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[wxWidgets.git] / build / msw / config.vc
1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.2.8 (http://www.bakefile.org)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 CC = cl
15
16 # C++ compiler
17 CXX = cl
18
19 # Standard flags for CC
20 CFLAGS =
21
22 # Standard flags for C++
23 CXXFLAGS =
24
25 # Standard preprocessor flags (common for CC and CXX)
26 CPPFLAGS =
27
28 # Standard linker flags
29 LDFLAGS =
30
31 # The C preprocessor
32 CPP = $(CC) /EP /nologo
33
34 # What type of library to build? [0,1]
35 SHARED = 0
36
37 # Build wxUniversal instead of native port? [0,1]
38 WXUNIV = 0
39
40 # Compile Unicode build of wxWidgets? [0,1]
41 UNICODE = 1
42
43 # Use MSLU library when building Unicode version. [0,1]
44 MSLU = 0
45
46 # Type of compiled binaries [debug,release]
47 BUILD = debug
48
49 # The target processor architecture must be specified when it is not X86.
50 # This does not affect the compiler output, so you still need to make sure
51 # your environment is set up appropriately with the correct compiler in the
52 # PATH. Rather it affects some options passed to some of the common build
53 # utilities such as the resource compiler and the linker.
54 #
55 # Accepted values: AMD64, IA64.
56 TARGET_CPU = $(CPU)
57
58 # Should debugging info be included in the executables? The default value
59 # "default" means that debug info will be included if BUILD=debug
60 # and not included if BUILD=release. [0,1,default]
61 DEBUG_INFO = 1
62
63 # Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all
64 # but expensive assert checks are enabled, use 0 to completely remove debugging
65 # code. [0,1,default]
66 DEBUG_FLAG = 1
67
68 # Link against debug (e.g. msvcrtd.dll) or release (msvcrt.dll) RTL?
69 # Default is to use debug CRT if and only if BUILD==debug. [0,1,default]
70 DEBUG_RUNTIME_LIBS = default
71
72 # Multiple libraries or single huge monolithic one? [0,1]
73 MONOLITHIC = 0
74
75 # Build GUI libraries? [0,1]
76 USE_GUI = 1
77
78 # Build wxHTML library (USE_GUI must be 1)? [0,1]
79 USE_HTML = 1
80
81 # Build multimedia library (USE_GUI must be 1)? [0,1]
82 USE_MEDIA = 1
83
84 # Build wxXRC library (USE_GUI must be 1)? [0,1]
85 USE_XRC = 1
86
87 # Build wxAUI library (USE_GUI must be 1)? [0,1]
88 USE_AUI = 1
89
90 # Build wxRibbon library (USE_GUI must be 1)? [0,1]
91 USE_RIBBON = 1
92
93 # Build wxPropertyGrid library (USE_GUI must be 1)? [0,1]
94 USE_PROPGRID = 1
95
96 # Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
97 USE_RICHTEXT = 1
98
99 # Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
100 USE_STC = 1
101
102 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
103 USE_OPENGL = 1
104
105 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
106 USE_QA = 1
107
108 # Enable exceptions in compiled code. [0,1]
109 USE_EXCEPTIONS = 1
110
111 # Enable run-time type information (RTTI) in compiled code. [0,1]
112 USE_RTTI = 1
113
114 # Enable threading in compiled code. [0,1]
115 USE_THREADS = 1
116
117 # Enable wxCairoContext for platforms other than Linux/GTK. [0,1]
118 USE_CAIRO = 0
119
120 # Is this official build by wxWidgets developers? [0,1]
121 OFFICIAL_BUILD = 0
122
123 # Use this to name your customized DLLs differently
124 VENDOR = custom
125
126 #
127 WX_FLAVOUR =
128
129 #
130 WX_LIB_FLAVOUR =
131
132 # Name of your custom configuration. This affects directory
133 # where object files are stored as well as the location of
134 # compiled .lib files and setup.h under the lib/ toplevel directory.
135 CFG =
136
137 # Compiler flags needed to compile test suite in tests directory. If you want
138 # to run the tests, set it so that the compiler can find CppUnit headers.
139 CPPUNIT_CFLAGS =
140
141 # Linker flags needed to link test suite in tests directory. If you want
142 # to run the tests, include CppUnit library here.
143 CPPUNIT_LIBS =
144
145 # Version of C runtime library to use. You can change this to
146 # static if SHARED=0, but it is highly recommended to not do
147 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
148 RUNTIME_LIBS = dynamic
149