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1
2 // ----------------------------------------------------------------------------
3 // global settings
4 // ----------------------------------------------------------------------------
5
6 // define this to 0 when building wxBase library - this can also be done from
7 // makefile/project file overriding the value here
8 #ifndef wxUSE_GUI
9 #define wxUSE_GUI 1
10 #endif // wxUSE_GUI
11
12 // ----------------------------------------------------------------------------
13 // compatibility settings
14 // ----------------------------------------------------------------------------
15
16 // This setting determines the compatibility with 2.2 API: set it to 1 to
17 // enable it but please consider updating your code instead.
18 //
19 // Default is 0
20 //
21 // Recommended setting: 0 (please update your code)
22 #define WXWIN_COMPATIBILITY_2_2 0
23
24 // This setting determines the compatibility with 2.4 API: set it to 0 to
25 // flag all cases of using deprecated functions.
26 //
27 // Default is 1 but please try building your code with 0 as the default will
28 // change to 0 in the next version and the deprecated functions will disappear
29 // in the version after it completely.
30 //
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 1
33
34 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
35 // default system font is used for wxWindow::GetCharWidth/Height() instead of
36 // the current font.
37 //
38 // Default is 0
39 //
40 // Recommended setting: 0
41 #define wxDIALOG_UNIT_COMPATIBILITY 0
42
43 // ----------------------------------------------------------------------------
44 // debugging settings
45 // ----------------------------------------------------------------------------
46
47 // Generic comment about debugging settings: they are very useful if you don't
48 // use any other memory leak detection tools such as Purify/BoundsChecker, but
49 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
50 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
51 // may prefer to use it instead of built in memory debugging code because it is
52 // faster and more fool proof.
53 //
54 // Using VC++ CRT memory debugging is enabled by default in debug mode
55 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
56 // and if __NO_VC_CRTDBG__ is not defined.
57
58 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
59 // __WXDEBUG__ is not defined, will still use the normal memory operators.
60 //
61 // Default is 0
62 //
63 // Recommended setting: 0
64 #define wxUSE_DEBUG_CONTEXT 0
65
66 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
67 // __WXDEBUG__ is also defined.
68 //
69 // WARNING: this code may not work with all architectures, especially if
70 // alignment is an issue. This switch is currently ignored for mingw / cygwin
71 //
72 // Default is 0
73 //
74 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
75 #define wxUSE_MEMORY_TRACING 0
76
77 // In debug mode, cause new and delete to be redefined globally.
78 // If this causes problems (e.g. link errors which is a common problem
79 // especially if you use another library which also redefines the global new
80 // and delete), set this to 0.
81 // This switch is currently ignored for mingw / cygwin
82 //
83 // Default is 0
84 //
85 // Recommended setting: 0
86 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
87
88 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
89 // this causes problems (e.g. link errors), set this to 0. You may need to set
90 // this to 0 if using templates (at least for VC++). This switch is currently
91 // ignored for mingw / cygwin / CodeWarrior
92 //
93 // Default is 0
94 //
95 // Recommended setting: 0
96 #define wxUSE_DEBUG_NEW_ALWAYS 0
97
98 // wxHandleFatalExceptions() may be used to catch the program faults at run
99 // time and, instead of terminating the program with a usual GPF message box,
100 // call the user-defined wxApp::OnFatalException() function. If you set
101 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
102 //
103 // This setting is for Win32 only and can only be enabled if your compiler
104 // supports Win32 structured exception handling (currently only VC++ does)
105 //
106 // Default is 1
107 //
108 // Recommended setting: 1 if your compiler supports it.
109 #define wxUSE_ON_FATAL_EXCEPTION 1
110
111 // Set this to 1 to be able to generate a human-readable (unlike
112 // machine-readable minidumop created by wxCrashReport::Generate()) stack back
113 // trace when your program crashes using wxStackWalker
114 //
115 // Default is 1 if supported by the compiler.
116 //
117 // Recommended setting: 1, set to 0 if your programs never crash
118 #define wxUSE_STACKWALKER 1
119
120 // ----------------------------------------------------------------------------
121 // Unicode support
122 // ----------------------------------------------------------------------------
123
124 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
125 // defined as wchar_t, wxString will use Unicode internally. If you set this
126 // to 1, you must use wxT() macro for all literal strings in the program.
127 //
128 // Unicode is currently only fully supported under Windows NT/2000/XP
129 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
130 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
131 //
132 // Default is 0
133 //
134 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
135 #ifndef wxUSE_UNICODE
136 #define wxUSE_UNICODE 0
137 #endif
138
139 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
140 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
141 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
142 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
143 // that you will have to modify the makefiles to include unicows.lib import
144 // library as the first library (see installation instructions in install.txt
145 // to learn how to do it when building the library or samples).
146 //
147 // If your compiler doesn't have unicows.lib, you can get a version of it at
148 // http://libunicows.sourceforge.net
149 //
150 // Default is 0
151 //
152 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
153 #define wxUSE_UNICODE_MSLU 0
154
155 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
156 // compiling the program in Unicode mode. More precisely, it will be possible
157 // to construct wxString from a wide (Unicode) string and convert any wxString
158 // to Unicode.
159 //
160 // Default is 1
161 //
162 // Recommended setting: 1
163 #define wxUSE_WCHAR_T 1
164
165 // ----------------------------------------------------------------------------
166 // global features
167 // ----------------------------------------------------------------------------
168
169 // Compile library in exception-safe mode? If set to 1, the library will try to
170 // behave correctly in presence of exceptions (even though it still will not
171 // use the exceptions itself) and notify the user code about any unhandled
172 // exceptions. If set to 0, propagation of the exceptions through the library
173 // code will lead to undefined behaviour -- but the code itself will be
174 // slightly smaller and faster.
175 //
176 // Note that like wxUSE_THREADS this option is automatically set to 0 if
177 // wxNO_EXCEPTIONS is defined.
178 //
179 // Default is 1
180 //
181 // Recommended setting: depends on whether you intend to use C++ exceptions
182 // in your own code (1 if you do, 0 if you don't)
183 #define wxUSE_EXCEPTIONS 1
184
185 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
186 //
187 // Default is 0
188 //
189 // Recommended setting: 0 (this is still work in progress...)
190 #define wxUSE_EXTENDED_RTTI 0
191
192 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
193 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
194 // and for wxHashMap to be implemented with templates.
195 //
196 // Default is 0
197 //
198 // Recommended setting: YMMV
199 #define wxUSE_STL 0
200
201 // Support for message/error logging. This includes wxLogXXX() functions and
202 // wxLog and derived classes. Don't set this to 0 unless you really know what
203 // you are doing.
204 //
205 // Default is 1
206 //
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOG 1
209
210 // Recommended setting: 1
211 #define wxUSE_LOGWINDOW 1
212
213 // Recommended setting: 1
214 #define wxUSE_LOGGUI 1
215
216 // Recommended setting: 1
217 #define wxUSE_LOG_DIALOG 1
218
219 // Support for command line parsing using wxCmdLineParser class.
220 //
221 // Default is 1
222 //
223 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
224 #define wxUSE_CMDLINE_PARSER 1
225
226 // Support for multithreaded applications: if 1, compile in thread classes
227 // (thread.h) and make the library a bit more thread safe. Although thread
228 // support is quite stable by now, you may still consider recompiling the
229 // library without it if you have no use for it - this will result in a
230 // somewhat smaller and faster operation.
231 //
232 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
233 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
234 // build/msw/config.* file this value will have no effectNotice that if
235 // wxNO_THREADS is defined, wxUSE_THREADS is automatically reset to 0 in
236 // wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
237 // build/msw/config.* file this value will have no effect.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 0 unless you do plan to develop MT applications
242 #define wxUSE_THREADS 1
243
244 // If enabled (1), compiles wxWidgets streams classes
245 #define wxUSE_STREAMS 1
246
247 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
248 #define wxUSE_STD_IOSTREAM 0
249
250 // ----------------------------------------------------------------------------
251 // non GUI features selection
252 // ----------------------------------------------------------------------------
253
254 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
255 // integer which is implemented in terms of native 64 bit integers if any or
256 // uses emulation otherwise.
257 //
258 // This class is required by wxDateTime and so you should enable it if you want
259 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
260 // integers in which case (almost) all of its functions are inline and it
261 // almost does not take any space, so there should be no reason to switch it
262 // off.
263 //
264 // Recommended setting: 1
265 #define wxUSE_LONGLONG 1
266
267 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
268 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
269 //
270 // Default is 1
271 //
272 // Recommended setting: 1 (wxFile is highly recommended as it is required by
273 // i18n code, wxFileConfig and others)
274 #define wxUSE_FILE 1
275 #define wxUSE_FFILE 1
276
277 // Use wxFSVolume class providing access to the configured/active mount points
278 //
279 // Default is 1
280 //
281 // Recommended setting: 1 (but may be safely disabled if you don't use it)
282 #define wxUSE_FSVOLUME 1
283
284 // Use wxStandardPaths class which allows to retrieve some standard locations
285 // in the file system
286 //
287 // Default is 1
288 //
289 // Recommended setting: 1 (may be disabled to save space, but not much)
290 #define wxUSE_STDPATHS 1
291
292 // use wxTextBuffer class: required by wxTextFile
293 #define wxUSE_TEXTBUFFER 1
294
295 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
296 // wxFileConfig
297 #define wxUSE_TEXTFILE 1
298
299 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
300 #define wxUSE_INTL 1
301
302 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
303 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
304 // old wxTime and wxDate classes which are still provided for backwards
305 // compatibility (and implemented in terms of wxDateTime).
306 //
307 // Note that this class is relatively new and is still officially in alpha
308 // stage because some features are not yet (fully) implemented. It is already
309 // quite useful though and should only be disabled if you are aiming at
310 // absolutely minimal version of the library.
311 //
312 // Requires: wxUSE_LONGLONG
313 //
314 // Default is 1
315 //
316 // Recommended setting: 1
317 #define wxUSE_DATETIME 1
318
319 // Set wxUSE_TIMER to 1 to compile wxTimer class
320 //
321 // Default is 1
322 //
323 // Recommended setting: 1
324 #define wxUSE_TIMER 1
325
326 // Use wxStopWatch clas.
327 //
328 // Default is 1
329 //
330 // Recommended setting: 1 (needed by wxSocket)
331 #define wxUSE_STOPWATCH 1
332
333 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
334 // which allow the application to store its settings in the persistent
335 // storage. Setting this to 1 will also enable on-demand creation of the
336 // global config object in wxApp.
337 //
338 // See also wxUSE_CONFIG_NATIVE below.
339 //
340 // Recommended setting: 1
341 #define wxUSE_CONFIG 1
342
343 // If wxUSE_CONFIG is 1, you may choose to use either the native config
344 // classes under Windows (using .INI files under Win16 and the registry under
345 // Win32) or the portable text file format used by the config classes under
346 // Unix.
347 //
348 // Default is 1 to use native classes. Note that you may still use
349 // wxFileConfig even if you set this to 1 - just the config object created by
350 // default for the applications needs will be a wxRegConfig or wxIniConfig and
351 // not wxFileConfig.
352 //
353 // Recommended setting: 1
354 #define wxUSE_CONFIG_NATIVE 1
355
356 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
357 // to connect/disconnect from the network and be notified whenever the dial-up
358 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
359 //
360 // Default is 1.
361 //
362 // Recommended setting: 1
363 #define wxUSE_DIALUP_MANAGER 1
364
365 // Compile in classes for run-time DLL loading and function calling.
366 // Required by wxUSE_DIALUP_MANAGER.
367 //
368 // This setting is for Win32 only
369 //
370 // Default is 1.
371 //
372 // Recommended setting: 1
373 #define wxUSE_DYNLIB_CLASS 1
374
375 // experimental, don't use for now
376 #define wxUSE_DYNAMIC_LOADER 1
377
378 // Set to 1 to use socket classes
379 #define wxUSE_SOCKETS 1
380
381 // Set to 1 to enable virtual file systems (required by wxHTML)
382 #define wxUSE_FILESYSTEM 1
383
384 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_ZIP 1
386
387 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
388 #define wxUSE_FS_INET 1
389
390 // wxArchive classes for accessing archives such as zip and tar
391 #define wxUSE_ARCHIVE_STREAMS 1
392
393 // Set to 1 to compile wxZipInput/OutputStream classes.
394 #define wxUSE_ZIPSTREAM 1
395
396 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
397 // wxUSE_LIBPNG
398 #define wxUSE_ZLIB 1
399
400 // If enabled, the code written by Apple will be used to write, in a portable
401 // way, float on the disk. See extended.c for the license which is different
402 // from wxWidgets one.
403 //
404 // Default is 1.
405 //
406 // Recommended setting: 1 unless you don't like the license terms (unlikely)
407 #define wxUSE_APPLE_IEEE 1
408
409 // Joystick support class
410 #define wxUSE_JOYSTICK 1
411
412 // wxFontMapper class
413 #define wxUSE_FONTMAP 1
414
415 // wxMimeTypesManager class
416 #define wxUSE_MIMETYPE 1
417
418 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
419 // or wxURL you need to set this to 1.
420 //
421 // Default is 1.
422 //
423 // Recommended setting: 1
424 #define wxUSE_PROTOCOL 1
425
426 // The settings for the individual URL schemes
427 #define wxUSE_PROTOCOL_FILE 1
428 #define wxUSE_PROTOCOL_FTP 1
429 #define wxUSE_PROTOCOL_HTTP 1
430
431 // Define this to use wxURL class.
432 #define wxUSE_URL 1
433
434 // Define this to use native platform url and protocol support.
435 // Currently valid only for MS-Windows.
436 // Note: if you set this to 1, you can open ftp/http/gopher sites
437 // and obtain a valid input stream for these sites
438 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
439 // Doing so reduces the code size.
440 //
441 // This code is experimental and subject to change.
442 #define wxUSE_URL_NATIVE 0
443
444 // Support for regular expression matching via wxRegEx class: enable this to
445 // use POSIX regular expressions in your code. You need to compile regex
446 // library from src/regex to use it under Windows.
447 //
448 // Default is 0
449 //
450 // Recommended setting: 1 if your compiler supports it, if it doesn't please
451 // contribute us a makefile for src/regex for it
452 #define wxUSE_REGEX 1
453
454 // wxSystemOptions class
455 #define wxUSE_SYSTEM_OPTIONS 1
456
457 // wxSound class
458 #define wxUSE_SOUND 1
459
460 // Use wxMediaCtrl
461 //
462 // Default is 1.
463 //
464 // Recommended setting: 1
465 #define wxUSE_MEDIACTRL 1
466
467 // Use QuickTime
468 //
469 // Default is 0
470 //
471 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
472 #define wxUSE_QUICKTIME 0
473
474 // Use DirectShow (requires linkage to strmiids.lib)
475 //
476 // Default is 0
477 //
478 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
479 #define wxUSE_DIRECTSHOW 0
480
481 // Use GStreamer for Unix (req a lot of dependancies)
482 //
483 // Default is 0
484 //
485 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
486 #define wxUSE_GSTREAMER 0
487
488 // Use wxWidget's XRC XML-based resource system. Recommended.
489 //
490 // Default is 1
491 //
492 // Recommended setting: 1 (requires wxUSE_XML)
493 #define wxUSE_XRC 1
494
495 // XML parsing classes. Note that their API will change in the future, so
496 // using wxXmlDocument and wxXmlNode in your app is not recommended.
497 //
498 // Default is 1
499 //
500 // Recommended setting: 1 (required by XRC)
501 #if wxUSE_XRC
502 # define wxUSE_XML 1
503 #else
504 # define wxUSE_XML 0
505 #endif
506
507 // ----------------------------------------------------------------------------
508 // Individual GUI controls
509 // ----------------------------------------------------------------------------
510
511 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
512 // (without it, wxControl class is not compiled)
513 //
514 // Default is 1
515 //
516 // Recommended setting: 1 (don't change except for very special programs)
517 #define wxUSE_CONTROLS 1
518
519 // wxPopupWindow class is a top level transient window. It is currently used
520 // to implement wxTipWindow
521 //
522 // Default is 1
523 //
524 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
525 #define wxUSE_POPUPWIN 1
526
527 // wxTipWindow allows to implement the custom tooltips, it is used by the
528 // context help classes. Requires wxUSE_POPUPWIN.
529 //
530 // Default is 1
531 //
532 // Recommended setting: 1 (may be set to 0)
533 #define wxUSE_TIPWINDOW 1
534
535 // Each of the settings below corresponds to one wxWidgets control. They are
536 // all switched on by default but may be disabled if you are sure that your
537 // program (including any standard dialogs it can show!) doesn't need them and
538 // if you desperately want to save some space. If you use any of these you must
539 // set wxUSE_CONTROLS as well.
540 //
541 // Default is 1
542 //
543 // Recommended setting: 1
544 #define wxUSE_BUTTON 1 // wxButton
545 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
546 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
547 #define wxUSE_CHECKBOX 1 // wxCheckBox
548 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
549 #define wxUSE_CHOICE 1 // wxChoice
550 #define wxUSE_COMBOBOX 1 // wxComboBox
551 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
552 #define wxUSE_GAUGE 1 // wxGauge
553 #define wxUSE_LISTBOX 1 // wxListBox
554 #define wxUSE_LISTCTRL 1 // wxListCtrl
555 #define wxUSE_RADIOBOX 1 // wxRadioBox
556 #define wxUSE_RADIOBTN 1 // wxRadioButton
557 #define wxUSE_SCROLLBAR 1 // wxScrollBar
558 #define wxUSE_SLIDER 1 // wxSlider
559 #define wxUSE_SPINBTN 1 // wxSpinButton
560 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
561 #define wxUSE_STATBOX 1 // wxStaticBox
562 #define wxUSE_STATLINE 1 // wxStaticLine
563 #define wxUSE_STATTEXT 1 // wxStaticText
564 #define wxUSE_STATBMP 1 // wxStaticBitmap
565 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
566 #define wxUSE_TOGGLEBTN 1 // requires wxButton
567 #define wxUSE_TREECTRL 1 // wxTreeCtrl
568
569 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
570 // below either wxStatusBar95 or a generic wxStatusBar will be used.
571 //
572 // Default is 1
573 //
574 // Recommended setting: 1
575 #define wxUSE_STATUSBAR 1
576
577 // Two status bar implementations are available under Win32: the generic one
578 // or the wrapper around native control. For native look and feel the native
579 // version should be used.
580 //
581 // Default is 1 for the platforms where native status bar is supported.
582 //
583 // Recommended setting: 1 (there is no advantage in using the generic one)
584 #define wxUSE_NATIVE_STATUSBAR 1
585
586 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
587 // classes at all. Otherwise, use the native toolbar class unless
588 // wxUSE_TOOLBAR_NATIVE is 0.
589 //
590 // Default is 1 for all settings.
591 //
592 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
593 #define wxUSE_TOOLBAR 1
594 #define wxUSE_TOOLBAR_NATIVE 1
595
596 // wxNotebook is a control with several "tabs" located on one of its sides. It
597 // may be used to logically organise the data presented to the user instead of
598 // putting everything in one huge dialog. It replaces wxTabControl and related
599 // classes of wxWin 1.6x.
600 //
601 // Default is 1.
602 //
603 // Recommended setting: 1
604 #define wxUSE_NOTEBOOK 1
605
606 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
607 // the tabs
608 //
609 // Default is 1.
610 //
611 // Recommended setting: 1
612 #define wxUSE_LISTBOOK 1
613
614 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
615 // the tabs
616 //
617 // Default is 1.
618 //
619 // Recommended setting: 1
620 #define wxUSE_CHOICEBOOK 1
621
622 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
623 // the new class. It shouldn't be used in new code.
624 //
625 // Default is 0.
626 //
627 // Recommended setting: 0 (use wxNotebook)
628 #define wxUSE_TAB_DIALOG 0
629
630 // wxGrid class
631 //
632 // Default is 1, set to 0 to cut down compilation time and binaries size if you
633 // don't use it.
634 //
635 // Recommended setting: 1
636 //
637 #define wxUSE_GRID 1
638
639 // wxMiniFrame class: a frame with narrow title bar
640 //
641 // Default is 1.
642 //
643 // Recommended setting: 1 (it doesn't cost almost anything)
644 #define wxUSE_MINIFRAME 1
645
646 // ----------------------------------------------------------------------------
647 // Miscellaneous GUI stuff
648 // ----------------------------------------------------------------------------
649
650 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
651 #define wxUSE_ACCEL 1
652
653 // Hotkey support (currently Windows only)
654 #define wxUSE_HOTKEY 1
655
656 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
657 // under Windows).
658 //
659 // Default is 1.
660 //
661 // Recommended setting: 1 (can be safely set to 0, not used by the library)
662 #define wxUSE_CARET 1
663
664 // Use wxDisplay class: it allows enumerating all displays on a system and
665 // working with them.
666 //
667 // Default is 0 because it isn't yet implemented on all platforms
668 //
669 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
670 #define wxUSE_DISPLAY 0
671
672 // Miscellaneous geometry code: needed for Canvas library
673 #define wxUSE_GEOMETRY 1
674
675 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
676 // wxListCtrl.
677 //
678 // Default is 1.
679 //
680 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
681 // enumerated above, then this class is mostly useless too)
682 #define wxUSE_IMAGLIST 1
683
684 // Use wxMenu, wxMenuBar, wxMenuItem.
685 //
686 // Default is 1.
687 //
688 // Recommended setting: 1 (can't be disabled under MSW)
689 #define wxUSE_MENUS 1
690
691 // Use wxSashWindow class.
692 //
693 // Default is 1.
694 //
695 // Recommended setting: 1
696 #define wxUSE_SASH 1
697
698 // Use wxSplitterWindow class.
699 //
700 // Default is 1.
701 //
702 // Recommended setting: 1
703 #define wxUSE_SPLITTER 1
704
705 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
706 //
707 // Default is 1.
708 //
709 // Recommended setting: 1
710 #define wxUSE_TOOLTIPS 1
711
712 // wxValidator class and related methods
713 #define wxUSE_VALIDATORS 1
714
715 // ----------------------------------------------------------------------------
716 // common dialogs
717 // ----------------------------------------------------------------------------
718
719 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
720 // file selector, printer dialog). Switching this off also switches off the
721 // printing architecture and interactive wxPrinterDC.
722 //
723 // Default is 1
724 //
725 // Recommended setting: 1 (unless it really doesn't work)
726 #define wxUSE_COMMON_DIALOGS 1
727
728 // wxBusyInfo displays window with message when app is busy. Works in same way
729 // as wxBusyCursor
730 #define wxUSE_BUSYINFO 1
731
732 // Use single/multiple choice dialogs.
733 //
734 // Default is 1
735 //
736 // Recommended setting: 1 (used in the library itself)
737 #define wxUSE_CHOICEDLG 1
738
739 // Use colour picker dialog
740 //
741 // Default is 1
742 //
743 // Recommended setting: 1
744 #define wxUSE_COLOURDLG 1
745
746 // wxDirDlg class for getting a directory name from user
747 #define wxUSE_DIRDLG 1
748
749 // TODO: setting to choose the generic or native one
750
751 // Use file open/save dialogs.
752 //
753 // Default is 1
754 //
755 // Recommended setting: 1 (used in many places in the library itself)
756 #define wxUSE_FILEDLG 1
757
758 // Use find/replace dialogs.
759 //
760 // Default is 1
761 //
762 // Recommended setting: 1 (but may be safely set to 0)
763 #define wxUSE_FINDREPLDLG 1
764
765 // Use font picker dialog
766 //
767 // Default is 1
768 //
769 // Recommended setting: 1 (used in the library itself)
770 #define wxUSE_FONTDLG 1
771
772 // Use wxMessageDialog and wxMessageBox.
773 //
774 // Default is 1
775 //
776 // Recommended setting: 1 (used in the library itself)
777 #define wxUSE_MSGDLG 1
778
779 // progress dialog class for lengthy operations
780 #define wxUSE_PROGRESSDLG 1
781
782 // support for startup tips (wxShowTip &c)
783 #define wxUSE_STARTUP_TIPS 1
784
785 // text entry dialog and wxGetTextFromUser function
786 #define wxUSE_TEXTDLG 1
787
788 // number entry dialog
789 #define wxUSE_NUMBERDLG 1
790
791 // splash screen class
792 #define wxUSE_SPLASH 1
793
794 // wizards
795 #define wxUSE_WIZARDDLG 1
796
797 // ----------------------------------------------------------------------------
798 // Metafiles support
799 // ----------------------------------------------------------------------------
800
801 // Windows supports the graphics format known as metafile which is, though not
802 // portable, is widely used under Windows and so is supported by wxWin (under
803 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
804 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
805 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
806 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
807 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
808 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
809 // in any metafile related classes at all.
810 //
811 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
812 //
813 // Recommended setting: default or 0 for everything for portable programs.
814 #define wxUSE_METAFILE 1
815 #define wxUSE_ENH_METAFILE 1
816 #define wxUSE_WIN_METAFILES_ALWAYS 0
817
818 // ----------------------------------------------------------------------------
819 // Big GUI components
820 // ----------------------------------------------------------------------------
821
822 // Set to 0 to disable MDI support.
823 //
824 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
825 //
826 // Default is 1.
827 //
828 // Recommended setting: 1, can be safely set to 0.
829 #define wxUSE_MDI 1
830
831 // Set to 0 to disable document/view architecture
832 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
833
834 // Set to 0 to disable MDI document/view architecture
835 //
836 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
837 #define wxUSE_MDI_ARCHITECTURE 1
838
839 // Set to 0 to disable print/preview architecture code
840 #define wxUSE_PRINTING_ARCHITECTURE 1
841
842 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
843 // much more.
844 //
845 // Default is 1.
846 //
847 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
848 // smaller library.
849 #define wxUSE_HTML 1
850
851 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
852 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
853 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
854 // will need to manually add opengl32.lib and glu32.lib to the list of
855 // libraries linked with your program if you use OpenGL.
856 //
857 // Default is 0.
858 //
859 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
860 #define wxUSE_GLCANVAS 0
861
862 // ----------------------------------------------------------------------------
863 // Data transfer
864 // ----------------------------------------------------------------------------
865
866 // Use wxClipboard class for clipboard copy/paste.
867 //
868 // Default is 1.
869 //
870 // Recommended setting: 1
871 #define wxUSE_CLIPBOARD 1
872
873 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
874 // drop
875 //
876 // Default is 1.
877 //
878 // Recommended setting: 1
879 #define wxUSE_DATAOBJ 1
880
881 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
882 // different from "built in" drag and drop in wxTreeCtrl which is always
883 // available). Requires wxUSE_DATAOBJ.
884 //
885 // Default is 1.
886 //
887 // Recommended setting: 1
888 #define wxUSE_DRAG_AND_DROP 1
889
890 // Use wxAccessible for enhanced and customisable accessibility.
891 // Depends on wxUSE_OLE.
892 //
893 // Default is 0.
894 //
895 // Recommended setting (at present): 0
896 #define wxUSE_ACCESSIBILITY 0
897
898 // ----------------------------------------------------------------------------
899 // miscellaneous settings
900 // ----------------------------------------------------------------------------
901
902 // wxSingleInstanceChecker class allows to verify at startup if another program
903 // instance is running (it is only available under Win32)
904 //
905 // Default is 1
906 //
907 // Recommended setting: 1 (the class is tiny, disabling it won't save much
908 // space)
909 #define wxUSE_SNGLINST_CHECKER 1
910
911 #define wxUSE_DRAGIMAGE 1
912
913 #define wxUSE_IPC 1
914 // 0 for no interprocess comms
915 #define wxUSE_HELP 1
916 // 0 for no help facility
917 #define wxUSE_MS_HTML_HELP 1
918 // 0 for no MS HTML Help
919
920 // Use wxHTML-based help controller?
921 #define wxUSE_WXHTML_HELP 1
922
923 #define wxUSE_RESOURCES 0
924 // 0 for no wxGetResource/wxWriteResource
925 #define wxUSE_CONSTRAINTS 1
926 // 0 for no window layout constraint system
927
928 #define wxUSE_SPLINES 1
929 // 0 for no splines
930
931 #define wxUSE_MOUSEWHEEL 1
932 // Include mouse wheel support
933
934 // ----------------------------------------------------------------------------
935 // postscript support settings
936 // ----------------------------------------------------------------------------
937
938 // Set to 1 for PostScript device context.
939 #define wxUSE_POSTSCRIPT 0
940
941 // Set to 1 to use font metric files in GetTextExtent
942 #define wxUSE_AFM_FOR_POSTSCRIPT 1
943
944 // ----------------------------------------------------------------------------
945 // database classes
946 // ----------------------------------------------------------------------------
947
948 // Define 1 to use ODBC classes
949 #define wxUSE_ODBC 0
950
951 // For backward compatibility reasons, this parameter now only controls the
952 // default scrolling method used by cursors. This default behavior can be
953 // overriden by setting the second param of wxDB::wxDbGetConnection() or
954 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
955 // that use the connection) should support forward only scrolling of cursors,
956 // or both forward and backward support for backward scrolling cursors is
957 // dependent on the data source as well as the ODBC driver being used.
958 #define wxODBC_FWD_ONLY_CURSORS 1
959
960 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
961 // member variables. With a setting of 1, full backward compatability with the
962 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
963 // as future development will be done only on the non-deprecated
964 // functions/classes/member variables/etc.
965 #define wxODBC_BACKWARD_COMPATABILITY 0
966
967 // ----------------------------------------------------------------------------
968 // other compiler (mis)features
969 // ----------------------------------------------------------------------------
970
971 // Set this to 0 if your compiler can't cope with omission of prototype
972 // parameters.
973 //
974 // Default is 1.
975 //
976 // Recommended setting: 1 (should never need to set this to 0)
977 #define REMOVE_UNUSED_ARG 1
978
979 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
980 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
981 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
982 // used anyhow.
983 //
984 // Default is 1.
985 //
986 // Recommended setting: whatever your compiler likes more
987 #define wxUSE_IOSTREAMH 1
988
989 // ----------------------------------------------------------------------------
990 // image format support
991 // ----------------------------------------------------------------------------
992
993 // wxImage supports many different image formats which can be configured at
994 // compile-time. BMP is always supported, others are optional and can be safely
995 // disabled if you don't plan to use images in such format sometimes saving
996 // substantial amount of code in the final library.
997 //
998 // Some formats require an extra library which is included in wxWin sources
999 // which is mentioned if it is the case.
1000
1001 // Set to 1 for wxImage support (recommended).
1002 #define wxUSE_IMAGE 1
1003
1004 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1005 #define wxUSE_LIBPNG 1
1006
1007 // Set to 1 for JPEG format support (requires libjpeg)
1008 #define wxUSE_LIBJPEG 1
1009
1010 // Set to 1 for TIFF format support (requires libtiff)
1011 #define wxUSE_LIBTIFF 1
1012
1013 // Set to 1 for GIF format support
1014 #define wxUSE_GIF 1
1015
1016 // Set to 1 for PNM format support
1017 #define wxUSE_PNM 1
1018
1019 // Set to 1 for PCX format support
1020 #define wxUSE_PCX 1
1021
1022 // Set to 1 for IFF format support (Amiga format)
1023 #define wxUSE_IFF 0
1024
1025 // Set to 1 for XPM format support
1026 #define wxUSE_XPM 1
1027
1028 // Set to 1 for MS Icons and Cursors format support
1029 #define wxUSE_ICO_CUR 1
1030
1031 // Set to 1 to compile in wxPalette class
1032 #define wxUSE_PALETTE 1
1033