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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _renderer.i
3 // Purpose: SWIG interface for wxRendererNative
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 9-June-2005
8 // RCS-ID: $Id$
9 // Copyright: (c) 2005 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15 //---------------------------------------------------------------------------
16 %newgroup
17
18 %{
19 #include "wx/renderer.h"
20 %}
21
22
23 // control state flags used in wxRenderer and wxColourScheme
24 enum
25 {
26 wxCONTROL_DISABLED = 0x00000001, // control is disabled
27 wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
28 wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
29 wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
30 wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
31 wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items
32 wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
33 wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
34 wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
35 wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
36 wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state
37
38 wxCONTROL_FLAGS_MASK = 0x000000ff,
39
40 // this is a pseudo flag not used directly by wxRenderer but rather by some
41 // controls internally
42 wxCONTROL_DIRTY = 0x80000000
43 };
44
45
46
47 DocStr(wxSplitterRenderParams,
48 "This is just a simple struct used as a return value of
49 `wx.RendererNative.GetSplitterParams` and contains some platform
50 specific metrics about splitters.
51
52 * widthSash: the width of the splitter sash.
53 * border: the width of the border of the splitter window.
54 * isHotSensitive: ``True`` if the splitter changes its
55 appearance when the mouse is over it.
56
57 ", "");
58
59 struct wxSplitterRenderParams
60 {
61 wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_);
62 ~wxSplitterRenderParams();
63
64 // the width of the splitter sash
65 const wxCoord widthSash;
66
67 // the width of the border of the splitter window
68 const wxCoord border;
69
70 // true if the splitter changes its appearance when the mouse is over it
71 const bool isHotSensitive;
72 };
73
74
75
76
77 DocStr(wxRendererVersion,
78 "This simple struct represents the `wx.RendererNative` interface
79 version and is only used as the return value of
80 `wx.RendererNative.GetVersion`.", "");
81
82 struct wxRendererVersion
83 {
84 wxRendererVersion(int version_, int age_);
85 ~wxRendererVersion();
86
87 enum
88 {
89 Current_Version,
90 Current_Age
91 };
92
93
94 // check if the given version is compatible with the current one
95 static bool IsCompatible(const wxRendererVersion& ver);
96
97 const int version;
98 const int age;
99 };
100
101 //---------------------------------------------------------------------------
102
103
104 DocStr(wxRendererNative,
105 "One of the design principles of wxWidgets is to use the native widgets
106 on every platform in order to be as close to the native look and feel
107 on every platform. However there are still cases when some generic
108 widgets are needed for various reasons, but it can sometimes take a
109 lot of messy work to make them conform to the native LnF.
110
111 The wx.RendererNative class is a collection of functions that have
112 platform-specific implementations for drawing certain parts of
113 genereic controls in ways that are as close to the native look as
114 possible.
115
116 Note that each drawing function restores the `wx.DC` attributes if it
117 changes them, so it is safe to assume that the same pen, brush and
118 colours that were active before the call to this function are still in
119 effect after it.
120 ", "");
121
122 class wxRendererNative
123 {
124 public:
125
126
127 DocDeclStr(
128 virtual void , DrawHeaderButton(wxWindow *win,
129 wxDC& dc,
130 const wxRect& rect,
131 int flags = 0),
132 "Draw the header control button (such as what is used by `wx.ListCtrl`
133 in report mode.)", "");
134
135
136
137 DocDeclStr(
138 virtual void , DrawTreeItemButton(wxWindow *win,
139 wxDC& dc,
140 const wxRect& rect,
141 int flags = 0),
142 "Draw the expanded/collapsed icon for a tree control item.", "");
143
144
145 DocDeclStr(
146 virtual void , DrawSplitterBorder(wxWindow *win,
147 wxDC& dc,
148 const wxRect& rect,
149 int flags = 0),
150 "Draw the border for a sash window: this border must be such that the
151 sash drawn by `DrawSplitterSash` blends into it well.", "");
152
153
154 DocDeclStr(
155 virtual void , DrawSplitterSash(wxWindow *win,
156 wxDC& dc,
157 const wxSize& size,
158 wxCoord position,
159 wxOrientation orient,
160 int flags = 0),
161 "Draw a sash. The orient parameter defines whether the sash should be
162 vertical or horizontal and how the position should be interpreted.", "");
163
164
165 DocDeclStr(
166 virtual void , DrawComboBoxDropButton(wxWindow *win,
167 wxDC& dc,
168 const wxRect& rect,
169 int flags = 0),
170 "Draw a button like the one used by `wx.ComboBox` to show a drop down
171 window. The usual appearance is a downwards pointing arrow.
172
173 The ``flags`` parameter may have the ``wx.CONTROL_PRESSED`` or
174 ``wx.CONTROL_CURRENT`` bits set.", "");
175
176
177 DocDeclStr(
178 virtual void , DrawDropArrow(wxWindow *win,
179 wxDC& dc,
180 const wxRect& rect,
181 int flags = 0),
182 "Draw a drop down arrow that is suitable for use outside a combo
183 box. Arrow will have a transparent background.
184
185 ``rect`` is not entirely filled by the arrow. Instead, you should use
186 bounding rectangle of a drop down button which arrow matches the size
187 you need. ``flags`` may have the ``wx.CONTROL_PRESSED`` or
188 ``wx.CONTROL_CURRENT`` bit set.", "");
189
190
191 DocDeclStr(
192 virtual void , DrawCheckBox(wxWindow *win,
193 wxDC& dc,
194 const wxRect& rect,
195 int flags = 0),
196 "Draw a check button. Flags may use wx.CONTROL_CHECKED,
197 wx.CONTROL_UNDETERMINED and wx.CONTROL_CURRENT.", "");
198
199
200 DocDeclStr(
201 virtual void , DrawPushButton(wxWindow *win,
202 wxDC& dc,
203 const wxRect& rect,
204 int flags = 0),
205 "Draw a blank button. Flags may be wx.CONTROL_PRESSED, wx.CONTROL_CURRENT and
206 wx.CONTROL_ISDEFAULT", "");
207
208
209 DocDeclStr(
210 virtual void , DrawItemSelectionRect(wxWindow *win,
211 wxDC& dc,
212 const wxRect& rect,
213 int flags = 0),
214 "Draw rectangle indicating that an item in e.g. a list control has been
215 selected or focused
216
217 The flags parameter may be:
218
219 ==================== ============================================
220 wx.CONTROL_SELECTED item is selected, e.g. draw background
221 wx.CONTROL_CURRENT item is the current item, e.g. dotted border
222 wx.CONTROL_FOCUSED the whole control has focus, e.g. blue
223 background vs. grey otherwise
224 ==================== ============================================
225 ", "");
226
227
228 DocDeclStr(
229 virtual wxSplitterRenderParams , GetSplitterParams(const wxWindow *win),
230 "Get the splitter parameters, see `wx.SplitterRenderParams`.", "");
231
232
233
234 MustHaveApp(Get);
235 DocDeclStr(
236 static wxRendererNative& , Get(),
237 "Return the currently used renderer", "");
238
239
240 MustHaveApp(GetGeneric);
241 DocDeclStr(
242 static wxRendererNative& , GetGeneric(),
243 "Return the generic implementation of the renderer. Under some
244 platforms, this is the default renderer implementation, others have
245 platform-specific default renderer which can be retrieved by calling
246 `wx.RendererNative.GetDefault`.", "");
247
248
249 MustHaveApp(GetDefault);
250 DocDeclStr(
251 static wxRendererNative& , GetDefault(),
252 "Return the default (native) implementation for this platform -- this
253 is also the one used by default but this may be changed by calling
254 `wx.RendererNative.Set` in which case the return value of this method
255 may be different from the return value of `wx.RendererNative.Get`.", "");
256
257
258
259
260 // // load the renderer from the specified DLL, the returned pointer must be
261 // // deleted by caller if not NULL when it is not used any more
262 // static wxRendererNative *Load(const wxString& name);
263
264
265 MustHaveApp(Set);
266 DocDeclStr(
267 static wxRendererNative *, Set(wxRendererNative *renderer),
268 "Set the renderer to use, passing None reverts to using the default
269 renderer. Returns the previous renderer used with Set or None.", "");
270
271
272
273 DocDeclStr(
274 virtual wxRendererVersion , GetVersion() const,
275 "Returns the version of the renderer. Will be used for ensuring
276 compatibility of dynamically loaded renderers.", "");
277
278 };
279
280
281 //---------------------------------------------------------------------------