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Fix compilation under dll builds. Wrap source files in wxUSE_WEB checks to allow...
[wxWidgets.git] / include / wx / imagpnm.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/imagpnm.h
3 // Purpose: wxImage PNM handler
4 // Author: Sylvain Bougnoux
5 // RCS-ID: $Id$
6 // Copyright: (c) Sylvain Bougnoux
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_IMAGPNM_H_
11 #define _WX_IMAGPNM_H_
12
13 #include "wx/image.h"
14
15 //-----------------------------------------------------------------------------
16 // wxPNMHandler
17 //-----------------------------------------------------------------------------
18
19 #if wxUSE_PNM
20 class WXDLLIMPEXP_CORE wxPNMHandler : public wxImageHandler
21 {
22 public:
23 inline wxPNMHandler()
24 {
25 m_name = wxT("PNM file");
26 m_extension = wxT("pnm");
27 m_altExtensions.Add(wxT("ppm"));
28 m_altExtensions.Add(wxT("pgm"));
29 m_altExtensions.Add(wxT("pbm"));
30 m_type = wxBITMAP_TYPE_PNM;
31 m_mime = wxT("image/pnm");
32 }
33
34 #if wxUSE_STREAMS
35 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
36 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
37 protected:
38 virtual bool DoCanRead( wxInputStream& stream );
39 #endif
40
41 private:
42 DECLARE_DYNAMIC_CLASS(wxPNMHandler)
43 };
44 #endif
45
46
47 #endif
48 // _WX_IMAGPNM_H_
49