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1 \section{\class{wxCursor}}\label{wxcursor}
2
3 A cursor is a small bitmap usually used for denoting where the mouse
4 pointer is, with a picture that might indicate the interpretation of a
5 mouse click. As with icons, cursors in X and MS Windows are created
6 in a different manner. Therefore, separate cursors will be created for the
7 different environments. Platform-specific methods for creating a {\bf
8 wxCursor} object are catered for, and this is an occasion where
9 conditional compilation will probably be required (see \helpref{wxIcon}{wxicon} for
10 an example).
11
12 A single cursor object may be used in many windows (any subwindow type).
13 The wxWindows convention is to set the cursor for a window, as in X,
14 rather than to set it globally as in MS Windows, although a
15 global \helpref{::wxSetCursor}{wxsetcursor} is also available for MS Windows use.
16
17 \wxheading{Derived from}
18
19 \helpref{wxBitmap}{wxbitmap}\\
20 \helpref{wxGDIObject}{wxgdiobject}\\
21 \helpref{wxObject}{wxobject}
22
23 \wxheading{See also}
24
25 \helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxWindow::SetCursor}{wxwindowsetcursor},\rtfsp
26 \helpref{::wxSetCursor}{wxsetcursor}
27
28 \latexignore{\rtfignore{\wxheading{Members}}}
29
30 \membersection{wxCursor::wxCursor}\label{wxcursorconstr}
31
32 \func{}{wxCursor}{\void}
33
34 Default constructor.
35
36 \func{}{wxCursor}{\param{const char}{ bits[]}, \param{int }{width},
37 \param{int }{ height}, \param{int }{hotSpotX=-1}, \param{int }{hotSpotY=-1}, \param{const char }{maskBits[]=NULL}}
38
39 Constructs a cursor by passing an array of bits (Motif and Xt only). {\it maskBits} is used only under Motif.
40
41 If either {\it hotSpotX} or {\it hotSpotY} is -1, the hotspot will be the centre of the cursor image (Motif only).
42
43 \func{}{wxCursor}{\param{const wxString\& }{cursorName}, \param{long }{type}, \param{int }{hotSpotX=0}, \param{int }{hotSpotY=0}}
44
45 Constructs a cursor by passing a string resource name or filename.
46
47 {\it hotSpotX} and {\it hotSpotY} are currently only used under Windows when loading from an
48 icon file, to specify the cursor hotspot relative to the top left of the image.
49
50 \func{}{wxCursor}{\param{int}{ cursorId}}
51
52 Constructs a cursor using a cursor identifier.
53
54 \func{}{wxCursor}{\param{const wxCursor\&}{ cursor}}
55
56 Copy constructor. This uses reference counting so is a cheap operation.
57
58 \func{}{wxCursor}{\param{const wxCursor*}{ cursor}}
59
60 Copy constructor. This uses reference counting so is a cheap operation.
61
62 \wxheading{Parameters}
63
64 \docparam{bits}{An array of bits.}
65
66 \docparam{maskBits}{Bits for a mask bitmap.}
67
68 \docparam{width}{Cursor width.}
69
70 \docparam{height}{Cursor height.}
71
72 \docparam{hotSpotX}{Hotspot x coordinate.}
73
74 \docparam{hotSpotY}{Hotspot y coordinate.}
75
76 \docparam{type}{Icon type to load. Under Motif, {\it type} defaults to {\bf wxBITMAP\_TYPE\_XBM}. Under Windows,
77 it defaults to {\bf wxBITMAP\_TYPE\_CUR\_RESOURCE}.
78
79 Under X, the permitted cursor types are:
80
81 \twocolwidtha{6cm}
82 \begin{twocollist}\itemsep=0pt
83 \twocolitem{\windowstyle{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
84 \end{twocollist}
85
86 Under Windows, the permitted types are:
87
88 \twocolwidtha{6cm}
89 \begin{twocollist}\itemsep=0pt
90 \twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR}}{Load a cursor from a .cur cursor file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
91 is enabled in wx\_setup.h).}
92 \twocolitem{\windowstyle{wxBITMAP\_TYPE\_CUR\_RESOURCE}}{Load a Windows resource (as specified in the .rc file).}
93 \twocolitem{\windowstyle{wxBITMAP\_TYPE\_ICO}}{Load a cursor from a .ico icon file (only if USE\_RESOURCE\_LOADING\_IN\_MSW
94 is enabled in wx\_setup.h). Specify {\it hotSpotX} and {\it hotSpotY}.}
95 \end{twocollist}}
96
97 \docparam{cursorId}{A stock cursor identifier. May be one of:
98
99 \twocolwidtha{6cm}
100 \begin{twocollist}\itemsep=0pt
101 \twocolitem{{\bf wxCURSOR\_ARROW}}{A standard arrow cursor.}
102 \twocolitem{{\bf wxCURSOR\_BULLSEYE}}{Bullseye cursor.}
103 \twocolitem{{\bf wxCURSOR\_CHAR}}{Rectangular character cursor.}
104 \twocolitem{{\bf wxCURSOR\_CROSS}}{A cross cursor.}
105 \twocolitem{{\bf wxCURSOR\_HAND}}{A hand cursor.}
106 \twocolitem{{\bf wxCURSOR\_IBEAM}}{An I-beam cursor (vertical line).}
107 \twocolitem{{\bf wxCURSOR\_LEFT\_BUTTON}}{Represents a mouse with the left button depressed.}
108 \twocolitem{{\bf wxCURSOR\_MAGNIFIER}}{A magnifier icon.}
109 \twocolitem{{\bf wxCURSOR\_MIDDLE\_BUTTON}}{Represents a mouse with the middle button depressed.}
110 \twocolitem{{\bf wxCURSOR\_NO\_ENTRY}}{A no-entry sign cursor.}
111 \twocolitem{{\bf wxCURSOR\_PAINT\_BRUSH}}{A paintbrush cursor.}
112 \twocolitem{{\bf wxCURSOR\_PENCIL}}{A pencil cursor.}
113 \twocolitem{{\bf wxCURSOR\_POINT\_LEFT}}{A cursor that points left.}
114 \twocolitem{{\bf wxCURSOR\_POINT\_RIGHT}}{A cursor that points right.}
115 \twocolitem{{\bf wxCURSOR\_QUESTION\_ARROW}}{An arrow and question mark.}
116 \twocolitem{{\bf wxCURSOR\_RIGHT\_BUTTON}}{Represents a mouse with the right button depressed.}
117 \twocolitem{{\bf wxCURSOR\_SIZENESW}}{A sizing cursor pointing NE-SW.}
118 \twocolitem{{\bf wxCURSOR\_SIZENS}}{A sizing cursor pointing N-S.}
119 \twocolitem{{\bf wxCURSOR\_SIZENWSE}}{A sizing cursor pointing NW-SE.}
120 \twocolitem{{\bf wxCURSOR\_SIZEWE}}{A sizing cursor pointing W-E.}
121 \twocolitem{{\bf wxCURSOR\_SIZING}}{A general sizing cursor.}
122 \twocolitem{{\bf wxCURSOR\_SPRAYCAN}}{A spraycan cursor.}
123 \twocolitem{{\bf wxCURSOR\_WAIT}}{A wait cursor.}
124 \twocolitem{{\bf wxCURSOR\_WATCH}}{A watch cursor.}
125 \end{twocollist}\twocolwidtha{5cm}
126
127 Note that not all cursors are available on all platforms.}
128
129 \docparam{cursor}{Pointer or reference to a cursor to copy.}
130
131 \membersection{wxCursor::\destruct{wxCursor}}
132
133 \func{}{\destruct{wxCursor}}{\void}
134
135 Destroys the cursor. A cursor can be reused for more
136 than one window, and does not get destroyed when the window is
137 destroyed. wxWindows destroys all cursors on application exit, although
138 it's best to clean them up explicitly.
139
140 \membersection{wxCursor::Ok}\label{wxcursorok}
141
142 \constfunc{bool}{Ok}{\void}
143
144 Returns TRUE if cursor data is present.
145
146 \membersection{wxCursor::operator $=$}\label{wxcursorassignment}
147
148 \func{wxCursor\&}{operator $=$}{\param{const wxCursor\& }{cursor}}
149
150 Assignment operator, using reference counting. Returns a reference
151 to `this'.
152
153 \membersection{wxCursor::operator $==$}\label{wxcursorequals}
154
155 \func{bool}{operator $==$}{\param{const wxCursor\& }{cursor}}
156
157 Equality operator. Two cursors are equal if they contain pointers
158 to the same underlying cursor data. It does not compare each attribute,
159 so two independently-created cursors using the same parameters will
160 fail the test.
161
162 \membersection{wxCursor::operator $!=$}\label{wxcursornotequals}
163
164 \func{bool}{operator $!=$}{\param{const wxCursor\& }{cursor}}
165
166 Inequality operator. Two cursors are not equal if they contain pointers
167 to different underlying cursor data. It does not compare each attribute.
168
169