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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/private/flagscheck.h
3 // Purpose: helpers for checking that (bit)flags don't overlap
4 // Author: Vaclav Slavik
5 // Created: 2008-02-21
6 // RCS-ID: $Id$
7 // Copyright: (c) 2008 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_PRIVATE_FLAGSCHECK_H_
12 #define _WX_PRIVATE_FLAGSCHECK_H_
13
14 #include "wx/debug.h"
15 #include "wx/meta/if.h"
16
17 namespace wxPrivate
18 {
19
20 // These templates are used to implement wxADD_FLAG macro below.
21 //
22 // The idea is that we want to trigger *compilation* error if the flags
23 // overlap, not just runtime assert failure. We can't implement the check
24 // using just a simple logical operation, we need checks equivalent to this
25 // code:
26 //
27 // mask = wxFLAG_1;
28 // assert( (mask & wxFLAG_2) == 0 ); // no overlap
29 // mask |= wxFLAG_3;
30 // assert( (mask & wxFLAG_3) == 0 ); // no overlap
31 // mask |= wxFLAG_3;
32 // ...
33 //
34 // This can be done at compilation time by using templates metaprogramming
35 // technique that makes the compiler carry on the computation.
36 //
37 // NB: If any of this doesn't compile with your compiler and would be too
38 // hard to make work, it's probably best to disable this code and replace
39 // the macros below with empty stubs, this isn't anything criticial.
40
41 template<int val> struct FlagsHaveConflictingValues
42 {
43 // no value here - triggers compilation error
44 };
45
46 template<int val> struct FlagValue
47 {
48 enum { value = val };
49 };
50
51 // This template adds its template parameter integer 'add' to another integer
52 // 'all' and produces their OR-combination (all | add). The result is "stored"
53 // as constant SafelyAddToMask<>::value. Combination of many flags is achieved
54 // by chaining parameter lists: the 'add' parameter is value member of
55 // another (different) SafelyAddToMask<> instantiation.
56 template<int all, int add> struct SafelyAddToMask
57 {
58 // This typedefs ensures that no flags in the list conflict. If there's
59 // any overlap between the already constructed part of the mask ('all')
60 // and the value being added to it ('add'), the test that is wxIf<>'s
61 // first parameter will be non-zero and so Added value will be
62 // FlagsHaveConflictingValues<add>. The next statement will try to use
63 // AddedValue::value, but there's no such thing in
64 // FlagsHaveConflictingValues<> and so compilation will fail.
65 typedef typename wxIf<(all & add) == 0,
66 FlagValue<add>,
67 FlagsHaveConflictingValues<add> >::value
68 AddedValue;
69
70 enum { value = all | AddedValue::value };
71 };
72
73 } // wxPrivate namespace
74
75
76
77 // This macro is used to ensure that no two flags that can be combined in
78 // the same integer value have overlapping bits. This is sometimes not entirely
79 // trivial to ensure, for example in wxWindow styles or flags for wxSizerItem
80 // that span several enums, some of them used for multiple purposes.
81 //
82 // By constructing allowed flags mask using wxADD_FLAG macro and then using
83 // this mask to check flags passed as arguments, you can ensure that
84 //
85 // a) if any of the allowed flags overlap, you will get compilation error
86 // b) if invalid flag is used, there will be an assert at runtime
87 //
88 // Example usage:
89 //
90 // static const int SIZER_FLAGS_MASK =
91 // wxADD_FLAG(wxCENTRE,
92 // wxADD_FLAG(wxHORIZONTAL,
93 // wxADD_FLAG(wxVERTICAL,
94 // ...
95 // 0))...);
96 //
97 // And wherever flags are used:
98 //
99 // wxASSERT_VALID_FLAG( m_flag, SIZER_FLAGS_MASK );
100
101 #define wxADD_FLAG(f, others) \
102 ::wxPrivate::SafelyAddToMask<f, others>::value
103
104 // Checks if flags value 'f' is within the mask of allowed values
105 #define wxASSERT_VALID_FLAGS(f, mask) \
106 wxASSERT_MSG( (f & mask) == f, \
107 "invalid flag: not within " #mask )
108
109 #endif // _WX_PRIVATE_FLAGSCHECK_H_