1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Socket handling classes
4 // Author: Guilhem Lavaux
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
16 #pragma interface "socket.h"
19 // ---------------------------------------------------------------------------
20 // Windows(tm) specific
21 // ---------------------------------------------------------------------------
22 #if defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
24 #include <wx/msw/private.h>
25 #endif // defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
27 // ---------------------------------------------------------------------------
29 // ---------------------------------------------------------------------------
30 #if defined(__UNIX__) && defined(WXSOCK_INTERNAL)
31 #include <sys/types.h>
32 #include <sys/socket.h>
33 #include <netinet/in.h>
34 #endif // defined(__UNIX__) && defined(WXSOCK_INTERNAL)
36 // ---------------------------------------------------------------------------
37 // wxSocket headers (generic)
38 // ---------------------------------------------------------------------------
40 #include <wx/wxprec.h>
44 #include "wx/sckaddr.h"
46 class WXDLLEXPORT wxSocketEvent
;
47 class WXDLLEXPORT wxSocketHandler
;
48 class wxSocketInternal
;
49 class WXDLLEXPORT wxSocketBase
: public wxEvtHandler
51 DECLARE_CLASS(wxSocketBase
)
53 friend void wxMacSocketOnRequestProc(void *refcon
, short event
) ;
57 enum wxSockFlags
{ NONE
=0, NOWAIT
=1, WAITALL
=2, SPEED
=4 };
59 enum { REQ_READ
=0x1, REQ_PEEK
=0x2, REQ_WRITE
=0x4, REQ_LOST
=0x8,
60 REQ_ACCEPT
=0x10, REQ_CONNECT
=0x20, REQ_WAIT
=0x40};
61 enum { EVT_READ
=0, EVT_PEEK
=1, EVT_WRITE
=2, EVT_LOST
=3, EVT_ACCEPT
=4,
64 typedef int wxRequestNotify
;
65 typedef int wxRequestEvent
;
66 enum wxSockType
{ SOCK_CLIENT
, SOCK_SERVER
, SOCK_INTERNAL
, SOCK_UNINIT
};
67 typedef void (*wxSockCbk
)(wxSocketBase
& sock
,wxRequestEvent evt
,char *cdata
);
71 wxSockType m_type
; // wxSocket type
72 bool m_connected
, m_connecting
; // State of the socket
73 int m_fd
; // Socket file descriptors
74 wxList m_states
; // States list
75 int m_id
; // Socket id (for event handler)
76 wxSocketHandler
*m_handler
; // the current socket handler
77 wxRequestNotify m_neededreq
; // Specify which requet signals we need
78 unsigned long m_timeout
;
79 size_t m_lcount
; // Last IO request size
80 int m_error
; // Last IO error
81 wxSocketInternal
*m_internal
;
82 char *m_unread
; // Pushback buffer
83 size_t m_unrd_size
; // Pushback buffer size
90 virtual ~wxSocketBase();
94 wxSocketBase
& Peek(char* buffer
, size_t nbytes
);
95 wxSocketBase
& Read(char* buffer
, size_t nbytes
);
96 wxSocketBase
& Write(const char *buffer
, size_t nbytes
);
97 wxSocketBase
& Unread(const char *buffer
, size_t nbytes
);
100 // Try not to use this two methods (they sould be protected)
101 void CreatePushbackAfter(const char *buffer
, size_t size
);
102 void CreatePushbackBefore(const char *buffer
, size_t size
);
105 inline bool Ok() const { return (m_fd
< 0 ? 0 : 1); };
106 inline bool Error() const { return (m_error
!= 0); };
107 inline bool IsConnected() const { return m_connected
; };
108 inline bool IsDisconnected() const { return !IsConnected(); };
109 inline bool IsNoWait() const { return m_flags
& NOWAIT
; };
111 inline size_t LastCount() const { return m_lcount
; }
112 inline int LastError() const { return m_error
; }
113 inline wxSockType
GetType() const { return m_type
; }
115 void SetFlags(wxSockFlags _flags
);
116 wxSockFlags
GetFlags() const;
117 inline void SetTimeout(unsigned long sec
) { m_timeout
= sec
; }
119 // seconds = -1 means infinite wait
120 // seconds = 0 means no wait
121 // seconds > 0 means specified wait
122 bool Wait(long seconds
= -1, long microseconds
= 0);
123 bool WaitForRead(long seconds
= -1, long microseconds
= 0);
124 bool WaitForWrite(long seconds
= -1, long microseconds
= 0);
125 bool WaitForLost(long seconds
= -1, long microseconds
= 0);
127 // Save the current state of Socket
131 // Setup external callback
132 wxSockCbk
Callback(wxSockCbk cbk_
);
133 char *CallbackData(char *data
);
135 // Setup event handler
136 void SetEventHandler(wxEvtHandler
& evt_hdlr
, int id
= -1);
138 // Method called when it happens something on the socket
139 void SetNotify(wxRequestNotify flags
);
140 virtual void OnRequest(wxRequestEvent req_evt
);
142 // Public internal callback
143 virtual void OldOnNotify(wxRequestEvent
WXUNUSED(evt
));
145 // Some info on the socket...
146 virtual bool GetPeer(wxSockAddress
& addr_man
) const;
147 virtual bool GetLocal(wxSockAddress
& addr_man
) const;
149 // Install or uninstall callbacks
150 void Notify(bool notify
);
152 // So you can know what the socket driver is looking for ...
153 inline wxRequestNotify
NeededReq() const { return m_neededreq
; }
155 static wxRequestNotify
EventToNotify(wxRequestEvent evt
);
158 friend class wxSocketServer
;
159 friend class wxSocketHandler
;
160 friend class wxSocketInternal
;
166 wxSocketBase(wxSockFlags flags
, wxSockType type
);
172 bool _Wait(long seconds
, long microseconds
, int type
);
175 inline virtual void SetHandler(wxSocketHandler
*handler
)
176 { m_handler
= handler
; }
179 size_t GetPushback(char *buffer
, size_t size
, bool peek
);
181 // To prevent many read or write on the same socket at the same time
182 // ==> cause strange things :-)
183 void WantSpeedBuffer(char *buffer
, size_t size
, wxRequestEvent req
);
184 void WantBuffer(char *buffer
, size_t size
, wxRequestEvent req
);
187 ////////////////////////////////////////////////////////////////////////
189 class WXDLLEXPORT wxSocketServer
: public wxSocketBase
191 DECLARE_CLASS(wxSocketServer
)
194 // 'service' can be a name or a port-number
196 wxSocketServer(wxSockAddress
& addr_man
, wxSockFlags flags
= wxSocketBase::NONE
);
198 wxSocketBase
* Accept();
199 bool AcceptWith(wxSocketBase
& sock
);
202 ////////////////////////////////////////////////////////////////////////
204 class WXDLLEXPORT wxSocketClient
: public wxSocketBase
206 DECLARE_CLASS(wxSocketClient
)
209 wxSocketClient(wxSockFlags flags
= wxSocketBase::NONE
);
210 virtual ~wxSocketClient();
212 virtual bool Connect(wxSockAddress
& addr_man
, bool wait
= TRUE
);
214 bool WaitOnConnect(long seconds
= -1, long microseconds
= 0);
216 virtual void OnRequest(wxRequestEvent flags
);
219 ////////////////////////////////////////////////////////////////////////
221 class WXDLLEXPORT wxSocketHandler
: public wxObject
223 DECLARE_CLASS(wxSocketHandler
)
228 enum SockStatus
{ SOCK_NONE
, SOCK_DATA
, SOCK_CONNECT
, SOCK_DISCONNECT
,
230 static wxSocketHandler
*master
;
233 virtual ~wxSocketHandler();
235 void Register(wxSocketBase
* sock
);
236 void UnRegister(wxSocketBase
* sock
);
238 unsigned long Count() const;
240 // seconds = -1 means indefinite wait
241 // seconds = 0 means no wait
242 // seconds > 0 means specified wait
244 int Wait(long seconds
= -1, long microseconds
= 0);
247 wxSocketServer
*CreateServer
248 (wxSockAddress
& addr
,
249 wxSocketBase::wxSockFlags flags
= wxSocketBase::NONE
);
250 wxSocketClient
*CreateClient
251 (wxSocketBase::wxSockFlags flags
= wxSocketBase::NONE
);
253 // Create or reuse a socket handler
254 static wxSocketHandler
& Master() { return *master
; }
257 class WXDLLEXPORT wxSocketEvent
: public wxEvent
{
258 DECLARE_DYNAMIC_CLASS(wxSocketEvent
)
260 wxSocketEvent(int id
= 0);
262 wxSocketBase::wxRequestEvent
SocketEvent() const { return m_skevt
; }
263 wxSocketBase
*Socket() const { return m_socket
; }
265 void CopyObject(wxObject
& obj_d
) const;
268 wxSocketBase::wxRequestEvent m_skevt
;
269 wxSocketBase
*m_socket
;
272 typedef void (wxEvtHandler::*wxSocketEventFunction
)(wxSocketEvent
&);
274 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
275 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \