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1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
35 // default system font is used for wxWindow::GetCharWidth/Height() instead of
36 // the current font.
37 //
38 // Default is 0
39 //
40 // Recommended setting: 0
41 #define wxDIALOG_UNIT_COMPATIBILITY 0
42
43 // ----------------------------------------------------------------------------
44 // debugging settings
45 // ----------------------------------------------------------------------------
46
47 // Generic comment about debugging settings: they are very useful if you don't
48 // use any other memory leak detection tools such as Purify/BoundsChecker, but
49 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
50 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
51 // may prefer to use it instead of built in memory debugging code because it is
52 // faster and more fool proof.
53 //
54 // Using VC++ CRT memory debugging is enabled by default in debug mode
55 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
56 // and if __NO_VC_CRTDBG__ is not defined.
57
58 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
59 // __WXDEBUG__ is not defined, will still use the normal memory operators.
60 //
61 // Default is 0
62 //
63 // Recommended setting: 0
64 #define wxUSE_DEBUG_CONTEXT 0
65
66 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
67 // __WXDEBUG__ is also defined.
68 //
69 // WARNING: this code may not work with all architectures, especially if
70 // alignment is an issue. This switch is currently ignored for mingw / cygwin
71 //
72 // Default is 0
73 //
74 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
75 #define wxUSE_MEMORY_TRACING 0
76
77 // In debug mode, cause new and delete to be redefined globally.
78 // If this causes problems (e.g. link errors which is a common problem
79 // especially if you use another library which also redefines the global new
80 // and delete), set this to 0.
81 // This switch is currently ignored for mingw / cygwin
82 //
83 // Default is 0
84 //
85 // Recommended setting: 0
86 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
87
88 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
89 // this causes problems (e.g. link errors), set this to 0. You may need to set
90 // this to 0 if using templates (at least for VC++). This switch is currently
91 // ignored for mingw / cygwin / CodeWarrior
92 //
93 // Default is 0
94 //
95 // Recommended setting: 0
96 #define wxUSE_DEBUG_NEW_ALWAYS 0
97
98 // wxHandleFatalExceptions() may be used to catch the program faults at run
99 // time and, instead of terminating the program with a usual GPF message box,
100 // call the user-defined wxApp::OnFatalException() function. If you set
101 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
102 //
103 // This setting is for Win32 only and can only be enabled if your compiler
104 // supports Win32 structured exception handling (currently only VC++ does)
105 //
106 // Default is 1
107 //
108 // Recommended setting: 1 if your compiler supports it.
109 #define wxUSE_ON_FATAL_EXCEPTION 1
110
111 // Set this to 1 to be able to generate a human-readable (unlike
112 // machine-readable minidump created by wxCrashReport::Generate()) stack back
113 // trace when your program crashes using wxStackWalker
114 //
115 // Default is 1 if supported by the compiler.
116 //
117 // Recommended setting: 1, set to 0 if your programs never crash
118 #define wxUSE_STACKWALKER 1
119
120 // Set this to 1 to compile in wxDebugReport class which allows you to create
121 // and optionally upload to your web site a debug report consisting of back
122 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
123 //
124 // Default is 1 if supported by the compiler.
125 //
126 // Recommended setting: 1, it is compiled into a separate library so there
127 // is no overhead if you don't use it
128 #define wxUSE_DEBUGREPORT 1
129
130 // ----------------------------------------------------------------------------
131 // Unicode support
132 // ----------------------------------------------------------------------------
133
134 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
135 // defined as wchar_t, wxString will use Unicode internally. If you set this
136 // to 1, you must use wxT() macro for all literal strings in the program.
137 //
138 // Unicode is currently only fully supported under Windows NT/2000/XP
139 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
140 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
141 //
142 // Default is 0
143 //
144 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
145 #ifndef wxUSE_UNICODE
146 #define wxUSE_UNICODE 0
147 #endif
148
149 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
150 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
151 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
152 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
153 // that you will have to modify the makefiles to include unicows.lib import
154 // library as the first library (see installation instructions in install.txt
155 // to learn how to do it when building the library or samples).
156 //
157 // If your compiler doesn't have unicows.lib, you can get a version of it at
158 // http://libunicows.sourceforge.net
159 //
160 // Default is 0
161 //
162 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
163 #define wxUSE_UNICODE_MSLU 0
164
165 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
166 // compiling the program in Unicode mode. More precisely, it will be possible
167 // to construct wxString from a wide (Unicode) string and convert any wxString
168 // to Unicode.
169 //
170 // Default is 1
171 //
172 // Recommended setting: 1
173 #define wxUSE_WCHAR_T 1
174
175 // ----------------------------------------------------------------------------
176 // global features
177 // ----------------------------------------------------------------------------
178
179 // Compile library in exception-safe mode? If set to 1, the library will try to
180 // behave correctly in presence of exceptions (even though it still will not
181 // use the exceptions itself) and notify the user code about any unhandled
182 // exceptions. If set to 0, propagation of the exceptions through the library
183 // code will lead to undefined behaviour -- but the code itself will be
184 // slightly smaller and faster.
185 //
186 // Note that like wxUSE_THREADS this option is automatically set to 0 if
187 // wxNO_EXCEPTIONS is defined.
188 //
189 // Default is 1
190 //
191 // Recommended setting: depends on whether you intend to use C++ exceptions
192 // in your own code (1 if you do, 0 if you don't)
193 #define wxUSE_EXCEPTIONS 1
194
195 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
196 //
197 // Default is 0
198 //
199 // Recommended setting: 0 (this is still work in progress...)
200 #define wxUSE_EXTENDED_RTTI 0
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
243 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
244 // build/msw/config.* file this value will have no effect.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #define wxUSE_STD_IOSTREAM 0
256
257 // ----------------------------------------------------------------------------
258 // non GUI features selection
259 // ----------------------------------------------------------------------------
260
261 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
262 // integer which is implemented in terms of native 64 bit integers if any or
263 // uses emulation otherwise.
264 //
265 // This class is required by wxDateTime and so you should enable it if you want
266 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
267 // integers in which case (almost) all of its functions are inline and it
268 // almost does not take any space, so there should be no reason to switch it
269 // off.
270 //
271 // Recommended setting: 1
272 #define wxUSE_LONGLONG 1
273
274 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
275 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
276 //
277 // Default is 1
278 //
279 // Recommended setting: 1 (wxFile is highly recommended as it is required by
280 // i18n code, wxFileConfig and others)
281 #define wxUSE_FILE 1
282 #define wxUSE_FFILE 1
283
284 // Use wxFSVolume class providing access to the configured/active mount points
285 //
286 // Default is 1
287 //
288 // Recommended setting: 1 (but may be safely disabled if you don't use it)
289 #define wxUSE_FSVOLUME 1
290
291 // Use wxStandardPaths class which allows to retrieve some standard locations
292 // in the file system
293 //
294 // Default is 1
295 //
296 // Recommended setting: 1 (may be disabled to save space, but not much)
297 #define wxUSE_STDPATHS 1
298
299 // use wxTextBuffer class: required by wxTextFile
300 #define wxUSE_TEXTBUFFER 1
301
302 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
303 // wxFileConfig
304 #define wxUSE_TEXTFILE 1
305
306 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
307 #define wxUSE_INTL 1
308
309 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
310 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
311 // old wxTime and wxDate classes which are still provided for backwards
312 // compatibility (and implemented in terms of wxDateTime).
313 //
314 // Note that this class is relatively new and is still officially in alpha
315 // stage because some features are not yet (fully) implemented. It is already
316 // quite useful though and should only be disabled if you are aiming at
317 // absolutely minimal version of the library.
318 //
319 // Requires: wxUSE_LONGLONG
320 //
321 // Default is 1
322 //
323 // Recommended setting: 1
324 #define wxUSE_DATETIME 1
325
326 // Set wxUSE_TIMER to 1 to compile wxTimer class
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1
331 #define wxUSE_TIMER 1
332
333 // Use wxStopWatch clas.
334 //
335 // Default is 1
336 //
337 // Recommended setting: 1 (needed by wxSocket)
338 #define wxUSE_STOPWATCH 1
339
340 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
341 // which allow the application to store its settings in the persistent
342 // storage. Setting this to 1 will also enable on-demand creation of the
343 // global config object in wxApp.
344 //
345 // See also wxUSE_CONFIG_NATIVE below.
346 //
347 // Recommended setting: 1
348 #define wxUSE_CONFIG 1
349
350 // If wxUSE_CONFIG is 1, you may choose to use either the native config
351 // classes under Windows (using .INI files under Win16 and the registry under
352 // Win32) or the portable text file format used by the config classes under
353 // Unix.
354 //
355 // Default is 1 to use native classes. Note that you may still use
356 // wxFileConfig even if you set this to 1 - just the config object created by
357 // default for the applications needs will be a wxRegConfig or wxIniConfig and
358 // not wxFileConfig.
359 //
360 // Recommended setting: 1
361 #define wxUSE_CONFIG_NATIVE 1
362
363 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
364 // to connect/disconnect from the network and be notified whenever the dial-up
365 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #define wxUSE_DIALUP_MANAGER 1
371
372 // Compile in classes for run-time DLL loading and function calling.
373 // Required by wxUSE_DIALUP_MANAGER.
374 //
375 // This setting is for Win32 only
376 //
377 // Default is 1.
378 //
379 // Recommended setting: 1
380 #define wxUSE_DYNLIB_CLASS 1
381
382 // experimental, don't use for now
383 #define wxUSE_DYNAMIC_LOADER 1
384
385 // Set to 1 to use socket classes
386 #define wxUSE_SOCKETS 1
387
388 // Set to 1 to enable virtual file systems (required by wxHTML)
389 #define wxUSE_FILESYSTEM 1
390
391 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
392 #define wxUSE_FS_ZIP 1
393
394 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
395 #define wxUSE_FS_INET 1
396
397 // wxArchive classes for accessing archives such as zip and tar
398 #define wxUSE_ARCHIVE_STREAMS 1
399
400 // Set to 1 to compile wxZipInput/OutputStream classes.
401 #define wxUSE_ZIPSTREAM 1
402
403 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
404 // wxUSE_LIBPNG
405 #define wxUSE_ZLIB 1
406
407 // If enabled, the code written by Apple will be used to write, in a portable
408 // way, float on the disk. See extended.c for the license which is different
409 // from wxWidgets one.
410 //
411 // Default is 1.
412 //
413 // Recommended setting: 1 unless you don't like the license terms (unlikely)
414 #define wxUSE_APPLE_IEEE 1
415
416 // Joystick support class
417 #define wxUSE_JOYSTICK 1
418
419 // wxFontMapper class
420 #define wxUSE_FONTMAP 1
421
422 // wxMimeTypesManager class
423 #define wxUSE_MIMETYPE 1
424
425 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
426 // or wxURL you need to set this to 1.
427 //
428 // Default is 1.
429 //
430 // Recommended setting: 1
431 #define wxUSE_PROTOCOL 1
432
433 // The settings for the individual URL schemes
434 #define wxUSE_PROTOCOL_FILE 1
435 #define wxUSE_PROTOCOL_FTP 1
436 #define wxUSE_PROTOCOL_HTTP 1
437
438 // Define this to use wxURL class.
439 #define wxUSE_URL 1
440
441 // Define this to use native platform url and protocol support.
442 // Currently valid only for MS-Windows.
443 // Note: if you set this to 1, you can open ftp/http/gopher sites
444 // and obtain a valid input stream for these sites
445 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
446 // Doing so reduces the code size.
447 //
448 // This code is experimental and subject to change.
449 #define wxUSE_URL_NATIVE 0
450
451 // Support for regular expression matching via wxRegEx class: enable this to
452 // use POSIX regular expressions in your code. You need to compile regex
453 // library from src/regex to use it under Windows.
454 //
455 // Default is 0
456 //
457 // Recommended setting: 1 if your compiler supports it, if it doesn't please
458 // contribute us a makefile for src/regex for it
459 #define wxUSE_REGEX 1
460
461 // wxSystemOptions class
462 #define wxUSE_SYSTEM_OPTIONS 1
463
464 // wxSound class
465 #define wxUSE_SOUND 1
466
467 // Use wxMediaCtrl
468 //
469 // Default is 1.
470 //
471 // Recommended setting: 1
472 #define wxUSE_MEDIACTRL 1
473
474 // Use QuickTime
475 //
476 // Default is 0
477 //
478 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
479 #define wxUSE_QUICKTIME 0
480
481 // Use DirectShow (requires linkage to strmiids.lib)
482 //
483 // Default is 0
484 //
485 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
486 #define wxUSE_DIRECTSHOW 0
487
488 // Use GStreamer for Unix (req a lot of dependancies)
489 //
490 // Default is 0
491 //
492 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
493 #define wxUSE_GSTREAMER 0
494
495 // Use wxWidget's XRC XML-based resource system. Recommended.
496 //
497 // Default is 1
498 //
499 // Recommended setting: 1 (requires wxUSE_XML)
500 #define wxUSE_XRC 1
501
502 // XML parsing classes. Note that their API will change in the future, so
503 // using wxXmlDocument and wxXmlNode in your app is not recommended.
504 //
505 // Default is 1
506 //
507 // Recommended setting: 1 (required by XRC)
508 #if wxUSE_XRC
509 # define wxUSE_XML 1
510 #else
511 # define wxUSE_XML 0
512 #endif
513
514 // ----------------------------------------------------------------------------
515 // Individual GUI controls
516 // ----------------------------------------------------------------------------
517
518 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
519 // (without it, wxControl class is not compiled)
520 //
521 // Default is 1
522 //
523 // Recommended setting: 1 (don't change except for very special programs)
524 #define wxUSE_CONTROLS 1
525
526 // wxPopupWindow class is a top level transient window. It is currently used
527 // to implement wxTipWindow
528 //
529 // Default is 1
530 //
531 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
532 #define wxUSE_POPUPWIN 1
533
534 // wxTipWindow allows to implement the custom tooltips, it is used by the
535 // context help classes. Requires wxUSE_POPUPWIN.
536 //
537 // Default is 1
538 //
539 // Recommended setting: 1 (may be set to 0)
540 #define wxUSE_TIPWINDOW 1
541
542 // Each of the settings below corresponds to one wxWidgets control. They are
543 // all switched on by default but may be disabled if you are sure that your
544 // program (including any standard dialogs it can show!) doesn't need them and
545 // if you desperately want to save some space. If you use any of these you must
546 // set wxUSE_CONTROLS as well.
547 //
548 // Default is 1
549 //
550 // Recommended setting: 1
551 #define wxUSE_BUTTON 1 // wxButton
552 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
553 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
554 #define wxUSE_CHECKBOX 1 // wxCheckBox
555 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
556 #define wxUSE_CHOICE 1 // wxChoice
557 #define wxUSE_COMBOBOX 1 // wxComboBox
558 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
559 #define wxUSE_GAUGE 1 // wxGauge
560 #define wxUSE_LISTBOX 1 // wxListBox
561 #define wxUSE_LISTCTRL 1 // wxListCtrl
562 #define wxUSE_RADIOBOX 1 // wxRadioBox
563 #define wxUSE_RADIOBTN 1 // wxRadioButton
564 #define wxUSE_SCROLLBAR 1 // wxScrollBar
565 #define wxUSE_SLIDER 1 // wxSlider
566 #define wxUSE_SPINBTN 1 // wxSpinButton
567 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
568 #define wxUSE_STATBOX 1 // wxStaticBox
569 #define wxUSE_STATLINE 1 // wxStaticLine
570 #define wxUSE_STATTEXT 1 // wxStaticText
571 #define wxUSE_STATBMP 1 // wxStaticBitmap
572 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
573 #define wxUSE_TOGGLEBTN 1 // requires wxButton
574 #define wxUSE_TREECTRL 1 // wxTreeCtrl
575
576 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
577 // below either wxStatusBar95 or a generic wxStatusBar will be used.
578 //
579 // Default is 1
580 //
581 // Recommended setting: 1
582 #define wxUSE_STATUSBAR 1
583
584 // Two status bar implementations are available under Win32: the generic one
585 // or the wrapper around native control. For native look and feel the native
586 // version should be used.
587 //
588 // Default is 1 for the platforms where native status bar is supported.
589 //
590 // Recommended setting: 1 (there is no advantage in using the generic one)
591 #define wxUSE_NATIVE_STATUSBAR 1
592
593 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
594 // classes at all. Otherwise, use the native toolbar class unless
595 // wxUSE_TOOLBAR_NATIVE is 0.
596 //
597 // Default is 1 for all settings.
598 //
599 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
600 #define wxUSE_TOOLBAR 1
601 #define wxUSE_TOOLBAR_NATIVE 1
602
603 // wxNotebook is a control with several "tabs" located on one of its sides. It
604 // may be used to logically organise the data presented to the user instead of
605 // putting everything in one huge dialog. It replaces wxTabControl and related
606 // classes of wxWin 1.6x.
607 //
608 // Default is 1.
609 //
610 // Recommended setting: 1
611 #define wxUSE_NOTEBOOK 1
612
613 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
614 // the tabs
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1
619 #define wxUSE_LISTBOOK 1
620
621 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
622 // the tabs
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1
627 #define wxUSE_CHOICEBOOK 1
628
629 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
630 // the new class. It shouldn't be used in new code.
631 //
632 // Default is 0.
633 //
634 // Recommended setting: 0 (use wxNotebook)
635 #define wxUSE_TAB_DIALOG 0
636
637 // wxGrid class
638 //
639 // Default is 1, set to 0 to cut down compilation time and binaries size if you
640 // don't use it.
641 //
642 // Recommended setting: 1
643 //
644 #define wxUSE_GRID 1
645
646 // wxMiniFrame class: a frame with narrow title bar
647 //
648 // Default is 1.
649 //
650 // Recommended setting: 1 (it doesn't cost almost anything)
651 #define wxUSE_MINIFRAME 1
652
653 // ----------------------------------------------------------------------------
654 // Miscellaneous GUI stuff
655 // ----------------------------------------------------------------------------
656
657 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
658 #define wxUSE_ACCEL 1
659
660 // Hotkey support (currently Windows only)
661 #define wxUSE_HOTKEY 1
662
663 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
664 // under Windows).
665 //
666 // Default is 1.
667 //
668 // Recommended setting: 1 (can be safely set to 0, not used by the library)
669 #define wxUSE_CARET 1
670
671 // Use wxDisplay class: it allows enumerating all displays on a system and
672 // working with them.
673 //
674 // Default is 0 because it isn't yet implemented on all platforms
675 //
676 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
677 #define wxUSE_DISPLAY 0
678
679 // Miscellaneous geometry code: needed for Canvas library
680 #define wxUSE_GEOMETRY 1
681
682 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
683 // wxListCtrl.
684 //
685 // Default is 1.
686 //
687 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
688 // enumerated above, then this class is mostly useless too)
689 #define wxUSE_IMAGLIST 1
690
691 // Use wxMenu, wxMenuBar, wxMenuItem.
692 //
693 // Default is 1.
694 //
695 // Recommended setting: 1 (can't be disabled under MSW)
696 #define wxUSE_MENUS 1
697
698 // Use wxSashWindow class.
699 //
700 // Default is 1.
701 //
702 // Recommended setting: 1
703 #define wxUSE_SASH 1
704
705 // Use wxSplitterWindow class.
706 //
707 // Default is 1.
708 //
709 // Recommended setting: 1
710 #define wxUSE_SPLITTER 1
711
712 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
713 //
714 // Default is 1.
715 //
716 // Recommended setting: 1
717 #define wxUSE_TOOLTIPS 1
718
719 // wxValidator class and related methods
720 #define wxUSE_VALIDATORS 1
721
722 // ----------------------------------------------------------------------------
723 // common dialogs
724 // ----------------------------------------------------------------------------
725
726 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
727 // file selector, printer dialog). Switching this off also switches off the
728 // printing architecture and interactive wxPrinterDC.
729 //
730 // Default is 1
731 //
732 // Recommended setting: 1 (unless it really doesn't work)
733 #define wxUSE_COMMON_DIALOGS 1
734
735 // wxBusyInfo displays window with message when app is busy. Works in same way
736 // as wxBusyCursor
737 #define wxUSE_BUSYINFO 1
738
739 // Use single/multiple choice dialogs.
740 //
741 // Default is 1
742 //
743 // Recommended setting: 1 (used in the library itself)
744 #define wxUSE_CHOICEDLG 1
745
746 // Use colour picker dialog
747 //
748 // Default is 1
749 //
750 // Recommended setting: 1
751 #define wxUSE_COLOURDLG 1
752
753 // wxDirDlg class for getting a directory name from user
754 #define wxUSE_DIRDLG 1
755
756 // TODO: setting to choose the generic or native one
757
758 // Use file open/save dialogs.
759 //
760 // Default is 1
761 //
762 // Recommended setting: 1 (used in many places in the library itself)
763 #define wxUSE_FILEDLG 1
764
765 // Use find/replace dialogs.
766 //
767 // Default is 1
768 //
769 // Recommended setting: 1 (but may be safely set to 0)
770 #define wxUSE_FINDREPLDLG 1
771
772 // Use font picker dialog
773 //
774 // Default is 1
775 //
776 // Recommended setting: 1 (used in the library itself)
777 #define wxUSE_FONTDLG 1
778
779 // Use wxMessageDialog and wxMessageBox.
780 //
781 // Default is 1
782 //
783 // Recommended setting: 1 (used in the library itself)
784 #define wxUSE_MSGDLG 1
785
786 // progress dialog class for lengthy operations
787 #define wxUSE_PROGRESSDLG 1
788
789 // support for startup tips (wxShowTip &c)
790 #define wxUSE_STARTUP_TIPS 1
791
792 // text entry dialog and wxGetTextFromUser function
793 #define wxUSE_TEXTDLG 1
794
795 // number entry dialog
796 #define wxUSE_NUMBERDLG 1
797
798 // splash screen class
799 #define wxUSE_SPLASH 1
800
801 // wizards
802 #define wxUSE_WIZARDDLG 1
803
804 // ----------------------------------------------------------------------------
805 // Metafiles support
806 // ----------------------------------------------------------------------------
807
808 // Windows supports the graphics format known as metafile which is, though not
809 // portable, is widely used under Windows and so is supported by wxWin (under
810 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
811 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
812 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
813 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
814 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
815 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
816 // in any metafile related classes at all.
817 //
818 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
819 //
820 // Recommended setting: default or 0 for everything for portable programs.
821 #define wxUSE_METAFILE 1
822 #define wxUSE_ENH_METAFILE 1
823 #define wxUSE_WIN_METAFILES_ALWAYS 0
824
825 // ----------------------------------------------------------------------------
826 // Big GUI components
827 // ----------------------------------------------------------------------------
828
829 // Set to 0 to disable MDI support.
830 //
831 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
832 //
833 // Default is 1.
834 //
835 // Recommended setting: 1, can be safely set to 0.
836 #define wxUSE_MDI 1
837
838 // Set to 0 to disable document/view architecture
839 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
840
841 // Set to 0 to disable MDI document/view architecture
842 //
843 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
844 #define wxUSE_MDI_ARCHITECTURE 1
845
846 // Set to 0 to disable print/preview architecture code
847 #define wxUSE_PRINTING_ARCHITECTURE 1
848
849 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
850 // much more.
851 //
852 // Default is 1.
853 //
854 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
855 // smaller library.
856 #define wxUSE_HTML 1
857
858 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
859 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
860 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
861 // will need to manually add opengl32.lib and glu32.lib to the list of
862 // libraries linked with your program if you use OpenGL.
863 //
864 // Default is 0.
865 //
866 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
867 #define wxUSE_GLCANVAS 0
868
869 // ----------------------------------------------------------------------------
870 // Data transfer
871 // ----------------------------------------------------------------------------
872
873 // Use wxClipboard class for clipboard copy/paste.
874 //
875 // Default is 1.
876 //
877 // Recommended setting: 1
878 #define wxUSE_CLIPBOARD 1
879
880 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
881 // drop
882 //
883 // Default is 1.
884 //
885 // Recommended setting: 1
886 #define wxUSE_DATAOBJ 1
887
888 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
889 // different from "built in" drag and drop in wxTreeCtrl which is always
890 // available). Requires wxUSE_DATAOBJ.
891 //
892 // Default is 1.
893 //
894 // Recommended setting: 1
895 #define wxUSE_DRAG_AND_DROP 1
896
897 // Use wxAccessible for enhanced and customisable accessibility.
898 // Depends on wxUSE_OLE.
899 //
900 // Default is 0.
901 //
902 // Recommended setting (at present): 0
903 #define wxUSE_ACCESSIBILITY 0
904
905 // ----------------------------------------------------------------------------
906 // miscellaneous settings
907 // ----------------------------------------------------------------------------
908
909 // wxSingleInstanceChecker class allows to verify at startup if another program
910 // instance is running (it is only available under Win32)
911 //
912 // Default is 1
913 //
914 // Recommended setting: 1 (the class is tiny, disabling it won't save much
915 // space)
916 #define wxUSE_SNGLINST_CHECKER 1
917
918 #define wxUSE_DRAGIMAGE 1
919
920 #define wxUSE_IPC 1
921 // 0 for no interprocess comms
922 #define wxUSE_HELP 1
923 // 0 for no help facility
924 #define wxUSE_MS_HTML_HELP 1
925 // 0 for no MS HTML Help
926
927 // Use wxHTML-based help controller?
928 #define wxUSE_WXHTML_HELP 1
929
930 #define wxUSE_RESOURCES 0
931 // 0 for no wxGetResource/wxWriteResource
932 #define wxUSE_CONSTRAINTS 1
933 // 0 for no window layout constraint system
934
935 #define wxUSE_SPLINES 1
936 // 0 for no splines
937
938 #define wxUSE_MOUSEWHEEL 1
939 // Include mouse wheel support
940
941 // ----------------------------------------------------------------------------
942 // postscript support settings
943 // ----------------------------------------------------------------------------
944
945 // Set to 1 for PostScript device context.
946 #define wxUSE_POSTSCRIPT 0
947
948 // Set to 1 to use font metric files in GetTextExtent
949 #define wxUSE_AFM_FOR_POSTSCRIPT 1
950
951 // ----------------------------------------------------------------------------
952 // database classes
953 // ----------------------------------------------------------------------------
954
955 // Define 1 to use ODBC classes
956 #define wxUSE_ODBC 0
957
958 // For backward compatibility reasons, this parameter now only controls the
959 // default scrolling method used by cursors. This default behavior can be
960 // overriden by setting the second param of wxDB::wxDbGetConnection() or
961 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
962 // that use the connection) should support forward only scrolling of cursors,
963 // or both forward and backward support for backward scrolling cursors is
964 // dependent on the data source as well as the ODBC driver being used.
965 #define wxODBC_FWD_ONLY_CURSORS 1
966
967 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
968 // member variables. With a setting of 1, full backward compatability with the
969 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
970 // as future development will be done only on the non-deprecated
971 // functions/classes/member variables/etc.
972 #define wxODBC_BACKWARD_COMPATABILITY 0
973
974 // ----------------------------------------------------------------------------
975 // other compiler (mis)features
976 // ----------------------------------------------------------------------------
977
978 // Set this to 0 if your compiler can't cope with omission of prototype
979 // parameters.
980 //
981 // Default is 1.
982 //
983 // Recommended setting: 1 (should never need to set this to 0)
984 #define REMOVE_UNUSED_ARG 1
985
986 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
987 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
988 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
989 // used anyhow.
990 //
991 // Default is 1.
992 //
993 // Recommended setting: whatever your compiler likes more
994 #define wxUSE_IOSTREAMH 1
995
996 // ----------------------------------------------------------------------------
997 // image format support
998 // ----------------------------------------------------------------------------
999
1000 // wxImage supports many different image formats which can be configured at
1001 // compile-time. BMP is always supported, others are optional and can be safely
1002 // disabled if you don't plan to use images in such format sometimes saving
1003 // substantial amount of code in the final library.
1004 //
1005 // Some formats require an extra library which is included in wxWin sources
1006 // which is mentioned if it is the case.
1007
1008 // Set to 1 for wxImage support (recommended).
1009 #define wxUSE_IMAGE 1
1010
1011 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1012 #define wxUSE_LIBPNG 1
1013
1014 // Set to 1 for JPEG format support (requires libjpeg)
1015 #define wxUSE_LIBJPEG 1
1016
1017 // Set to 1 for TIFF format support (requires libtiff)
1018 #define wxUSE_LIBTIFF 1
1019
1020 // Set to 1 for GIF format support
1021 #define wxUSE_GIF 1
1022
1023 // Set to 1 for PNM format support
1024 #define wxUSE_PNM 1
1025
1026 // Set to 1 for PCX format support
1027 #define wxUSE_PCX 1
1028
1029 // Set to 1 for IFF format support (Amiga format)
1030 #define wxUSE_IFF 0
1031
1032 // Set to 1 for XPM format support
1033 #define wxUSE_XPM 1
1034
1035 // Set to 1 for MS Icons and Cursors format support
1036 #define wxUSE_ICO_CUR 1
1037
1038 // Set to 1 to compile in wxPalette class
1039 #define wxUSE_PALETTE 1
1040