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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bitmap.cpp
3 // Purpose: wxBitmap
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "bitmap.h"
14 #endif
15
16 #include "wx/setup.h"
17 #include "wx/utils.h"
18 #include "wx/palette.h"
19 #include "wx/bitmap.h"
20 #include "wx/icon.h"
21 #include "wx/log.h"
22
23 #if !USE_SHARED_LIBRARIES
24 IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
25 IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
26 #endif
27
28 wxBitmapRefData::wxBitmapRefData()
29 {
30 m_ok = FALSE;
31 m_width = 0;
32 m_height = 0;
33 m_depth = 0;
34 m_quality = 0;
35 m_numColors = 0;
36 m_bitmapMask = NULL;
37 }
38
39 wxBitmapRefData::~wxBitmapRefData()
40 {
41 /*
42 * TODO: delete the bitmap data here.
43 */
44
45 if (m_bitmapMask)
46 delete m_bitmapMask;
47 m_bitmapMask = NULL;
48 }
49
50 wxList wxBitmap::sm_handlers;
51
52 wxBitmap::wxBitmap()
53 {
54 m_refData = NULL;
55
56 if ( wxTheBitmapList )
57 wxTheBitmapList->AddBitmap(this);
58 }
59
60 wxBitmap::~wxBitmap()
61 {
62 if (wxTheBitmapList)
63 wxTheBitmapList->DeleteObject(this);
64 }
65
66 wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
67 {
68 m_refData = new wxBitmapRefData;
69
70 M_BITMAPDATA->m_width = the_width ;
71 M_BITMAPDATA->m_height = the_height ;
72 M_BITMAPDATA->m_depth = no_bits ;
73 M_BITMAPDATA->m_numColors = 0;
74
75 /* TODO: create the bitmap from data */
76
77 if ( wxTheBitmapList )
78 wxTheBitmapList->AddBitmap(this);
79 }
80
81 wxBitmap::wxBitmap(int w, int h, int d)
82 {
83 (void)Create(w, h, d);
84
85 if ( wxTheBitmapList )
86 wxTheBitmapList->AddBitmap(this);
87 }
88
89 wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
90 {
91 (void) Create(data, type, width, height, depth);
92
93 if ( wxTheBitmapList )
94 wxTheBitmapList->AddBitmap(this);
95 }
96
97 wxBitmap::wxBitmap(const wxString& filename, long type)
98 {
99 LoadFile(filename, (int)type);
100
101 if ( wxTheBitmapList )
102 wxTheBitmapList->AddBitmap(this);
103 }
104
105 /* TODO: maybe allow creation from XPM
106 // Create from data
107 wxBitmap::wxBitmap(const char **data)
108 {
109 (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
110 }
111 */
112
113 bool wxBitmap::Create(int w, int h, int d)
114 {
115 UnRef();
116
117 m_refData = new wxBitmapRefData;
118
119 M_BITMAPDATA->m_width = w;
120 M_BITMAPDATA->m_height = h;
121 M_BITMAPDATA->m_depth = d;
122
123 /* TODO: create new bitmap */
124
125 return M_BITMAPDATA->m_ok;
126 }
127
128 bool wxBitmap::LoadFile(const wxString& filename, long type)
129 {
130 UnRef();
131
132 m_refData = new wxBitmapRefData;
133
134 wxBitmapHandler *handler = FindHandler(type);
135
136 if ( handler == NULL ) {
137 wxLogWarning("no bitmap handler for type %d defined.", type);
138
139 return FALSE;
140 }
141
142 return handler->LoadFile(this, filename, type, -1, -1);
143 }
144
145 bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
146 {
147 UnRef();
148
149 m_refData = new wxBitmapRefData;
150
151 wxBitmapHandler *handler = FindHandler(type);
152
153 if ( handler == NULL ) {
154 wxLogWarning("no bitmap handler for type %d defined.", type);
155
156 return FALSE;
157 }
158
159 return handler->Create(this, data, type, width, height, depth);
160 }
161
162 bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
163 {
164 wxBitmapHandler *handler = FindHandler(type);
165
166 if ( handler == NULL ) {
167 wxLogWarning("no bitmap handler for type %d defined.", type);
168
169 return FALSE;
170 }
171
172 return handler->SaveFile(this, filename, type, palette);
173 }
174
175 void wxBitmap::SetWidth(int w)
176 {
177 if (!M_BITMAPDATA)
178 m_refData = new wxBitmapRefData;
179
180 M_BITMAPDATA->m_width = w;
181 }
182
183 void wxBitmap::SetHeight(int h)
184 {
185 if (!M_BITMAPDATA)
186 m_refData = new wxBitmapRefData;
187
188 M_BITMAPDATA->m_height = h;
189 }
190
191 void wxBitmap::SetDepth(int d)
192 {
193 if (!M_BITMAPDATA)
194 m_refData = new wxBitmapRefData;
195
196 M_BITMAPDATA->m_depth = d;
197 }
198
199 void wxBitmap::SetQuality(int q)
200 {
201 if (!M_BITMAPDATA)
202 m_refData = new wxBitmapRefData;
203
204 M_BITMAPDATA->m_quality = q;
205 }
206
207 void wxBitmap::SetOk(bool isOk)
208 {
209 if (!M_BITMAPDATA)
210 m_refData = new wxBitmapRefData;
211
212 M_BITMAPDATA->m_ok = isOk;
213 }
214
215 void wxBitmap::SetPalette(const wxPalette& palette)
216 {
217 if (!M_BITMAPDATA)
218 m_refData = new wxBitmapRefData;
219
220 M_BITMAPDATA->m_bitmapPalette = palette ;
221 }
222
223 void wxBitmap::SetMask(wxMask *mask)
224 {
225 if (!M_BITMAPDATA)
226 m_refData = new wxBitmapRefData;
227
228 M_BITMAPDATA->m_bitmapMask = mask ;
229 }
230
231 void wxBitmap::AddHandler(wxBitmapHandler *handler)
232 {
233 sm_handlers.Append(handler);
234 }
235
236 void wxBitmap::InsertHandler(wxBitmapHandler *handler)
237 {
238 sm_handlers.Insert(handler);
239 }
240
241 bool wxBitmap::RemoveHandler(const wxString& name)
242 {
243 wxBitmapHandler *handler = FindHandler(name);
244 if ( handler )
245 {
246 sm_handlers.DeleteObject(handler);
247 return TRUE;
248 }
249 else
250 return FALSE;
251 }
252
253 wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
254 {
255 wxNode *node = sm_handlers.First();
256 while ( node )
257 {
258 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
259 if ( handler->GetName() == name )
260 return handler;
261 node = node->Next();
262 }
263 return NULL;
264 }
265
266 wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
267 {
268 wxNode *node = sm_handlers.First();
269 while ( node )
270 {
271 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
272 if ( handler->GetExtension() == extension &&
273 (bitmapType == -1 || handler->GetType() == bitmapType) )
274 return handler;
275 node = node->Next();
276 }
277 return NULL;
278 }
279
280 wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
281 {
282 wxNode *node = sm_handlers.First();
283 while ( node )
284 {
285 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
286 if (handler->GetType() == bitmapType)
287 return handler;
288 node = node->Next();
289 }
290 return NULL;
291 }
292
293 /*
294 * wxMask
295 */
296
297 wxMask::wxMask()
298 {
299 /* TODO
300 m_maskBitmap = 0;
301 */
302 }
303
304 // Construct a mask from a bitmap and a colour indicating
305 // the transparent area
306 wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
307 {
308 /* TODO
309 m_maskBitmap = 0;
310 */
311 Create(bitmap, colour);
312 }
313
314 // Construct a mask from a bitmap and a palette index indicating
315 // the transparent area
316 wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
317 {
318 /* TODO
319 m_maskBitmap = 0;
320 */
321
322 Create(bitmap, paletteIndex);
323 }
324
325 // Construct a mask from a mono bitmap (copies the bitmap).
326 wxMask::wxMask(const wxBitmap& bitmap)
327 {
328 /* TODO
329 m_maskBitmap = 0;
330 */
331
332 Create(bitmap);
333 }
334
335 wxMask::~wxMask()
336 {
337 // TODO: delete mask bitmap
338 }
339
340 // Create a mask from a mono bitmap (copies the bitmap).
341 bool wxMask::Create(const wxBitmap& bitmap)
342 {
343 // TODO
344 return FALSE;
345 }
346
347 // Create a mask from a bitmap and a palette index indicating
348 // the transparent area
349 bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
350 {
351 // TODO
352 return FALSE;
353 }
354
355 // Create a mask from a bitmap and a colour indicating
356 // the transparent area
357 bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
358 {
359 // TODO
360 return FALSE;
361 }
362
363 /*
364 * wxBitmapHandler
365 */
366
367 IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
368
369 bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
370 {
371 return FALSE;
372 }
373
374 bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
375 int desiredWidth, int desiredHeight)
376 {
377 return FALSE;
378 }
379
380 bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
381 {
382 return FALSE;
383 }
384
385 /*
386 * Standard handlers
387 */
388
389 /* TODO: bitmap handlers, a bit like this:
390 class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
391 {
392 DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
393 public:
394 inline wxBMPResourceHandler()
395 {
396 m_name = "Windows bitmap resource";
397 m_extension = "";
398 m_type = wxBITMAP_TYPE_BMP_RESOURCE;
399 };
400
401 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
402 int desiredWidth, int desiredHeight);
403 };
404 IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
405 */
406
407 void wxBitmap::CleanUpHandlers()
408 {
409 wxNode *node = sm_handlers.First();
410 while ( node )
411 {
412 wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
413 wxNode *next = node->Next();
414 delete handler;
415 delete node;
416 node = next;
417 }
418 }
419
420 void wxBitmap::InitStandardHandlers()
421 {
422 /* TODO: initialize all standard bitmap or derive class handlers here.
423 AddHandler(new wxBMPResourceHandler);
424 AddHandler(new wxBMPFileHandler);
425 AddHandler(new wxXPMFileHandler);
426 AddHandler(new wxXPMDataHandler);
427 AddHandler(new wxICOResourceHandler);
428 AddHandler(new wxICOFileHandler);
429 */
430 }