 wxRect
wxTextCtrl::GetRealTextArea() const
2494 // for single line text control it's just the same as text rect
2495 if ( IsSingleLine() )
2498 // the real text area always holds an entire number of lines, so the only
2499 // difference with the text area is a narrow strip along the bottom border
2500 wxRect rectText
= MData().m_rectTextReal
;
2501 if ( !rectText
.width
)
2504 rectText
= m_rectText
;
2506 // when we're called for the very first time, the line height might not
2507 // had been calculated yet, so do get it now
2508 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2509 self
->RecalcFontMetrics();
2511 int hLine
= GetLineHeight();
2512 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2515 self
->MData().m_rectTextReal
= rectText
;
2521 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2523 wxTextCoord
*colRowStart
) const
2525 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2527 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2529 if ( !WData().IsValidLine(line
) )
2532 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2535 rowMax
= lineData
.GetExtraRowCount();
2539 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2542 // it's ok here that row is 1 greater than needed: like this, it is
2543 // counted as a normal (and not extra) row
2545 //else: only one row anyhow
2549 // +1 because we need a real row number, not the extra row one
2550 *colRowStart
= lineData
.GetRowStart(row
);
2552 // this can't happen, of course
2553 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2559 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2561 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2562 // else now and has rather awkward interface for our needs here
2564 lineData
.m_rowsStart
.Empty();
2565 lineData
.m_rowsWidth
.Empty();
2567 const wxString
& text
= GetLineText(line
);
2569 size_t colRowStart
= 0;
2572 size_t lenRow
= GetPartOfWrappedLine
2574 text
.c_str() + colRowStart
,
2578 // remember the start of this row (not for the first one as
2579 // it's always 0) and its width
2581 lineData
.m_rowsStart
.Add(colRowStart
);
2582 lineData
.m_rowsWidth
.Add(widthRow
);
2584 colRowStart
+= lenRow
;
2586 while ( colRowStart
< text
.length() );
2588 // put the current timestamp on it
2589 lineData
.m_timestamp
= WData().m_timestamp
;
2592 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2594 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2596 // if we were called, some line was dirty and if it was dirty we must have
2597 // had m_rowFirstInvalid set to something too
2598 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2599 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2601 wxTextCoord rowFirst
, rowCur
;
2604 // start after the last known valid line
2605 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2606 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2608 else // no valid lines, start at row 0
2614 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2616 // set the starting row for this line
2617 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2618 lineData
.m_rowFirst
= rowCur
;
2620 // had the line been already broken into rows?
2622 // if so, compare its timestamp with the current one: if nothing has
2623 // been changed, don't relayout it
2624 if ( !lineData
.IsValid() ||
2625 (lineData
.m_timestamp
< WData().m_timestamp
) )
2627 // now do break it in rows
2628 LayoutLine(line
, lineData
);
2631 rowCur
+= lineData
.GetRowCount();
2634 // we are now valid at least up to this line, but if it is the last one we
2635 // just don't have any more invalid rows at all
2636 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2641 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2642 self
->WData().m_rowFirstInvalid
= lineLast
;
2644 // also refresh the line end indicators (FIXME shouldn't do it always!)
2645 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2648 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2649 wxCoord
*widthReal
) const
2651 // this function is slow, it shouldn't be called unless really needed
2652 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2656 wxCoord wReal
= wxDefaultCoord
;
2657 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2660 case wxTE_HT_BEFORE:
2664 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2667 case wxTE_HT_ON_TEXT
:
2670 // the last entirely seen character is the previous one because
2671 // this one is only partly visible - unless the width of the
2672 // string is exactly the max width
2673 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2674 if ( wReal
> m_rectText
.width
)
2676 // this character is not entirely visible, take the
2681 wReal
= wxDefaultCoord
;
2683 //else: we can just see it
2685 // wrap at any character or only at words boundaries?
2686 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2688 // find the (last) not word char before this word
2689 wxTextCoord colWordStart
;
2690 for ( colWordStart
= col
;
2691 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2695 if ( colWordStart
> 0 )
2697 if ( colWordStart
!= col
)
2699 // will have to recalc the real width
2700 wReal
= wxDefaultCoord
;
2705 //else: only a single word, have to wrap it here
2710 case wxTE_HT_BEYOND
:
2714 // we return the number of characters, not the index of the last one
2715 if ( (size_t)col
< s
.length() )
2717 // but don't return more than this (empty) string has
2723 if ( wReal
== wxDefaultCoord
)
2725 // calc it if not done yet
2726 wReal
= GetTextWidth(s
.Truncate(col
));
2732 // VZ: old, horribly inefficient code which can still be used for checking
2733 // the result (in line, not word, wrap mode only) - to be removed later
2735 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2736 wxClientDC
dc(self
);
2737 dc
.SetFont(GetFont());
2738 self
->DoPrepareDC(dc
);
2740 wxCoord widthMax
= m_rectText
.width
;
2742 // the text which we can keep in this ROW
2745 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2749 dc
.GetTextExtent(str
, &w
, NULL
);
2754 // if we wrapped, the last letter was one too much
2755 if ( str
.length() > 1 )
2758 str
.erase(str
.length() - 1, 1);
2760 else // but always keep at least one letter in each row
2762 // the real width then is the last value of w and not teh one
2767 else // we didn't wrap
2772 wxASSERT( col
== str
.length() );
2776 wxASSERT( *widthReal
== wOld
);
2781 //return str.length();
2787 // OPT: this function is called a lot - would be nice to optimize it but I
2788 // don't really know how yet
2789 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2791 wxTextCoord
*colOut
) const
2793 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2796 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2797 wxClientDC
dc(self
);
2798 dc
.SetFont(GetFont());
2799 self
->DoPrepareDC(dc
);
2802 dc
.GetTextExtent(line
, &width
, NULL
);
2805 // clicking beyond the end of line is equivalent to clicking at
2806 // the end of it, so return the last line column
2807 col
= line
.length();
2810 // unless the line is empty and so doesn't have any column at all -
2811 // in this case return 0, what else can we do?
2815 res
= wxTE_HT_BEYOND
;
2821 res
= wxTE_HT_BEFORE
;
2823 else // we're inside the line
2825 // now calculate the column: first, approximate it with fixed-width
2826 // value and then calculate the correct value iteratively: note that
2827 // we use the first character of the line instead of (average)
2828 // GetCharWidth(): it is common to have lines of dashes, for example,
2829 // and this should give us much better approximation in such case
2831 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2832 dc
.GetTextExtent(line
[0], &width
, NULL
);
2839 else if ( (size_t)col
> line
.length() )
2841 col
= line
.length();
2844 // matchDir is the direction in which we should move to reach the
2845 // character containing the given position
2851 } matchDir
= Match_None
;
2854 // check that we didn't go beyond the line boundary
2860 if ( (size_t)col
> line
.length() )
2862 col
= line
.length();
2866 wxString
strBefore(line
, (size_t)col
);
2867 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2870 if ( matchDir
== Match_Right
)
2872 // we were going to the right and, finally, moved beyond
2873 // the original position - stop on the previous one
2879 if ( matchDir
== Match_None
)
2881 // we just started iterating, now we know that we should
2883 matchDir
= Match_Left
;
2885 //else: we are still to the right of the target, continue
2889 // invert the logic above
2890 if ( matchDir
== Match_Left
)
2892 // with the exception that we don't need to backtrack here
2896 if ( matchDir
== Match_None
)
2899 matchDir
= Match_Right
;
2903 // this is not supposed to happen
2904 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2906 if ( matchDir
== Match_Right
)
2913 // check that we calculated it correctly
2915 if ( res
== wxTE_HT_ON_TEXT
)
2918 wxString text
= line
.Left(col
);
2919 dc
.GetTextExtent(text
, &width1
, NULL
);
2920 if ( (size_t)col
< line
.length() )
2925 dc
.GetTextExtent(text
, &width2
, NULL
);
2927 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2928 _T("incorrect HitTestLine() result") );
2930 else // we return last char
2932 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2935 #endif // WXDEBUG_TEXT
2943 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2946 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2947 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2949 *pos
= XYToPosition(x
, y
);
2955 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2956 wxTextCoord
*colOut
,
2957 wxTextCoord
*rowOut
) const
2959 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2962 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2963 wxTextCoord
*colOut
,
2964 wxTextCoord
*rowOut
) const
2966 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
2969 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2972 wxTextCoord
*rowOut
,
2973 wxTextCoord
*colStart
,
2974 wxTextCoord
*colEnd
,
2975 wxTextCoord
*colRowStartOut
,
2976 bool deviceCoords
) const
2978 // is the point in the text area or to the right or below it?
2979 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2981 // translate the window coords x0 and y0 into the client coords in the text
2982 // area by adjusting for both the client and text area offsets (unless this
2983 // was already done)
2987 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2988 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2996 // calculate the row (it is really a LINE, not a ROW)
2999 // these vars are used only for WrapLines() case
3000 wxTextCoord colRowStart
= 0;
3003 if ( colRowStartOut
)
3004 *colRowStartOut
= 0;
3006 int hLine
= GetLineHeight();
3009 // and clicking before it is the same as clicking on the first one
3012 res
= wxTE_HT_BEFORE
;
3016 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3018 if ( IsSingleLine() || !WrapLines() )
3020 // in this case row calculation is simple as all lines have the
3021 // same height and so row is the same as line
3022 if ( row
> rowLast
)
3024 // clicking below the text is the same as clicking on the last
3028 res
= wxTE_HT_BELOW
;
3031 else // multline control with line wrap
3033 // use binary search to find the line containing this row
3034 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3036 hi
= linesData
.GetCount(),
3041 const wxWrappedLineData
& lineData
= linesData
[cur
];
3042 if ( !WData().IsValidLine(cur
) )
3044 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3046 if ( row
< rowFirst
)
3052 // our row is after the first row of the cur line:
3053 // obviously, if cur is the last line, it contains this
3054 // row, otherwise we have to test that it is before the
3055 // first row of the next line
3056 bool found
= cur
== linesData
.GetCount() - 1;
3059 // if the row is beyond the end of text, adjust it to
3060 // be the last one and set res accordingly
3061 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3063 res
= wxTE_HT_BELOW
;
3065 row
= lineData
.GetRowCount() + rowFirst
- 1;
3068 else // not the last row
3070 const wxWrappedLineData
&
3071 lineNextData
= linesData
[cur
+ 1];
3072 if ( !WData().IsValidLine(cur
+ 1) )
3073 LayoutLines(cur
+ 1);
3074 found
= row
< lineNextData
.GetFirstRow();
3079 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3080 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3081 GetLines()[cur
].length());
3095 if ( res
== wxTE_HT_ON_TEXT
)
3097 // now find the position in the line
3098 wxString lineText
= GetLineText(row
),
3101 if ( colRowStart
|| rowLen
)
3103 // look in this row only, not in whole line
3104 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3108 // just take the whole string
3114 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3118 if ( colRowStartOut
)
3120 // give them the column offset in this ROW in pixels
3121 *colRowStartOut
= colRowStart
;
3124 // take into account that the ROW doesn't start in the
3125 // beginning of the LINE
3126 *colStart
+= colRowStart
;
3131 // the hit test result we return is for x1, so throw out
3132 // the result for x2 here
3133 int x2
= x1
+ x20
- x10
;
3134 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3136 *colEnd
+= colRowStart
;
3140 else // before/after vertical text span
3144 // fill the column with the first/last position in the
3145 // corresponding line
3146 if ( res
== wxTE_HT_BEFORE
)
3148 else // res == wxTE_HT_BELOW
3149 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3155 // give them the row in text coords (as is)
3162 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3163 wxTextCoord
*lineOut
,
3164 wxTextCoord
*rowInLineOut
) const
3172 int nLines
= GetNumberOfLines();
3175 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3176 for ( line
= 0; line
< nLines
; line
++ )
3178 if ( !WData().IsValidLine(line
) )
3181 if ( row
< linesData
[line
].GetNextRow() )
3183 // we found the right line
3184 rowInLine
= row
- linesData
[line
].GetFirstRow();
3190 if ( line
== nLines
)
3192 // the row is out of range
3196 else // no line wrapping, everything is easy
3198 if ( row
>= nLines
)
3207 *rowInLineOut
= rowInLine
;
3212 // ----------------------------------------------------------------------------
3214 // ----------------------------------------------------------------------------
3217 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3218 scrolling in both horizontal and vertical direction implemented using
3219 wxScrollHelper and the second one is manual scrolling implemented using
3220 SData().m_ofsHorz and used by the single line controls without scroll bar.
3222 The first version (the standard one) always scrolls by fixed amount which is
3223 fine for vertical scrolling as all lines have the same height but is rather
3224 ugly for horizontal scrolling if proportional font is used. This is why we
3225 manually update and use SData().m_ofsHorz which contains the length of the string
3226 which is hidden beyond the left borde. An important property of text
3227 controls using this kind of scrolling is that an entire number of characters
3228 is always shown and that parts of characters never appear on display -
3229 neither in the leftmost nor rightmost positions.
3231 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3232 done as usual for wxScrollWindow.
3235 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3237 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3239 // pos is the logical position to show
3241 // SData().m_ofsHorz is the fisrt logical position shown
3242 if ( pos
< SData().m_ofsHorz
)
3246 HitTestLine(m_value
, pos
, &col
);
3251 wxCoord width
= m_rectText
.width
;
3254 // if we are called from the ctor, m_rectText is not initialized
3255 // yet, so do it now
3257 width
= m_rectText
.width
;
3260 // SData().m_ofsHorz + width is the last logical position shown
3261 if ( pos
> SData().m_ofsHorz
+ width
)
3265 HitTestLine(m_value
, pos
- width
, &col
);
3266 ScrollText(col
+ 1);
3271 // scroll the window horizontally so that the first visible character becomes
3272 // the one at this position
3273 void wxTextCtrl::ScrollText(wxTextCoord col
)
3275 wxASSERT_MSG( IsSingleLine(),
3276 _T("ScrollText() is for single line controls only") );
3278 // never scroll beyond the left border
3282 // OPT: could only get the extent of the part of the string between col
3283 // and SData().m_colStart
3284 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3286 if ( ofsHorz
!= SData().m_ofsHorz
)
3288 // remember the last currently used pixel
3289 int posLastVisible
= SData().m_posLastVisible
;
3290 if ( posLastVisible
== -1 )
3292 // this may happen when we're called very early, during the
3293 // controls construction
3294 UpdateLastVisible();
3296 posLastVisible
= SData().m_posLastVisible
;
3299 // NB1: to scroll to the right, offset must be negative, hence the
3300 // order of operands
3301 int dx
= SData().m_ofsHorz
- ofsHorz
;
3303 // NB2: we call Refresh() below which results in a call to
3304 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3305 SData().m_ofsHorz
= ofsHorz
;
3306 SData().m_colStart
= col
;
3308 // after changing m_colStart, recalc the last visible position: we need
3309 // to recalc the last visible position beore scrolling in order to make
3310 // it appear exactly at the right edge of the text area after scrolling
3311 UpdateLastVisible();
3316 // we want to force the update of it after scrolling
3317 SData().m_colLastVisible
= -1;
3321 // scroll only the rectangle inside which there is the text
3322 wxRect rect
= m_rectText
;
3323 rect
.width
= posLastVisible
;
3325 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3328 we need to manually refresh the part which ScrollWindow() doesn't
3329 refresh (with new API this means the part outside the rect returned
3330 by ScrollNoRefresh): indeed, if we had this:
3334 where '*' is text and 'o' is blank area at the end (too small to
3335 hold the next char) then after scrolling by 2 positions to the left
3340 where 'R' is the area refreshed by ScrollWindow() - but we still
3341 need to refresh the 'o' at the end as it may be now big enough to
3342 hold the new character shifted into view.
3344 when we are scrolling to the right, we need to update this rect as
3345 well because it might have contained something before but doesn't
3346 contain anything any more
3349 // we can combine both rectangles into one when scrolling to the left,
3350 // but we need two separate Refreshes() otherwise
3353 // refresh the uncovered part on the left
3354 Refresh(true, &rect
);
3356 // and now the area on the right
3357 rect
.x
= m_rectText
.x
+ posLastVisible
;
3358 rect
.width
= m_rectText
.width
- posLastVisible
;
3360 else // scrolling to the left
3362 // just extend the rect covering the uncovered area to the edge of
3364 rect
.width
+= m_rectText
.width
- posLastVisible
;
3367 Refresh(true, &rect
);
3369 // I don't know exactly why is this needed here but without it we may
3370 // scroll the window again (from the same method) before the previously
3371 // invalidated area is repainted when typing *very* quickly - and this
3372 // may lead to the display corruption
3377 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3379 if ( IsSingleLine() )
3381 // we don't use wxScrollHelper
3383 *xx
= x
+ SData().m_ofsHorz
;
3389 // let the base class do it
3390 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3394 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3396 if ( IsSingleLine() )
3398 // we don't use wxScrollHelper
3400 *xx
= x
- SData().m_ofsHorz
;
3406 // let the base class do it
3407 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3411 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3413 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3414 // useless to call base class version as they don't use normal scrolling
3415 if ( IsSingleLine() && SData().m_ofsHorz
)
3417 // adjust the DC origin if the text is shifted
3418 wxPoint pt
= dc
.GetDeviceOrigin();
3419 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3423 wxScrollHelper::DoPrepareDC(dc
);
3427 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3431 // check if the max width changes after this line was modified
3432 wxCoord widthMaxOld
= MData().m_widthMax
,
3434 GetTextExtent(GetLineText(line
), &width
, NULL
);
3436 if ( line
== MData().m_lineLongest
)
3438 // this line was the longest one, is it still?
3439 if ( width
> MData().m_widthMax
)
3441 MData().m_widthMax
= width
;
3443 else if ( width
< MData().m_widthMax
)
3445 // we need to find the new longest line
3448 //else: its length didn't change, nothing to do
3450 else // it wasn't the longest line, but maybe it became it?
3452 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3453 if ( width
> GetMaxWidth() )
3455 MData().m_widthMax
= width
;
3456 MData().m_lineLongest
= line
;
3460 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3463 void wxTextCtrl::RecalcFontMetrics()
3465 m_heightLine
= GetCharHeight();
3466 m_widthAvg
= GetCharWidth();
3469 void wxTextCtrl::RecalcMaxWidth()
3471 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3473 MData().m_widthMax
= -1;
3474 (void)GetMaxWidth();
3477 wxCoord
wxTextCtrl::GetMaxWidth() const
3479 if ( MData().m_widthMax
== -1 )
3483 // OPT: should we remember the widths of all the lines?
3485 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3486 wxClientDC
dc(self
);
3487 dc
.SetFont(GetFont());
3489 self
->MData().m_widthMax
= 0;
3491 size_t count
= GetLineCount();
3492 for ( size_t n
= 0; n
< count
; n
++ )
3495 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3496 if ( width
> MData().m_widthMax
)
3498 // remember the width and the line which has it
3499 self
->MData().m_widthMax
= width
;
3500 self
->MData().m_lineLongest
= n
;
3505 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3507 return MData().m_widthMax
;
3510 void wxTextCtrl::UpdateScrollbars()
3512 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3514 wxSize size
= GetRealTextArea().GetSize();
3516 // is our height enough to show all items?
3517 wxTextCoord nRows
= GetRowCount();
3518 wxCoord lineHeight
= GetLineHeight();
3519 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3521 // is our width enough to show the longest line?
3522 wxCoord charWidth
, maxWidth
;
3523 bool showScrollbarX
;
3526 charWidth
= GetAverageWidth();
3527 maxWidth
= GetMaxWidth();
3528 showScrollbarX
= maxWidth
> size
.x
;
3530 else // never show the horz scrollbar
3532 // just to suppress compiler warnings about using uninit vars below
3533 charWidth
= maxWidth
= 0;
3535 showScrollbarX
= false;
3538 // calc the scrollbars ranges
3539 int scrollRangeX
= showScrollbarX
3540 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3542 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3544 int scrollRangeXOld
= MData().m_scrollRangeX
,
3545 scrollRangeYOld
= MData().m_scrollRangeY
;
3546 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3549 GetViewStart(&x
, &y
);
3552 // we want to leave the scrollbars at the same position which means
3553 // that x and y have to be adjusted as the number of positions may have
3556 // the number of positions is calculated from knowing that last
3557 // position = range - thumbSize and thumbSize == pageSize which is
3558 // equal to the window width / pixelsPerLine
3559 if ( scrollRangeXOld
)
3561 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3562 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3565 if ( scrollRangeYOld
)
3566 y
*= scrollRangeY
/ scrollRangeYOld
;
3569 SetScrollbars(charWidth
, lineHeight
,
3570 scrollRangeX
, scrollRangeY
,
3572 true /* no refresh */);
3574 if ( scrollRangeXOld
)
3576 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3577 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3581 MData().m_scrollRangeX
= scrollRangeX
;
3582 MData().m_scrollRangeY
= scrollRangeY
;
3584 // bring the current position in view
3588 MData().m_updateScrollbarX
=
3589 MData().m_updateScrollbarY
= false;
3592 void wxTextCtrl::OnInternalIdle()
3594 // notice that single line text control never has scrollbars
3595 if ( !IsSingleLine() &&
3596 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3600 wxControl::OnInternalIdle();
3603 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3605 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3606 if ( event
.GetOrientation() == wxHORIZONTAL
)
3608 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3612 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3616 // ----------------------------------------------------------------------------
3618 // ----------------------------------------------------------------------------
3620 void wxTextCtrl::RefreshSelection()
3622 if ( HasSelection() )
3624 RefreshTextRange(m_selStart
, m_selEnd
);
3628 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3630 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3631 _T("no lines to refresh") );
3634 // rect.x is already 0
3635 rect
.width
= m_rectText
.width
;
3636 wxCoord h
= GetLineHeight();
3638 wxTextCoord rowFirst
;
3639 if ( lineFirst
< GetNumberOfLines() )
3641 rowFirst
= GetFirstRowOfLine(lineFirst
);
3643 else // lineFirst == GetNumberOfLines()
3645 // lineFirst may be beyond the last line only if we refresh till
3646 // the end, otherwise it's illegal
3647 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3648 _T("invalid line range") );
3650 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3653 rect
.y
= rowFirst
*h
;
3657 // refresh till this line (inclusive)
3658 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3660 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3662 else // lineLast == 0 means to refresh till the end
3664 // FIXME: calc it exactly
3665 rect
.height
= 32000;
3668 RefreshTextRect(rect
);
3671 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3673 wxCHECK_RET( start
!= -1 && end
!= -1,
3674 _T("invalid RefreshTextRange() arguments") );
3676 // accept arguments in any order as it is more conenient for the caller
3677 OrderPositions(start
, end
);
3679 // this is acceptable but we don't do anything in this case
3683 wxTextPos colStart
, lineStart
;
3684 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3686 // the range is entirely beyond the end of the text, nothing to do
3690 wxTextCoord colEnd
, lineEnd
;
3691 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3693 // the range spans beyond the end of text, refresh to the end
3695 lineEnd
= GetNumberOfLines() - 1;
3698 // refresh all lines one by one
3699 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3701 // refresh the first line from the start of the range to the end, the
3702 // intermediate ones entirely and the last one from the beginning to
3703 // the end of the range
3704 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3706 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3708 // intermediate line or the last one but we need to refresh it
3709 // until the end anyhow - do it
3710 posCount
= wxSTRING_MAXLEN
;
3714 // refresh just the positions in between the start and the end one
3715 posCount
= colEnd
- posStart
;
3719 RefreshColRange(line
, posStart
, posCount
);
3723 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3727 wxString text
= GetLineText(line
);
3729 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3730 _T("invalid RefreshColRange() parameter") );
3732 RefreshPixelRange(line
,
3733 GetTextWidth(text
.Left((size_t)start
)),
3734 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3737 // this method accepts "logical" coords in the sense that they are coordinates
3738 // in a logical line but it can span several rows if we wrap lines and
3739 // RefreshPixelRange() will then refresh several rows
3740 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3744 // we will use line text only in line wrap case
3748 text
= GetLineText(line
);
3751 // special case: width == 0 means to refresh till the end of line
3754 // refresh till the end of visible line
3755 width
= GetTotalWidth();
3759 // refresh till the end of text
3760 wxCoord widthAll
= GetTextWidth(text
);
3762 // extend width to the end of ROW
3763 width
= widthAll
- widthAll
% width
+ width
;
3766 // no need to refresh beyond the end of line
3769 //else: just refresh the specified part
3771 wxCoord h
= GetLineHeight();
3774 rect
.y
= GetFirstRowOfLine(line
)*h
;
3779 // (1) skip all rows which we don't touch at all
3780 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3781 if ( !WData().IsValidLine(line
) )
3784 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3785 size_t rowLast
= lineData
.GetRowCount(),
3787 while ( (row
< rowLast
) &&
3788 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3794 // (2) now refresh all lines except the last one: note that the first
3795 // line is refreshed from the given start to the end, all the next
3797 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3799 rect
.width
= GetTotalWidth() - rect
.x
;
3800 RefreshTextRect(rect
);
3802 width
-= wLine
- rect
.x
;
3806 wLine
= lineData
.GetRowWidth(row
++);
3809 // (3) the code below will refresh the last line
3814 RefreshTextRect(rect
);
3817 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3820 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3821 rect
.width
= rectClient
.width
;
3822 rect
.height
= rectClient
.height
;
3824 // account for the text area offset
3825 rect
.Offset(m_rectText
.GetPosition());
3827 // don't refresh beyond the text area unless we're refreshing the line wrap
3828 // marks in which case textOnly is false
3831 if ( rect
.GetRight() > m_rectText
.GetRight() )
3833 rect
.SetRight(m_rectText
.GetRight());
3835 if ( rect
.width
<= 0 )
3837 // nothing to refresh
3843 // check the bottom boundary always, even for the line wrap marks
3844 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3846 rect
.SetBottom(m_rectText
.GetBottom());
3848 if ( rect
.height
<= 0 )
3850 // nothing to refresh
3855 // never refresh before the visible rect
3856 if ( rect
.x
< m_rectText
.x
)
3857 rect
.x
= m_rectText
.x
;
3859 if ( rect
.y
< m_rectText
.y
)
3860 rect
.y
= m_rectText
.y
;
3862 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3863 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3865 Refresh(true, &rect
);
3868 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3869 wxTextCoord rowLast
)
3871 if ( WData().m_widthMark
)
3874 rectMarks
.x
= m_rectText
.width
;
3875 rectMarks
.width
= WData().m_widthMark
;
3876 rectMarks
.y
= rowFirst
*GetLineHeight();
3877 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3879 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3883 // ----------------------------------------------------------------------------
3885 // ----------------------------------------------------------------------------
3887 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3889 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3892 // ----------------------------------------------------------------------------
3893 // client area drawing
3894 // ----------------------------------------------------------------------------
3897 Several remarks about wxTextCtrl redraw logic:
3899 1. only the regions which must be updated are redrawn, this means that we
3900 never Refresh() the entire window but use RefreshPixelRange() and
3901 ScrollWindow() which only refresh small parts of it and iterate over the
3902 update region in our DoDraw()
3904 2. the text displayed on the screen is obtained using GetTextToShow(): it
3905 should be used for all drawing/measuring
3908 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3912 textShown
= wxString(_T('*'), text
.length());
3919 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3921 // debugging trick to see the update rect visually
3923 static int s_countUpdates
= -1;
3924 if ( s_countUpdates
!= -1 )
3926 wxWindowDC
dc(this);
3927 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3928 dc
.SetPen(*wxTRANSPARENT_PEN
);
3929 dc
.DrawRectangle(rectUpdate
);
3931 #endif // WXDEBUG_TEXT
3933 // calculate the range lineStart..lineEnd of lines to redraw
3934 wxTextCoord lineStart
, lineEnd
;
3935 if ( IsSingleLine() )
3942 wxPoint pt
= rectUpdate
.GetPosition();
3943 (void)HitTest(pt
, NULL
, &lineStart
);
3945 pt
.y
+= rectUpdate
.height
;
3946 (void)HitTest(pt
, NULL
, &lineEnd
);
3949 // prepare for drawing
3950 wxCoord hLine
= GetLineHeight();
3952 // these vars will be used for hit testing of the current row
3953 wxCoord y
= rectUpdate
.y
;
3954 const wxCoord x1
= rectUpdate
.x
;
3955 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3958 rectText
.height
= hLine
;
3959 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3961 // we want to always start at the top of the line, otherwise if we redraw a
3962 // rect whose top is in the middle of a line, we'd draw this line shifted
3963 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3965 if ( IsSingleLine() )
3967 rectText
.y
= yClient
;
3969 else // multiline, adjust for scrolling
3971 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3974 wxRenderer
*renderer
= GetRenderer();
3976 // do draw the invalidated parts of each line: note that we iterate here
3977 // over ROWs, not over LINEs
3978 for ( wxTextCoord line
= lineStart
;
3979 y
< rectUpdate
.y
+ rectUpdate
.height
;
3981 rectText
.y
+= hLine
)
3983 // calculate the update rect in text positions for this line
3984 wxTextCoord colStart
, colEnd
, colRowStart
;
3985 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3986 &line
, &colStart
, &colEnd
,
3989 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3991 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3993 if ( line
== lineEnd
)
3995 // we redrew everything
3999 // the update rect is beyond the end of line, no need to redraw
4000 // anything on this line - but continue with the remaining ones
4004 // for single line controls we may additionally cut off everything
4005 // which is to the right of the last visible position
4006 if ( IsSingleLine() )
4008 // don't show the columns which are scrolled out to the left
4009 if ( colStart
< SData().m_colStart
)
4010 colStart
= SData().m_colStart
;
4012 // colEnd may be less than colStart if colStart was changed by the
4014 if ( colEnd
< colStart
)
4017 // don't draw the chars beyond the rightmost one
4018 if ( SData().m_colLastVisible
== -1 )
4020 // recalculate this rightmost column
4021 UpdateLastVisible();
4024 if ( colStart
> SData().m_colLastVisible
)
4026 // don't bother redrawing something that is beyond the last
4031 if ( colEnd
> SData().m_colLastVisible
)
4033 colEnd
= SData().m_colLastVisible
;
4037 // extract the part of line we need to redraw
4038 wxString textLine
= GetTextToShow(GetLineText(line
));
4039 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4041 // now deal with the selection: only do something if at least part of
4042 // the line is selected
4043 wxTextPos selStart
, selEnd
;
4044 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4046 // and if this part is (at least partly) in the current row
4047 if ( (selStart
<= colEnd
) &&
4048 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4050 // these values are relative to the start of the line while the
4051 // string passed to DrawTextLine() is only part of it, so
4052 // adjust the selection range accordingly
4053 selStart
-= colStart
;
4059 if ( (size_t)selEnd
>= text
.length() )
4060 selEnd
= text
.length();
4064 // reset selStart and selEnd to avoid passing them to
4065 // DrawTextLine() below
4071 // calculate the text coords on screen
4072 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4073 wxCoord ofsStart
= GetTextWidth(
4074 textLine
.Mid(colRowStart
,
4075 colStart
- colRowStart
));
4076 rectText
.x
= m_rectText
.x
+ ofsStart
;
4077 rectText
.width
= GetTextWidth(text
);
4080 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4082 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4083 line
, colStart
, colEnd
);
4087 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4089 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4090 _T("shouldn't be called at all") );
4092 wxRenderer
*renderer
= GetRenderer();
4095 rectMark
.x
= rectUpdate
.x
;
4096 rectMark
.width
= rectUpdate
.width
;
4097 wxCoord yTop
= GetClientAreaOrigin().y
;
4098 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4099 wxCoord hLine
= GetLineHeight();
4100 rectMark
.height
= hLine
;
4102 wxTextCoord line
, rowInLine
;
4105 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4106 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4108 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4110 // we went beyond the end of text
4114 // is this row continued on the next one?
4115 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4117 renderer
->DrawLineWrapMark(dc
, rectMark
);
4122 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4124 // hide the caret while we're redrawing the window and show it after we are
4126 wxCaretSuspend
cs(this);
4129 wxDC
& dc
= renderer
->GetDC();
4130 dc
.SetFont(GetFont());
4131 dc
.SetTextForeground(GetForegroundColour());
4133 // get the intersection of the update region with the text area: note that
4134 // the update region is in window coords and text area is in the client
4135 // ones, so it must be shifted before computing intersection
4136 wxRegion rgnUpdate
= GetUpdateRegion();
4138 wxRect rectTextArea
= GetRealTextArea();
4139 wxPoint pt
= GetClientAreaOrigin();
4140 wxRect rectTextAreaAdjusted
= rectTextArea
;
4141 rectTextAreaAdjusted
.x
+= pt
.x
;
4142 rectTextAreaAdjusted
.y
+= pt
.y
;
4143 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4145 // even though the drawing is already clipped to the update region, we must
4146 // explicitly clip it to the rect we will use as otherwise parts of letters
4147 // might be drawn outside of it (if even a small part of a charater is
4148 // inside, HitTest() will return its column and DrawText() can't draw only
4149 // the part of the character, of course)
4151 // FIXME: is this really a bug in wxMSW?
4152 rectTextArea
.width
--;
4154 dc
.SetClippingRegion(rectTextArea
);
4156 // adjust for scrolling
4159 // and now refresh the invalidated parts of the window
4160 wxRegionIterator
iter(rgnUpdate
);
4161 for ( ; iter
.HaveRects(); iter
++ )
4163 wxRect r
= iter
.GetRect();
4165 // this is a workaround for wxGTK::wxRegion bug
4167 if ( !r
.width
|| !r
.height
)
4169 // ignore invalid rect
4174 DoDrawTextInRect(dc
, r
);
4177 // now redraw the line wrap marks (if we draw them)
4178 if ( WrapLines() && WData().m_widthMark
)
4180 // this is the rect inside which line wrap marks are drawn
4182 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4183 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4184 rectMarks
.width
= WData().m_widthMark
;
4185 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4187 rgnUpdate
= GetUpdateRegion();
4188 rgnUpdate
.Intersect(rectMarks
);
4190 wxRect rectUpdate
= rgnUpdate
.GetBox();
4191 if ( rectUpdate
.width
&& rectUpdate
.height
)
4193 // the marks are outside previously set clipping region
4194 dc
.DestroyClippingRegion();
4196 DoDrawLineWrapMarks(dc
, rectUpdate
);
4200 // show caret first time only: we must show it after drawing the text or
4201 // the display can be corrupted when it's hidden
4202 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4210 // ----------------------------------------------------------------------------
4212 // ----------------------------------------------------------------------------
4214 bool wxTextCtrl::SetFont(const wxFont
& font
)
4216 if ( !wxControl::SetFont(font
) )
4219 // and refresh everything, of course
4220 InitInsertionPoint();
4223 // update geometry parameters
4225 RecalcFontMetrics();
4226 if ( !IsSingleLine() )
4232 // recreate it, in fact
4240 bool wxTextCtrl::Enable(bool enable
)
4242 if ( !wxTextCtrlBase::Enable(enable
) )
4245 if (FindFocus() == this && GetCaret() &&
4246 ((enable
&& !GetCaret()->IsVisible()) ||
4247 (!enable
&& GetCaret()->IsVisible())))
4253 void wxTextCtrl::CreateCaret()
4259 // FIXME use renderer
4260 caret
= new wxCaret(this, 1, GetLineHeight());
4262 wxCaret::SetBlinkTime(0);
4267 // read only controls don't have the caret
4268 caret
= (wxCaret
*)NULL
;
4271 // SetCaret() will delete the old caret if any
4275 void wxTextCtrl::ShowCaret(bool show
)
4277 wxCaret
*caret
= GetCaret();
4280 // (re)position caret correctly
4281 caret
->Move(GetCaretPosition());
4283 // and show it there
4284 if ((show
&& !caret
->IsVisible()) ||
4285 (!show
&& caret
->IsVisible()))
4290 // ----------------------------------------------------------------------------
4291 // vertical scrolling (multiline only)
4292 // ----------------------------------------------------------------------------
4294 size_t wxTextCtrl::GetLinesPerPage() const
4296 if ( IsSingleLine() )
4299 return GetRealTextArea().height
/ GetLineHeight();
4302 wxTextPos
wxTextCtrl::GetPositionAbove()
4304 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4305 _T("can't move cursor vertically in a single line control") );
4307 // move the cursor up by one ROW not by one LINE: this means that
4308 // we should really use HitTest() and not just go to the same
4309 // position in the previous line
4310 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4311 if ( MData().m_xCaret
== -1 )
4313 // remember the initial cursor abscissa
4314 MData().m_xCaret
= pt
.x
;
4318 // use the remembered abscissa
4319 pt
.x
= MData().m_xCaret
;
4322 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4323 pt
.y
-= GetLineHeight();
4325 wxTextCoord col
, row
;
4326 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4328 // can't move further
4329 return INVALID_POS_VALUE
;
4332 return XYToPosition(col
, row
);
4335 wxTextPos
wxTextCtrl::GetPositionBelow()
4337 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4338 _T("can't move cursor vertically in a single line control") );
4340 // see comments for wxACTION_TEXT_UP
4341 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4342 if ( MData().m_xCaret
== -1 )
4344 // remember the initial cursor abscissa
4345 MData().m_xCaret
= pt
.x
;
4349 // use the remembered abscissa
4350 pt
.x
= MData().m_xCaret
;
4353 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4354 pt
.y
+= GetLineHeight();
4356 wxTextCoord col
, row
;
4357 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4359 // can't go further down
4360 return INVALID_POS_VALUE
;
4363 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4364 // from a longer line to a shorter one, for example (OTOH
4365 // wxTE_HT_BEFORE can never happen)
4366 return XYToPosition(col
, row
);
4369 // ----------------------------------------------------------------------------
4371 // ----------------------------------------------------------------------------
4373 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4375 const wxString
& strArg
)
4377 // has the text changed as result of this action?
4378 bool textChanged
= false;
4380 // the remembered cursor abscissa for multiline text controls is usually
4381 // reset after each user action but for ones which do use it (UP and DOWN
4382 // for example) we shouldn't do it - as indicated by this flag
4383 bool rememberAbscissa
= false;
4385 // the command this action corresponds to or NULL if this action doesn't
4386 // change text at all or can't be undone
4387 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4392 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4397 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4401 else // not selection nor delete action
4403 action
= actionOrig
;
4406 // set newPos to -2 as it can't become equal to it in the assignments below
4407 // (but it can become -1)
4408 wxTextPos newPos
= INVALID_POS_VALUE
;
4410 if ( action
== wxACTION_TEXT_HOME
)
4412 newPos
= m_curPos
- m_curCol
;
4414 else if ( action
== wxACTION_TEXT_END
)
4416 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4418 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4419 (action
== wxACTION_TEXT_FIRST
) ||
4420 (action
== wxACTION_TEXT_LAST
) )
4422 if ( action
== wxACTION_TEXT_FIRST
)
4424 else if ( action
== wxACTION_TEXT_LAST
)
4425 numArg
= GetLastPosition();
4426 //else: numArg already contains the position
4430 else if ( action
== wxACTION_TEXT_UP
)
4432 if ( !IsSingleLine() )
4434 newPos
= GetPositionAbove();
4436 if ( newPos
!= INVALID_POS_VALUE
)
4438 // remember where the cursor original had been
4439 rememberAbscissa
= true;
4443 else if ( action
== wxACTION_TEXT_DOWN
)
4445 if ( !IsSingleLine() )
4447 newPos
= GetPositionBelow();
4449 if ( newPos
!= INVALID_POS_VALUE
)
4451 // remember where the cursor original had been
4452 rememberAbscissa
= true;
4456 else if ( action
== wxACTION_TEXT_LEFT
)
4458 newPos
= m_curPos
- 1;
4460 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4462 newPos
= GetWordStart();
4464 else if ( action
== wxACTION_TEXT_RIGHT
)
4466 newPos
= m_curPos
+ 1;
4468 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4470 newPos
= GetWordEnd();
4472 else if ( action
== wxACTION_TEXT_INSERT
)
4474 if ( IsEditable() && !strArg
.empty() )
4476 // inserting text can be undone
4477 command
= new wxTextCtrlInsertCommand(strArg
);
4482 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4483 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4485 if ( !IsSingleLine() )
4487 size_t count
= GetLinesPerPage();
4488 if ( count
> PAGE_OVERLAP_IN_LINES
)
4490 // pages should overlap slightly to allow the reader to keep
4491 // orientation in the text
4492 count
-= PAGE_OVERLAP_IN_LINES
;
4495 // remember where the cursor original had been
4496 rememberAbscissa
= true;
4498 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4499 for ( size_t line
= 0; line
< count
; line
++ )
4501 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4502 if ( pos
== INVALID_POS_VALUE
)
4504 // can't move further
4508 MoveInsertionPoint(pos
);
4512 // we implement the Unix scrolling model here: cursor will always
4513 // be on the first line after Page Down and on the last one after
4516 // Windows programs usually keep the cursor line offset constant
4517 // but do we really need it?
4521 // find the line such that when it is the first one, the
4522 // current position is in the last line
4524 for ( size_t line
= 0; line
< count
; line
++ )
4526 pos
= GetPositionAbove();
4527 if ( pos
== INVALID_POS_VALUE
)
4530 MoveInsertionPoint(pos
);
4533 MoveInsertionPoint(newPos
);
4535 PositionToLogicalXY(pos
, NULL
, &y
);
4537 else // scrolled down
4539 PositionToLogicalXY(newPos
, NULL
, &y
);
4542 // scroll vertically only
4543 Scroll(wxDefaultCoord
, y
);
4546 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4548 SetSelection(GetWordStart(), GetWordEnd());
4550 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4554 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4556 SetSelection(m_selAnchor
, numArg
);
4558 else if ( action
== wxACTION_TEXT_COPY
)
4562 else if ( action
== wxACTION_TEXT_CUT
)
4567 else if ( action
== wxACTION_TEXT_PASTE
)
4572 else if ( action
== wxACTION_TEXT_UNDO
)
4577 else if ( action
== wxACTION_TEXT_REDO
)
4584 return wxControl::PerformAction(action
, numArg
, strArg
);
4587 if ( newPos
!= INVALID_POS_VALUE
)
4589 // bring the new position into the range
4593 wxTextPos posLast
= GetLastPosition();
4594 if ( newPos
> posLast
)
4599 // if we have the selection, remove just it
4601 if ( HasSelection() )
4608 // otherwise delete everything between current position and
4610 if ( m_curPos
!= newPos
)
4615 else // nothing to delete
4617 // prevent test below from working
4618 from
= INVALID_POS_VALUE
;
4620 // and this is just to silent the compiler warning
4625 if ( from
!= INVALID_POS_VALUE
)
4627 command
= new wxTextCtrlRemoveCommand(from
, to
);
4630 else // cursor movement command
4633 DoSetInsertionPoint(newPos
);
4637 SetSelection(m_selAnchor
, m_curPos
);
4639 else // simple movement
4641 // clear the existing selection
4646 if ( !rememberAbscissa
&& !IsSingleLine() )
4648 MData().m_xCaret
= -1;
4654 // execute and remember it to be able to undo it later
4655 m_cmdProcessor
->Submit(command
);
4657 // undoable commands always change text
4660 else // no undoable command
4662 // m_cmdProcessor->StopCompressing()
4667 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4669 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4670 InitCommandEvent(event
);
4671 GetEventHandler()->ProcessEvent(event
);
4673 // as the text changed...
4674 m_isModified
= true;
4680 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4682 // only process the key events from "simple keys" here
4683 if ( !event
.HasModifiers() )
4685 int keycode
= event
.GetKeyCode();
4687 wxChar unicode
= event
.GetUnicodeKey();
4689 if ( keycode
== WXK_RETURN
)
4691 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4693 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4694 InitCommandEvent(event
);
4695 event
.SetString(GetValue());
4696 GetEventHandler()->ProcessEvent(event
);
4698 else // interpret <Enter> normally: insert new line
4700 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4703 else if ( keycode
< 255 && isprint(keycode
) )
4705 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4707 // skip event.Skip() below
4711 else if (unicode
> 0)
4713 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4720 // Ctrl-R refreshes the control in debug mode
4721 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4723 #endif // __WXDEBUG__
4728 // ----------------------------------------------------------------------------
4729 // wxStdTextCtrlInputHandler
4730 // ----------------------------------------------------------------------------
4732 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4733 : wxStdInputHandler(inphand
)
4735 m_winCapture
= (wxTextCtrl
*)NULL
;
4739 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4742 wxTextCoord col
, row
;
4743 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4745 wxTextPos pos
= text
->XYToPosition(col
, row
);
4747 // if the point is after the last column we must adjust the position to be
4748 // the last position in the line (unless it is already the last)
4749 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4757 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4758 const wxKeyEvent
& event
,
4761 // we're only interested in key presses
4765 int keycode
= event
.GetKeyCode();
4767 wxControlAction action
;
4769 bool ctrlDown
= event
.ControlDown(),
4770 shiftDown
= event
.ShiftDown();
4773 action
= wxACTION_TEXT_PREFIX_SEL
;
4776 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4777 // treat it first separately
4778 if ( event
.AltDown() )
4780 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4781 action
= wxACTION_TEXT_UNDO
;
4783 else switch ( keycode
)
4787 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4788 : wxACTION_TEXT_HOME
);
4792 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4793 : wxACTION_TEXT_END
);
4798 action
<< wxACTION_TEXT_UP
;
4803 action
<< wxACTION_TEXT_DOWN
;
4807 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4808 : wxACTION_TEXT_LEFT
);
4812 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4813 : wxACTION_TEXT_RIGHT
);
4817 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4818 // to? for now, it's the same as without control
4819 action
<< wxACTION_TEXT_PAGE_DOWN
;
4823 action
<< wxACTION_TEXT_PAGE_UP
;
4829 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4834 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4839 // reset the action as it could be already set to one of the
4841 action
= wxACTION_NONE
;
4848 action
= wxACTION_TEXT_REDO
;
4852 action
= wxACTION_TEXT_COPY
;
4856 action
= wxACTION_TEXT_PASTE
;
4860 action
= wxACTION_TEXT_CUT
;
4864 action
= wxACTION_TEXT_UNDO
;
4870 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4872 consumer
->PerformAction(action
, -1, str
);
4877 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4880 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4881 const wxMouseEvent
& event
)
4883 if ( event
.LeftDown() )
4885 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4887 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4889 m_winCapture
= text
;
4890 m_winCapture
->CaptureMouse();
4894 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4897 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4900 else if ( event
.LeftDClick() )
4902 // select the word the cursor is on
4903 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4905 else if ( event
.LeftUp() )
4909 m_winCapture
->ShowCaret();
4911 m_winCapture
->ReleaseMouse();
4912 m_winCapture
= (wxTextCtrl
*)NULL
;
4916 return wxStdInputHandler::HandleMouse(consumer
, event
);
4919 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4920 const wxMouseEvent
& event
)
4925 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4926 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4929 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4933 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4937 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4938 const wxFocusEvent
& event
)
4940 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4942 // the selection appearance changes depending on whether we have the focus
4943 text
->RefreshSelection();
4945 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4947 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4952 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4956 // never refresh entirely
4960 #endif // wxUSE_TEXTCTRL