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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/checkbox.h
3 // Purpose: wxCheckBox declaration
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 07.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_CHECKBOX_H_
13 #define _WX_UNIV_CHECKBOX_H_
14
15 #ifdef __GNUG__
16 #pragma interface "univcheckbox.h"
17 #endif
18
19 #include "wx/button.h" // for wxStdButtonInputHandler
20
21 // ----------------------------------------------------------------------------
22 // the actions supported by wxCheckBox
23 // ----------------------------------------------------------------------------
24
25 #define wxACTION_CHECKBOX_CHECK _T("check") // SetValue(TRUE)
26 #define wxACTION_CHECKBOX_CLEAR _T("clear") // SetValue(FALSE)
27 #define wxACTION_CHECKBOX_TOGGLE _T("toggle") // toggle the check state
28
29 // additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
30
31 // ----------------------------------------------------------------------------
32 // wxCheckBox
33 // ----------------------------------------------------------------------------
34
35 // X11 headers may define this
36 #ifdef Status
37 #undef Status
38 #endif
39
40 class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
41 {
42 public:
43 // checkbox constants
44 enum State
45 {
46 State_Normal,
47 State_Pressed,
48 State_Disabled,
49 State_Current,
50 State_Max
51 };
52
53 enum Status
54 {
55 Status_Checked,
56 Status_Unchecked,
57 Status_Unknown,
58 Status_Max
59 };
60
61 // constructors
62 wxCheckBox() { Init(); }
63
64 wxCheckBox(wxWindow *parent,
65 wxWindowID id,
66 const wxString& label,
67 const wxPoint& pos = wxDefaultPosition,
68 const wxSize& size = wxDefaultSize,
69 long style = 0,
70 const wxValidator& validator = wxDefaultValidator,
71 const wxString& name = wxCheckBoxNameStr)
72 {
73 Init();
74
75 Create(parent, id, label, pos, size, style, validator, name);
76 }
77
78 bool Create(wxWindow *parent,
79 wxWindowID id,
80 const wxString& label,
81 const wxPoint& pos = wxDefaultPosition,
82 const wxSize& size = wxDefaultSize,
83 long style = 0,
84 const wxValidator& validator = wxDefaultValidator,
85 const wxString& name = wxCheckBoxNameStr);
86
87 // implement the checkbox interface
88 virtual void SetValue(bool value);
89 virtual bool GetValue() const;
90
91 // set/get the bitmaps to use for the checkbox indicator
92 void SetBitmap(const wxBitmap& bmp, State state, Status status);
93 virtual wxBitmap GetBitmap(State state, Status status) const;
94
95 // wxCheckBox actions
96 void Toggle();
97 virtual void Press();
98 virtual void Release();
99 virtual void ChangeValue(bool value);
100
101 // overridden base class virtuals
102 virtual bool IsPressed() const { return m_isPressed; }
103
104 protected:
105 virtual bool PerformAction(const wxControlAction& action,
106 long numArg = -1,
107 const wxString& strArg = wxEmptyString);
108 virtual void DoDraw(wxControlRenderer *renderer);
109 virtual wxSize DoGetBestClientSize() const;
110
111 virtual bool CanBeHighlighted() const { return TRUE; }
112
113 // get the size of the bitmap using either the current one or the default
114 // one (query renderer then)
115 virtual wxSize GetBitmapSize() const;
116
117 // common part of all ctors
118 void Init();
119
120 // send command event notifying about the checkbox state change
121 virtual void SendEvent();
122
123 // called when the checkbox becomes checked - radio button hook
124 virtual void OnCheck();
125
126 // get the state corresponding to the flags (combination of wxCONTROL_XXX)
127 wxCheckBox::State GetState(int flags) const;
128
129 // directly access the bitmaps array without trying to find a valid bitmap
130 // to use as GetBitmap() does
131 wxBitmap DoGetBitmap(State state, Status status) const
132 { return m_bitmaps[state][status]; }
133
134 // get the current status
135 Status GetStatus() const { return m_status; }
136
137 private:
138 // the current check status
139 Status m_status;
140
141 // the bitmaps to use for the different states
142 wxBitmap m_bitmaps[State_Max][Status_Max];
143
144 // is the checkbox currently pressed?
145 bool m_isPressed;
146
147 DECLARE_DYNAMIC_CLASS(wxCheckBox)
148 };
149
150 // ----------------------------------------------------------------------------
151 // wxStdCheckboxInputHandler: handles the mouse events for the check and radio
152 // boxes (handling the keyboard input is simple, but its handling differs a
153 // lot between GTK and MSW, so a new class should be derived for this)
154 // ----------------------------------------------------------------------------
155
156 class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
157 {
158 public:
159 wxStdCheckboxInputHandler(wxInputHandler *inphand);
160
161 // we have to override this one as wxStdButtonInputHandler version works
162 // only with the buttons
163 virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
164 };
165
166 #endif // _WX_UNIV_CHECKBOX_H_