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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: brush.cpp
3 // Purpose: wxBrush
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "brush.h"
14 #endif
15
16 #include "wx/setup.h"
17 #include "wx/utils.h"
18 #include "wx/brush.h"
19
20 IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
21
22 wxBrushRefData::wxBrushRefData()
23 {
24 m_style = wxSOLID;
25 }
26
27 wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
28 {
29 m_style = data.m_style;
30 m_stipple = data.m_stipple;
31 m_colour = data.m_colour;
32 }
33
34 wxBrushRefData::~wxBrushRefData()
35 {
36 }
37
38 // Brushes
39 wxBrush::wxBrush()
40 {
41 if ( wxTheBrushList )
42 wxTheBrushList->AddBrush(this);
43 }
44
45 wxBrush::~wxBrush()
46 {
47 if ( wxTheBrushList )
48 wxTheBrushList->RemoveBrush(this);
49 }
50
51 wxBrush::wxBrush(const wxColour& col, int Style)
52 {
53 m_refData = new wxBrushRefData;
54
55 M_BRUSHDATA->m_colour = col;
56 M_BRUSHDATA->m_style = Style;
57
58 RealizeResource();
59
60 if ( wxTheBrushList )
61 wxTheBrushList->AddBrush(this);
62 }
63
64 wxBrush::wxBrush(const wxBitmap& stipple)
65 {
66 m_refData = new wxBrushRefData;
67
68 M_BRUSHDATA->m_style = wxSTIPPLE;
69 M_BRUSHDATA->m_stipple = stipple;
70
71 RealizeResource();
72
73 if ( wxTheBrushList )
74 wxTheBrushList->AddBrush(this);
75 }
76
77 void wxBrush::Unshare()
78 {
79 // Don't change shared data
80 if (!m_refData)
81 {
82 m_refData = new wxBrushRefData();
83 }
84 else
85 {
86 wxBrushRefData* ref = new wxBrushRefData(*(wxBrushRefData*)m_refData);
87 UnRef();
88 m_refData = ref;
89 }
90 }
91
92 void wxBrush::SetColour(const wxColour& col)
93 {
94 Unshare();
95
96 M_BRUSHDATA->m_colour = col;
97
98 RealizeResource();
99 }
100
101 void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
102 {
103 Unshare();
104
105 M_BRUSHDATA->m_colour.Set(r, g, b);
106
107 RealizeResource();
108 }
109
110 void wxBrush::SetStyle(int Style)
111 {
112 Unshare();
113
114 M_BRUSHDATA->m_style = Style;
115
116 RealizeResource();
117 }
118
119 void wxBrush::SetStipple(const wxBitmap& Stipple)
120 {
121 Unshare();
122
123 M_BRUSHDATA->m_stipple = Stipple;
124
125 RealizeResource();
126 }
127
128 bool wxBrush::RealizeResource()
129 {
130 return TRUE;
131 }
132