1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxAppConsole implementation for Unix
4 // Author: Lukasz Michalski
7 // Copyright: (c) Lukasz Michalski
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 //Ensure that sigset_t is being defined
14 class wxFDIODispatcher
;
18 // wxApp subclass implementing event processing for console applications
19 class WXDLLIMPEXP_BASE wxAppConsole
: public wxAppConsoleBase
23 virtual ~wxAppConsole();
25 // override base class initialization
26 virtual bool Initialize(int& argc
, wxChar
** argv
);
29 // Unix-specific: Unix signal handling
30 // -----------------------------------
32 // type of the function which can be registered as signal handler: notice
33 // that it isn't really a signal handler, i.e. it's not subject to the
34 // usual signal handlers constraints, because it is called later from
35 // CheckSignal() and not when the signal really occurs
36 typedef void (*SignalHandler
)(int);
38 // Set signal handler for the given signal, SIG_DFL or SIG_IGN can be used
39 // instead of a function pointer
41 // Return true if handler was installed, false on error
42 bool SetSignalHandler(int signal
, SignalHandler handler
);
44 // Check if any Unix signals arrived since the last call and execute
48 // Register the signal wake up pipe with the given dispatcher.
50 // This is used by wxExecute(wxEXEC_NOEVENTS) implementation only.
52 // The pointer to the handler used for processing events on this descriptor
53 // is returned so that it can be deleted when we no longer needed it.
54 wxFDIOHandler
* RegisterSignalWakeUpPipe(wxFDIODispatcher
& dispatcher
);
57 // signal handler set up by SetSignalHandler() for all signals we handle,
58 // it just adds the signal to m_signalsCaught -- the real processing is
59 // done later, when CheckSignal() is called
60 static void HandleSignal(int signal
);
63 // signals for which HandleSignal() had been called (reset from
65 sigset_t m_signalsCaught
;
67 // the signal handlers
68 WX_DECLARE_HASH_MAP(int, SignalHandler
, wxIntegerHash
, wxIntegerEqual
, SignalHandlerHash
);
69 SignalHandlerHash m_signalHandlerHash
;
71 // pipe used for wake up signal handling: if a signal arrives while we're
72 // blocking for input, writing to this pipe triggers a call to our CheckSignal()
73 wxWakeUpPipe
*m_signalWakeUpPipe
;