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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/motif/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
32 //
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
36 //
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
39
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
42 //
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
46 //
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
49
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // the current font.
53 //
54 // Default is 0
55 //
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
58
59 // ----------------------------------------------------------------------------
60 // debugging settings
61 // ----------------------------------------------------------------------------
62
63 // Generic comment about debugging settings: they are very useful if you don't
64 // use any other memory leak detection tools such as Purify/BoundsChecker, but
65 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
66 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
67 // may prefer to use it instead of built in memory debugging code because it is
68 // faster and more fool proof.
69 //
70 // Using VC++ CRT memory debugging is enabled by default in debug mode
71 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
72 // and if __NO_VC_CRTDBG__ is not defined.
73
74 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
75 // __WXDEBUG__ is not defined, will still use the normal memory operators.
76 //
77 // Default is 0
78 //
79 // Recommended setting: 0
80 #define wxUSE_DEBUG_CONTEXT 0
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 0
89 //
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
108 //
109 // Default is 0
110 //
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
113
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 //
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 if your compiler supports it.
125 #define wxUSE_ON_FATAL_EXCEPTION 1
126
127 // Set this to 1 to be able to generate a human-readable (unlike
128 // machine-readable minidump created by wxCrashReport::Generate()) stack back
129 // trace when your program crashes using wxStackWalker
130 //
131 // Default is 1 if supported by the compiler.
132 //
133 // Recommended setting: 1, set to 0 if your programs never crash
134 #define wxUSE_STACKWALKER 1
135
136 // Set this to 1 to compile in wxDebugReport class which allows you to create
137 // and optionally upload to your web site a debug report consisting of back
138 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
139 //
140 // Default is 1 if supported by the compiler.
141 //
142 // Recommended setting: 1, it is compiled into a separate library so there
143 // is no overhead if you don't use it
144 #define wxUSE_DEBUGREPORT 1
145
146 // ----------------------------------------------------------------------------
147 // Unicode support
148 // ----------------------------------------------------------------------------
149
150 // These settings are obsolete: the library is always built in Unicode mode
151 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
152 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
153 // will disappear completely in future wxWidgets releases.
154 #ifndef wxUSE_UNICODE
155 #define wxUSE_UNICODE 1
156 #endif
157
158 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
159 #define wxUSE_WCHAR_T 1
160
161 // ----------------------------------------------------------------------------
162 // global features
163 // ----------------------------------------------------------------------------
164
165 // Compile library in exception-safe mode? If set to 1, the library will try to
166 // behave correctly in presence of exceptions (even though it still will not
167 // use the exceptions itself) and notify the user code about any unhandled
168 // exceptions. If set to 0, propagation of the exceptions through the library
169 // code will lead to undefined behaviour -- but the code itself will be
170 // slightly smaller and faster.
171 //
172 // Note that like wxUSE_THREADS this option is automatically set to 0 if
173 // wxNO_EXCEPTIONS is defined.
174 //
175 // Default is 1
176 //
177 // Recommended setting: depends on whether you intend to use C++ exceptions
178 // in your own code (1 if you do, 0 if you don't)
179 #define wxUSE_EXCEPTIONS 1
180
181 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (this is still work in progress...)
186 #define wxUSE_EXTENDED_RTTI 0
187
188 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
189 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
190 // and for wxHashMap to be implemented with templates.
191 //
192 // Default is 0
193 //
194 // Recommended setting: YMMV
195 #define wxUSE_STL 0
196
197 // Support for message/error logging. This includes wxLogXXX() functions and
198 // wxLog and derived classes. Don't set this to 0 unless you really know what
199 // you are doing.
200 //
201 // Default is 1
202 //
203 // Recommended setting: 1 (always)
204 #define wxUSE_LOG 1
205
206 // Recommended setting: 1
207 #define wxUSE_LOGWINDOW 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOGGUI 1
211
212 // Recommended setting: 1
213 #define wxUSE_LOG_DIALOG 1
214
215 // Support for command line parsing using wxCmdLineParser class.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
220 #define wxUSE_CMDLINE_PARSER 1
221
222 // Support for multithreaded applications: if 1, compile in thread classes
223 // (thread.h) and make the library a bit more thread safe. Although thread
224 // support is quite stable by now, you may still consider recompiling the
225 // library without it if you have no use for it - this will result in a
226 // somewhat smaller and faster operation.
227 //
228 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
229 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
230 // build/msw/config.* file this value will have no effect.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 0 unless you do plan to develop MT applications
235 #define wxUSE_THREADS 1
236
237 // If enabled, compiles wxWidgets streams classes
238 //
239 // wx stream classes are used for image IO, process IO redirection, network
240 // protocols implementation and much more and so disabling this results in a
241 // lot of other functionality being lost.
242 //
243 // Default is 1
244 //
245 // Recommended setting: 1 as setting it to 0 disables many other things
246 #define wxUSE_STREAMS 1
247
248 // This is not a real option but is used as the default value for
249 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
250 //
251 // Currently the Digital Mars and Watcom compilers come without standard C++
252 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
253 // them (e.g. from STLPort).
254 //
255 // VC++ 5.0 does include standard C++ library headers, however they produce
256 // many warnings that can't be turned off when compiled at warning level 4.
257 #if defined(__DMC__) || defined(__WATCOMC__) \
258 || (defined(_MSC_VER) && _MSC_VER < 1200)
259 #define wxUSE_STD_DEFAULT 0
260 #else
261 #define wxUSE_STD_DEFAULT 1
262 #endif
263
264 // Use standard C++ streams if 1 instead of wx streams in some places. If
265 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
266 // depend on the standard streams library.
267 //
268 // Notice that enabling this does not replace wx streams with std streams
269 // everywhere, in a lot of places wx streams are used no matter what.
270 //
271 // Default is 0
272 //
273 // Recommended setting: 1 if you use the standard streams anyhow and so
274 // dependency on the standard streams library is not a
275 // problem
276 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
277
278 // Enable conversion to standard C++ string if 1.
279 //
280 // Default is 1 for most compilers.
281 //
282 // Recommended setting: 1 unless you want to ensure your program doesn't use
283 // the standard C++ library at all.
284 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
285
286 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
287 // Note that if the system's implementation does not support positional
288 // parameters, setting this to 1 forces the use of the wxWidgets implementation
289 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
290 // many Unix systems but usually doesn't under Windows.
291 //
292 // Positional parameters are very useful when translating a program since using
293 // them in formatting strings allow translators to correctly reorder the
294 // translated sentences.
295 //
296 // Default is 1
297 //
298 // Recommended setting: 1 if you want to support multiple languages
299 #define wxUSE_PRINTF_POS_PARAMS 1
300
301 // ----------------------------------------------------------------------------
302 // non GUI features selection
303 // ----------------------------------------------------------------------------
304
305 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
306 // integer which is implemented in terms of native 64 bit integers if any or
307 // uses emulation otherwise.
308 //
309 // This class is required by wxDateTime and so you should enable it if you want
310 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
311 // integers in which case (almost) all of its functions are inline and it
312 // almost does not take any space, so there should be no reason to switch it
313 // off.
314 //
315 // Recommended setting: 1
316 #define wxUSE_LONGLONG 1
317
318 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
319 // storing binary data in wxConfig on most platforms.
320 //
321 // Default is 1.
322 //
323 // Recommended setting: 1 (but can be safely disabled if you don't use it)
324 #define wxUSE_BASE64 1
325
326 // Set this to 1 to be able to use wxEventLoop even in console applications
327 // (i.e. using base library only, without GUI). This is mostly useful for
328 // processing socket events but is also necessary to use timers in console
329 // applications
330 //
331 // Default is 1.
332 //
333 // Recommended setting: 1 (but can be safely disabled if you don't use it)
334 #define wxUSE_CONSOLE_EVENTLOOP 1
335
336 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
337 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
338 //
339 // Default is 1
340 //
341 // Recommended setting: 1 (wxFile is highly recommended as it is required by
342 // i18n code, wxFileConfig and others)
343 #define wxUSE_FILE 1
344 #define wxUSE_FFILE 1
345
346 // Use wxFSVolume class providing access to the configured/active mount points
347 //
348 // Default is 1
349 //
350 // Recommended setting: 1 (but may be safely disabled if you don't use it)
351 #define wxUSE_FSVOLUME 1
352
353 // Use wxStandardPaths class which allows to retrieve some standard locations
354 // in the file system
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1 (may be disabled to save space, but not much)
359 #define wxUSE_STDPATHS 1
360
361 // use wxTextBuffer class: required by wxTextFile
362 #define wxUSE_TEXTBUFFER 1
363
364 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
365 // wxFileConfig
366 #define wxUSE_TEXTFILE 1
367
368 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
369 #define wxUSE_INTL 1
370
371 // Provide wxFoo_l() functions similar to standard foo() functions but taking
372 // an extra locale parameter.
373 //
374 // Notice that this is fully implemented only for the systems providing POSIX
375 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
376 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
377 // only work for the current user locale and "C" locale. You can use
378 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
379 //
380 // Default is 1
381 //
382 // Recommended setting: 1 but may be disabled if you are writing programs
383 // running only in C locale anyhow
384 #define wxUSE_XLOCALE 1
385
386 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
387 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
388 // old wxTime and wxDate classes which are still provided for backwards
389 // compatibility (and implemented in terms of wxDateTime).
390 //
391 // Note that this class is relatively new and is still officially in alpha
392 // stage because some features are not yet (fully) implemented. It is already
393 // quite useful though and should only be disabled if you are aiming at
394 // absolutely minimal version of the library.
395 //
396 // Requires: wxUSE_LONGLONG
397 //
398 // Default is 1
399 //
400 // Recommended setting: 1
401 #define wxUSE_DATETIME 1
402
403 // Set wxUSE_TIMER to 1 to compile wxTimer class
404 //
405 // Default is 1
406 //
407 // Recommended setting: 1
408 #define wxUSE_TIMER 1
409
410 // Use wxStopWatch clas.
411 //
412 // Default is 1
413 //
414 // Recommended setting: 1 (needed by wxSocket)
415 #define wxUSE_STOPWATCH 1
416
417 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
418 // which allow the application to store its settings in the persistent
419 // storage. Setting this to 1 will also enable on-demand creation of the
420 // global config object in wxApp.
421 //
422 // See also wxUSE_CONFIG_NATIVE below.
423 //
424 // Recommended setting: 1
425 #define wxUSE_CONFIG 1
426
427 // If wxUSE_CONFIG is 1, you may choose to use either the native config
428 // classes under Windows (using .INI files under Win16 and the registry under
429 // Win32) or the portable text file format used by the config classes under
430 // Unix.
431 //
432 // Default is 1 to use native classes. Note that you may still use
433 // wxFileConfig even if you set this to 1 - just the config object created by
434 // default for the applications needs will be a wxRegConfig or wxIniConfig and
435 // not wxFileConfig.
436 //
437 // Recommended setting: 1
438 #define wxUSE_CONFIG_NATIVE 1
439
440 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
441 // to connect/disconnect from the network and be notified whenever the dial-up
442 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
443 //
444 // Default is 1.
445 //
446 // Recommended setting: 1
447 #define wxUSE_DIALUP_MANAGER 1
448
449 // Compile in classes for run-time DLL loading and function calling.
450 // Required by wxUSE_DIALUP_MANAGER.
451 //
452 // This setting is for Win32 only
453 //
454 // Default is 1.
455 //
456 // Recommended setting: 1
457 #define wxUSE_DYNLIB_CLASS 1
458
459 // experimental, don't use for now
460 #define wxUSE_DYNAMIC_LOADER 1
461
462 // Set to 1 to use socket classes
463 #define wxUSE_SOCKETS 1
464
465 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
466 //
467 // Notice that currently setting this option under Windows will result in
468 // programs which can only run on recent OS versions (with ws2_32.dll
469 // installed) which is why it is disabled by default.
470 //
471 // Default is 1.
472 //
473 // Recommended setting: 1 if you need IPv6 support
474 #define wxUSE_IPV6 0
475
476 // Set to 1 to enable virtual file systems (required by wxHTML)
477 #define wxUSE_FILESYSTEM 1
478
479 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
480 #define wxUSE_FS_ZIP 1
481
482 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
483 #define wxUSE_FS_ARCHIVE 1
484
485 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
486 #define wxUSE_FS_INET 1
487
488 // wxArchive classes for accessing archives such as zip and tar
489 #define wxUSE_ARCHIVE_STREAMS 1
490
491 // Set to 1 to compile wxZipInput/OutputStream classes.
492 #define wxUSE_ZIPSTREAM 1
493
494 // Set to 1 to compile wxTarInput/OutputStream classes.
495 #define wxUSE_TARSTREAM 1
496
497 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
498 // wxUSE_LIBPNG
499 #define wxUSE_ZLIB 1
500
501 // If enabled, the code written by Apple will be used to write, in a portable
502 // way, float on the disk. See extended.c for the license which is different
503 // from wxWidgets one.
504 //
505 // Default is 1.
506 //
507 // Recommended setting: 1 unless you don't like the license terms (unlikely)
508 #define wxUSE_APPLE_IEEE 1
509
510 // Joystick support class
511 #define wxUSE_JOYSTICK 1
512
513 // wxFontEnumerator class
514 #define wxUSE_FONTENUM 1
515
516 // wxFontMapper class
517 #define wxUSE_FONTMAP 1
518
519 // wxMimeTypesManager class
520 #define wxUSE_MIMETYPE 1
521
522 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
523 // or wxURL you need to set this to 1.
524 //
525 // Default is 1.
526 //
527 // Recommended setting: 1
528 #define wxUSE_PROTOCOL 1
529
530 // The settings for the individual URL schemes
531 #define wxUSE_PROTOCOL_FILE 1
532 #define wxUSE_PROTOCOL_FTP 1
533 #define wxUSE_PROTOCOL_HTTP 1
534
535 // Define this to use wxURL class.
536 #define wxUSE_URL 1
537
538 // Define this to use native platform url and protocol support.
539 // Currently valid only for MS-Windows.
540 // Note: if you set this to 1, you can open ftp/http/gopher sites
541 // and obtain a valid input stream for these sites
542 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
543 // Doing so reduces the code size.
544 //
545 // This code is experimental and subject to change.
546 #define wxUSE_URL_NATIVE 0
547
548 // Support for wxVariant class used in several places throughout the library,
549 // notably in wxDataViewCtrl API.
550 //
551 // Default is 1.
552 //
553 // Recommended setting: 1 unless you want to reduce the library size as much as
554 // possible in which case setting this to 0 can gain up to 100KB.
555 #define wxUSE_VARIANT 1
556
557 // Support for regular expression matching via wxRegEx class: enable this to
558 // use POSIX regular expressions in your code. You need to compile regex
559 // library from src/regex to use it under Windows.
560 //
561 // Default is 0
562 //
563 // Recommended setting: 1 if your compiler supports it, if it doesn't please
564 // contribute us a makefile for src/regex for it
565 #define wxUSE_REGEX 1
566
567 // wxSystemOptions class
568 #define wxUSE_SYSTEM_OPTIONS 1
569
570 // wxSound class
571 #define wxUSE_SOUND 1
572
573 // Use wxMediaCtrl
574 //
575 // Default is 1.
576 //
577 // Recommended setting: 1
578 #define wxUSE_MEDIACTRL 1
579
580 // Use wxWidget's XRC XML-based resource system. Recommended.
581 //
582 // Default is 1
583 //
584 // Recommended setting: 1 (requires wxUSE_XML)
585 #define wxUSE_XRC 1
586
587 // XML parsing classes. Note that their API will change in the future, so
588 // using wxXmlDocument and wxXmlNode in your app is not recommended.
589 //
590 // Default is the same as wxUSE_XRC, i.e. 1 by default.
591 //
592 // Recommended setting: 1 (required by XRC)
593 #define wxUSE_XML wxUSE_XRC
594
595 // Use wxWidget's AUI docking system
596 //
597 // Default is 1
598 //
599 // Recommended setting: 1
600 #define wxUSE_AUI 1
601
602 // Use wxPropertyGrid.
603 //
604 // Default is 1
605 //
606 // Recommended setting: 1
607 #define wxUSE_PROPGRID 1
608
609 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
610 //
611 // Default is 1
612 //
613 // Recommended setting: 1
614 #define wxUSE_STC 1
615
616
617 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
618 // 2D drawing API. (Still somewhat experimental)
619 //
620 // Please note that on Windows you will need to link with gdiplus.lib (use
621 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
622 // application if you want it to be runnable on pre-XP systems.
623 //
624 // Default is 0
625 //
626 // Recommended setting: 1
627 #ifndef wxUSE_GRAPHICS_CONTEXT
628 #define wxUSE_GRAPHICS_CONTEXT 0
629 #endif
630
631 // ----------------------------------------------------------------------------
632 // Individual GUI controls
633 // ----------------------------------------------------------------------------
634
635 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
636 // (without it, wxControl class is not compiled)
637 //
638 // Default is 1
639 //
640 // Recommended setting: 1 (don't change except for very special programs)
641 #define wxUSE_CONTROLS 1
642
643 // wxPopupWindow class is a top level transient window. It is currently used
644 // to implement wxTipWindow
645 //
646 // Default is 1
647 //
648 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
649 #define wxUSE_POPUPWIN 1
650
651 // wxTipWindow allows to implement the custom tooltips, it is used by the
652 // context help classes. Requires wxUSE_POPUPWIN.
653 //
654 // Default is 1
655 //
656 // Recommended setting: 1 (may be set to 0)
657 #define wxUSE_TIPWINDOW 1
658
659 // Each of the settings below corresponds to one wxWidgets control. They are
660 // all switched on by default but may be disabled if you are sure that your
661 // program (including any standard dialogs it can show!) doesn't need them and
662 // if you desperately want to save some space. If you use any of these you must
663 // set wxUSE_CONTROLS as well.
664 //
665 // Default is 1
666 //
667 // Recommended setting: 1
668 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
669 #define wxUSE_BUTTON 1 // wxButton
670 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
671 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
672 #define wxUSE_CHECKBOX 1 // wxCheckBox
673 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
674 #define wxUSE_CHOICE 1 // wxChoice
675 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
676 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
677 #define wxUSE_COMBOBOX 1 // wxComboBox
678 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
679 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
680 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
681 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
682 #define wxUSE_FILECTRL 1 // wxFileCtrl
683 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
684 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
685 #define wxUSE_GAUGE 1 // wxGauge
686 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
687 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
688 #define wxUSE_LISTBOX 1 // wxListBox
689 #define wxUSE_LISTCTRL 1 // wxListCtrl
690 #define wxUSE_RADIOBOX 1 // wxRadioBox
691 #define wxUSE_RADIOBTN 1 // wxRadioButton
692 #define wxUSE_SCROLLBAR 1 // wxScrollBar
693 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
694 #define wxUSE_SLIDER 1 // wxSlider
695 #define wxUSE_SPINBTN 1 // wxSpinButton
696 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
697 #define wxUSE_STATBOX 1 // wxStaticBox
698 #define wxUSE_STATLINE 1 // wxStaticLine
699 #define wxUSE_STATTEXT 1 // wxStaticText
700 #define wxUSE_STATBMP 1 // wxStaticBitmap
701 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
702 #define wxUSE_TOGGLEBTN 1 // requires wxButton
703 #define wxUSE_TREECTRL 1 // wxTreeCtrl
704
705 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
706 // below either wxStatusBar95 or a generic wxStatusBar will be used.
707 //
708 // Default is 1
709 //
710 // Recommended setting: 1
711 #define wxUSE_STATUSBAR 1
712
713 // Two status bar implementations are available under Win32: the generic one
714 // or the wrapper around native control. For native look and feel the native
715 // version should be used.
716 //
717 // Default is 1 for the platforms where native status bar is supported.
718 //
719 // Recommended setting: 1 (there is no advantage in using the generic one)
720 #define wxUSE_NATIVE_STATUSBAR 1
721
722 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
723 // classes at all. Otherwise, use the native toolbar class unless
724 // wxUSE_TOOLBAR_NATIVE is 0.
725 //
726 // Default is 1 for all settings.
727 //
728 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
729 #define wxUSE_TOOLBAR 1
730 #define wxUSE_TOOLBAR_NATIVE 1
731
732 // wxNotebook is a control with several "tabs" located on one of its sides. It
733 // may be used to logically organise the data presented to the user instead of
734 // putting everything in one huge dialog. It replaces wxTabControl and related
735 // classes of wxWin 1.6x.
736 //
737 // Default is 1.
738 //
739 // Recommended setting: 1
740 #define wxUSE_NOTEBOOK 1
741
742 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
743 // the tabs
744 //
745 // Default is 1.
746 //
747 // Recommended setting: 1
748 #define wxUSE_LISTBOOK 1
749
750 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
751 // the tabs
752 //
753 // Default is 1.
754 //
755 // Recommended setting: 1
756 #define wxUSE_CHOICEBOOK 1
757
758 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
759 // the tabs
760 //
761 // Default is 1.
762 //
763 // Recommended setting: 1
764 #define wxUSE_TREEBOOK 1
765
766 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
767 // tabs
768 //
769 // Default is 1.
770 //
771 // Recommended setting: 1
772 #define wxUSE_TOOLBOOK 1
773
774 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
775 // dock.
776 //
777 // Default is 1.
778 //
779 // Recommended setting: 1 (but can be set to 0 if you don't need it)
780 #define wxUSE_TASKBARICON 1
781
782 // wxGrid class
783 //
784 // Default is 1, set to 0 to cut down compilation time and binaries size if you
785 // don't use it.
786 //
787 // Recommended setting: 1
788 //
789 #define wxUSE_GRID 1
790
791 // wxMiniFrame class: a frame with narrow title bar
792 //
793 // Default is 1.
794 //
795 // Recommended setting: 1 (it doesn't cost almost anything)
796 #define wxUSE_MINIFRAME 1
797
798 // wxComboCtrl and related classes: combobox with custom popup window and
799 // not necessarily a listbox.
800 //
801 // Default is 1.
802 //
803 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
804 // it used by wxComboBox
805 #define wxUSE_COMBOCTRL 1
806
807 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
808 // items.
809 //
810 // Default is 1.
811 //
812 // Recommended setting: 1 but can be safely set to 0, except where it is
813 // needed as a base class for generic wxBitmapComboBox.
814 #define wxUSE_ODCOMBOBOX 1
815
816 // wxBitmapComboBox is a combobox that can have images in front of text items.
817 //
818 // Default is 1.
819 //
820 // Recommended setting: 1 but can be safely set to 0
821 #define wxUSE_BITMAPCOMBOBOX 1
822
823 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
824 // up and down in it. It is also used as part of wxRearrangeDialog.
825 //
826 // Default is 1.
827 //
828 // Recommended setting: 1 but can be safely set to 0 (currently used only by
829 // wxHeaderCtrl)
830 #define wxUSE_REARRANGECTRL 1
831
832 // ----------------------------------------------------------------------------
833 // Miscellaneous GUI stuff
834 // ----------------------------------------------------------------------------
835
836 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
837 #define wxUSE_ACCEL 1
838
839 // Hotkey support (currently Windows only)
840 #define wxUSE_HOTKEY 1
841
842 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
843 // under Windows).
844 //
845 // Default is 1.
846 //
847 // Recommended setting: 1 (can be safely set to 0, not used by the library)
848 #define wxUSE_CARET 1
849
850 // Use wxDisplay class: it allows enumerating all displays on a system and
851 // their geometries as well as finding the display on which the given point or
852 // window lies.
853 //
854 // Default is 1.
855 //
856 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
857 #define wxUSE_DISPLAY 1
858
859 // Miscellaneous geometry code: needed for Canvas library
860 #define wxUSE_GEOMETRY 1
861
862 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
863 // wxListCtrl.
864 //
865 // Default is 1.
866 //
867 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
868 // enumerated above, then this class is mostly useless too)
869 #define wxUSE_IMAGLIST 1
870
871 // Use wxMenu, wxMenuBar, wxMenuItem.
872 //
873 // Default is 1.
874 //
875 // Recommended setting: 1 (can't be disabled under MSW)
876 #define wxUSE_MENUS 1
877
878 // Use wxNotificationMessage.
879 //
880 // wxNotificationMessage allows to show non-intrusive messages to the user
881 // using balloons, banners, popups or whatever is the appropriate method for
882 // the current platform.
883 //
884 // Default is 1.
885 //
886 // Recommended setting: 1
887 #define wxUSE_NOTIFICATION_MESSAGE 1
888
889 // Use wxSashWindow class.
890 //
891 // Default is 1.
892 //
893 // Recommended setting: 1
894 #define wxUSE_SASH 1
895
896 // Use wxSplitterWindow class.
897 //
898 // Default is 1.
899 //
900 // Recommended setting: 1
901 #define wxUSE_SPLITTER 1
902
903 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
904 //
905 // Default is 1.
906 //
907 // Recommended setting: 1
908 #define wxUSE_TOOLTIPS 1
909
910 // wxValidator class and related methods
911 #define wxUSE_VALIDATORS 1
912
913 // Use reference counted ID management: this means that wxWidgets will track
914 // the automatically allocated ids (those used when you use wxID_ANY when
915 // creating a window, menu or toolbar item &c) instead of just supposing that
916 // the program never runs out of them. This is mostly useful only under wxMSW
917 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
918 // long-running programs can run into problems with ids reuse without this. On
919 // the other platforms, where the ids have the full int range, this shouldn't
920 // be necessary.
921 #ifdef __WXMSW__
922 #define wxUSE_AUTOID_MANAGEMENT 1
923 #else
924 #define wxUSE_AUTOID_MANAGEMENT 0
925 #endif
926
927 // ----------------------------------------------------------------------------
928 // common dialogs
929 // ----------------------------------------------------------------------------
930
931 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
932 // file selector, printer dialog). Switching this off also switches off the
933 // printing architecture and interactive wxPrinterDC.
934 //
935 // Default is 1
936 //
937 // Recommended setting: 1 (unless it really doesn't work)
938 #define wxUSE_COMMON_DIALOGS 1
939
940 // wxBusyInfo displays window with message when app is busy. Works in same way
941 // as wxBusyCursor
942 #define wxUSE_BUSYINFO 1
943
944 // Use single/multiple choice dialogs.
945 //
946 // Default is 1
947 //
948 // Recommended setting: 1 (used in the library itself)
949 #define wxUSE_CHOICEDLG 1
950
951 // Use colour picker dialog
952 //
953 // Default is 1
954 //
955 // Recommended setting: 1
956 #define wxUSE_COLOURDLG 1
957
958 // wxDirDlg class for getting a directory name from user
959 #define wxUSE_DIRDLG 1
960
961 // TODO: setting to choose the generic or native one
962
963 // Use file open/save dialogs.
964 //
965 // Default is 1
966 //
967 // Recommended setting: 1 (used in many places in the library itself)
968 #define wxUSE_FILEDLG 1
969
970 // Use find/replace dialogs.
971 //
972 // Default is 1
973 //
974 // Recommended setting: 1 (but may be safely set to 0)
975 #define wxUSE_FINDREPLDLG 1
976
977 // Use font picker dialog
978 //
979 // Default is 1
980 //
981 // Recommended setting: 1 (used in the library itself)
982 #define wxUSE_FONTDLG 1
983
984 // Use wxMessageDialog and wxMessageBox.
985 //
986 // Default is 1
987 //
988 // Recommended setting: 1 (used in the library itself)
989 #define wxUSE_MSGDLG 1
990
991 // progress dialog class for lengthy operations
992 #define wxUSE_PROGRESSDLG 1
993
994 // support for startup tips (wxShowTip &c)
995 #define wxUSE_STARTUP_TIPS 1
996
997 // text entry dialog and wxGetTextFromUser function
998 #define wxUSE_TEXTDLG 1
999
1000 // number entry dialog
1001 #define wxUSE_NUMBERDLG 1
1002
1003 // splash screen class
1004 #define wxUSE_SPLASH 1
1005
1006 // wizards
1007 #define wxUSE_WIZARDDLG 1
1008
1009 // Compile in wxAboutBox() function showing the standard "About" dialog.
1010 //
1011 // Default is 1
1012 //
1013 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1014 // use this function
1015 #define wxUSE_ABOUTDLG 1
1016
1017 // ----------------------------------------------------------------------------
1018 // Metafiles support
1019 // ----------------------------------------------------------------------------
1020
1021 // Windows supports the graphics format known as metafile which is, though not
1022 // portable, is widely used under Windows and so is supported by wxWin (under
1023 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1024 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1025 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1026 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1027 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1028 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1029 // in any metafile related classes at all.
1030 //
1031 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1032 //
1033 // Recommended setting: default or 0 for everything for portable programs.
1034 #define wxUSE_METAFILE 1
1035 #define wxUSE_ENH_METAFILE 1
1036 #define wxUSE_WIN_METAFILES_ALWAYS 0
1037
1038 // ----------------------------------------------------------------------------
1039 // Big GUI components
1040 // ----------------------------------------------------------------------------
1041
1042 // Set to 0 to disable MDI support.
1043 //
1044 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1045 //
1046 // Default is 1.
1047 //
1048 // Recommended setting: 1, can be safely set to 0.
1049 #define wxUSE_MDI 1
1050
1051 // Set to 0 to disable document/view architecture
1052 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1053
1054 // Set to 0 to disable MDI document/view architecture
1055 //
1056 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1057 #define wxUSE_MDI_ARCHITECTURE 1
1058
1059 // Set to 0 to disable print/preview architecture code
1060 #define wxUSE_PRINTING_ARCHITECTURE 1
1061
1062 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1063 // much more.
1064 //
1065 // Default is 1.
1066 //
1067 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1068 // smaller library.
1069 #define wxUSE_HTML 1
1070
1071 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1072 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1073 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1074 // list of libraries used to link your application (although this is done
1075 // implicitly for Microsoft Visual C++ users).
1076 //
1077 // Default is 1 unless the compiler is known to ship without the necessary
1078 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1079 //
1080 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1081 // otherwise.
1082 #define wxUSE_GLCANVAS 1
1083
1084 // wxRichTextCtrl allows editing of styled text.
1085 //
1086 // Default is 1.
1087 //
1088 // Recommended setting: 1, set to 0 if you want compile a
1089 // smaller library.
1090 #define wxUSE_RICHTEXT 1
1091
1092 // ----------------------------------------------------------------------------
1093 // Data transfer
1094 // ----------------------------------------------------------------------------
1095
1096 // Use wxClipboard class for clipboard copy/paste.
1097 //
1098 // Default is 1.
1099 //
1100 // Recommended setting: 1
1101 #define wxUSE_CLIPBOARD 1
1102
1103 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1104 // drop
1105 //
1106 // Default is 1.
1107 //
1108 // Recommended setting: 1
1109 #define wxUSE_DATAOBJ 1
1110
1111 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1112 // different from "built in" drag and drop in wxTreeCtrl which is always
1113 // available). Requires wxUSE_DATAOBJ.
1114 //
1115 // Default is 1.
1116 //
1117 // Recommended setting: 1
1118 #define wxUSE_DRAG_AND_DROP 1
1119
1120 // Use wxAccessible for enhanced and customisable accessibility.
1121 // Depends on wxUSE_OLE.
1122 //
1123 // Default is 0.
1124 //
1125 // Recommended setting (at present): 0
1126 #define wxUSE_ACCESSIBILITY 0
1127
1128 // ----------------------------------------------------------------------------
1129 // miscellaneous settings
1130 // ----------------------------------------------------------------------------
1131
1132 // wxSingleInstanceChecker class allows to verify at startup if another program
1133 // instance is running.
1134 //
1135 // Default is 1
1136 //
1137 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1138 // space)
1139 #define wxUSE_SNGLINST_CHECKER 1
1140
1141 #define wxUSE_DRAGIMAGE 1
1142
1143 #define wxUSE_IPC 1
1144 // 0 for no interprocess comms
1145 #define wxUSE_HELP 1
1146 // 0 for no help facility
1147
1148 // Should we use MS HTML help for wxHelpController? If disabled, neither
1149 // wxCHMHelpController nor wxBestHelpController are available.
1150 //
1151 // Default is 1 under MSW, 0 is always used for the other platforms.
1152 //
1153 // Recommended setting: 1, only set to 0 if you have trouble compiling
1154 // wxCHMHelpController (could be a problem with really ancient compilers)
1155 #define wxUSE_MS_HTML_HELP 1
1156
1157
1158 // Use wxHTML-based help controller?
1159 #define wxUSE_WXHTML_HELP 1
1160
1161 #define wxUSE_CONSTRAINTS 1
1162 // 0 for no window layout constraint system
1163
1164 #define wxUSE_SPLINES 1
1165 // 0 for no splines
1166
1167 #define wxUSE_MOUSEWHEEL 1
1168 // Include mouse wheel support
1169
1170 // ----------------------------------------------------------------------------
1171 // wxDC classes for various output formats
1172 // ----------------------------------------------------------------------------
1173
1174 // Set to 1 for PostScript device context.
1175 #define wxUSE_POSTSCRIPT 0
1176
1177 // Set to 1 to use font metric files in GetTextExtent
1178 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1179
1180 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1181 // to create files in SVG (Scalable Vector Graphics) format.
1182 #define wxUSE_SVG 1
1183
1184 // ----------------------------------------------------------------------------
1185 // other compiler (mis)features
1186 // ----------------------------------------------------------------------------
1187
1188 // Set this to 0 if your compiler can't cope with omission of prototype
1189 // parameters.
1190 //
1191 // Default is 1.
1192 //
1193 // Recommended setting: 1 (should never need to set this to 0)
1194 #define REMOVE_UNUSED_ARG 1
1195
1196 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1197 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1198 //
1199 // Note that newer compilers (including VC++ 7.1 and later) don't support
1200 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1201 //
1202 // Default is 0.
1203 //
1204 // Recommended setting: 0, only set to 1 if you use a really old compiler
1205 #define wxUSE_IOSTREAMH 0
1206
1207 // ----------------------------------------------------------------------------
1208 // image format support
1209 // ----------------------------------------------------------------------------
1210
1211 // wxImage supports many different image formats which can be configured at
1212 // compile-time. BMP is always supported, others are optional and can be safely
1213 // disabled if you don't plan to use images in such format sometimes saving
1214 // substantial amount of code in the final library.
1215 //
1216 // Some formats require an extra library which is included in wxWin sources
1217 // which is mentioned if it is the case.
1218
1219 // Set to 1 for wxImage support (recommended).
1220 #define wxUSE_IMAGE 1
1221
1222 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1223 #define wxUSE_LIBPNG 1
1224
1225 // Set to 1 for JPEG format support (requires libjpeg)
1226 #define wxUSE_LIBJPEG 1
1227
1228 // Set to 1 for TIFF format support (requires libtiff)
1229 #define wxUSE_LIBTIFF 1
1230
1231 // Set to 1 for TGA format support (loading only)
1232 #define wxUSE_TGA 1
1233
1234 // Set to 1 for GIF format support
1235 #define wxUSE_GIF 1
1236
1237 // Set to 1 for PNM format support
1238 #define wxUSE_PNM 1
1239
1240 // Set to 1 for PCX format support
1241 #define wxUSE_PCX 1
1242
1243 // Set to 1 for IFF format support (Amiga format)
1244 #define wxUSE_IFF 0
1245
1246 // Set to 1 for XPM format support
1247 #define wxUSE_XPM 1
1248
1249 // Set to 1 for MS Icons and Cursors format support
1250 #define wxUSE_ICO_CUR 1
1251
1252 // Set to 1 to compile in wxPalette class
1253 #define wxUSE_PALETTE 1
1254
1255 // ----------------------------------------------------------------------------
1256 // wxUniversal-only options
1257 // ----------------------------------------------------------------------------
1258
1259 // Set to 1 to enable compilation of all themes, this is the default
1260 #define wxUSE_ALL_THEMES 1
1261
1262 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1263 // is unset, if it is set these options are not used; notice that metal theme
1264 // uses Win32 one
1265 #define wxUSE_THEME_GTK 0
1266 #define wxUSE_THEME_METAL 0
1267 #define wxUSE_THEME_MONO 0
1268 #define wxUSE_THEME_WIN32 0
1269
1270
1271 /* --- end common options --- */
1272
1273 #endif // _WX_SETUP_H_
1274