1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
121 wxSHOW_EFFECT_ROLL_TO_LEFT
,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT
,
123 wxSHOW_EFFECT_ROLL_TO_TOP
,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM
,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT
,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT
,
127 wxSHOW_EFFECT_SLIDE_TO_TOP
,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM
,
130 wxSHOW_EFFECT_EXPAND
,
134 // ----------------------------------------------------------------------------
135 // (pseudo)template list classes
136 // ----------------------------------------------------------------------------
138 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLIMPEXP_CORE
);
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 extern WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
145 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
147 // ----------------------------------------------------------------------------
148 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
149 // interface of this class.
151 // Event handler: windows have themselves as their event handlers by default,
152 // but their event handlers could be set to another object entirely. This
153 // separation can reduce the amount of derivation required, and allow
154 // alteration of a window's functionality (e.g. by a resource editor that
155 // temporarily switches event handlers).
156 // ----------------------------------------------------------------------------
158 class WXDLLIMPEXP_CORE wxWindowBase
: public wxEvtHandler
161 // creating the window
162 // -------------------
164 // default ctor, initializes everything which can be initialized before
168 // pseudo ctor (can't be virtual, called from ctor)
169 bool CreateBase(wxWindowBase
*parent
,
171 const wxPoint
& pos
= wxDefaultPosition
,
172 const wxSize
& size
= wxDefaultSize
,
174 const wxValidator
& validator
= wxDefaultValidator
,
175 const wxString
& name
= wxPanelNameStr
);
177 virtual ~wxWindowBase();
179 // deleting the window
180 // -------------------
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force
= false );
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
195 // is the window being deleted?
196 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString
& label
) = 0;
205 virtual wxString
GetLabel() const = 0;
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
210 virtual wxString
GetName() const { return m_windowName
; }
212 // sets the window variant, calls internally DoSetVariant if variant
214 void SetWindowVariant(wxWindowVariant variant
);
215 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection
GetLayoutDirection() const
221 { return wxLayout_Default
; }
222 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
229 wxCoord widthTotal
) const;
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
235 wxWindowID
GetId() const { return m_windowId
; }
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID
NewControlId(int count
= 1)
243 return wxIdManager::ReserveId(count
);
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id
, int count
= 1)
250 wxIdManager::UnreserveId(id
, count
);
257 // set the window size and/or position
258 void SetSize( int x
, int y
, int width
, int height
,
259 int sizeFlags
= wxSIZE_AUTO
)
260 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
262 void SetSize( int width
, int height
)
263 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
265 void SetSize( const wxSize
& size
)
266 { SetSize( size
.x
, size
.y
); }
268 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
269 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
271 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
272 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
274 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
275 { Move(pt
.x
, pt
.y
, flags
); }
277 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width
, int height
)
285 { DoSetClientSize(width
, height
); }
287 void SetClientSize( const wxSize
& size
)
288 { DoSetClientSize(size
.x
, size
.y
); }
290 void SetClientSize(const wxRect
& rect
)
291 { SetClientSize( rect
.width
, rect
.height
); }
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
298 wxPoint
GetPosition() const
301 DoGetPosition(&x
, &y
);
303 return wxPoint(x
, y
);
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
308 wxPoint
GetScreenPosition() const
311 DoGetScreenPosition(&x
, &y
);
313 return wxPoint(x
, y
);
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
318 wxSize
GetSize() const
325 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
326 wxSize
GetClientSize() const
329 DoGetClientSize(&w
, &h
);
334 // get the position and size at once
335 wxRect
GetRect() const
341 return wxRect(x
, y
, w
, h
);
344 wxRect
GetScreenRect() const
347 GetScreenPosition(&x
, &y
);
350 return wxRect(x
, y
, w
, h
);
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint
GetClientAreaOrigin() const;
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect
GetClientRect() const
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
364 // client<->window size conversion
365 virtual wxSize
ClientToWindowSize(const wxSize
& size
) const;
366 virtual wxSize
WindowToClientSize(const wxSize
& size
) const;
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
371 wxSize
GetBestSize() const
373 if (m_bestSizeCache
.IsFullySpecified())
374 return m_bestSizeCache
;
375 return DoGetBestSize();
377 void GetBestSize(int *w
, int *h
) const
379 wxSize s
= GetBestSize();
386 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
387 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
389 // reset the cached best size value so it will be recalculated the
390 // next time it is needed.
391 void InvalidateBestSize();
392 void CacheBestSize(const wxSize
& size
) const
393 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
396 // This function will merge the window's best size into the window's
397 // minimum size, giving priority to the min size components, and
398 // returns the results.
399 wxSize
GetEffectiveMinSize() const;
400 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
401 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
403 // A 'Smart' SetSize that will fill in default size values with 'best'
404 // size. Sets the minsize to what was passed in.
405 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
406 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
409 // the generic centre function - centers the window on parent by`
410 // default or on screen if it doesn't have parent or
411 // wxCENTER_ON_SCREEN flag is given
412 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
413 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
415 // centre with respect to the the parent window
416 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
417 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
419 // set window size to wrap around its children
422 // set virtual size to satisfy children
423 virtual void FitInside();
426 // SetSizeHints is actually for setting the size hints
427 // for the wxTLW for a Window Manager - hence the name -
428 // and it is therefore overridden in wxTLW to do that.
429 // In wxWindow(Base), it has (unfortunately) been abused
430 // to mean the same as SetMinSize() and SetMaxSize().
432 virtual void SetSizeHints( int minW
, int minH
,
433 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
434 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
435 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
437 void SetSizeHints( const wxSize
& minSize
,
438 const wxSize
& maxSize
=wxDefaultSize
,
439 const wxSize
& incSize
=wxDefaultSize
)
440 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
443 #if WXWIN_COMPATIBILITY_2_8
444 // these are useless and do nothing since wxWidgets 2.9
445 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
446 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
447 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
448 const wxSize
& maxSize
=wxDefaultSize
) );
449 #endif // WXWIN_COMPATIBILITY_2_8
452 // Call these to override what GetBestSize() returns. This
453 // method is only virtual because it is overriden in wxTLW
454 // as a different API for SetSizeHints().
455 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
456 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
458 // Like Set*Size, but for client, not window, size
459 virtual void SetMinClientSize(const wxSize
& size
)
460 { SetMinSize(ClientToWindowSize(size
)); }
461 virtual void SetMaxClientSize(const wxSize
& size
)
462 { SetMaxSize(ClientToWindowSize(size
)); }
464 // Override these methods to impose restrictions on min/max size.
465 // The easier way is to call SetMinSize() and SetMaxSize() which
466 // will have the same effect. Doing both is non-sense.
467 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
468 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
470 // Like Get*Size, but for client, not window, size
471 virtual wxSize
GetMinClientSize() const
472 { return WindowToClientSize(GetMinSize()); }
473 virtual wxSize
GetMaxClientSize() const
474 { return WindowToClientSize(GetMaxSize()); }
476 // Get the min and max values one by one
477 int GetMinWidth() const { return GetMinSize().x
; }
478 int GetMinHeight() const { return GetMinSize().y
; }
479 int GetMaxWidth() const { return GetMaxSize().x
; }
480 int GetMaxHeight() const { return GetMaxSize().y
; }
483 // Methods for accessing the virtual size of a window. For most
484 // windows this is just the client area of the window, but for
485 // some like scrolled windows it is more or less independent of
486 // the screen window size. You may override the DoXXXVirtual
487 // methods below for classes where that is is the case.
489 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
490 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
492 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
493 void GetVirtualSize( int *x
, int *y
) const
495 wxSize
s( DoGetVirtualSize() );
503 // Override these methods for windows that have a virtual size
504 // independent of their client size. eg. the virtual area of a
507 virtual void DoSetVirtualSize( int x
, int y
);
508 virtual wxSize
DoGetVirtualSize() const;
510 // Return the largest of ClientSize and BestSize (as determined
511 // by a sizer, interior children, or other means)
513 virtual wxSize
GetBestVirtualSize() const
515 wxSize
client( GetClientSize() );
516 wxSize
best( GetBestSize() );
518 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
521 // return the size of the left/right and top/bottom borders in x and y
522 // components of the result respectively
523 virtual wxSize
GetWindowBorderSize() const;
525 // wxSizer and friends use this to give a chance to a component to recalc
526 // its min size once one of the final size components is known. Override
527 // this function when that is useful (such as for wxStaticText which can
528 // stretch over several lines). Parameter availableOtherDir
529 // tells the item how much more space there is available in the opposite
530 // direction (-1 if unknown).
531 virtual bool InformFirstDirection( int WXUNUSED(direction
), int WXUNUSED(size
), int WXUNUSED(availableOtherDir
) )
537 // returns true if window was shown/hidden, false if the nothing was
538 // done (window was already shown/hidden)
539 virtual bool Show( bool show
= true );
540 bool Hide() { return Show(false); }
542 // show or hide the window with a special effect, not implemented on
543 // most platforms (where it is the same as Show()/Hide() respectively)
545 // timeout specifies how long the animation should take, in ms, the
546 // default value of 0 means to use the default (system-dependent) value
547 virtual bool ShowWithEffect(wxShowEffect
WXUNUSED(effect
),
548 unsigned WXUNUSED(timeout
) = 0)
553 virtual bool HideWithEffect(wxShowEffect
WXUNUSED(effect
),
554 unsigned WXUNUSED(timeout
) = 0)
559 // returns true if window was enabled/disabled, false if nothing done
560 virtual bool Enable( bool enable
= true );
561 bool Disable() { return Enable(false); }
563 virtual bool IsShown() const { return m_isShown
; }
564 // returns true if the window is really enabled and false otherwise,
565 // whether because it had been explicitly disabled itself or because
566 // its parent is currently disabled -- then this method returns false
567 // whatever is the intrinsic state of this window, use IsThisEnabled(0
568 // to retrieve it. In other words, this relation always holds:
570 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
572 bool IsEnabled() const;
574 // returns the internal window state independently of the parent(s)
575 // state, i.e. the state in which the window would be if all its
576 // parents were enabled (use IsEnabled() above to get the effective
578 bool IsThisEnabled() const { return m_isEnabled
; }
580 // returns true if the window is visible, i.e. IsShown() returns true
581 // if called on it and all its parents up to the first TLW
582 virtual bool IsShownOnScreen() const;
584 // get/set window style (setting style won't update the window and so
585 // is only useful for internal usage)
586 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
587 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
589 // just some (somewhat shorter) synonims
590 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
591 long GetWindowStyle() const { return GetWindowStyleFlag(); }
593 // check if the flag is set
594 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
595 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
597 // turn the flag on if it had been turned off before and vice versa,
598 // return true if the flag is currently turned on
599 bool ToggleWindowStyle(int flag
);
601 // extra style: the less often used style bits which can't be set with
602 // SetWindowStyleFlag()
603 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
604 long GetExtraStyle() const { return m_exStyle
; }
606 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
608 // make the window modal (all other windows unresponsive)
609 virtual void MakeModal(bool modal
= true);
612 // (primitive) theming support
613 // ---------------------------
615 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
616 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
619 // focus and keyboard handling
620 // ---------------------------
622 // set focus to this window
623 virtual void SetFocus() = 0;
625 // set focus to this window as the result of a keyboard action
626 virtual void SetFocusFromKbd() { SetFocus(); }
628 // return the window which currently has the focus or NULL
629 static wxWindow
*FindFocus();
631 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
633 // return true if the window has focus (handles composite windows
634 // correctly - returns true if GetMainWindowOfCompositeControl()
636 virtual bool HasFocus() const;
638 // can this window have focus in principle?
640 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
641 // [FromKeyboard]() is that the former functions are meant to be
642 // overridden in the derived classes to simply return false if the
643 // control can't have focus, while the latter are meant to be used by
644 // this class clients and take into account the current window state
645 virtual bool AcceptsFocus() const { return true; }
647 // can this window or one of its children accept focus?
649 // usually it's the same as AcceptsFocus() but is overridden for
651 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
653 // can this window be given focus by keyboard navigation? if not, the
654 // only way to give it focus (provided it accepts it at all) is to
656 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
659 // this is mostly a helper for the various functions using it below
660 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
662 // can this window itself have focus?
663 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
665 // can this window have focus right now?
667 // if this method returns true, it means that calling SetFocus() will
668 // put focus either to this window or one of its children, if you need
669 // to know whether this window accepts focus itself, use IsFocusable()
670 bool CanAcceptFocus() const
671 { return AcceptsFocusRecursively() && CanBeFocused(); }
673 // can this window be assigned focus from keyboard right now?
674 bool CanAcceptFocusFromKeyboard() const
675 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
677 // call this when the return value of AcceptsFocus() changes
678 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
680 // navigates inside this window
681 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
682 { return DoNavigateIn(flags
); }
684 // navigates in the specified direction from this window, this is
685 // equivalent to GetParent()->NavigateIn()
686 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
687 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
689 // this function will generate the appropriate call to Navigate() if the
690 // key event is one normally used for keyboard navigation and return true
692 bool HandleAsNavigationKey(const wxKeyEvent
& event
);
694 // move this window just before/after the specified one in tab order
695 // (the other window must be our sibling!)
696 void MoveBeforeInTabOrder(wxWindow
*win
)
697 { DoMoveInTabOrder(win
, OrderBefore
); }
698 void MoveAfterInTabOrder(wxWindow
*win
)
699 { DoMoveInTabOrder(win
, OrderAfter
); }
702 // parent/children relations
703 // -------------------------
705 // get the list of children
706 const wxWindowList
& GetChildren() const { return m_children
; }
707 wxWindowList
& GetChildren() { return m_children
; }
709 // needed just for extended runtime
710 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
712 // get the window before/after this one in the parents children list,
713 // returns NULL if this is the first/last window
714 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
715 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
717 // get the parent or the parent of the parent
718 wxWindow
*GetParent() const { return m_parent
; }
719 inline wxWindow
*GetGrandParent() const;
721 // is this window a top level one?
722 virtual bool IsTopLevel() const;
724 // it doesn't really change parent, use Reparent() instead
725 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
726 // change the real parent of this window, return true if the parent
727 // was changed, false otherwise (error or newParent == oldParent)
728 virtual bool Reparent( wxWindowBase
*newParent
);
730 // implementation mostly
731 virtual void AddChild( wxWindowBase
*child
);
732 virtual void RemoveChild( wxWindowBase
*child
);
734 // returns true if the child is in the client area of the window, i.e. is
735 // not scrollbar, toolbar etc.
736 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
739 // looking for windows
740 // -------------------
742 // find window among the descendants of this one either by id or by
743 // name (return NULL if not found)
744 wxWindow
*FindWindow(long winid
) const;
745 wxWindow
*FindWindow(const wxString
& name
) const;
747 // Find a window among any window (all return NULL if not found)
748 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
749 static wxWindow
*FindWindowByName( const wxString
& name
,
750 const wxWindow
*parent
= NULL
);
751 static wxWindow
*FindWindowByLabel( const wxString
& label
,
752 const wxWindow
*parent
= NULL
);
754 // event handler stuff
755 // -------------------
757 // get the current event handler
758 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
760 // replace the event handler (allows to completely subclass the
762 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
764 // push/pop event handler: allows to chain a custom event handler to
765 // alreasy existing ones
766 void PushEventHandler( wxEvtHandler
*handler
);
767 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
769 // find the given handler in the event handler chain and remove (but
770 // not delete) it from the event handler chain, return true if it was
771 // found and false otherwise (this also results in an assert failure so
772 // this function should only be called when the handler is supposed to
774 bool RemoveEventHandler(wxEvtHandler
*handler
);
776 // Process an event by calling GetEventHandler()->ProcessEvent() and
777 // handling any exceptions thrown by event handlers. It's mostly useful
778 // when processing wx events when called from C code (e.g. in GTK+
779 // callback) when the exception wouldn't correctly propagate to
781 bool HandleWindowEvent(wxEvent
& event
) const;
787 // a window may have an associated validator which is used to control
789 virtual void SetValidator( const wxValidator
&validator
);
790 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
791 #endif // wxUSE_VALIDATORS
794 // dialog oriented functions
795 // -------------------------
797 // validate the correctness of input, return true if ok
798 virtual bool Validate();
800 // transfer data between internal and GUI representations
801 virtual bool TransferDataToWindow();
802 virtual bool TransferDataFromWindow();
804 virtual void InitDialog();
809 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
810 { m_acceleratorTable
= accel
; }
811 wxAcceleratorTable
*GetAcceleratorTable()
812 { return &m_acceleratorTable
; }
814 #endif // wxUSE_ACCEL
817 // hot keys (system wide accelerators)
818 // -----------------------------------
820 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
821 virtual bool UnregisterHotKey(int hotkeyId
);
822 #endif // wxUSE_HOTKEY
825 // dialog units translations
826 // -------------------------
828 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
829 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
830 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
832 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
834 return wxSize(pt
.x
, pt
.y
);
837 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
839 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
841 return wxSize(pt
.x
, pt
.y
);
847 // move the mouse to the specified position
848 virtual void WarpPointer(int x
, int y
) = 0;
850 // start or end mouse capture, these functions maintain the stack of
851 // windows having captured the mouse and after calling ReleaseMouse()
852 // the mouse is not released but returns to the window which had had
853 // captured it previously (if any)
857 // get the window which currently captures the mouse or NULL
858 static wxWindow
*GetCapture();
860 // does this window have the capture?
861 virtual bool HasCapture() const
862 { return (wxWindow
*)this == GetCapture(); }
864 // painting the window
865 // -------------------
867 // mark the specified rectangle (or the whole window) as "dirty" so it
869 virtual void Refresh( bool eraseBackground
= true,
870 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
872 // a less awkward wrapper for Refresh
873 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
875 Refresh(eraseBackground
, &rect
);
878 // repaint all invalid areas of the window immediately
879 virtual void Update() { }
881 // clear the window background
882 virtual void ClearBackground();
884 // freeze the window: don't redraw it until it is thawed
887 // thaw the window: redraw it after it had been frozen
890 // return true if window had been frozen and not unthawed yet
891 bool IsFrozen() const { return m_freezeCount
!= 0; }
893 // adjust DC for drawing on this window
894 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
896 // return true if the window contents is double buffered by the system
897 virtual bool IsDoubleBuffered() const { return false; }
899 // the update region of the window contains the areas which must be
900 // repainted by the program
901 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
902 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
904 // get the update rectangleregion bounding box in client coords
905 wxRect
GetUpdateClientRect() const;
907 // these functions verify whether the given point/rectangle belongs to
908 // (or at least intersects with) the update region
909 virtual bool DoIsExposed( int x
, int y
) const;
910 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
912 bool IsExposed( int x
, int y
) const
913 { return DoIsExposed(x
, y
); }
914 bool IsExposed( int x
, int y
, int w
, int h
) const
915 { return DoIsExposed(x
, y
, w
, h
); }
916 bool IsExposed( const wxPoint
& pt
) const
917 { return DoIsExposed(pt
.x
, pt
.y
); }
918 bool IsExposed( const wxRect
& rect
) const
919 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
921 // colours, fonts and cursors
922 // --------------------------
924 // get the default attributes for the controls of this class: we
925 // provide a virtual function which can be used to query the default
926 // attributes of an existing control and a static function which can
927 // be used even when no existing object of the given class is
928 // available, but which won't return any styles specific to this
929 // particular control, of course (e.g. "Ok" button might have
930 // different -- bold for example -- font)
931 virtual wxVisualAttributes
GetDefaultAttributes() const
933 return GetClassDefaultAttributes(GetWindowVariant());
936 static wxVisualAttributes
937 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
939 // set/retrieve the window colours (system defaults are used by
940 // default): SetXXX() functions return true if colour was changed,
941 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
942 // value to prevent it from being inherited by our children
943 virtual bool SetBackgroundColour(const wxColour
& colour
);
944 void SetOwnBackgroundColour(const wxColour
& colour
)
946 if ( SetBackgroundColour(colour
) )
947 m_inheritBgCol
= false;
949 wxColour
GetBackgroundColour() const;
950 bool InheritsBackgroundColour() const
952 return m_inheritBgCol
;
954 bool UseBgCol() const
959 virtual bool SetForegroundColour(const wxColour
& colour
);
960 void SetOwnForegroundColour(const wxColour
& colour
)
962 if ( SetForegroundColour(colour
) )
963 m_inheritFgCol
= false;
965 wxColour
GetForegroundColour() const;
967 // Set/get the background style.
968 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
969 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
970 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
972 // returns true if the control has "transparent" areas such as a
973 // wxStaticText and wxCheckBox and the background should be adapted
974 // from a parent window
975 virtual bool HasTransparentBackground() { return false; }
977 // set/retrieve the font for the window (SetFont() returns true if the
978 // font really changed)
979 virtual bool SetFont(const wxFont
& font
) = 0;
980 void SetOwnFont(const wxFont
& font
)
983 m_inheritFont
= false;
985 wxFont
GetFont() const;
987 // set/retrieve the cursor for this window (SetCursor() returns true
988 // if the cursor was really changed)
989 virtual bool SetCursor( const wxCursor
&cursor
);
990 const wxCursor
& GetCursor() const { return m_cursor
; }
993 // associate a caret with the window
994 void SetCaret(wxCaret
*caret
);
995 // get the current caret (may be NULL)
996 wxCaret
*GetCaret() const { return m_caret
; }
997 #endif // wxUSE_CARET
999 // get the (average) character size for the current font
1000 virtual int GetCharHeight() const = 0;
1001 virtual int GetCharWidth() const = 0;
1003 // get the width/height/... of the text using current or specified
1005 virtual void GetTextExtent(const wxString
& string
,
1007 int *descent
= (int *) NULL
,
1008 int *externalLeading
= (int *) NULL
,
1009 const wxFont
*theFont
= (const wxFont
*) NULL
)
1012 wxSize
GetTextExtent(const wxString
& string
) const
1015 GetTextExtent(string
, &w
, &h
);
1016 return wxSize(w
, h
);
1019 // client <-> screen coords
1020 // ------------------------
1022 // translate to/from screen/client coordinates (pointers may be NULL)
1023 void ClientToScreen( int *x
, int *y
) const
1024 { DoClientToScreen(x
, y
); }
1025 void ScreenToClient( int *x
, int *y
) const
1026 { DoScreenToClient(x
, y
); }
1028 // wxPoint interface to do the same thing
1029 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1031 int x
= pt
.x
, y
= pt
.y
;
1032 DoClientToScreen(&x
, &y
);
1034 return wxPoint(x
, y
);
1037 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1039 int x
= pt
.x
, y
= pt
.y
;
1040 DoScreenToClient(&x
, &y
);
1042 return wxPoint(x
, y
);
1045 // test where the given (in client coords) point lies
1046 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1047 { return DoHitTest(x
, y
); }
1049 wxHitTest
HitTest(const wxPoint
& pt
) const
1050 { return DoHitTest(pt
.x
, pt
.y
); }
1055 // get the window border style from the given flags: this is different from
1056 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1057 // translate wxBORDER_DEFAULT to something reasonable
1058 wxBorder
GetBorder(long flags
) const;
1060 // get border for the flags of this window
1061 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1063 // send wxUpdateUIEvents to this window, and children if recurse is true
1064 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1066 // do the window-specific processing after processing the update event
1067 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1070 // show popup menu at the given position, generate events for the items
1072 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1073 { return PopupMenu(menu
, pos
.x
, pos
.y
); }
1074 bool PopupMenu(wxMenu
*menu
, int x
, int y
);
1076 // simply return the id of the selected item or wxID_NONE without
1077 // generating any events
1078 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1079 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1080 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1081 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1082 #endif // wxUSE_MENUS
1084 // override this method to return true for controls having multiple pages
1085 virtual bool HasMultiplePages() const { return false; }
1091 // does the window have the scrollbar for this orientation?
1092 bool HasScrollbar(int orient
) const
1094 return (m_windowStyle
&
1095 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1098 // configure the window scrollbars
1099 virtual void SetScrollbar( int orient
,
1103 bool refresh
= true ) = 0;
1104 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1105 virtual int GetScrollPos( int orient
) const = 0;
1106 virtual int GetScrollThumb( int orient
) const = 0;
1107 virtual int GetScrollRange( int orient
) const = 0;
1109 // scroll window to the specified position
1110 virtual void ScrollWindow( int dx
, int dy
,
1111 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1113 // scrolls window by line/page: note that not all controls support this
1115 // return true if the position changed, false otherwise
1116 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1117 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1119 // convenient wrappers for ScrollLines/Pages
1120 bool LineUp() { return ScrollLines(-1); }
1121 bool LineDown() { return ScrollLines(1); }
1122 bool PageUp() { return ScrollPages(-1); }
1123 bool PageDown() { return ScrollPages(1); }
1125 // call this to always show one or both scrollbars, even if the window
1126 // is big enough to not require them
1127 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1128 bool WXUNUSED(vert
) = true)
1132 // return true if AlwaysShowScrollbars() had been called before for the
1133 // corresponding orientation
1134 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1139 // context-sensitive help
1140 // ----------------------
1142 // these are the convenience functions wrapping wxHelpProvider methods
1145 // associate this help text with this window
1146 void SetHelpText(const wxString
& text
);
1148 #if WXWIN_COMPATIBILITY_2_8
1149 // Associate this help text with all windows with the same id as this one.
1150 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1151 wxDEPRECATED( void SetHelpTextForId(const wxString
& text
) );
1152 #endif // WXWIN_COMPATIBILITY_2_8
1154 // get the help string associated with the given position in this window
1156 // notice that pt may be invalid if event origin is keyboard or unknown
1157 // and this method should return the global window help text then
1158 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1159 wxHelpEvent::Origin origin
) const;
1160 // returns the position-independent help text
1161 wxString
GetHelpText() const
1163 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1166 #else // !wxUSE_HELP
1167 // silently ignore SetHelpText() calls
1168 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1169 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1170 #endif // wxUSE_HELP
1176 // the easiest way to set a tooltip for a window is to use this method
1177 void SetToolTip( const wxString
&tip
);
1178 // attach a tooltip to the window
1179 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1180 // get the associated tooltip or NULL if none
1181 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1182 wxString
GetToolTipText() const ;
1184 // make it much easier to compile apps in an environment
1185 // that doesn't support tooltips, such as PocketPC
1186 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1187 #endif // wxUSE_TOOLTIPS
1191 #if wxUSE_DRAG_AND_DROP
1192 // set/retrieve the drop target associated with this window (may be
1193 // NULL; it's owned by the window and will be deleted by it)
1194 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1195 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1196 #endif // wxUSE_DRAG_AND_DROP
1198 // constraints and sizers
1199 // ----------------------
1200 #if wxUSE_CONSTRAINTS
1201 // set the constraints for this window or retrieve them (may be NULL)
1202 void SetConstraints( wxLayoutConstraints
*constraints
);
1203 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1205 // implementation only
1206 void UnsetConstraints(wxLayoutConstraints
*c
);
1207 wxWindowList
*GetConstraintsInvolvedIn() const
1208 { return m_constraintsInvolvedIn
; }
1209 void AddConstraintReference(wxWindowBase
*otherWin
);
1210 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1211 void DeleteRelatedConstraints();
1212 void ResetConstraints();
1214 // these methods may be overridden for special layout algorithms
1215 virtual void SetConstraintSizes(bool recurse
= true);
1216 virtual bool LayoutPhase1(int *noChanges
);
1217 virtual bool LayoutPhase2(int *noChanges
);
1218 virtual bool DoPhase(int phase
);
1220 // these methods are virtual but normally won't be overridden
1221 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1222 virtual void MoveConstraint(int x
, int y
);
1223 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1224 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1225 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1227 #endif // wxUSE_CONSTRAINTS
1229 // when using constraints or sizers, it makes sense to update
1230 // children positions automatically whenever the window is resized
1231 // - this is done if autoLayout is on
1232 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1233 bool GetAutoLayout() const { return m_autoLayout
; }
1235 // lay out the window and its children
1236 virtual bool Layout();
1239 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1240 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1242 wxSizer
*GetSizer() const { return m_windowSizer
; }
1244 // Track if this window is a member of a sizer
1245 void SetContainingSizer(wxSizer
* sizer
);
1246 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1249 // ----------------------
1250 #if wxUSE_ACCESSIBILITY
1251 // Override to create a specific accessible object.
1252 virtual wxAccessible
* CreateAccessible();
1254 // Sets the accessible object.
1255 void SetAccessible(wxAccessible
* accessible
) ;
1257 // Returns the accessible object.
1258 wxAccessible
* GetAccessible() { return m_accessible
; }
1260 // Returns the accessible object, creating if necessary.
1261 wxAccessible
* GetOrCreateAccessible() ;
1265 // Set window transparency if the platform supports it
1266 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1267 virtual bool CanSetTransparent() { return false; }
1274 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1275 void OnInitDialog( wxInitDialogEvent
&event
);
1276 void OnMiddleClick( wxMouseEvent
& event
);
1278 void OnHelp(wxHelpEvent
& event
);
1279 #endif // wxUSE_HELP
1281 // virtual function for implementing internal idle
1283 virtual void OnInternalIdle() {}
1285 // call internal idle recursively
1286 // void ProcessInternalIdle() ;
1288 // get the handle of the window for the underlying window system: this
1289 // is only used for wxWin itself or for user code which wants to call
1290 // platform-specific APIs
1291 virtual WXWidget
GetHandle() const = 0;
1292 // associate the window with a new native handle
1293 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1294 // dissociate the current native handle from the window
1295 virtual void DissociateHandle() { }
1298 // Store the palette used by DCs in wxWindow so that the dcs can share
1299 // a palette. And we can respond to palette messages.
1300 wxPalette
GetPalette() const { return m_palette
; }
1302 // When palette is changed tell the DC to set the system palette to the
1304 void SetPalette(const wxPalette
& pal
);
1306 // return true if we have a specific palette
1307 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1309 // return the first parent window with a custom palette or NULL
1310 wxWindow
*GetAncestorWithCustomPalette() const;
1311 #endif // wxUSE_PALETTE
1313 // inherit the parents visual attributes if they had been explicitly set
1314 // by the user (i.e. we don't inherit default attributes) and if we don't
1315 // have our own explicitly set
1316 virtual void InheritAttributes();
1318 // returns false from here if this window doesn't want to inherit the
1319 // parents colours even if InheritAttributes() would normally do it
1321 // this just provides a simple way to customize InheritAttributes()
1322 // behaviour in the most common case
1323 virtual bool ShouldInheritColours() const { return false; }
1325 // returns true if the window can be positioned outside of parent's client
1326 // area (normal windows can't, but e.g. menubar or statusbar can):
1327 virtual bool CanBeOutsideClientArea() const { return false; }
1329 // returns true if the platform should explicitly apply a theme border. Currently
1330 // used only by Windows
1331 virtual bool CanApplyThemeBorder() const { return true; }
1334 // event handling specific to wxWindow
1335 virtual bool TryValidator(wxEvent
& event
);
1336 virtual bool TryParent(wxEvent
& event
);
1340 OrderBefore
, // insert before the given window
1341 OrderAfter
// insert after the given window
1344 // common part of GetPrev/NextSibling()
1345 wxWindow
*DoGetSibling(WindowOrder order
) const;
1347 // common part of MoveBefore/AfterInTabOrder()
1348 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1350 // implementation of Navigate() and NavigateIn()
1351 virtual bool DoNavigateIn(int flags
);
1353 #if wxUSE_CONSTRAINTS
1354 // satisfy the constraints for the windows but don't set the window sizes
1355 void SatisfyConstraints();
1356 #endif // wxUSE_CONSTRAINTS
1358 // Send the wxWindowDestroyEvent
1359 void SendDestroyEvent();
1361 // returns the main window of composite control; this is the window
1362 // that FindFocus returns if the focus is in one of composite control's
1364 virtual wxWindow
*GetMainWindowOfCompositeControl()
1365 { return (wxWindow
*)this; }
1367 // this method should be implemented to use operating system specific code
1368 // to really enable/disable the widget, it will only be called when we
1369 // really need to enable/disable window and so no additional checks on the
1370 // widgets state are necessary
1371 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1373 // called when the on-screen widget state changes and provides an
1374 // an opportunity for the widget to update its visual state (colours,
1375 // fonts, anything else) as necessary
1376 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1379 // the window id - a number which uniquely identifies a window among
1380 // its siblings unless it is wxID_ANY
1381 wxWindowIDRef m_windowId
;
1383 // the parent window of this window (or NULL) and the list of the children
1386 wxWindowList m_children
;
1388 // the minimal allowed size for the window (no minimal size if variable(s)
1389 // contain(s) wxDefaultCoord)
1395 // event handler for this window: usually is just 'this' but may be
1396 // changed with SetEventHandler()
1397 wxEvtHandler
*m_eventHandler
;
1399 #if wxUSE_VALIDATORS
1400 // associated validator or NULL if none
1401 wxValidator
*m_windowValidator
;
1402 #endif // wxUSE_VALIDATORS
1404 #if wxUSE_DRAG_AND_DROP
1405 wxDropTarget
*m_dropTarget
;
1406 #endif // wxUSE_DRAG_AND_DROP
1408 // visual window attributes
1410 wxFont m_font
; // see m_hasFont
1411 wxColour m_backgroundColour
, // m_hasBgCol
1412 m_foregroundColour
; // m_hasFgCol
1416 #endif // wxUSE_CARET
1418 // the region which should be repainted in response to paint event
1419 wxRegion m_updateRegion
;
1422 // the accelerator table for the window which translates key strokes into
1424 wxAcceleratorTable m_acceleratorTable
;
1425 #endif // wxUSE_ACCEL
1427 // the tooltip for this window (may be NULL)
1429 wxToolTip
*m_tooltip
;
1430 #endif // wxUSE_TOOLTIPS
1432 // constraints and sizers
1433 #if wxUSE_CONSTRAINTS
1434 // the constraints for this window or NULL
1435 wxLayoutConstraints
*m_constraints
;
1437 // constraints this window is involved in
1438 wxWindowList
*m_constraintsInvolvedIn
;
1439 #endif // wxUSE_CONSTRAINTS
1441 // this window's sizer
1442 wxSizer
*m_windowSizer
;
1444 // The sizer this window is a member of, if any
1445 wxSizer
*m_containingSizer
;
1447 // Layout() window automatically when its size changes?
1448 bool m_autoLayout
:1;
1453 bool m_isBeingDeleted
:1;
1455 // was the window colours/font explicitly changed by user?
1460 // and should it be inherited by children?
1461 bool m_inheritBgCol
:1;
1462 bool m_inheritFgCol
:1;
1463 bool m_inheritFont
:1;
1465 // window attributes
1468 wxString m_windowName
;
1469 bool m_themeEnabled
;
1470 wxBackgroundStyle m_backgroundStyle
;
1472 wxPalette m_palette
;
1473 bool m_hasCustomPalette
;
1474 #endif // wxUSE_PALETTE
1476 #if wxUSE_ACCESSIBILITY
1477 wxAccessible
* m_accessible
;
1480 // Virtual size (scrolling)
1481 wxSize m_virtualSize
;
1483 wxScrollHelper
*m_scrollHelper
;
1485 wxWindowVariant m_windowVariant
;
1487 // override this to change the default (i.e. used when no style is
1488 // specified) border for the window class
1489 virtual wxBorder
GetDefaultBorder() const;
1491 // this allows you to implement standard control borders without
1492 // repeating the code in different classes that are not derived from
1494 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1496 // Get the default size for the new window if no explicit size given. TLWs
1497 // have their own default size so this is just for non top-level windows.
1498 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1499 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1502 // Used to save the results of DoGetBestSize so it doesn't need to be
1503 // recalculated each time the value is needed.
1504 wxSize m_bestSizeCache
;
1506 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1507 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1511 // more pure virtual functions
1512 // ---------------------------
1514 // NB: we must have DoSomething() function when Something() is an overloaded
1515 // method: indeed, we can't just have "virtual Something()" in case when
1516 // the function is overloaded because then we'd have to make virtual all
1517 // the variants (otherwise only the virtual function may be called on a
1518 // pointer to derived class according to C++ rules) which is, in
1519 // general, absolutely not needed. So instead we implement all
1520 // overloaded Something()s in terms of DoSomething() which will be the
1521 // only one to be virtual.
1523 // coordinates translation
1524 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1525 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1527 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1529 // capture/release the mouse, used by Capture/ReleaseMouse()
1530 virtual void DoCaptureMouse() = 0;
1531 virtual void DoReleaseMouse() = 0;
1533 // retrieve the position/size of the window
1534 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1535 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1536 virtual void DoGetSize(int *width
, int *height
) const = 0;
1537 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1539 // get the size which best suits the window: for a control, it would be
1540 // the minimal size which doesn't truncate the control, for a panel - the
1541 // same size as it would have after a call to Fit()
1542 virtual wxSize
DoGetBestSize() const;
1544 // this is the virtual function to be overriden in any derived class which
1545 // wants to change how SetSize() or Move() works - it is called by all
1546 // versions of these functions in the base class
1547 virtual void DoSetSize(int x
, int y
,
1548 int width
, int height
,
1549 int sizeFlags
= wxSIZE_AUTO
) = 0;
1551 // same as DoSetSize() for the client size
1552 virtual void DoSetClientSize(int width
, int height
) = 0;
1554 virtual void DoSetSizeHints( int minW
, int minH
,
1556 int incW
, int incH
);
1558 // move the window to the specified location and resize it: this is called
1559 // from both DoSetSize() and DoSetClientSize() and would usually just
1560 // reposition this window except for composite controls which will want to
1561 // arrange themselves inside the given rectangle
1563 // Important note: the coordinates passed to this method are in parent's
1564 // *window* coordinates and not parent's client coordinates (as the values
1565 // passed to DoSetSize and returned by DoGetPosition are)!
1566 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1568 // centre the window in the specified direction on parent, note that
1569 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1571 virtual void DoCentre(int dir
);
1574 virtual void DoSetToolTip( wxToolTip
*tip
);
1575 #endif // wxUSE_TOOLTIPS
1578 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1579 #endif // wxUSE_MENUS
1581 // Makes an adjustment to the window position to make it relative to the
1582 // parents client area, e.g. if the parent is a frame with a toolbar, its
1583 // (0, 0) is just below the toolbar
1584 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1585 int sizeFlags
= 0) const;
1587 // implements the window variants
1588 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1591 // really freeze/thaw the window (should have port-specific implementation)
1592 virtual void DoFreeze() { }
1593 virtual void DoThaw() { }
1596 // Must be called when mouse capture is lost to send
1597 // wxMouseCaptureLostEvent to windows on capture stack.
1598 static void NotifyCaptureLost();
1601 // recursively call our own and our children OnEnabled() when the
1602 // enabled/disabled status changed because a parent window had been
1604 void NotifyWindowOnEnableChange(bool enabled
);
1607 // temporary event handler used by GetPopupMenuSelectionFromUser()
1608 void InternalOnPopupMenu(wxCommandEvent
& event
);
1610 // implementation of the public GetPopupMenuSelectionFromUser() method
1611 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1612 #endif // wxUSE_MENUS
1614 // the stack of windows which have captured the mouse
1615 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1617 // the window that currently has mouse capture
1618 static wxWindow
*ms_winCaptureCurrent
;
1620 // indicates if execution is inside CaptureMouse/ReleaseMouse
1621 static bool ms_winCaptureChanging
;
1624 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1625 // (i.e. not being updated) if it is positive
1626 unsigned int m_freezeCount
;
1629 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1630 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1631 DECLARE_EVENT_TABLE()
1636 // Inlines for some deprecated methods
1637 inline wxSize
wxWindowBase::GetBestFittingSize() const
1639 return GetEffectiveMinSize();
1642 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1644 SetInitialSize(size
);
1647 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1649 SetInitialSize(size
);
1652 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1654 SetInitialSize(size
);
1658 // ----------------------------------------------------------------------------
1659 // now include the declaration of wxWindow class
1660 // ----------------------------------------------------------------------------
1662 // include the declaration of the platform-specific class
1663 #if defined(__WXPALMOS__)
1664 #ifdef __WXUNIVERSAL__
1665 #define wxWindowNative wxWindowPalm
1667 #define wxWindowPalm wxWindow
1668 #endif // wxUniv/!wxUniv
1669 #include "wx/palmos/window.h"
1670 #elif defined(__WXMSW__)
1671 #ifdef __WXUNIVERSAL__
1672 #define wxWindowNative wxWindowMSW
1674 #define wxWindowMSW wxWindow
1675 #endif // wxUniv/!wxUniv
1676 #include "wx/msw/window.h"
1677 #elif defined(__WXMOTIF__)
1678 #include "wx/motif/window.h"
1679 #elif defined(__WXGTK20__)
1680 #ifdef __WXUNIVERSAL__
1681 #define wxWindowNative wxWindowGTK
1683 #define wxWindowGTK wxWindow
1685 #include "wx/gtk/window.h"
1686 #elif defined(__WXGTK__)
1687 #ifdef __WXUNIVERSAL__
1688 #define wxWindowNative wxWindowGTK
1690 #define wxWindowGTK wxWindow
1692 #include "wx/gtk1/window.h"
1693 #elif defined(__WXX11__)
1694 #ifdef __WXUNIVERSAL__
1695 #define wxWindowNative wxWindowX11
1697 #define wxWindowX11 wxWindow
1699 #include "wx/x11/window.h"
1700 #elif defined(__WXMGL__)
1701 #define wxWindowNative wxWindowMGL
1702 #include "wx/mgl/window.h"
1703 #elif defined(__WXDFB__)
1704 #define wxWindowNative wxWindowDFB
1705 #include "wx/dfb/window.h"
1706 #elif defined(__WXMAC__)
1707 #ifdef __WXUNIVERSAL__
1708 #define wxWindowNative wxWindowMac
1710 #define wxWindowMac wxWindow
1712 #include "wx/osx/window.h"
1713 #elif defined(__WXCOCOA__)
1714 #ifdef __WXUNIVERSAL__
1715 #define wxWindowNative wxWindowCocoa
1717 #define wxWindowCocoa wxWindow
1719 #include "wx/cocoa/window.h"
1720 #elif defined(__WXPM__)
1721 #ifdef __WXUNIVERSAL__
1722 #define wxWindowNative wxWindowOS2
1724 #define wxWindowOS2 wxWindow
1725 #endif // wxUniv/!wxUniv
1726 #include "wx/os2/window.h"
1729 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1730 // for the native ports we already have defined it above
1731 #if defined(__WXUNIVERSAL__)
1732 #ifndef wxWindowNative
1733 #error "wxWindowNative must be defined above!"
1736 #include "wx/univ/window.h"
1739 // ----------------------------------------------------------------------------
1740 // inline functions which couldn't be declared in the class body because of
1741 // forward dependencies
1742 // ----------------------------------------------------------------------------
1744 inline wxWindow
*wxWindowBase::GetGrandParent() const
1746 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1749 // ----------------------------------------------------------------------------
1751 // ----------------------------------------------------------------------------
1753 // Find the wxWindow at the current mouse position, also returning the mouse
1755 extern WXDLLIMPEXP_CORE wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1757 // Get the current mouse position.
1758 extern WXDLLIMPEXP_CORE wxPoint
wxGetMousePosition();
1760 // get the currently active window of this application or NULL
1761 extern WXDLLIMPEXP_CORE wxWindow
*wxGetActiveWindow();
1763 // get the (first) top level parent window
1764 WXDLLIMPEXP_CORE wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1766 #if WXWIN_COMPATIBILITY_2_6
1767 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1768 wxDEPRECATED( wxWindowID
NewControlId() );
1769 inline wxWindowID
NewControlId() { return wxWindowBase::NewControlId(); }
1770 #endif // WXWIN_COMPATIBILITY_2_6
1772 #if wxUSE_ACCESSIBILITY
1773 // ----------------------------------------------------------------------------
1774 // accessible object for windows
1775 // ----------------------------------------------------------------------------
1777 class WXDLLIMPEXP_CORE wxWindowAccessible
: public wxAccessible
1780 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1781 virtual ~wxWindowAccessible() {}
1785 // Can return either a child object, or an integer
1786 // representing the child element, starting from 1.
1787 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1789 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1790 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1792 // Navigates from fromId to toId/toObject.
1793 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1794 int* toId
, wxAccessible
** toObject
);
1796 // Gets the name of the specified object.
1797 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1799 // Gets the number of children.
1800 virtual wxAccStatus
GetChildCount(int* childCount
);
1802 // Gets the specified child (starting from 1).
1803 // If *child is NULL and return value is wxACC_OK,
1804 // this means that the child is a simple element and
1805 // not an accessible object.
1806 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1808 // Gets the parent, or NULL.
1809 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1811 // Performs the default action. childId is 0 (the action for this object)
1812 // or > 0 (the action for a child).
1813 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1814 // window (e.g. an edit control).
1815 virtual wxAccStatus
DoDefaultAction(int childId
);
1817 // Gets the default action for this object (0) or > 0 (the action for a child).
1818 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1819 // string if there is no action.
1820 // The retrieved string describes the action that is performed on an object,
1821 // not what the object does as a result. For example, a toolbar button that prints
1822 // a document has a default action of "Press" rather than "Prints the current document."
1823 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1825 // Returns the description for this object or a child.
1826 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1828 // Returns help text for this object or a child, similar to tooltip text.
1829 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1831 // Returns the keyboard shortcut for this object or child.
1832 // Return e.g. ALT+K
1833 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1835 // Returns a role constant.
1836 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1838 // Returns a state constant.
1839 virtual wxAccStatus
GetState(int childId
, long* state
);
1841 // Returns a localized string representing the value for the object
1843 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1845 // Selects the object or child.
1846 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1848 // Gets the window with the keyboard focus.
1849 // If childId is 0 and child is NULL, no object in
1850 // this subhierarchy has the focus.
1851 // If this object has the focus, child should be 'this'.
1852 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1855 // Gets a variant representing the selected children
1857 // Acceptable values:
1858 // - a null variant (IsNull() returns true)
1859 // - a list variant (GetType() == wxT("list")
1860 // - an integer representing the selected child element,
1861 // or 0 if this object is selected (GetType() == wxT("long")
1862 // - a "void*" pointer to a wxAccessible child object
1863 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1864 #endif // wxUSE_VARIANT
1867 #endif // wxUSE_ACCESSIBILITY
1870 #endif // _WX_WINDOW_H_BASE_