]> git.saurik.com Git - wxWidgets.git/blob - docs/latex/wx/animatctrl.tex
compilation fix
[wxWidgets.git] / docs / latex / wx / animatctrl.tex
1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: animatctrl.tex
3 %% Purpose: wxAnimationCtrl documentation
4 %% Author: Francesco Montorsi
5 %% Created: 24-9-2006
6 %% RCS-ID: $Id$
7 %% Copyright: (c) 2006 Francesco Montorsi
8 %% License: wxWindows license
9 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
10
11 \section{\class{wxAnimationCtrl}}\label{wxanimationctrl}
12
13 This is a static control which displays an animation.
14 wxAnimationCtrl API is simple as possible and won't give you full control on the
15 animation; if you need it then use \helpref{wxMediaCtrl}{wxmediactrl}.
16
17 This control is useful to display a (small) animation while doing a long task
18 (e.g. a "throbber").
19
20 It is only available if \texttt{wxUSE\_ANIMATIONCTRL} is set to $1$ (the default).
21
22 \wxheading{Derived from}
23
24 \helpref{wxControl}{wxcontrol}\\
25 \helpref{wxWindow}{wxwindow}\\
26 \helpref{wxEvtHandler}{wxevthandler}\\
27 \helpref{wxObject}{wxobject}
28
29 \wxheading{Include files}
30
31 <wx/animate.h>
32
33 \wxheading{Window styles}
34
35 \twocolwidtha{5cm}%
36 \begin{twocollist}\itemsep=0pt
37 \twocolitem{\windowstyle{wxAC\_DEFAULT\_STYLE}}{The default style: wxNO\_BORDER.}
38 \twocolitem{\windowstyle{wxAC\_NO\_AUTORESIZE}}{By default, the control will adjust
39 its size to exactly fit to the size of the animation when \helpref{SetAnimation}{wxanimationctrlsetanimation}
40 is called. If this style flag is given, the control will not change its size}
41 \end{twocollist}
42
43 %\wxheading{Event handling}
44 %
45 %\twocolwidtha{7cm}%
46 %\begin{twocollist}\itemsep=0pt
47 %\twocolitem{{\bf EVT\_ANIMATION\_END(id, func)}}{}
48 %\end{twocollist}
49
50 \wxheading{See also}
51
52 \helpref{wxAnimation}{wxanimation}
53
54
55 \latexignore{\rtfignore{\wxheading{Members}}}
56
57 \membersection{wxAnimationCtrl::wxAnimationCtrl}\label{wxanimationctrl}
58
59 \func{}{wxAnimationCtrl}{\param{wxWindow *}{parent},\rtfsp
60 \param{wxWindowID}{ id},\rtfsp
61 \param{const wxAnimation\& }{anim},\rtfsp
62 \param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
63 \param{const wxSize\& }{size = wxDefaultSize},\rtfsp
64 \param{long}{ style = wxAC\_DEFAULT\_STYLE},\rtfsp
65 \param{const wxString\& }{name = ``animationctrl"}}
66
67 Initializes the object and calls \helpref{Create}{wxanimationctrlcreate} with
68 all the parameters.
69
70
71 \membersection{wxAnimationCtrl::Create}\label{wxanimationctrlcreate}
72
73 \func{bool}{Create}{\param{wxWindow *}{parent},\rtfsp
74 \param{wxWindowID}{ id},\rtfsp
75 \param{const wxAnimation\& }{anim},\rtfsp
76 \param{const wxPoint\& }{pos = wxDefaultPosition},\rtfsp
77 \param{const wxSize\& }{size = wxDefaultSize},\rtfsp
78 \param{long}{ style = wxAC\_DEFAULT\_STYLE},\rtfsp
79 \param{const wxString\& }{name = ``animationctrl"}}
80
81 \wxheading{Parameters}
82
83 \docparam{parent}{Parent window, must not be non-\texttt{NULL}.}
84
85 \docparam{id}{The identifier for the control.}
86
87 \docparam{anim}{The initial animation shown in the control.}
88
89 \docparam{pos}{Initial position.}
90
91 \docparam{size}{Initial size.}
92
93 \docparam{style}{The window style, see {\tt wxAC\_*} flags.}
94
95 \docparam{name}{Control name.}
96
97 After control creation you must explicitely call \helpref{Play}{wxanimationctrlplay}
98 to start to play the animation. Until that function won't be called, the first frame
99 of the animation is displayed.
100
101 \wxheading{Return value}
102
103 \true if the control was successfully created or \false if creation failed.
104
105
106 \membersection{wxAnimationCtrl::GetAnimation}\label{wxanimationctrlgetanimation}
107
108 \constfunc{wxAnimation}{GetAnimation}{\void}
109
110 Returns the animation associated with this control.
111
112
113 \membersection{wxAnimationCtrl::GetInactiveBitmap}\label{wxanimationctrlgetinactivebitmap}
114
115 \constfunc{wxBitmap}{GetInactiveBitmap}{\void}
116
117 Returns the inactive bitmap shown in this control when the;
118 see \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} for more info.
119
120
121 \membersection{wxAnimationCtrl::IsPlaying}\label{wxanimationctrlisplaying}
122
123 \constfunc{bool}{IsPlaying}{\void}
124
125 Returns \true if the animation is being played.
126
127
128 \membersection{wxAnimationCtrl::LoadFile}\label{wxanimationctrlloadfile}
129
130 \func{bool}{LoadFile}{\param{const wxString \&}{ file}, \param{wxAnimationType }{ animType = wxANIMATION\_TYPE\_ANY}}
131
132 Loads the animation from the given file and calls \helpref{SetAnimation}{wxanimationctrlsetanimation}.
133 See \helpref{wxAnimation::LoadFile}{wxanimationloadfile} for more info.
134
135
136 \membersection{wxAnimationCtrl::Play}\label{wxanimationctrlplay}
137
138 \func{bool}{Play}{\void}
139
140 Starts playing the animation.
141 The animation is always played in loop mode (unless the last frame of the animation
142 has an infinite delay time) and always start from the first frame
143 (even if you \helpref{atopped}{wxanimationctrlstop} it while some other frame was
144 displayed).
145
146
147 \membersection{wxAnimationCtrl::SetAnimation}\label{wxanimationctrlsetanimation}
148
149 \func{void}{SetAnimation}{\param{const wxAnimation \&}{ anim}}
150
151 Sets the animation to play in this control.
152 If the previous animation is being played, it's \helpref{Stopped}{wxanimationctrlstop}.
153
154 Until \helpref{Play}{wxanimationctrlplay} isn't called, a static image, the first
155 frame of the given animation or the background colour will be shown
156 (see \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} for more info).
157
158
159 \membersection{wxAnimationCtrl::SetInactiveBitmap}\label{wxanimationctrlsetinactivebitmap}
160
161 \func{void}{SetInactiveBitmap}{\param{const wxBitmap\& }{bmp}}
162
163 Sets the bitmap to show on the control when it's not playing an animation.
164 If you set as inactive bitmap {\tt wxNullBitmap} (which is the default), then the
165 first frame of the animation is instead shown when the control is inactive; in this case,
166 if there's no valid animation associated with the control (see \helpref{SetAnimation}{wxanimationctrlsetanimation}),
167 then the background colour of the window is shown.
168
169 If the control is not playing the animation, the given bitmap will be immediately
170 shown, otherwise it will be shown as soon as \helpref{Stop}{wxanimationctrlstop}
171 is called.
172
173 \membersection{wxAnimationCtrl::Stop}\label{wxanimationctrlstop}
174
175 \func{void}{Stop}{\void}
176
177 Stops playing the animation.
178 The control will show the first frame of the animation, a custom static image or
179 the window's background colour as specified by the
180 last \helpref{SetInactiveBitmap}{wxanimationctrlsetinactivebitmap} call.
181