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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: Configuration for the universal build of the library
4 // Author: Julian Smart
5 // Created: 01/02/97
6 // RCS-ID: $Id$
7 // Copyright: (c) Julian Smart
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_SETUP_H_
12 #define _WX_SETUP_H_
13
14 /* --- start common options --- */
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.6 API: set it to 0 to
30 // flag all cases of using deprecated functions.
31 //
32 // Default is 1 but please try building your code with 0 as the default will
33 // change to 0 in the next version and the deprecated functions will disappear
34 // in the version after it completely.
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_6 0
38
39 // This setting determines the compatibility with 2.8 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_8 1
48
49 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
50 // default system font is used for wxWindow::GetCharWidth/Height() instead of
51 // the current font.
52 //
53 // Default is 0
54 //
55 // Recommended setting: 0
56 #define wxDIALOG_UNIT_COMPATIBILITY 0
57
58 // ----------------------------------------------------------------------------
59 // debugging settings
60 // ----------------------------------------------------------------------------
61
62 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
63 // need to define it here. You may do it for two reasons: either completely
64 // disable/compile out the asserts in release version (then do it inside #ifdef
65 // NDEBUG) or, on the contrary, enable more asserts, including the usually
66 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
67 //
68 // #ifdef NDEBUG
69 // #define wxDEBUG_LEVEL 0
70 // #else
71 // #define wxDEBUG_LEVEL 2
72 // #endif
73
74 // wxHandleFatalExceptions() may be used to catch the program faults at run
75 // time and, instead of terminating the program with a usual GPF message box,
76 // call the user-defined wxApp::OnFatalException() function. If you set
77 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
78 //
79 // This setting is for Win32 only and can only be enabled if your compiler
80 // supports Win32 structured exception handling (currently only VC++ does)
81 //
82 // Default is 1
83 //
84 // Recommended setting: 1 if your compiler supports it.
85 #define wxUSE_ON_FATAL_EXCEPTION 1
86
87 // Set this to 1 to be able to generate a human-readable (unlike
88 // machine-readable minidump created by wxCrashReport::Generate()) stack back
89 // trace when your program crashes using wxStackWalker
90 //
91 // Default is 1 if supported by the compiler.
92 //
93 // Recommended setting: 1, set to 0 if your programs never crash
94 #define wxUSE_STACKWALKER 1
95
96 // Set this to 1 to compile in wxDebugReport class which allows you to create
97 // and optionally upload to your web site a debug report consisting of back
98 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
99 //
100 // Default is 1 if supported by the compiler.
101 //
102 // Recommended setting: 1, it is compiled into a separate library so there
103 // is no overhead if you don't use it
104 #define wxUSE_DEBUGREPORT 1
105
106 // Generic comment about debugging settings: they are very useful if you don't
107 // use any other memory leak detection tools such as Purify/BoundsChecker, but
108 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
109 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
110 // may prefer to use it instead of built in memory debugging code because it is
111 // faster and more fool proof.
112 //
113 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
114 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
115 // and if __NO_VC_CRTDBG__ is not defined.
116
117 // The rest of the options in this section are obsolete and not supported,
118 // enable them at your own risk.
119
120 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
121 // __WXDEBUG__ is not defined, will still use the normal memory operators.
122 //
123 // Default is 0
124 //
125 // Recommended setting: 0
126 #define wxUSE_DEBUG_CONTEXT 0
127
128 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
129 // __WXDEBUG__ is also defined.
130 //
131 // WARNING: this code may not work with all architectures, especially if
132 // alignment is an issue. This switch is currently ignored for mingw / cygwin
133 //
134 // Default is 0
135 //
136 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
137 #define wxUSE_MEMORY_TRACING 0
138
139 // In debug mode, cause new and delete to be redefined globally.
140 // If this causes problems (e.g. link errors which is a common problem
141 // especially if you use another library which also redefines the global new
142 // and delete), set this to 0.
143 // This switch is currently ignored for mingw / cygwin
144 //
145 // Default is 0
146 //
147 // Recommended setting: 0
148 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
149
150 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
151 // this causes problems (e.g. link errors), set this to 0. You may need to set
152 // this to 0 if using templates (at least for VC++). This switch is currently
153 // ignored for mingw / cygwin / CodeWarrior
154 //
155 // Default is 0
156 //
157 // Recommended setting: 0
158 #define wxUSE_DEBUG_NEW_ALWAYS 0
159
160
161 // ----------------------------------------------------------------------------
162 // Unicode support
163 // ----------------------------------------------------------------------------
164
165 // These settings are obsolete: the library is always built in Unicode mode
166 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
167 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
168 // will disappear completely in future wxWidgets releases.
169 #ifndef wxUSE_UNICODE
170 #define wxUSE_UNICODE 1
171 #endif
172
173 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Note that like wxUSE_THREADS this option is automatically set to 0 if
188 // wxNO_EXCEPTIONS is defined.
189 //
190 // Default is 1
191 //
192 // Recommended setting: depends on whether you intend to use C++ exceptions
193 // in your own code (1 if you do, 0 if you don't)
194 #define wxUSE_EXCEPTIONS 1
195
196 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0 (this is still work in progress...)
201 #define wxUSE_EXTENDED_RTTI 0
202
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // you are doing.
206 //
207 // Default is 1
208 //
209 // Recommended setting: 1 (always)
210 #define wxUSE_LOG 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOGWINDOW 1
214
215 // Recommended setting: 1
216 #define wxUSE_LOGGUI 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOG_DIALOG 1
220
221 // Support for command line parsing using wxCmdLineParser class.
222 //
223 // Default is 1
224 //
225 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
226 #define wxUSE_CMDLINE_PARSER 1
227
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
233 //
234 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
235 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
236 // build/msw/config.* file this value will have no effect.
237 //
238 // Default is 1
239 //
240 // Recommended setting: 0 unless you do plan to develop MT applications
241 #define wxUSE_THREADS 1
242
243 // If enabled, compiles wxWidgets streams classes
244 //
245 // wx stream classes are used for image IO, process IO redirection, network
246 // protocols implementation and much more and so disabling this results in a
247 // lot of other functionality being lost.
248 //
249 // Default is 1
250 //
251 // Recommended setting: 1 as setting it to 0 disables many other things
252 #define wxUSE_STREAMS 1
253
254 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
255 // Note that if the system's implementation does not support positional
256 // parameters, setting this to 1 forces the use of the wxWidgets implementation
257 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
258 // many Unix systems but usually doesn't under Windows.
259 //
260 // Positional parameters are very useful when translating a program since using
261 // them in formatting strings allow translators to correctly reorder the
262 // translated sentences.
263 //
264 // Default is 1
265 //
266 // Recommended setting: 1 if you want to support multiple languages
267 #define wxUSE_PRINTF_POS_PARAMS 1
268
269
270 // ----------------------------------------------------------------------------
271 // Interoperability with the standard library.
272 // ----------------------------------------------------------------------------
273
274 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
275 // library, even at the cost of backwards compatibility.
276 //
277 // Default is 0
278 //
279 // Recommended setting: 0 as the options below already provide a relatively
280 // good level of interoperability and changing this option arguably isn't worth
281 // diverging from the official builds of the library.
282 #define wxUSE_STL 0
283
284 // This is not a real option but is used as the default value for
285 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
286 //
287 // Currently the Digital Mars and Watcom compilers come without standard C++
288 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
289 // them (e.g. from STLPort).
290 //
291 // VC++ 5.0 does include standard C++ library headers, however they produce
292 // many warnings that can't be turned off when compiled at warning level 4.
293 #if defined(__DMC__) || defined(__WATCOMC__) \
294 || (defined(_MSC_VER) && _MSC_VER < 1200)
295 #define wxUSE_STD_DEFAULT 0
296 #else
297 #define wxUSE_STD_DEFAULT 1
298 #endif
299
300 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
301 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
302 // usually more limited) implementations are used which allows to avoid the
303 // dependency on the C++ run-time library.
304 //
305 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
306 // support using standard containers and that VC6 needs non-default options for
307 // such build to avoid getting "fatal error C1076: compiler limit : internal
308 // heap limit reached; use /Zm to specify a higher limit" in its own standard
309 // headers, so you need to ensure you do increase the heap size before enabling
310 // this option for this compiler.
311 //
312 // Default is 0 for compatibility reasons.
313 //
314 // Recommended setting: 1 unless compatibility with the official wxWidgets
315 // build and/or the existing code is a concern.
316 #define wxUSE_STD_CONTAINERS 0
317
318 // Use standard C++ streams if 1 instead of wx streams in some places. If
319 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
320 // standard streams library.
321 //
322 // Notice that enabling this does not replace wx streams with std streams
323 // everywhere, in a lot of places wx streams are used no matter what.
324 //
325 // Default is 1 if compiler supports it.
326 //
327 // Recommended setting: 1 if you use the standard streams anyhow and so
328 // dependency on the standard streams library is not a
329 // problem
330 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
331
332 // Enable minimal interoperability with the standard C++ string class if 1.
333 // "Minimal" means that wxString can be constructed from std::string or
334 // std::wstring but can't be implicitly converted to them. You need to enable
335 // the option below for the latter.
336 //
337 // Default is 1 for most compilers.
338 //
339 // Recommended setting: 1 unless you want to ensure your program doesn't use
340 // the standard C++ library at all.
341 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
342
343 // Make wxString as much interchangeable with std::[w]string as possible, in
344 // particular allow implicit conversion of wxString to either of these classes.
345 // This comes at a price (or a benefit, depending on your point of view) of not
346 // allowing implicit conversion to "const char *" and "const wchar_t *".
347 //
348 // Because a lot of existing code relies on these conversions, this option is
349 // disabled by default but can be enabled for your build if you don't care
350 // about compatibility.
351 //
352 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
353 //
354 // Recommended setting: 0 to remain compatible with the official builds of
355 // wxWidgets.
356 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
357
358 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
359 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
360 //
361 // Note that newer compilers (including VC++ 7.1 and later) don't support
362 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
363 //
364 // Default is 0.
365 //
366 // Recommended setting: 0, only set to 1 if you use a really old compiler
367 #define wxUSE_IOSTREAMH 0
368
369
370 // ----------------------------------------------------------------------------
371 // non GUI features selection
372 // ----------------------------------------------------------------------------
373
374 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
375 // integer which is implemented in terms of native 64 bit integers if any or
376 // uses emulation otherwise.
377 //
378 // This class is required by wxDateTime and so you should enable it if you want
379 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
380 // integers in which case (almost) all of its functions are inline and it
381 // almost does not take any space, so there should be no reason to switch it
382 // off.
383 //
384 // Recommended setting: 1
385 #define wxUSE_LONGLONG 1
386
387 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
388 // storing binary data in wxConfig on most platforms.
389 //
390 // Default is 1.
391 //
392 // Recommended setting: 1 (but can be safely disabled if you don't use it)
393 #define wxUSE_BASE64 1
394
395 // Set this to 1 to be able to use wxEventLoop even in console applications
396 // (i.e. using base library only, without GUI). This is mostly useful for
397 // processing socket events but is also necessary to use timers in console
398 // applications
399 //
400 // Default is 1.
401 //
402 // Recommended setting: 1 (but can be safely disabled if you don't use it)
403 #define wxUSE_CONSOLE_EVENTLOOP 1
404
405 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
406 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
407 //
408 // Default is 1
409 //
410 // Recommended setting: 1 (wxFile is highly recommended as it is required by
411 // i18n code, wxFileConfig and others)
412 #define wxUSE_FILE 1
413 #define wxUSE_FFILE 1
414
415 // Use wxFSVolume class providing access to the configured/active mount points
416 //
417 // Default is 1
418 //
419 // Recommended setting: 1 (but may be safely disabled if you don't use it)
420 #define wxUSE_FSVOLUME 1
421
422 // Use wxStandardPaths class which allows to retrieve some standard locations
423 // in the file system
424 //
425 // Default is 1
426 //
427 // Recommended setting: 1 (may be disabled to save space, but not much)
428 #define wxUSE_STDPATHS 1
429
430 // use wxTextBuffer class: required by wxTextFile
431 #define wxUSE_TEXTBUFFER 1
432
433 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
434 // wxFileConfig
435 #define wxUSE_TEXTFILE 1
436
437 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
438 #define wxUSE_INTL 1
439
440 // Provide wxFoo_l() functions similar to standard foo() functions but taking
441 // an extra locale parameter.
442 //
443 // Notice that this is fully implemented only for the systems providing POSIX
444 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
445 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
446 // only work for the current user locale and "C" locale. You can use
447 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
448 //
449 // Default is 1
450 //
451 // Recommended setting: 1 but may be disabled if you are writing programs
452 // running only in C locale anyhow
453 #define wxUSE_XLOCALE 1
454
455 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
456 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
457 // old wxTime and wxDate classes which are still provided for backwards
458 // compatibility (and implemented in terms of wxDateTime).
459 //
460 // Note that this class is relatively new and is still officially in alpha
461 // stage because some features are not yet (fully) implemented. It is already
462 // quite useful though and should only be disabled if you are aiming at
463 // absolutely minimal version of the library.
464 //
465 // Requires: wxUSE_LONGLONG
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1
470 #define wxUSE_DATETIME 1
471
472 // Set wxUSE_TIMER to 1 to compile wxTimer class
473 //
474 // Default is 1
475 //
476 // Recommended setting: 1
477 #define wxUSE_TIMER 1
478
479 // Use wxStopWatch clas.
480 //
481 // Default is 1
482 //
483 // Recommended setting: 1 (needed by wxSocket)
484 #define wxUSE_STOPWATCH 1
485
486 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
487 //
488 // Default is 1
489 //
490 // Recommended setting: 1
491 #define wxUSE_FSWATCHER 1
492
493 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
494 // which allow the application to store its settings in the persistent
495 // storage. Setting this to 1 will also enable on-demand creation of the
496 // global config object in wxApp.
497 //
498 // See also wxUSE_CONFIG_NATIVE below.
499 //
500 // Recommended setting: 1
501 #define wxUSE_CONFIG 1
502
503 // If wxUSE_CONFIG is 1, you may choose to use either the native config
504 // classes under Windows (using .INI files under Win16 and the registry under
505 // Win32) or the portable text file format used by the config classes under
506 // Unix.
507 //
508 // Default is 1 to use native classes. Note that you may still use
509 // wxFileConfig even if you set this to 1 - just the config object created by
510 // default for the applications needs will be a wxRegConfig or wxIniConfig and
511 // not wxFileConfig.
512 //
513 // Recommended setting: 1
514 #define wxUSE_CONFIG_NATIVE 1
515
516 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
517 // to connect/disconnect from the network and be notified whenever the dial-up
518 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
519 //
520 // Default is 1.
521 //
522 // Recommended setting: 1
523 #define wxUSE_DIALUP_MANAGER 1
524
525 // Compile in classes for run-time DLL loading and function calling.
526 // Required by wxUSE_DIALUP_MANAGER.
527 //
528 // This setting is for Win32 only
529 //
530 // Default is 1.
531 //
532 // Recommended setting: 1
533 #define wxUSE_DYNLIB_CLASS 1
534
535 // experimental, don't use for now
536 #define wxUSE_DYNAMIC_LOADER 1
537
538 // Set to 1 to use socket classes
539 #define wxUSE_SOCKETS 1
540
541 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
542 //
543 // Notice that currently setting this option under Windows will result in
544 // programs which can only run on recent OS versions (with ws2_32.dll
545 // installed) which is why it is disabled by default.
546 //
547 // Default is 1.
548 //
549 // Recommended setting: 1 if you need IPv6 support
550 #define wxUSE_IPV6 0
551
552 // Set to 1 to enable virtual file systems (required by wxHTML)
553 #define wxUSE_FILESYSTEM 1
554
555 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
556 #define wxUSE_FS_ZIP 1
557
558 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
559 #define wxUSE_FS_ARCHIVE 1
560
561 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
562 #define wxUSE_FS_INET 1
563
564 // wxArchive classes for accessing archives such as zip and tar
565 #define wxUSE_ARCHIVE_STREAMS 1
566
567 // Set to 1 to compile wxZipInput/OutputStream classes.
568 #define wxUSE_ZIPSTREAM 1
569
570 // Set to 1 to compile wxTarInput/OutputStream classes.
571 #define wxUSE_TARSTREAM 1
572
573 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
574 // wxUSE_LIBPNG
575 #define wxUSE_ZLIB 1
576
577 // If enabled, the code written by Apple will be used to write, in a portable
578 // way, float on the disk. See extended.c for the license which is different
579 // from wxWidgets one.
580 //
581 // Default is 1.
582 //
583 // Recommended setting: 1 unless you don't like the license terms (unlikely)
584 #define wxUSE_APPLE_IEEE 1
585
586 // Joystick support class
587 #define wxUSE_JOYSTICK 1
588
589 // wxFontEnumerator class
590 #define wxUSE_FONTENUM 1
591
592 // wxFontMapper class
593 #define wxUSE_FONTMAP 1
594
595 // wxMimeTypesManager class
596 #define wxUSE_MIMETYPE 1
597
598 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
599 // or wxURL you need to set this to 1.
600 //
601 // Default is 1.
602 //
603 // Recommended setting: 1
604 #define wxUSE_PROTOCOL 1
605
606 // The settings for the individual URL schemes
607 #define wxUSE_PROTOCOL_FILE 1
608 #define wxUSE_PROTOCOL_FTP 1
609 #define wxUSE_PROTOCOL_HTTP 1
610
611 // Define this to use wxURL class.
612 #define wxUSE_URL 1
613
614 // Define this to use native platform url and protocol support.
615 // Currently valid only for MS-Windows.
616 // Note: if you set this to 1, you can open ftp/http/gopher sites
617 // and obtain a valid input stream for these sites
618 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
619 // Doing so reduces the code size.
620 //
621 // This code is experimental and subject to change.
622 #define wxUSE_URL_NATIVE 0
623
624 // Support for wxVariant class used in several places throughout the library,
625 // notably in wxDataViewCtrl API.
626 //
627 // Default is 1.
628 //
629 // Recommended setting: 1 unless you want to reduce the library size as much as
630 // possible in which case setting this to 0 can gain up to 100KB.
631 #define wxUSE_VARIANT 1
632
633 // Support for wxAny class, the successor for wxVariant.
634 //
635 // Default is 1.
636 //
637 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
638 // or your compiler cannot for some reason cope with complexity of templates used.
639 #define wxUSE_ANY 1
640
641 // Support for regular expression matching via wxRegEx class: enable this to
642 // use POSIX regular expressions in your code. You need to compile regex
643 // library from src/regex to use it under Windows.
644 //
645 // Default is 0
646 //
647 // Recommended setting: 1 if your compiler supports it, if it doesn't please
648 // contribute us a makefile for src/regex for it
649 #define wxUSE_REGEX 1
650
651 // wxSystemOptions class
652 #define wxUSE_SYSTEM_OPTIONS 1
653
654 // wxSound class
655 #define wxUSE_SOUND 1
656
657 // Use wxMediaCtrl
658 //
659 // Default is 1.
660 //
661 // Recommended setting: 1
662 #define wxUSE_MEDIACTRL 1
663
664 // Use wxWidget's XRC XML-based resource system. Recommended.
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1 (requires wxUSE_XML)
669 #define wxUSE_XRC 1
670
671 // XML parsing classes. Note that their API will change in the future, so
672 // using wxXmlDocument and wxXmlNode in your app is not recommended.
673 //
674 // Default is the same as wxUSE_XRC, i.e. 1 by default.
675 //
676 // Recommended setting: 1 (required by XRC)
677 #define wxUSE_XML wxUSE_XRC
678
679 // Use wxWidget's AUI docking system
680 //
681 // Default is 1
682 //
683 // Recommended setting: 1
684 #define wxUSE_AUI 1
685
686 // Use wxWidget's Ribbon classes for interfaces
687 //
688 // Default is 1
689 //
690 // Recommended setting: 1
691 #define wxUSE_RIBBON 1
692
693 // Use wxPropertyGrid.
694 //
695 // Default is 1
696 //
697 // Recommended setting: 1
698 #define wxUSE_PROPGRID 1
699
700 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
701 //
702 // Default is 1
703 //
704 // Recommended setting: 1
705 #define wxUSE_STC 1
706
707 // Use wxWidget's web viewing classes
708 //
709 // Default is 1
710 //
711 // Recommended setting: 1
712 #define wxUSE_WEBVIEW 1
713
714 // Use the IE wxWebView backend
715 //
716 // Default is 1 on MSW
717 //
718 // Recommended setting: 1
719 #ifdef __WXMSW__
720 #define wxUSE_WEBVIEW_IE 1
721 #else
722 #define wxUSE_WEBVIEW_IE 0
723 #endif
724
725 // Use the WebKit wxWebView backend
726 //
727 // Default is 1 on GTK and OSX
728 //
729 // Recommended setting: 1
730 #if defined(__WXGTK__) || defined(__WXOSX__)
731 #define wxUSE_WEBVIEW_WEBKIT 1
732 #else
733 #define wxUSE_WEBVIEW_WEBKIT 0
734 #endif
735
736 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
737 // 2D drawing API. (Still somewhat experimental)
738 //
739 // Please note that on Windows gdiplus.dll is loaded dynamically which means
740 // that nothing special needs to be done as long as you don't use
741 // wxGraphicsContext at all or only use it on XP and later systems but you
742 // still do need to distribute it yourself for an application using
743 // wxGraphicsContext to be runnable on pre-XP systems.
744 //
745 // Default is 1 except if you're using a non-Microsoft compiler under Windows
746 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
747 // mingw32) you may need to install the headers (and just the headers)
748 // yourself. If you do, change the setting below manually.
749 //
750 // Recommended setting: 1 if supported by the compilation environment
751
752 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
753 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
754 #ifdef _MSC_VER
755 # if _MSC_VER >= 1310
756 // MSVC7.1+ comes with new enough Platform SDK, enable
757 // wxGraphicsContext support for it
758 # define wxUSE_GRAPHICS_CONTEXT 1
759 # else
760 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
761 // here if you use MSVC 6 with a newer SDK
762 # define wxUSE_GRAPHICS_CONTEXT 0
763 # endif
764 #else
765 // Disable support for other Windows compilers, enable it if your compiler
766 // comes with new enough SDK or you installed the headers manually.
767 //
768 // Notice that this will be set by configure under non-Windows platforms
769 // anyhow so the value there is not important.
770 # define wxUSE_GRAPHICS_CONTEXT 0
771 #endif
772
773 // Enable wxGraphicsContext implementation using Cairo library.
774 //
775 // This is not needed under Windows and detected automatically by configure
776 // under other systems, however you may set this to 1 manually if you installed
777 // Cairo under Windows yourself and prefer to use it instead the native GDI+
778 // implementation.
779 //
780 // Default is 0
781 //
782 // Recommended setting: 0
783 #define wxUSE_CAIRO 0
784
785
786 // ----------------------------------------------------------------------------
787 // Individual GUI controls
788 // ----------------------------------------------------------------------------
789
790 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
791 // (without it, wxControl class is not compiled)
792 //
793 // Default is 1
794 //
795 // Recommended setting: 1 (don't change except for very special programs)
796 #define wxUSE_CONTROLS 1
797
798 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
799 // Currently markup is supported only by a few controls and only some ports but
800 // their number will increase with time.
801 //
802 // Default is 1
803 //
804 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
805 #define wxUSE_MARKUP 1
806
807 // wxPopupWindow class is a top level transient window. It is currently used
808 // to implement wxTipWindow
809 //
810 // Default is 1
811 //
812 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
813 #define wxUSE_POPUPWIN 1
814
815 // wxTipWindow allows to implement the custom tooltips, it is used by the
816 // context help classes. Requires wxUSE_POPUPWIN.
817 //
818 // Default is 1
819 //
820 // Recommended setting: 1 (may be set to 0)
821 #define wxUSE_TIPWINDOW 1
822
823 // Each of the settings below corresponds to one wxWidgets control. They are
824 // all switched on by default but may be disabled if you are sure that your
825 // program (including any standard dialogs it can show!) doesn't need them and
826 // if you desperately want to save some space. If you use any of these you must
827 // set wxUSE_CONTROLS as well.
828 //
829 // Default is 1
830 //
831 // Recommended setting: 1
832 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
833 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
834 #define wxUSE_BUTTON 1 // wxButton
835 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
836 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
837 #define wxUSE_CHECKBOX 1 // wxCheckBox
838 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
839 #define wxUSE_CHOICE 1 // wxChoice
840 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
841 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
842 #define wxUSE_COMBOBOX 1 // wxComboBox
843 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
844 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
845 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
846 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
847 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
848 #define wxUSE_FILECTRL 1 // wxFileCtrl
849 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
850 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
851 #define wxUSE_GAUGE 1 // wxGauge
852 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
853 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
854 #define wxUSE_LISTBOX 1 // wxListBox
855 #define wxUSE_LISTCTRL 1 // wxListCtrl
856 #define wxUSE_RADIOBOX 1 // wxRadioBox
857 #define wxUSE_RADIOBTN 1 // wxRadioButton
858 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
859 #define wxUSE_SCROLLBAR 1 // wxScrollBar
860 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
861 #define wxUSE_SLIDER 1 // wxSlider
862 #define wxUSE_SPINBTN 1 // wxSpinButton
863 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
864 #define wxUSE_STATBOX 1 // wxStaticBox
865 #define wxUSE_STATLINE 1 // wxStaticLine
866 #define wxUSE_STATTEXT 1 // wxStaticText
867 #define wxUSE_STATBMP 1 // wxStaticBitmap
868 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
869 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
870 #define wxUSE_TOGGLEBTN 1 // requires wxButton
871 #define wxUSE_TREECTRL 1 // wxTreeCtrl
872 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
873
874 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
875 // below either wxStatusBar95 or a generic wxStatusBar will be used.
876 //
877 // Default is 1
878 //
879 // Recommended setting: 1
880 #define wxUSE_STATUSBAR 1
881
882 // Two status bar implementations are available under Win32: the generic one
883 // or the wrapper around native control. For native look and feel the native
884 // version should be used.
885 //
886 // Default is 1 for the platforms where native status bar is supported.
887 //
888 // Recommended setting: 1 (there is no advantage in using the generic one)
889 #define wxUSE_NATIVE_STATUSBAR 1
890
891 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
892 // classes at all. Otherwise, use the native toolbar class unless
893 // wxUSE_TOOLBAR_NATIVE is 0.
894 //
895 // Default is 1 for all settings.
896 //
897 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
898 #define wxUSE_TOOLBAR 1
899 #define wxUSE_TOOLBAR_NATIVE 1
900
901 // wxNotebook is a control with several "tabs" located on one of its sides. It
902 // may be used to logically organise the data presented to the user instead of
903 // putting everything in one huge dialog. It replaces wxTabControl and related
904 // classes of wxWin 1.6x.
905 //
906 // Default is 1.
907 //
908 // Recommended setting: 1
909 #define wxUSE_NOTEBOOK 1
910
911 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
912 // the tabs
913 //
914 // Default is 1.
915 //
916 // Recommended setting: 1
917 #define wxUSE_LISTBOOK 1
918
919 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
920 // the tabs
921 //
922 // Default is 1.
923 //
924 // Recommended setting: 1
925 #define wxUSE_CHOICEBOOK 1
926
927 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
928 // the tabs
929 //
930 // Default is 1.
931 //
932 // Recommended setting: 1
933 #define wxUSE_TREEBOOK 1
934
935 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
936 // tabs
937 //
938 // Default is 1.
939 //
940 // Recommended setting: 1
941 #define wxUSE_TOOLBOOK 1
942
943 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
944 // dock.
945 //
946 // Default is 1.
947 //
948 // Recommended setting: 1 (but can be set to 0 if you don't need it)
949 #define wxUSE_TASKBARICON 1
950
951 // wxGrid class
952 //
953 // Default is 1, set to 0 to cut down compilation time and binaries size if you
954 // don't use it.
955 //
956 // Recommended setting: 1
957 //
958 #define wxUSE_GRID 1
959
960 // wxMiniFrame class: a frame with narrow title bar
961 //
962 // Default is 1.
963 //
964 // Recommended setting: 1 (it doesn't cost almost anything)
965 #define wxUSE_MINIFRAME 1
966
967 // wxComboCtrl and related classes: combobox with custom popup window and
968 // not necessarily a listbox.
969 //
970 // Default is 1.
971 //
972 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
973 // it used by wxComboBox
974 #define wxUSE_COMBOCTRL 1
975
976 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
977 // items.
978 //
979 // Default is 1.
980 //
981 // Recommended setting: 1 but can be safely set to 0, except where it is
982 // needed as a base class for generic wxBitmapComboBox.
983 #define wxUSE_ODCOMBOBOX 1
984
985 // wxBitmapComboBox is a combobox that can have images in front of text items.
986 //
987 // Default is 1.
988 //
989 // Recommended setting: 1 but can be safely set to 0
990 #define wxUSE_BITMAPCOMBOBOX 1
991
992 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
993 // up and down in it. It is also used as part of wxRearrangeDialog.
994 //
995 // Default is 1.
996 //
997 // Recommended setting: 1 but can be safely set to 0 (currently used only by
998 // wxHeaderCtrl)
999 #define wxUSE_REARRANGECTRL 1
1000
1001 // ----------------------------------------------------------------------------
1002 // Miscellaneous GUI stuff
1003 // ----------------------------------------------------------------------------
1004
1005 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1006 #define wxUSE_ACCEL 1
1007
1008 // Use the standard art provider. The icons returned by this provider are
1009 // embedded into the library as XPMs so disabling it reduces the library size
1010 // somewhat but this should only be done if you use your own custom art
1011 // provider returning the icons or never use any icons not provided by the
1012 // native art provider (which might not be implemented at all for some
1013 // platforms) or by the Tango icons provider (if it's not itself disabled
1014 // below).
1015 //
1016 // Default is 1.
1017 //
1018 // Recommended setting: 1 unless you use your own custom art provider.
1019 #define wxUSE_ARTPROVIDER_STD 1
1020
1021 // Use art provider providing Tango icons: this art provider has higher quality
1022 // icons than the default ones using smaller size XPM icons without
1023 // transparency but the embedded PNG icons add to the library size.
1024 //
1025 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1026 // the GTK+ stock icons replaces it so it is normally not necessary.
1027 //
1028 // Recommended setting: 1 but can be turned off to reduce the library size.
1029 #define wxUSE_ARTPROVIDER_TANGO 1
1030
1031 // Hotkey support (currently Windows only)
1032 #define wxUSE_HOTKEY 1
1033
1034 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1035 // under Windows).
1036 //
1037 // Default is 1.
1038 //
1039 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1040 #define wxUSE_CARET 1
1041
1042 // Use wxDisplay class: it allows enumerating all displays on a system and
1043 // their geometries as well as finding the display on which the given point or
1044 // window lies.
1045 //
1046 // Default is 1.
1047 //
1048 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1049 #define wxUSE_DISPLAY 1
1050
1051 // Miscellaneous geometry code: needed for Canvas library
1052 #define wxUSE_GEOMETRY 1
1053
1054 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1055 // wxListCtrl.
1056 //
1057 // Default is 1.
1058 //
1059 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1060 // enumerated above, then this class is mostly useless too)
1061 #define wxUSE_IMAGLIST 1
1062
1063 // Use wxInfoBar class.
1064 //
1065 // Default is 1.
1066 //
1067 // Recommended setting: 1 (but can be disabled without problems as nothing
1068 // depends on it)
1069 #define wxUSE_INFOBAR 1
1070
1071 // Use wxMenu, wxMenuBar, wxMenuItem.
1072 //
1073 // Default is 1.
1074 //
1075 // Recommended setting: 1 (can't be disabled under MSW)
1076 #define wxUSE_MENUS 1
1077
1078 // Use wxNotificationMessage.
1079 //
1080 // wxNotificationMessage allows to show non-intrusive messages to the user
1081 // using balloons, banners, popups or whatever is the appropriate method for
1082 // the current platform.
1083 //
1084 // Default is 1.
1085 //
1086 // Recommended setting: 1
1087 #define wxUSE_NOTIFICATION_MESSAGE 1
1088
1089 // wxRichToolTip is a customizable tooltip class which has more functionality
1090 // than the stock (but native, unlike this class) wxToolTip.
1091 //
1092 // Default is 1.
1093 //
1094 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1095 #define wxUSE_RICHTOOLTIP 1
1096
1097 // Use wxSashWindow class.
1098 //
1099 // Default is 1.
1100 //
1101 // Recommended setting: 1
1102 #define wxUSE_SASH 1
1103
1104 // Use wxSplitterWindow class.
1105 //
1106 // Default is 1.
1107 //
1108 // Recommended setting: 1
1109 #define wxUSE_SPLITTER 1
1110
1111 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1112 //
1113 // Default is 1.
1114 //
1115 // Recommended setting: 1
1116 #define wxUSE_TOOLTIPS 1
1117
1118 // wxValidator class and related methods
1119 #define wxUSE_VALIDATORS 1
1120
1121 // Use reference counted ID management: this means that wxWidgets will track
1122 // the automatically allocated ids (those used when you use wxID_ANY when
1123 // creating a window, menu or toolbar item &c) instead of just supposing that
1124 // the program never runs out of them. This is mostly useful only under wxMSW
1125 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1126 // long-running programs can run into problems with ids reuse without this. On
1127 // the other platforms, where the ids have the full int range, this shouldn't
1128 // be necessary.
1129 #ifdef __WXMSW__
1130 #define wxUSE_AUTOID_MANAGEMENT 1
1131 #else
1132 #define wxUSE_AUTOID_MANAGEMENT 0
1133 #endif
1134
1135 // ----------------------------------------------------------------------------
1136 // common dialogs
1137 // ----------------------------------------------------------------------------
1138
1139 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1140 // file selector, printer dialog). Switching this off also switches off the
1141 // printing architecture and interactive wxPrinterDC.
1142 //
1143 // Default is 1
1144 //
1145 // Recommended setting: 1 (unless it really doesn't work)
1146 #define wxUSE_COMMON_DIALOGS 1
1147
1148 // wxBusyInfo displays window with message when app is busy. Works in same way
1149 // as wxBusyCursor
1150 #define wxUSE_BUSYINFO 1
1151
1152 // Use single/multiple choice dialogs.
1153 //
1154 // Default is 1
1155 //
1156 // Recommended setting: 1 (used in the library itself)
1157 #define wxUSE_CHOICEDLG 1
1158
1159 // Use colour picker dialog
1160 //
1161 // Default is 1
1162 //
1163 // Recommended setting: 1
1164 #define wxUSE_COLOURDLG 1
1165
1166 // wxDirDlg class for getting a directory name from user
1167 #define wxUSE_DIRDLG 1
1168
1169 // TODO: setting to choose the generic or native one
1170
1171 // Use file open/save dialogs.
1172 //
1173 // Default is 1
1174 //
1175 // Recommended setting: 1 (used in many places in the library itself)
1176 #define wxUSE_FILEDLG 1
1177
1178 // Use find/replace dialogs.
1179 //
1180 // Default is 1
1181 //
1182 // Recommended setting: 1 (but may be safely set to 0)
1183 #define wxUSE_FINDREPLDLG 1
1184
1185 // Use font picker dialog
1186 //
1187 // Default is 1
1188 //
1189 // Recommended setting: 1 (used in the library itself)
1190 #define wxUSE_FONTDLG 1
1191
1192 // Use wxMessageDialog and wxMessageBox.
1193 //
1194 // Default is 1
1195 //
1196 // Recommended setting: 1 (used in the library itself)
1197 #define wxUSE_MSGDLG 1
1198
1199 // progress dialog class for lengthy operations
1200 #define wxUSE_PROGRESSDLG 1
1201
1202 // support for startup tips (wxShowTip &c)
1203 #define wxUSE_STARTUP_TIPS 1
1204
1205 // text entry dialog and wxGetTextFromUser function
1206 #define wxUSE_TEXTDLG 1
1207
1208 // number entry dialog
1209 #define wxUSE_NUMBERDLG 1
1210
1211 // splash screen class
1212 #define wxUSE_SPLASH 1
1213
1214 // wizards
1215 #define wxUSE_WIZARDDLG 1
1216
1217 // Compile in wxAboutBox() function showing the standard "About" dialog.
1218 //
1219 // Default is 1
1220 //
1221 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1222 // use this function
1223 #define wxUSE_ABOUTDLG 1
1224
1225 // wxFileHistory class
1226 //
1227 // Default is 1
1228 //
1229 // Recommended setting: 1
1230 #define wxUSE_FILE_HISTORY 1
1231
1232 // ----------------------------------------------------------------------------
1233 // Metafiles support
1234 // ----------------------------------------------------------------------------
1235
1236 // Windows supports the graphics format known as metafile which is, though not
1237 // portable, is widely used under Windows and so is supported by wxWin (under
1238 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1239 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1240 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1241 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1242 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1243 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1244 // in any metafile related classes at all.
1245 //
1246 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1247 //
1248 // Recommended setting: default or 0 for everything for portable programs.
1249 #define wxUSE_METAFILE 1
1250 #define wxUSE_ENH_METAFILE 1
1251 #define wxUSE_WIN_METAFILES_ALWAYS 0
1252
1253 // ----------------------------------------------------------------------------
1254 // Big GUI components
1255 // ----------------------------------------------------------------------------
1256
1257 // Set to 0 to disable MDI support.
1258 //
1259 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1260 //
1261 // Default is 1.
1262 //
1263 // Recommended setting: 1, can be safely set to 0.
1264 #define wxUSE_MDI 1
1265
1266 // Set to 0 to disable document/view architecture
1267 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1268
1269 // Set to 0 to disable MDI document/view architecture
1270 //
1271 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1272 #define wxUSE_MDI_ARCHITECTURE 1
1273
1274 // Set to 0 to disable print/preview architecture code
1275 #define wxUSE_PRINTING_ARCHITECTURE 1
1276
1277 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1278 // much more.
1279 //
1280 // Default is 1.
1281 //
1282 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1283 // smaller library.
1284 #define wxUSE_HTML 1
1285
1286 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1287 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1288 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1289 // list of libraries used to link your application (although this is done
1290 // implicitly for Microsoft Visual C++ users).
1291 //
1292 // Default is 1 unless the compiler is known to ship without the necessary
1293 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1294 //
1295 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1296 // otherwise.
1297 #define wxUSE_GLCANVAS 1
1298
1299 // wxRichTextCtrl allows editing of styled text.
1300 //
1301 // Default is 1.
1302 //
1303 // Recommended setting: 1, set to 0 if you want compile a
1304 // smaller library.
1305 #define wxUSE_RICHTEXT 1
1306
1307 // ----------------------------------------------------------------------------
1308 // Data transfer
1309 // ----------------------------------------------------------------------------
1310
1311 // Use wxClipboard class for clipboard copy/paste.
1312 //
1313 // Default is 1.
1314 //
1315 // Recommended setting: 1
1316 #define wxUSE_CLIPBOARD 1
1317
1318 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1319 // drop
1320 //
1321 // Default is 1.
1322 //
1323 // Recommended setting: 1
1324 #define wxUSE_DATAOBJ 1
1325
1326 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1327 // different from "built in" drag and drop in wxTreeCtrl which is always
1328 // available). Requires wxUSE_DATAOBJ.
1329 //
1330 // Default is 1.
1331 //
1332 // Recommended setting: 1
1333 #define wxUSE_DRAG_AND_DROP 1
1334
1335 // Use wxAccessible for enhanced and customisable accessibility.
1336 // Depends on wxUSE_OLE.
1337 //
1338 // Default is 0.
1339 //
1340 // Recommended setting (at present): 0
1341 #define wxUSE_ACCESSIBILITY 0
1342
1343 // ----------------------------------------------------------------------------
1344 // miscellaneous settings
1345 // ----------------------------------------------------------------------------
1346
1347 // wxSingleInstanceChecker class allows to verify at startup if another program
1348 // instance is running.
1349 //
1350 // Default is 1
1351 //
1352 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1353 // space)
1354 #define wxUSE_SNGLINST_CHECKER 1
1355
1356 #define wxUSE_DRAGIMAGE 1
1357
1358 #define wxUSE_IPC 1
1359 // 0 for no interprocess comms
1360 #define wxUSE_HELP 1
1361 // 0 for no help facility
1362
1363 // Should we use MS HTML help for wxHelpController? If disabled, neither
1364 // wxCHMHelpController nor wxBestHelpController are available.
1365 //
1366 // Default is 1 under MSW, 0 is always used for the other platforms.
1367 //
1368 // Recommended setting: 1, only set to 0 if you have trouble compiling
1369 // wxCHMHelpController (could be a problem with really ancient compilers)
1370 #define wxUSE_MS_HTML_HELP 1
1371
1372
1373 // Use wxHTML-based help controller?
1374 #define wxUSE_WXHTML_HELP 1
1375
1376 #define wxUSE_CONSTRAINTS 1
1377 // 0 for no window layout constraint system
1378
1379 #define wxUSE_SPLINES 1
1380 // 0 for no splines
1381
1382 #define wxUSE_MOUSEWHEEL 1
1383 // Include mouse wheel support
1384
1385 // Compile wxUIActionSimulator class?
1386 #define wxUSE_UIACTIONSIMULATOR 1
1387
1388 // ----------------------------------------------------------------------------
1389 // wxDC classes for various output formats
1390 // ----------------------------------------------------------------------------
1391
1392 // Set to 1 for PostScript device context.
1393 #define wxUSE_POSTSCRIPT 0
1394
1395 // Set to 1 to use font metric files in GetTextExtent
1396 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1397
1398 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1399 // to create files in SVG (Scalable Vector Graphics) format.
1400 #define wxUSE_SVG 1
1401
1402 // Should wxDC provide SetTransformMatrix() and related methods?
1403 //
1404 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1405 // that currently only wxMSW supports this so setting this to 0 doesn't change
1406 // much for non-MSW platforms (although it will still save a few bytes
1407 // probably).
1408 //
1409 // Recommended setting: 1.
1410 #define wxUSE_DC_TRANSFORM_MATRIX 1
1411
1412 // ----------------------------------------------------------------------------
1413 // image format support
1414 // ----------------------------------------------------------------------------
1415
1416 // wxImage supports many different image formats which can be configured at
1417 // compile-time. BMP is always supported, others are optional and can be safely
1418 // disabled if you don't plan to use images in such format sometimes saving
1419 // substantial amount of code in the final library.
1420 //
1421 // Some formats require an extra library which is included in wxWin sources
1422 // which is mentioned if it is the case.
1423
1424 // Set to 1 for wxImage support (recommended).
1425 #define wxUSE_IMAGE 1
1426
1427 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1428 #define wxUSE_LIBPNG 1
1429
1430 // Set to 1 for JPEG format support (requires libjpeg)
1431 #define wxUSE_LIBJPEG 1
1432
1433 // Set to 1 for TIFF format support (requires libtiff)
1434 #define wxUSE_LIBTIFF 1
1435
1436 // Set to 1 for TGA format support (loading only)
1437 #define wxUSE_TGA 1
1438
1439 // Set to 1 for GIF format support
1440 #define wxUSE_GIF 1
1441
1442 // Set to 1 for PNM format support
1443 #define wxUSE_PNM 1
1444
1445 // Set to 1 for PCX format support
1446 #define wxUSE_PCX 1
1447
1448 // Set to 1 for IFF format support (Amiga format)
1449 #define wxUSE_IFF 0
1450
1451 // Set to 1 for XPM format support
1452 #define wxUSE_XPM 1
1453
1454 // Set to 1 for MS Icons and Cursors format support
1455 #define wxUSE_ICO_CUR 1
1456
1457 // Set to 1 to compile in wxPalette class
1458 #define wxUSE_PALETTE 1
1459
1460 // ----------------------------------------------------------------------------
1461 // wxUniversal-only options
1462 // ----------------------------------------------------------------------------
1463
1464 // Set to 1 to enable compilation of all themes, this is the default
1465 #define wxUSE_ALL_THEMES 1
1466
1467 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1468 // is unset, if it is set these options are not used; notice that metal theme
1469 // uses Win32 one
1470 #define wxUSE_THEME_GTK 0
1471 #define wxUSE_THEME_METAL 0
1472 #define wxUSE_THEME_MONO 0
1473 #define wxUSE_THEME_WIN32 0
1474
1475
1476 /* --- end common options --- */
1477
1478 /* --- start MSW options --- */
1479 // ----------------------------------------------------------------------------
1480 // Windows-only settings
1481 // ----------------------------------------------------------------------------
1482
1483 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1484 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1485 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1486 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1487 // that you will have to modify the makefiles to include unicows.lib import
1488 // library as the first library (see installation instructions in install.txt
1489 // to learn how to do it when building the library or samples).
1490 //
1491 // If your compiler doesn't have unicows.lib, you can get a version of it at
1492 // http://libunicows.sourceforge.net
1493 //
1494 // Default is 0
1495 //
1496 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1497 #ifndef wxUSE_UNICODE_MSLU
1498 #define wxUSE_UNICODE_MSLU 0
1499 #endif
1500
1501 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1502 // will override some other settings (see below)
1503 //
1504 // Default is 0.
1505 //
1506 // Recommended setting: 0 unless you really have to use MFC
1507 #define wxUSE_MFC 0
1508
1509 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1510 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1511 // can't compile/doesn't have the OLE headers.
1512 //
1513 // Default is 1.
1514 //
1515 // Recommended setting: 1
1516 #define wxUSE_OLE 1
1517
1518 // Set this to 1 to enable wxAutomationObject class.
1519 //
1520 // Default is 1.
1521 //
1522 // Recommended setting: 1 if you need to control other applications via OLE
1523 // Automation, can be safely set to 0 otherwise
1524 #define wxUSE_OLE_AUTOMATION 1
1525
1526 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1527 // controls in wx.
1528 //
1529 // Default is 1.
1530 //
1531 // Recommended setting: 1, required by wxMediaCtrl
1532 #define wxUSE_ACTIVEX 1
1533
1534 // wxDC caching implementation
1535 #define wxUSE_DC_CACHEING 1
1536
1537 // Set this to 1 to enable wxDIB class used internally for manipulating
1538 // wxBitmap data.
1539 //
1540 // Default is 1, set it to 0 only if you don't use wxImage neither
1541 //
1542 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1543 #define wxUSE_WXDIB 1
1544
1545 // Set to 0 to disable PostScript print/preview architecture code under Windows
1546 // (just use Windows printing).
1547 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1548
1549 // Set this to 1 to compile in wxRegKey class.
1550 //
1551 // Default is 1
1552 //
1553 // Recommended setting: 1, this is used internally by wx in a few places
1554 #define wxUSE_REGKEY 1
1555
1556 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1557 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1558 // doesn't have such limitation).
1559 //
1560 // Default is 1 for compilers which support it
1561 //
1562 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1563 // or can't compile <richedit.h>
1564 #define wxUSE_RICHEDIT 1
1565
1566 // Set this to 1 to use extra features of richedit v2 and later controls
1567 //
1568 // Default is 1 for compilers which support it
1569 //
1570 // Recommended setting: 1
1571 #define wxUSE_RICHEDIT2 1
1572
1573 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1574 // is required by wxUSE_CHECKLISTBOX.
1575 //
1576 // Default is 1.
1577 //
1578 // Recommended setting: 1, set to 0 for a small library size reduction
1579 #define wxUSE_OWNER_DRAWN 1
1580
1581 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1582 // is required by native wxNotificationMessage implementation.
1583 //
1584 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1585 // the necessary declarations.
1586 //
1587 // Recommended setting: 1, set to 0 for a tiny library size reduction
1588 #define wxUSE_TASKBARICON_BALLOONS 1
1589
1590 // Set to 1 to compile MS Windows XP theme engine support
1591 #define wxUSE_UXTHEME 1
1592
1593 // Set to 1 to use InkEdit control (Tablet PC), if available
1594 #define wxUSE_INKEDIT 0
1595
1596 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1597 //
1598 // Default is 0.
1599 //
1600 // Recommended setting: 0, nobody uses .INI files any more
1601 #define wxUSE_INICONF 0
1602
1603 // ----------------------------------------------------------------------------
1604 // Generic versions of native controls
1605 // ----------------------------------------------------------------------------
1606
1607 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1608 // native wxDatePickerCtrl
1609 //
1610 // Default is 0.
1611 //
1612 // Recommended setting: 0, this is mainly used for testing
1613 #define wxUSE_DATEPICKCTRL_GENERIC 0
1614
1615 // ----------------------------------------------------------------------------
1616 // Crash debugging helpers
1617 // ----------------------------------------------------------------------------
1618
1619 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1620 // dumps of your program when it crashes (or at any other moment)
1621 //
1622 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1623 //
1624 // Recommended setting: 1, set to 0 if your programs never crash
1625 #define wxUSE_CRASHREPORT 1
1626 /* --- end MSW options --- */
1627
1628 /* --- start wxUniv options --- */
1629 // ----------------------------------------------------------------------------
1630 // wxUniversal-only options
1631 // ----------------------------------------------------------------------------
1632
1633 // Set to 1 to enable compilation of all themes, this is the default
1634 #define wxUSE_ALL_THEMES 1
1635
1636 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1637 // is unset, if it is set these options are not used; notice that metal theme
1638 // uses Win32 one
1639 #define wxUSE_THEME_GTK 0
1640 #define wxUSE_THEME_METAL 0
1641 #define wxUSE_THEME_MONO 0
1642 #define wxUSE_THEME_WIN32 0
1643 /* --- end wxUniv options --- */
1644
1645 #endif // _WX_SETUP_H_
1646