1 \section{Window deletion overview
}\label{windowdeletionoverview
}
3 Classes:
\helpref{wxCloseEvent
}{wxcloseevent
},
\helpref{wxWindow
}{wxwindow
}
5 Window deletion can be a confusing subject, so this overview is provided
6 to make it clear when and how you delete windows, or respond to user requests
9 \wxheading{What is the sequence of events in a window deletion?
}
11 When the user clicks on the system close button or system close command,
12 in a frame or a dialog, wxWindows calls
\helpref{wxWindow::Close
}{wxwindowclose
}. This
13 in turn generates an EVT
\_CLOSE event: see
\helpref{wxWindow::OnCloseWindow
}{wxwindowonclosewindow
}.
15 It is the duty of the application to define a suitable event handler, and
16 decide whether or not to destroy the window.
17 If the application is for some reason forcing the application to close
18 (
\helpref{wxCloseEvent::CanVeto
}{wxcloseeventcanveto
} returns FALSE), the window should always be destroyed, otherwise there is the option to
19 ignore the request, or maybe wait until the user has answered a question
20 before deciding whether it's safe to close. The handler for EVT
\_CLOSE should
21 signal to the calling code if it does not destroy the window, by calling
22 \helpref{wxCloseEvent::Veto
}{wxcloseeventveto
}. Calling this provides useful information
25 The wxCloseEvent handler should only call
\helpref{wxWindow::Destroy
}{wxwindowdestroy
} to
26 delete the window, and not use the
{\bf delete
} operator. This is because
27 for some window classes, wxWindows delays actual deletion of the window until all events have been processed,
28 since otherwise there is the danger that events will be sent to a non-existent window.
30 \wxheading{How can the application close a window itself?
}
32 Your application can either use
\helpref{wxWindow::Close
}{wxwindowclose
} event just as
33 the framework does, or it can call
\helpref{wxWindow::Destroy
}{wxwindowdestroy
} directly.
34 If using Close(), you can pass a TRUE argument to this function to tell the event handler
35 that we definitely want to delete the frame and it cannot be vetoed.
37 The advantage of using Close instead of Destroy is that it will call any clean-up code
38 defined by the EVT
\_CLOSE handler; for example it may close a
document contained in
39 a window after first asking the user whether the work should be saved. Close can be vetoed
40 by this process (return FALSE), whereas Destroy definitely destroys the window.
42 \wxheading{What is the default behaviour?
}
44 The default close event handler for wxDialog simulates a Cancel command,
45 generating a wxID
\_CANCEL event. Since the handler for this cancel event might
46 itself call
{\bf Close
}, there is a check for infinite looping. The default handler
47 for wxID
\_CANCEL hides the dialog (if modeless) or calls EndModal(wxID
\_CANCEL) (if modal).
48 In other words, by default, the dialog is not destroyed (it might have been created
49 on the stack, so the assumption of dynamic creation cannot be made).
51 The default close event handler for wxFrame destroys the frame using Destroy().
53 Under Windows, wxDialog defines a handler for
\helpref{wxWindow::OnCharHook
}{wxwindowoncharhook
} that
54 generates a Cancel event if the Escape key has been pressed.
56 \wxheading{What should I do when the user calls up Exit from a menu?
}
58 You can simply call
\helpref{wxWindow::Close
}{wxwindowclose
} on the frame. This
59 will invoke your own close event handler which may destroy the frame.
61 You can do checking to see if your application can be safely exited at this point,
62 either from within your close event handler, or from within your exit menu command
63 handler. For example, you may wish to check that all files have been saved.
64 Give the user a chance to save and quit, to not save but quit anyway, or to cancel
65 the exit command altogether.
67 \wxheading{What should I do to upgrade my
1.xx OnClose to
2.0?
}
69 In wxWindows
1.xx, the
{\bf OnClose
} function did not actually delete 'this', but signalled
70 to the calling function (either
{\bf Close
}, or the wxWindows framework) to delete
71 or not delete the window.
73 To update your code, you should provide an event table entry in your frame or
74 dialog, using the EVT
\_CLOSE macro. The event handler function might look like this:
78 void MyFrame::OnCloseWindow(wxCloseEvent& event)
80 if (MyDataHasBeenModified())
82 wxMessageDialog* dialog = new wxMessageDialog(this,
83 "Save changed data?", "My app", wxYES_NO|wxCANCEL);
85 int ans = dialog->ShowModal();
90 case wxID_YES: // Save, then destroy, quitting app
94 case wxID_NO: // Don't save; just destroy, quitting app
97 case wxID_CANCEL: // Do nothing - so don't quit app.
99 if (!event.CanVeto()) // Test if we can veto this deletion
100 this->Destroy(); // If not, destroy the window anyway.
102 event.Veto(); // Notify the calling code that we didn't delete the frame.
110 \wxheading{How do I exit the application gracefully?
}
112 A wxWindows application automatically exits when the designated top window, or the
113 last frame or dialog, is destroyed. Put any application-wide cleanup code in
\helpref{wxApp::OnExit
}{wxapponexit
} (this
114 is a virtual function, not an event handler).
116 \wxheading{Do child windows get deleted automatically?
}
118 Yes, child windows are deleted from within the parent destructor. This includes any children
119 that are themselves frames or dialogs, so you may wish to close these child frame or dialog windows
120 explicitly from within the parent close handler.
122 \wxheading{What about other kinds of window?
}
124 So far we've been talking about `managed' windows, i.e. frames and dialogs. Windows
125 with parents, such as controls, don't have delayed destruction and don't usually have
126 close event handlers, though you can implement them if you wish. For consistency,
127 continue to use the
\helpref{wxWindow::Destroy
}{wxwindowdestroy
} function instead
128 of the
{\bf delete
} operator when deleting these kinds of windows explicitly.