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git.saurik.com Git - wxWidgets.git/blob - interface/wx/msgdlg.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxMessageDialog
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxMessageDialog
12 This class represents a dialog that shows a single or multi-line message,
13 with a choice of OK, Yes, No and Cancel buttons.
17 Puts an Ok button in the message box. May be combined with @c wxCANCEL.
19 Puts a Cancel button in the message box. Must be combined with
20 either @c wxOK or @c wxYES_NO.
22 Puts Yes and No buttons in the message box. It is recommended to always
23 use @c wxCANCEL with this style as otherwise the message box won't have
24 a close button under wxMSW and the user will be forced to answer it.
26 Makes the "No" button default, can only be used with @c wxYES_NO.
27 @style{wxCANCEL_DEFAULT}
28 Makes the "Cancel" button default, can only be used with @c wxCANCEL
30 Makes the "Yes" button default, this is the default behaviour and
31 this flag exists solely for symmetry with @c wxNO_DEFAULT.
33 Makes the "OK" button default, this is the default behaviour and
34 this flag exists solely for symmetry with @c wxCANCEL_DEFAULT.
36 Displays no icon in the dialog if possible (an icon might still be
37 displayed if the current platform mandates its use). This style may be
38 used to prevent the dialog from using the default icon based on @c
39 wxYES_NO presence as explained in @c wxICON_QUESTION and @c
40 wxICON_INFORMATION documentation below.
41 @style{wxICON_EXCLAMATION}
42 Displays an exclamation, or warning, icon in the dialog.
44 Displays an error icon in the dialog.
46 Displays an error symbol, this is a MSW-inspired synonym for @c wxICON_ERROR.
47 @style{wxICON_QUESTION}
48 Displays a question mark symbol. This icon is automatically used
49 with @c wxYES_NO so it's usually unnecessary to specify it explicitly.
50 This style is not supported for message dialogs under wxMSW when a task
51 dialog is used to implement them (i.e. when running under Windows Vista
52 or later) because <a href="http://msdn.microsoft.com/en-us/library/aa511273.aspx">Microsoft
53 guidelines</a> indicate that no icon should be used for routine
54 confirmations. If it is specified, no icon will be displayed.
55 @style{wxICON_INFORMATION}
56 Displays an information symbol. This icon is used by default if
57 @c wxYES_NO is not given so it is usually unnecessary to specify it
60 Makes the message box stay on top of all other windows and not only
61 just its parent (currently implemented only under MSW and GTK).
63 Centre the message box on its parent or on the screen if parent is not
65 Setting this style under MSW makes no differences as the dialog is
66 always centered on the parent.
72 @see @ref overview_cmndlg_msg
73 @see wxRichMessageDialog
75 class wxMessageDialog
: public wxDialog
79 Constructor specifying the message box properties.
80 Use ShowModal() to show the dialog.
82 @a style may be a bit list of the identifiers described above.
84 Notice that not all styles are compatible: only one of @c wxOK and
85 @c wxYES_NO may be specified (and one of them must be specified) and at
86 most one default button style can be used and it is only valid if the
87 corresponding button is shown in the message box.
92 Message to show in the dialog.
96 Combination of style flags described above.
98 Dialog position (ignored under MSW).
100 wxMessageDialog(wxWindow
* parent
, const wxString
& message
,
101 const wxString
& caption
= wxMessageBoxCaptionStr
,
102 long style
= wxOK
| wxCENTRE
,
103 const wxPoint
& pos
= wxDefaultPosition
);
106 Sets the extended message for the dialog: this message is usually an
107 extension of the short message specified in the constructor or set with
110 If it is set, the main message appears highlighted -- if supported --
111 and this message appears beneath it in normal font. On the platforms
112 which don't support extended messages, it is simply appended to the
113 normal message with an empty line separating them.
117 virtual void SetExtendedMessage(const wxString
& extendedMessage
);
120 Sets the message shown by the dialog.
124 virtual void SetMessage(const wxString
& message
);
127 Overrides the default labels of the OK and Cancel buttons.
129 Please see the remarks in SetYesNoLabels() documentation.
133 virtual bool SetOKCancelLabels(const ButtonLabel
& ok
,
134 const ButtonLabel
& cancel
);
137 Overrides the default label of the OK button.
139 Please see the remarks in SetYesNoLabels() documentation.
143 virtual bool SetOKLabel(const ButtonLabel
& ok
);
146 Overrides the default labels of the Yes, No and Cancel buttons.
148 Please see the remarks in SetYesNoLabels() documentation.
152 virtual bool SetYesNoCancelLabels(const ButtonLabel
& yes
,
153 const ButtonLabel
& no
,
154 const ButtonLabel
& cancel
);
157 Overrides the default labels of the Yes and No buttons.
159 The arguments of this function can be either strings or one of the
160 standard identifiers, such as @c wxID_APPLY or @c wxID_OPEN. Notice
161 that even if the label is specified as an identifier, the return value
162 of the dialog ShowModal() method still remains one of @c wxID_OK, @c
163 wxID_CANCEL, @c wxID_YES or @c wxID_NO values, i.e. this identifier
164 changes only the label appearance but not the return code generated by
165 the button. It is possible to mix stock identifiers and string labels
166 in the same function call, for example:
168 wxMessageDialog dlg(...);
169 dlg.SetYesNoLabels(wxID_SAVE, _("&Don't save"));
172 Also notice that this function is not currently available on all
173 platforms (although as of wxWidgets 2.9.0 it is implemented in all
174 major ports), so it may return @false to indicate that the labels
175 couldn't be changed. If it returns @true, the labels were set
178 Typically, if the function was used successfully, the main dialog
179 message may need to be changed, e.g.:
181 wxMessageDialog dlg(...);
182 if ( dlg.SetYesNoLabels(_("&Quit"), _("&Don't quit")) )
183 dlg.SetMessage(_("What do you want to do?"));
184 else // buttons have standard "Yes"/"No" values, so rephrase the question
185 dlg.SetMessage(_("Do you really want to quit?"));
190 virtual bool SetYesNoLabels(const ButtonLabel
& yes
, const ButtonLabel
& no
);
193 Shows the dialog, returning one of wxID_OK, wxID_CANCEL, wxID_YES, wxID_NO.
195 Notice that this method returns the identifier of the button which was
196 clicked unlike wxMessageBox() function.
198 virtual int ShowModal();
203 // ============================================================================
204 // Global functions/macros
205 // ============================================================================
207 /** @addtogroup group_funcmacro_dialog */
211 Show a general purpose message dialog.
213 This is a convenient function which is usually used instead of using
214 wxMessageDialog directly. Notice however that some of the features, such as
215 extended text and custom labels for the message box buttons, are not
216 provided by this function but only by wxMessageDialog.
218 The return value is one of: @c wxYES, @c wxNO, @c wxCANCEL or @c wxOK
219 (notice that this return value is @b different from the return value of
220 wxMessageDialog::ShowModal()).
224 int answer = wxMessageBox("Quit program?", "Confirm",
225 wxYES_NO | wxCANCEL, main_frame);
230 @a message may contain newline characters, in which case the message will
231 be split into separate lines, to cater for large messages.
234 Message to show in the dialog.
240 Combination of style flags described in wxMessageDialog documentation.
242 Horizontal dialog position (ignored under MSW). Use ::wxDefaultCoord
243 for @a x and @a y to let the system position the window.
245 Vertical dialog position (ignored under MSW).
248 int wxMessageBox(const wxString
& message
,
249 const wxString
& caption
= "Message",
251 wxWindow
* parent
= NULL
,
252 int x
= wxDefaultCoord
,
253 int y
= wxDefaultCoord
);