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Compile fix for sound without threads. Not sure
[wxWidgets.git] / contrib / samples / ogl / ogledit / palette.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: palette.cpp
3 // Purpose: OGLEdit palette
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 12/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 // #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include <wx/wx.h>
25 #endif
26
27 #include <wx/toolbar.h>
28
29 #include <ctype.h>
30 #include <stdlib.h>
31 #include <math.h>
32
33 #include "doc.h"
34 #include "view.h"
35 #include "ogledit.h"
36 #include "palette.h"
37
38 // Include pixmaps
39 #include "bitmaps/arrow.xpm"
40 #include "bitmaps/tool1.xpm"
41 #include "bitmaps/tool2.xpm"
42 #include "bitmaps/tool3.xpm"
43 #include "bitmaps/tool4.xpm"
44
45 /*
46 * Object editor tool palette
47 *
48 */
49
50 EditorToolPalette::EditorToolPalette(wxWindow* parent, const wxPoint& pos, const wxSize& size,
51 long style):
52 TOOLPALETTECLASS(parent, -1, pos, size, style)
53 {
54 currentlySelected = -1;
55 }
56
57 bool EditorToolPalette::OnLeftClick(int toolIndex, bool toggled)
58 {
59 // BEGIN mutual exclusivity code
60 if (toggled && (currentlySelected != -1) && (toolIndex != currentlySelected))
61 ToggleTool(currentlySelected, FALSE);
62
63 if (toggled)
64 currentlySelected = toolIndex;
65 else if (currentlySelected == toolIndex)
66 currentlySelected = -1;
67 // END mutual exclusivity code
68
69 return TRUE;
70 }
71
72 void EditorToolPalette::OnMouseEnter(int WXUNUSED(toolIndex))
73 {
74 }
75
76 void EditorToolPalette::SetSize(int x, int y, int width, int height, int sizeFlags)
77 {
78 TOOLPALETTECLASS::SetSize(x, y, width, height, sizeFlags);
79 }
80
81 EditorToolPalette *MyApp::CreatePalette(wxFrame *parent)
82 {
83 // Load palette bitmaps. MSW-specific bitmaps no
84 // longer needed.
85 #if 0
86 wxBitmap PaletteTool1(_T("TOOL1"));
87 wxBitmap PaletteTool2(_T("TOOL2"));
88 wxBitmap PaletteTool3(_T("TOOL3"));
89 wxBitmap PaletteTool4(_T("TOOL4"));
90 wxBitmap PaletteArrow(_T("ARROWTOOL"));
91 #else
92 wxBitmap PaletteTool1(tool1_xpm);
93 wxBitmap PaletteTool2(tool2_xpm);
94 wxBitmap PaletteTool3(tool3_xpm);
95 wxBitmap PaletteTool4(tool4_xpm);
96 wxBitmap PaletteArrow(arrow_xpm);
97 #endif
98
99 EditorToolPalette *palette = new EditorToolPalette(parent, wxPoint(0, 0), wxSize(-1, -1),
100 wxTB_VERTICAL);
101
102 palette->SetMargins(2, 2);
103 palette->SetToolBitmapSize(wxSize(22, 22));
104
105 palette->AddTool(PALETTE_ARROW, PaletteArrow, wxNullBitmap, TRUE, 0, -1, NULL, _T("Pointer"));
106 palette->AddTool(PALETTE_TOOL1, PaletteTool1, wxNullBitmap, TRUE, 0, -1, NULL, _T("Tool 1"));
107 palette->AddTool(PALETTE_TOOL2, PaletteTool2, wxNullBitmap, TRUE, 0, -1, NULL, _T("Tool 2"));
108 palette->AddTool(PALETTE_TOOL3, PaletteTool3, wxNullBitmap, TRUE, 0, -1, NULL, _T("Tool 3"));
109 palette->AddTool(PALETTE_TOOL4, PaletteTool4, wxNullBitmap, TRUE, 0, -1, NULL, _T("Tool 4"));
110
111 palette->Realize();
112
113 palette->ToggleTool(PALETTE_ARROW, TRUE);
114 palette->currentlySelected = PALETTE_ARROW;
115 return palette;
116 }
117