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1 /* infblock.c -- interpret and process block types to last block
2 * Copyright (C) 1995-2002 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 */
5
6 #include "zutil.h"
7 #include "infblock.h"
8 #include "inftrees.h"
9 #include "infcodes.h"
10 #include "infutil.h"
11
12 struct inflate_codes_state {int dummy;}; /* for buggy compilers */
13
14 /* simplify the use of the inflate_huft type with some defines */
15 #define exop word.what.Exop
16 #define bits word.what.Bits
17
18 /* Table for deflate from PKZIP's appnote.txt. */
19 local const uInt border[] = { /* Order of the bit length code lengths */
20 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
21
22 /*
23 Notes beyond the 1.93a appnote.txt:
24
25 1. Distance pointers never point before the beginning of the output
26 stream.
27 2. Distance pointers can point back across blocks, up to 32k away.
28 3. There is an implied maximum of 7 bits for the bit length table and
29 15 bits for the actual data.
30 4. If only one code exists, then it is encoded using one bit. (Zero
31 would be more efficient, but perhaps a little confusing.) If two
32 codes exist, they are coded using one bit each (0 and 1).
33 5. There is no way of sending zero distance codes--a dummy must be
34 sent if there are none. (History: a pre 2.0 version of PKZIP would
35 store blocks with no distance codes, but this was discovered to be
36 too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
37 zero distance codes, which is sent as one code of zero bits in
38 length.
39 6. There are up to 286 literal/length codes. Code 256 represents the
40 end-of-block. Note however that the static length tree defines
41 288 codes just to fill out the Huffman codes. Codes 286 and 287
42 cannot be used though, since there is no length base or extra bits
43 defined for them. Similarily, there are up to 30 distance codes.
44 However, static trees define 32 codes (all 5 bits) to fill out the
45 Huffman codes, but the last two had better not show up in the data.
46 7. Unzip can check dynamic Huffman blocks for complete code sets.
47 The exception is that a single code would not be complete (see #4).
48 8. The five bits following the block type is really the number of
49 literal codes sent minus 257.
50 9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
51 (1+6+6). Therefore, to output three times the length, you output
52 three codes (1+1+1), whereas to output four times the same length,
53 you only need two codes (1+3). Hmm.
54 10. In the tree reconstruction algorithm, Code = Code + Increment
55 only if BitLength(i) is not zero. (Pretty obvious.)
56 11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
57 12. Note: length code 284 can represent 227-258, but length code 285
58 really is 258. The last length deserves its own, short code
59 since it gets used a lot in very redundant files. The length
60 258 is special since 258 - 3 (the min match length) is 255.
61 13. The literal/length and distance code bit lengths are read as a
62 single stream of lengths. It is possible (and advantageous) for
63 a repeat code (16, 17, or 18) to go across the boundary between
64 the two sets of lengths.
65 */
66
67
68 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
69 void inflate_blocks_reset(inflate_blocks_statef* s, z_streamp z, uLongf* c)
70 #else
71 void inflate_blocks_reset(s, z, c)
72 inflate_blocks_statef *s;
73 z_streamp z;
74 uLongf *c;
75 #endif
76 {
77 if (c != Z_NULL)
78 *c = s->check;
79 if (s->mode == BTREE || s->mode == DTREE)
80 ZFREE(z, s->sub.trees.blens);
81 if (s->mode == CODES)
82 inflate_codes_free(s->sub.decode.codes, z);
83 s->mode = TYPE;
84 s->bitk = 0;
85 s->bitb = 0;
86 s->read = s->write = s->window;
87 if (s->checkfn != Z_NULL)
88 z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);
89 Tracev((stderr, "inflate: blocks reset\n"));
90 }
91
92 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
93 inflate_blocks_statef *inflate_blocks_new(z_streamp z, check_func c, uInt w)
94 #else
95 inflate_blocks_statef *inflate_blocks_new(z, c, w)
96 z_streamp z;
97 check_func c;
98 uInt w;
99 #endif
100 {
101 inflate_blocks_statef *s;
102
103 if ((s = (inflate_blocks_statef *)ZALLOC
104 (z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
105 return s;
106 if ((s->hufts =
107 (inflate_huft *)ZALLOC(z, sizeof(inflate_huft), MANY)) == Z_NULL)
108 {
109 ZFREE(z, s);
110 return Z_NULL;
111 }
112 if ((s->window = (Bytef *)ZALLOC(z, 1, w)) == Z_NULL)
113 {
114 ZFREE(z, s->hufts);
115 ZFREE(z, s);
116 return Z_NULL;
117 }
118 s->end = s->window + w;
119 s->checkfn = c;
120 s->mode = TYPE;
121 Tracev((stderr, "inflate: blocks allocated\n"));
122 inflate_blocks_reset(s, z, Z_NULL);
123 return s;
124 }
125
126 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
127 int inflate_blocks(inflate_blocks_statef* s, z_streamp z, int r)
128 #else
129 int inflate_blocks(s, z, r)
130 inflate_blocks_statef *s;
131 z_streamp z;
132 int r;
133 #endif
134 {
135 uInt t; /* temporary storage */
136 uLong b; /* bit buffer */
137 uInt k; /* bits in bit buffer */
138 Bytef *p; /* input data pointer */
139 uInt n; /* bytes available there */
140 Bytef *q; /* output window write pointer */
141 uInt m; /* bytes to end of window or read pointer */
142
143 /* copy input/output information to locals (UPDATE macro restores) */
144 LOAD
145
146 /* process input based on current state */
147 while (1) switch (s->mode)
148 {
149 case TYPE:
150 NEEDBITS(3)
151 t = (uInt)b & 7;
152 s->last = t & 1;
153 switch (t >> 1)
154 {
155 case 0: /* stored */
156 Tracev((stderr, "inflate: stored block%s\n",
157 s->last ? " (last)" : ""));
158 DUMPBITS(3)
159 t = k & 7; /* go to byte boundary */
160 DUMPBITS(t)
161 s->mode = LENS; /* get length of stored block */
162 break;
163 case 1: /* fixed */
164 Tracev((stderr, "inflate: fixed codes block%s\n",
165 s->last ? " (last)" : ""));
166 {
167 uInt bl, bd;
168 inflate_huft *tl, *td;
169
170 inflate_trees_fixed(&bl, &bd, &tl, &td, z);
171 s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
172 if (s->sub.decode.codes == Z_NULL)
173 {
174 r = Z_MEM_ERROR;
175 LEAVE
176 }
177 }
178 DUMPBITS(3)
179 s->mode = CODES;
180 break;
181 case 2: /* dynamic */
182 Tracev((stderr, "inflate: dynamic codes block%s\n",
183 s->last ? " (last)" : ""));
184 DUMPBITS(3)
185 s->mode = TABLE;
186 break;
187 case 3: /* illegal */
188 DUMPBITS(3)
189 s->mode = BAD;
190 z->msg = (char*)"invalid block type";
191 r = Z_DATA_ERROR;
192 LEAVE
193 }
194 break;
195 case LENS:
196 NEEDBITS(32)
197 if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
198 {
199 s->mode = BAD;
200 z->msg = (char*)"invalid stored block lengths";
201 r = Z_DATA_ERROR;
202 LEAVE
203 }
204 s->sub.left = (uInt)b & 0xffff;
205 b = k = 0; /* dump bits */
206 Tracev((stderr, "inflate: stored length %u\n", s->sub.left));
207 s->mode = s->sub.left ? STORED : (s->last ? DRY : TYPE);
208 break;
209 case STORED:
210 if (n == 0)
211 LEAVE
212 NEEDOUT
213 t = s->sub.left;
214 if (t > n) t = n;
215 if (t > m) t = m;
216 zmemcpy(q, p, t);
217 p += t; n -= t;
218 q += t; m -= t;
219 if ((s->sub.left -= t) != 0)
220 break;
221 Tracev((stderr, "inflate: stored end, %lu total out\n",
222 z->total_out + (q >= s->read ? q - s->read :
223 (s->end - s->read) + (q - s->window))));
224 s->mode = s->last ? DRY : TYPE;
225 break;
226 case TABLE:
227 NEEDBITS(14)
228 s->sub.trees.table = t = (uInt)b & 0x3fff;
229 #ifndef PKZIP_BUG_WORKAROUND
230 if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
231 {
232 s->mode = BAD;
233 z->msg = (char*)"too many length or distance symbols";
234 r = Z_DATA_ERROR;
235 LEAVE
236 }
237 #endif
238 t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
239 if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
240 {
241 r = Z_MEM_ERROR;
242 LEAVE
243 }
244 DUMPBITS(14)
245 s->sub.trees.index = 0;
246 Tracev((stderr, "inflate: table sizes ok\n"));
247 s->mode = BTREE;
248 case BTREE:
249 while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
250 {
251 NEEDBITS(3)
252 s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
253 DUMPBITS(3)
254 }
255 while (s->sub.trees.index < 19)
256 s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
257 s->sub.trees.bb = 7;
258 t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
259 &s->sub.trees.tb, s->hufts, z);
260 if (t != Z_OK)
261 {
262 r = t;
263 if (r == Z_DATA_ERROR)
264 {
265 ZFREE(z, s->sub.trees.blens);
266 s->mode = BAD;
267 }
268 LEAVE
269 }
270 s->sub.trees.index = 0;
271 Tracev((stderr, "inflate: bits tree ok\n"));
272 s->mode = DTREE;
273 case DTREE:
274 while (t = s->sub.trees.table,
275 s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
276 {
277 inflate_huft *h;
278 uInt i, j, c;
279
280 t = s->sub.trees.bb;
281 NEEDBITS(t)
282 h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
283 t = h->bits;
284 c = h->base;
285 if (c < 16)
286 {
287 DUMPBITS(t)
288 s->sub.trees.blens[s->sub.trees.index++] = c;
289 }
290 else /* c == 16..18 */
291 {
292 i = c == 18 ? 7 : c - 14;
293 j = c == 18 ? 11 : 3;
294 NEEDBITS(t + i)
295 DUMPBITS(t)
296 j += (uInt)b & inflate_mask[i];
297 DUMPBITS(i)
298 i = s->sub.trees.index;
299 t = s->sub.trees.table;
300 if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
301 (c == 16 && i < 1))
302 {
303 ZFREE(z, s->sub.trees.blens);
304 s->mode = BAD;
305 z->msg = (char*)"invalid bit length repeat";
306 r = Z_DATA_ERROR;
307 LEAVE
308 }
309 c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
310 do {
311 s->sub.trees.blens[i++] = c;
312 } while (--j);
313 s->sub.trees.index = i;
314 }
315 }
316 s->sub.trees.tb = Z_NULL;
317 {
318 uInt bl, bd;
319 inflate_huft *tl, *td;
320 inflate_codes_statef *c;
321
322 bl = 9; /* must be <= 9 for lookahead assumptions */
323 bd = 6; /* must be <= 9 for lookahead assumptions */
324 t = s->sub.trees.table;
325 t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
326 s->sub.trees.blens, &bl, &bd, &tl, &td,
327 s->hufts, z);
328 if (t != Z_OK)
329 {
330 if (t == (uInt)Z_DATA_ERROR)
331 {
332 ZFREE(z, s->sub.trees.blens);
333 s->mode = BAD;
334 }
335 r = t;
336 LEAVE
337 }
338 Tracev((stderr, "inflate: trees ok\n"));
339 if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
340 {
341 r = Z_MEM_ERROR;
342 LEAVE
343 }
344 s->sub.decode.codes = c;
345 }
346 ZFREE(z, s->sub.trees.blens);
347 s->mode = CODES;
348 case CODES:
349 UPDATE
350 if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
351 return inflate_flush(s, z, r);
352 r = Z_OK;
353 inflate_codes_free(s->sub.decode.codes, z);
354 LOAD
355 Tracev((stderr, "inflate: codes end, %lu total out\n",
356 z->total_out + (q >= s->read ? q - s->read :
357 (s->end - s->read) + (q - s->window))));
358 if (!s->last)
359 {
360 s->mode = TYPE;
361 break;
362 }
363 s->mode = DRY;
364 case DRY:
365 FLUSH
366 if (s->read != s->write)
367 LEAVE
368 s->mode = DONE;
369 case DONE:
370 r = Z_STREAM_END;
371 LEAVE
372 case BAD:
373 r = Z_DATA_ERROR;
374 LEAVE
375 default:
376 r = Z_STREAM_ERROR;
377 LEAVE
378 }
379 }
380
381 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
382 int inflate_blocks_free(inflate_blocks_statef* s, z_streamp z)
383 #else
384 int inflate_blocks_free(s, z)
385 inflate_blocks_statef *s;
386 z_streamp z;
387 #endif
388 {
389 inflate_blocks_reset(s, z, Z_NULL);
390 ZFREE(z, s->window);
391 ZFREE(z, s->hufts);
392 ZFREE(z, s);
393 Tracev((stderr, "inflate: blocks freed\n"));
394 return Z_OK;
395 }
396
397 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
398 void inflate_set_dictionary(inflate_blocks_statef* s, const Bytef* d, uInt n)
399 #else
400 void inflate_set_dictionary(s, d, n)
401 inflate_blocks_statef *s;
402 const Bytef *d;
403 uInt n;
404 #endif
405 {
406 zmemcpy(s->window, d, n);
407 s->read = s->write = s->window + n;
408 }
409
410 /* Returns true if inflate is currently at the end of a block generated
411 * by Z_SYNC_FLUSH or Z_FULL_FLUSH.
412 * IN assertion: s != Z_NULL
413 */
414 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
415 int inflate_blocks_sync_point(inflate_blocks_statef* s)
416 #else
417 int inflate_blocks_sync_point(s)
418 inflate_blocks_statef *s;
419 #endif
420 {
421 return s->mode == LENS;
422 }